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Thread Statistics | Show CCP posts - 2 post(s) |
Tippia
Raddick Explorations
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Posted - 2009.08.18 12:35:00 -
[1]
Originally by: Morphisat Can you then also dump em out of the airlock ? That would be amusing .
"Mission begins in 3… 2… 1… Mission failed because of pilot ‘error’" ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 13:21:00 -
[2]
Originally by: Ritter Roland hmm but they have said earlier that we wont be able to walk in the winter expansion. /shrug
Hmmm… now that you mention it, it kind of all makes sense. They said they wanted to put in background-characters in WiS to inhabit the lower (non-pod pilot) tiers of the stations. It's obvious they just couldn't be arsed with creating good NPCs for that so they just added a reason to put a bunch of lowly console players in there to provide some background noise for us VIPs. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 13:32:00 -
[3]
Originally by: Daedalus II What makes you think a ship can sit and bombard a planet from orbit for hours on end?
The fact that a sniper Apoc with Tachyon IIs in Low-Earth Orbit has roughly a 50% chance of hitting a running human-sized target?
(Yes, I ran the numbers… ) ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 13:34:00 -
[4]
Originally by: Agonizer42 alot of ps2 games are also compatible to ps3....
Weeeeell… no. It's rather the opposite: some PS3s are compatible with PS2 games. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 13:41:00 -
[5]
Originally by: Ritter Roland only that a sniper apoc cant even enter low-earth orbit, because of tritanium
I'll go with my corpmate's excuse for that one: the (disintegrating) tritanium is only used in the construction process — once alloyified or otherwise combined to make a working ship, it's lagely 'splotion-free… unless subjected to plasma or lasers or equally nasty stuff. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 13:45:00 -
[6]
Originally by: Gone'Postal Looks like a cross between Halo and Unreal II.
Both of them were **** and offered bugger all in the way of things, and from the information we have, nor will this, it's another FPS clone game and there are way to many of em.
Have a look at Planetside instead and get your hopes up… At least that's my frame of reference and the reason I will remain hopeful. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 14:42:00 -
[7]
Originally by: McDaddy Pimp EVE Online effected? nah, CCP's smart and they NEVER make any drastic changes... they make a dev blog just for a new button ffs. The "interaction" between DUST and EVE probably going to be heavily regulated , and maybe even limited to RP stuff..
Sure, except for Hillmar's claim that the Dust gameplay will be tied to the EVE sovereignty system and that the events in one will feed directly in events in the other.
Quote: I like think DUST more as a "spin-off" rather then an expansion. Like how WoW is a spin off of Warcraft 3, they only connected in terms of back story and some graphics.
…except (again) that they will both exist in the same continuous universe and affect each other. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 14:57:00 -
[8]
Originally by: Messoroz
Originally by: Scopex Novita Release it alongside ambulation, give them FPS planetside but allow them to walk around stations and use them as a lobby to meet people and use services, buy things and prepare for battle, as well as own an apartment or whatever. Make this spread over quite a few stations in several .
That completely ignores the backstory behind eve, we are capsulers, we the elite who do not mingle with the normal everday crowds. Walking in station will even have areas where you see normal people walking about but the areas you are in are cut off from them.
In fact, I see this as an excellent opportunity to play on the standard consoles-are-for-kids elitism ;)
EVE-capsuleers have their own tiers and look down on the Dust grunts, and pay them off to go fight the dirty wars and die by the bazillions while we — the elite — kick back and enjoy our exotic dancers and blue pills. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 16:26:00 -
[9]
Originally by: Obsidian Hawk 4. Because of Falcon will no longer be an excuse
Don't be silly.
Q: "Why I cannot fier my riffel!" A: "Because of falcon!" ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 17:29:00 -
[10]
Originally by: Nova Satar consoles and pc cant cross over afaik, and seeing as its an mmo, pc AND console wont work
What do you mean by "cross over"? They can't run the same code, no, nor is it advisable to use the same UI for both, but that's about it.
Originally by: Malcanis I have no comment to make about mouse vs gamepad because I've never owned a console, but can't the new generation of consoles use mice & keyboards? I'm sure I vaguely recall that they can.
Yes they can. The consoles themselves accept any standard USB HID device — the question is just whether the game in question reads and makes use of the input. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 19:07:00 -
[11]
Originally by: Ritter Roland
Originally by: Bud Johnson Ive been waiting for a new MMOFPS sense planetside jumped the shark. The fact that it is coming from CCP just cost me a pair of jeans.
mmo fps rts to be exact :p
…much like good old PS. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.18 19:15:00 -
[12]
Originally by: Ritter Roland
Originally by: Tippia
Originally by: Ritter Roland
Originally by: Bud Johnson Ive been waiting for a new MMOFPS sense planetside jumped the shark. The fact that it is coming from CCP just cost me a pair of jeans.
mmo fps rts to be exact :p
…much like good old PS.
dunno what PS is, but id think of it to be much like battlefield 2142, with infantry and armored units all around. would be cool to have battlemechs as well. and with a central commander.
would also be nice if we could advance much like in bf2142, with medals and whatnot, and unlock new weaponry as we advance through the ranks
PS = Planetside. BF2142 is essentially a weak low-player-count version of PS. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.19 04:33:00 -
[13]
Originally by: Vanzatoarea i`ll give it a few more weeks to see if ccp confirms going on with this ****
How does the CEO of CCP standing on stage and telling the world they've been working on it for three years, and that it will be released Soon™ not count as "ccp confirms"? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.19 04:36:00 -
[14]
Originally by: Don Cordelion
Originally by: Rulkez
No wai ! I find it hilarious CCP think console gamers will buy into another new FPS , this time with added monthly sub , and that they think they will stay around long enough to sustain the game.
How many MMOFPS games there are out there?
5, I think.
Quote: Yeah, thought so.
How many did you think there were? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.19 09:17:00 -
[15]
Originally by: artemidoro Who play with console ? who play games like "Shoot Them All" ? Answear : kids.
Wrong answer. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.19 09:41:00 -
[16]
Originally by: Shun Makoto New thought. With this game we can no longer refer to EVE as just a Space Game or a Space MMO, this is now a Universe unto itself full of Lore and a multitude of experiences.
…which has been a vision CCP has presented for quite some while now: EVE is not just Internet Spaceships™ — it's a SciFi sim. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.19 09:53:00 -
[17]
Originally by: Biggi Raeubertochter
Originally by: Tippia EVE is not just Internet Spaceships™ — it's a SciFi sim.
if WiS and planetary flight kicks in also, then the eve universe will be pure epic winsauce
My only worry is that TotalHellDeath will now be a DLC for Dust, rather than an EVE expansion… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.19 10:19:00 -
[18]
Originally by: knobber Jobbler Console games are developed on PC's. What else are they developed on?! Macs? Hell no.
…well, actually…
The first 360 demos ran on PowerPC Macs. Graphical and audio assets are platform agnostic, but as it happens, many in those fields prefer the Mac platform.
And then there's iD, of course… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.19 19:24:00 -
[19]
Originally by: Generalissima NGE's and Dev stonewalling and atmospheres of uncertainty are bad, mmkay?
Sure does. Good thing there's nothing NGE about it.
Quote: CCP's reputation is already suffering out there because of this.
Not really.
Quote: We thought you guys were different.
Different than what?
Quote: You are looking more like the Icelandic division of SOE than you are the CCP we thought we knew.
How so? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.24 10:17:00 -
[20]
Originally by: Kesper North if this goes through, playing DUST will become mandatory for participation in spaceholding 0.0 alliances
How so? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Tippia
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Posted - 2009.08.24 10:32:00 -
[21]
Edited by: Tippia on 24/08/2009 10:35:51
Originally by: Kesper North
Originally by: Tippia How so?
"We are at risk of losing SOV4 in TVN-FM, mandatory CTA console op in DUST at 1600 ET."
…and so they lose all their members, and thus their space. The alliances who forego this silly rule will be able to shore up their numbers and vastly outnumber their narrow-minded enemies — in space and on the ground — and steamroll anyone who refuses to outsource.
That said, I'll admit I didn't read your post thoroughly enough, because I read it as "Dust will be mandatory for space-holding alliances".
Either way, my question remains: how so? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.08.25 12:57:00 -
[22]
Originally by: Heroldyn how can people hope for a console game to get ported to the pc ?
Because it has happened before, and is becoming increasingly common. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.05 08:30:00 -
[23]
Originally by: Agonizer42
Originally by: wickedpheonix From the single trailer we've seen already, it looks like Dust 514 will be using the Unreal 3 graphics engine - sorry.
yea, pretty much looks like it, as they have also confirmed on the fanfest that they are not using their own engine
In fact, in the Dominion presentation, Torfi let slip that in trying to make things look consistent across both games, they've had to make sure that they can use the same planetary shaders in Trinity and in (drumroll) UnrealEngine…
…so yeah. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.05 11:24:00 -
[24]
Originally by: Eddie Gordo Roughly how far through the presentation is that?
Can't remember, but it was only 30 minutes long, so it shouldn't take a lot of time to locate once it's up…
…at least I think it was the Dominion keynote, since that's where I remember the whole "everything is procedural now" technobabble from. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.06 21:32:00 -
[25]
Originally by: Solo Quest The Unreal3 engine is instant fail.
Yes, because it hasn't been the basis for a large number of highly successful games as well as quite a few upcoming MMOs… ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.07 12:26:00 -
[26]
Originally by: HeliosGal if u notice at fanfest they had a side group playing live and that was a PC version.
Source? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.07 12:41:00 -
[27]
Originally by: Vysnaite From footage, the actual playing felt like it was a gamepad, not mouse+keyboard, because of the aiming of the guy playing(or he just sucks at fps).
Well, the guy(s) playing on stage at fanfest — and whose perspective is shown in the presentation — were using a 360 controller… take that for what it's worth. Hard to tell what the rest of the team back-stage were using because… well… they were back-stage. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.07 13:25:00 -
[28]
Originally by: HeliosGal youtube 1 hour 41 minute long fanfest presentation if u look closely youll see its running on PC
How and where (as in: at what point during the presentation)? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.12 09:02:00 -
[29]
Originally by: Agonizer42 dust will feed into souvereignity, thats what the devs said
Where, when, and how? ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.12 10:43:00 -
[30]
Originally by: Agonizer42 should be common knowledge, but there you go... Petursson said it when they first announced dust on the gdc
Linkage
Yes, we all know that, but that's not how either Dust or post-Dominion sov is described by the people developing it. New information trumps old, in this case, and I personally asked CCP Hammerhead about this — he said no.
Dust feeds into PI, as mentioned, and PI is far more likely to feed into space improvement than actual sov. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.12 11:07:00 -
[31]
Originally by: Agonizer42 to what exactly did ccp hammerhead say "no" to?
That dustbunnies will determine EVE sov. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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Posted - 2009.10.12 13:25:00 -
[32]
Originally by: Agonizer42 1. Source or Link?
Me, on the floor of fanfest.
Quote: 2. Your statement would mean that they have revamped the effects that dust would have towards eve. This might be very possible, since its all in development still, and everything in development is usually subject to changes. But again, is there a source for that?
Well, mainly the Dominion presentation(s) at fanfest. What they're aiming for is a very simply, and therefore very robust system of sov which centres around two things: outposts (which have to be conquered before you can do anything else) and TCUs (which isn't the official name, but I will keep using it as such just because they said we shouldn't). And that's it.
All the extra frills come through the infrastructure improvement system, which is a completely separate mechanic to sov. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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