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Ratchman
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Posted - 2009.08.21 08:51:00 -
[91]
Mouse+keyboard vs Joypad?
I hate to disillusion people, but it all depends on your own preference. I've always preferred mouse+keyboard, but I have a friend who prefers joypad, and is exceptionally good at using it. It just depends on what you're more comfortable using.
I'm not anti-FPS myself. I'm just anti-dumb-FPS. One-man-army grunting macho *******s is fine for teenagers, but it seems a little embarrassing for us adults. The FPS genre can push out some classics like Bioshock and Half-Life 2, though.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.08.21 08:52:00 -
[92]
Rate of Turn limitation alot of shooters are putting in is going to kill the mouse.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 29JUL09 |
Robert Caldera
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Posted - 2009.08.21 08:55:00 -
[93]
Edited by: Robert Caldera on 21/08/2009 08:56:13
Originally by: Cpt Cosmic
this takes not even a second for me on battlefield bad company on my ps3. why? because the harder you push the stick the faster you turn and I only need a single finger move for this. and thx for ignoring my whole point, looks like you have no clue about fps gaming, fine that you have discredited yourself
not even a second?? Well, when I tried FPS on my 2 consoles (PS3, 360) I felt like a snail turning the view via the damned stick, "some under a second" is plain simpty too long in a fact paced game and I know what I'm talking about, playing FPS since Wolfenstein 3D over Quake 1, 2, 3, HalfLife(and mods) until Quake Wars. The turn time in all usual FPS games is about 0.1-0.3 sec.
The other point is the smaller control surface, resulting in less accuracy. While you have 20cm surface for your mouse aiming, using a pad you have just tenhts of a millimeter for your thumb to aim precisely, this is the reason for the common auto aim aid implemented in FPS for consoles - a noob feature in my opinion.
Originally by: Cpt Cosmic wrong, no one implements it because it is not needed. it is just extra work for the developers
no, because people buy consoles for playing from the couch where no place for a keyboard and mouse is available....
Originally by: Cpt Cosmic
so what? most games run at 1280x720 on consoles and still look better then those on pc with higher resolution? oh well that was a valid point.... not
like I wrote before, top games like MGS4 and GTA4 are not even 720p, they are 6xx something because of the lack of GPU power. And no, they arent looking better than games in full resolution (1900x1200) on my PC with better effects than on any console out there currently, however what looks "better" is just a matter of taste, so there is no discussion possible, the poor resolution is certainly one massive drawback of console graphics.
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 08:56:00 -
[94]
Originally by: Cpt Cosmic Edited by: Cpt Cosmic on 21/08/2009 08:24:07 few points:
1. the aiming argument: mouse is NOT better then controller. sure it is easier to adapt to the mouse but good and experienced players know that most of the aiming is done with the movement, also called "strafe aiming". if you dont know what this is you dont belong to the experienced and good fps players, end of point. it takes maybe a bit practice to play a fps with a console controler but in the end the outcome will be the same.
2. ps3 has (dont know about the xbox) support for keyboard and mouse, it is up to ccp if they want to implement this in their game
3. pc is NOT better for gaming and PC games have NOT better graphics. take the exclusive titles, for ps3 only title uncharted is the best example(now 1 year old game), I own and played this game and it looks exactly like on those screens I found in google: screen 1 Screen 2 Screen 3 Screen 4 Screen 5 Screen 6
so far, I see no valid point against consoles.
Originally by: Shevar Take for example fall-out 3 both the ps3 and the xbox 360 version look like crap compared to the PC version.
multiplatform games are always crap in consoles, porting a game from a pc to a sophisticated specialized closed system is not easy and developers wont spend extra money on this thus they cut the game.
1) Mouse player vs analogue sticks means a very dead analogue stick player. Unless of course you know how to make a 1080 in a single jump with a gamepad (not really realistic but the main reason mouse/keyboard is better then an analogue stick is because you can turn near instantly with a mouse).
2) Only UT supported a mouse/keyboard on the PS3 afaik. And I know that because of loads of whines on a forum I frequented where gamepad players where whining about OGMWTF how did that dude turn to shoot me?!
3) What is better for gaming depends on your taste of games (but I already said pc gaming is unfortunately loosing publishers and game creators since the profit margins are higher on consoles). But really a console _CANT_ compare to a modern PC (the one I linked earlier was to show what was needed to run CoD4 on similar settings on a pc as on the xbox 360 which is rather daft tbh).
Compare for example the vegetation between uncharted (1 year old) and crysis (2 years old);
uncharted
Crysis
Oh and uncharted is not a 1080p game it's only 720p that can upscale it's output to 1080p. --- -The only real drug problem is scoring real good drugs |
Nito Musashi
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Posted - 2009.08.21 08:59:00 -
[95]
crysis pwns too bad you need a rig from outerspace to run it in its full glory with AA and everything cranked.
and pcs do AA consoles cant do it well or at all and maintain decent framerate.
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Cpt Cosmic
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Posted - 2009.08.21 09:09:00 -
[96]
Edited by: Cpt Cosmic on 21/08/2009 09:15:11
Originally by: Shevar
1) Mouse player vs analogue sticks means a very dead analogue stick player. Unless of course you know how to make a 1080 in a single jump with a gamepad (not really realistic but the main reason mouse/keyboard is better then an analogue stick is because you can turn near instantly with a mouse).
2) Only UT supported a mouse/keyboard on the PS3 afaik. And I know that because of loads of whines on a forum I frequented where gamepad players where whining about OGMWTF how did that dude turn to shoot me?!
3) What is better for gaming depends on your taste of games (but I already said pc gaming is unfortunately loosing publishers and game creators since the profit margins are higher on consoles). But really a console _CANT_ compare to a modern PC in terms of graphics (the one I linked earlier was to show what was needed to run CoD4 on similar settings on a pc as on the xbox 360 which is rather daft tbh).
Compare for example the vegetation between uncharted (1 year old) and crysis (2 years old);
uncharted
Crysis
Oh and uncharted is not a 1080p game it's only 720p that can upscale it's output to 1080p.
haha I lied actually uncharted is 2 years old and there are levels where I could make comparable screenshots and btw you have only 1 game that looks really awesome but to run that on such a high resolution and details you need a really expensive machine :) try that again on a pc that costs 300Ç.
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
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Nito Musashi
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Posted - 2009.08.21 09:14:00 -
[97]
no tons of games look better on pc, because we can run them at higher resolutions than ps3 we can run then with AA so they not jaggy and we get moar fps. you fail at any comprehension at all.
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R0ot
North Eastern Swat Pandemic Legion
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Posted - 2009.08.21 09:16:00 -
[98]
Halo. ... |
Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 09:28:00 -
[99]
Originally by: Cpt Cosmic
Originally by: Shevar
1) Mouse player vs analogue sticks means a very dead analogue stick player. Unless of course you know how to make a 1080 in a single jump with a gamepad (not really realistic but the main reason mouse/keyboard is better then an analogue stick is because you can turn near instantly with a mouse).
2) Only UT supported a mouse/keyboard on the PS3 afaik. And I know that because of loads of whines on a forum I frequented where gamepad players where whining about OGMWTF how did that dude turn to shoot me?!
3) What is better for gaming depends on your taste of games (but I already said pc gaming is unfortunately loosing publishers and game creators since the profit margins are higher on consoles). But really a console _CANT_ compare to a modern PC in terms of graphics (the one I linked earlier was to show what was needed to run CoD4 on similar settings on a pc as on the xbox 360 which is rather daft tbh).
Compare for example the vegetation between uncharted (1 year old) and crysis (2 years old);
uncharted
Crysis
Oh and uncharted is not a 1080p game it's only 720p that can upscale it's output to 1080p.
haha I lied actually uncharted is 2 years old :) and btw you have only 1 game that looks really awesome but to run that on such a high resolution and details you need a really expensive machine :) tried that again on a pc that costs 300Ç.
Again the 300 euro machine was to show what was needed in terms of PC to run COD4 on a similar resolution as the xbox 360. Which is 1024x600 (or in other words outdated around, errr, 14 years in terms of PC gaming. Or at least that is when I think 15 inch CRT's went out of fashion) not 1920x1200 or 1920x1080 (which is what 1080p is supposed to be) which is the current standard. Not to mention that crysis in 1600x1200 with medium settings will look better and with more details then the PS3 or xbox can ever produce.
And besides no it isn't just crisis... Nearly every game released on the PC, xbox and PS3 has the PC version looking MUCH better (notable exception is fifa but I have no idea how they manage to **** that up every year) from a game like assassins creed to fallout 3. The simple fact that the resolutions are so butchered for a console means you loose a lot of details (which you couldn't see in the first place since you are sitting 3+ meters from the tv) or you end up having very simplistic texturing (such as wipeout-hd (which still had to downscale to 720p every now and then because the ps3 couldn't keep up)).
--- -The only real drug problem is scoring real good drugs |
Cpt Cosmic
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Posted - 2009.08.21 09:29:00 -
[100]
Edited by: Cpt Cosmic on 21/08/2009 09:33:46
Originally by: Nito Musashi no tons of games look better on pc, because we can run them at higher resolutions than ps3 we can run then with AA so they not jaggy and we get moar fps. you fail at any comprehension at all.
not true, actually the ps3 can use Quincunx & Temporal AA and edge blurring.
just a list that uses any of those techniques: Assassin's Creed = 1280x720 (QAA) Beowulf = 1280x720 (no AA) Bioshock = 680p (no AA, blur filter) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 (screenshot) ~1088x624 (2xAA) Call of Duty 4 = 1024x600 (2x AA) Call of Duty: World at War = 1024x600 (2x AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Far Cry 2 = 1274x692 (QAA) Full Auto 2 (demo) = 1920x1080 (4x AA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) Haze (demo) = 1024x576 (2xAA) Heavenly Sword = 1280x720 (4xAA) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Lair = (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling Lost Planet = 1280x720 (temporal 2xAA) MLB08: The Show = 1280x720 (2xAA) Motorstorm = 1280x720 (2xAA) NHL '09 = 1280x720 (4xAA) Pro Evolution Soccer 2008 = 1280x720 (QAA) Race Driver: GRID = 1280x720 (2xAA) Rainbow Six Vegas 2 = 1280x720 (2xAA) Resistance: Fall of Man = 1280x720 (QAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha blend) Uncharted: Drake's Fortune = 1280x720 (2xAA) 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
Originally by: Shevar stuff
and you still dont understand that ported games are not good for comparision because they suck because of developer lazyness. if you want compare graphics, take exclusive titles.
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Robert Caldera
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Posted - 2009.08.21 09:31:00 -
[101]
Originally by: Cpt Cosmic
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
strafe aiming is just a console-specific method of aiming, BECAUSE there is no other effective way to aim, don't turn poor aiming methods into the non-plus-ultra abilities while calling others noobs!
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Cpt Cosmic
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Posted - 2009.08.21 09:37:00 -
[102]
Edited by: Cpt Cosmic on 21/08/2009 09:38:14
Originally by: Robert Caldera
Originally by: Cpt Cosmic
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
strafe aiming is just a console-specific method of aiming, BECAUSE there is no other effective way to aim, don't turn poor aiming methods into the non-plus-ultra abilities while calling others noobs!
and here you fail because strafe aiming exists since duke nukem
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 09:39:00 -
[103]
Originally by: Cpt Cosmic
Originally by: Nito Musashi no tons of games look better on pc, because we can run them at higher resolutions than ps3 we can run then with AA so they not jaggy and we get moar fps. you fail at any comprehension at all.
not true, actually the ps3 can use Quincunx & Temporal AA and edge blurring.
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Full Auto 2 (demo) = 1920x1080 (4x AA) 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity. --- -The only real drug problem is scoring real good drugs |
Robert Caldera
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Posted - 2009.08.21 09:40:00 -
[104]
Edited by: Robert Caldera on 21/08/2009 09:46:44
Originally by: Cpt Cosmic
Assassin's Creed = 1280x720 (QAA) Beowulf = 1280x720 (no AA) Bioshock = 680p (no AA, blur filter) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 (screenshot) ~1088x624 (2xAA) Call of Duty 4 = 1024x600 (2x AA) Call of Duty: World at War = 1024x600 (2x AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Far Cry 2 = 1274x692 (QAA) Full Auto 2 (demo) = 1920x1080 (4x AA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) Haze (demo) = 1024x576 (2xAA) Heavenly Sword = 1280x720 (4xAA) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Lair = (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling Lost Planet = 1280x720 (temporal 2xAA) MLB08: The Show = 1280x720 (2xAA) Motorstorm = 1280x720 (2xAA) NHL '09 = 1280x720 (4xAA) Pro Evolution Soccer 2008 = 1280x720 (QAA) Race Driver: GRID = 1280x720 (2xAA) Rainbow Six Vegas 2 = 1280x720 (2xAA) Resistance: Fall of Man = 1280x720 (QAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha blend) Uncharted: Drake's Fortune = 1280x720 (2xAA) 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
so, I summarize for you: 2/3 run in max 720p, 1/4 cant even 720p and only 1/5 can utilize our fullHD TVs at our homes, right?? While all that is playable on PC in every resolution you like with AA, as long its available for PC.
Originally by: Cpt Cosmic
and here you fail because strafe aiming exists since duke nukem no seriously strafe aiming is a know method for very long time since there is the so called thing named "ESports".
and YOU fail at logics. Duke nukem was played via keyboard, strafe aiming on pc games is just an addition nowadays, not the primary one it seems for console games played via pads.
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Cpt Cosmic
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Posted - 2009.08.21 09:45:00 -
[105]
Originally by: Shevar Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity.
reading comprehension ftw I never said those games are awesome looking, I only said that those use AA. so what those few that you have listed cost 5 bucks in the PSN store.
and thx for ignoring my other points about comparing the right games. and now show me a game that looks comparable to uncharted, except crysis that needs a maching from another world to run.
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Cpt Cosmic
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Posted - 2009.08.21 10:04:00 -
[106]
Edited by: Cpt Cosmic on 21/08/2009 10:03:48 double post fail :)
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Nito Musashi
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Posted - 2009.08.21 10:05:00 -
[107]
yea i run all ported games that got the option i force it at driver level at minimum 4x AA if not more. and i run them at higher resolutions than your ps3 can handle. and i run it a solid 60fps since ported games are usually locked to 60 fps, more if they not locked.
lets see batman AA demo on ps3 no AA.
metal gear solid 4 no AA.
gran turismo 5 prologue no AA.
grand theft auto 4 no AA.
skate 2 hmm nope no AA.
if ps3 does do any kinda AA it sure is utter fail.
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Cpt Cosmic
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Posted - 2009.08.21 10:10:00 -
[108]
Edited by: Cpt Cosmic on 21/08/2009 10:13:29 Edited by: Cpt Cosmic on 21/08/2009 10:12:01
Originally by: Nito Musashi yea i run all ported games that got the option i force it at driver level at minimum 4x AA if not more. and i run them at higher resolutions than your ps3 can handle. and i run it a solid 60fps since ported games are usually locked to 60 fps, more if they not locked.
lets see batman AA demo on ps3 no AA.
metal gear solid 4 no AA.
gran turismo 5 prologue no AA.
grand theft auto 4 no AA.
skate 2 hmm nope no AA.
if ps3 does do any kinda AA it sure is utter fail.
you run ps3 only games on your pc? sure nice try, now back to your cave plz if you wanna lie atleast try to make sound it authentic
and btw grand tourismo has AA, dont know about the others.
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 10:12:00 -
[109]
Originally by: Cpt Cosmic
Originally by: Shevar Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity.
reading comprehension ftw I never said those games are awesome looking, I only said that those use AA. so what those few that you have listed cost 5 bucks in the PSN store.
and thx for ignoring my other points about comparing the right games. and now show me a game that looks comparable to uncharted, except crysis that needs a maching from another world to run.
The reason I was interested in them is because of their resolution.
I'm interested in REAL 1080p screenshots (1920x1080 and up) from either the xbox or the ps3 and that list only has those titles as real high resolution games. If you know any other games that run in those reso's and you have screenshots in their native (uncropped) resolution please post em.
Far cry2?
farcry pc/ps3 comparison
Take a look at around second 45 and look at the water for example...
Fallout 3?
fallout 3 ps3 pc comparison
Most notable differences jagginess of the PS3 and the PS3 not rendering cleanly when something is far away.
--- -The only real drug problem is scoring real good drugs |
Nito Musashi
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Posted - 2009.08.21 10:14:00 -
[110]
listen fanboi i own a ps3, you can go back to your cave bury you head in the sand and use you brain for a paperweight. k thx bye. you fail at logic, common sense, and life.
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Robert Caldera
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Posted - 2009.08.21 10:15:00 -
[111]
Originally by: Cpt Cosmic
and if you want to make serious comparisions, take upcoming titles like uncharted 2 and heavy rain and god of war 3. why? because even the developers stated several times that they havent even reached the console limits just a few screens: heavy rain uncharted 2 screen 1 uncharted 2 screen 2
nevertheless there is no real argument against dust being on consoles.
yeahh another 576p game, hooray... Have fun playing it on your 50" TV (whats the purpose of consoles is, right?)
Originally by: Cpt Cosmic
console are fine for gaming and the support for mouse and keyboard is there :>
theoretical support no developer uses... so there is NO support for it from the perspective of me as customer.
Originally by: Cpt Cosmic
thx for not understanding jokes and not reading the rest of my posts. now funny because when I google strafe aiming I only find posts regardings mouses, not a single posts about console controllers
thanks for not accepting/understanding logical arguments and ignoring them.
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Cpt Cosmic
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Posted - 2009.08.21 10:19:00 -
[112]
Edited by: Cpt Cosmic on 21/08/2009 10:24:46
Originally by: Shevar ...
you did it again
stop comparing ports, ports to consoles ARE CUT DOWN because it would cost the developers a **** of time to optimize them on the consoles. do some research...
Originally by: Nito Musashi listen fanboi i own a ps3, you can go back to your cave bury you head in the sand and use you brain for a paperweight. k thx bye. you fail at logic, common sense, and life.
well you only real argument, that I am a fan of consoles. sure this will make ccp to change their decision
Originally by: Robert Caldera
yeahh another 576p game, hooray... Have fun playing it on your 50" TV (whats the purpose of consoles is, right?)
thanks for not accepting/understanding logical arguments and ignoring them.
maybe stop using an old tv with scart connection then you wont have 576p and thx for another fail argument I was at the games convention in germany and those look amazing
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.21 10:26:00 -
[113]
Dambit just give us a PS version of Dust then all these terrible threads can stop and Jesus wont have to cry any more.
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Robert Caldera
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Posted - 2009.08.21 10:27:00 -
[114]
Originally by: Cpt Cosmic
maybe stop using an old tv with scart connection then you wont have 576p and thx for another fail argument I was at the games convention in germany and those look amazing
so?? The screen has the 576p resolution you f****** tard, you begin annoying me with your incompetency. Either you have any information it will not get released with the 576p resolution or STFU already!!
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Cpt Cosmic
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Posted - 2009.08.21 10:31:00 -
[115]
Edited by: Cpt Cosmic on 21/08/2009 10:32:55
Originally by: Robert Caldera
The screen has the 576p
Originally by: Robert Caldera
you begin annoying me with your incompetency
oh noes one of those screenshots (because 2 are the same game) was edited and resized for internet use, oh noes that means the game must be really terrible
Originally by: Robert Caldera
what F****** argument??!? LEARN QUOTING!
learn argumenting? and maybe you calm down a bit, I heard it is healthier for your heart and blood pressure.
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Robert Caldera
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Posted - 2009.08.21 10:33:00 -
[116]
Edited by: Robert Caldera on 21/08/2009 10:33:40 SO THEN GIVE ME THE FULL RESOLUTION SCREENSHOT. but lets guess, you CANT, because it IS A F****** 576p game looking like CRAP on my 50" LCD!
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Cpt Cosmic
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Posted - 2009.08.21 10:34:00 -
[117]
Edited by: Cpt Cosmic on 21/08/2009 10:34:29
Originally by: Robert Caldera SO THEN GIVE ME THE FULL RESOLUTION SCREENSHOT. but lets guess, you CANT, because it IS A F****** 576p game!
oh wait the game is not out for sale yet and was only shown on an exhibition and I have already written that.
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Robert Caldera
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Posted - 2009.08.21 10:34:00 -
[118]
just STFU
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WeaponsHot
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Posted - 2009.08.21 10:35:00 -
[119]
Originally by: Shevar
Originally by: Cpt Cosmic
Originally by: Shevar Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity.
reading comprehension ftw I never said those games are awesome looking, I only said that those use AA. so what those few that you have listed cost 5 bucks in the PSN store.
and thx for ignoring my other points about comparing the right games. and now show me a game that looks comparable to uncharted, except crysis that needs a maching from another world to run.
The reason I was interested in them is because of their resolution.
I'm interested in REAL 1080p screenshots (1920x1080 and up) from either the xbox or the ps3 and that list only has those titles as real high resolution games. If you know any other games that run in those reso's and you have screenshots in their native (uncropped) resolution please post em.
Far cry2?
farcry pc/ps3 comparison
Take a look at around second 45 and look at the water for example...
Fallout 3?
fallout 3 ps3 pc comparison
Most notable differences jagginess of the PS3 and the PS3 not rendering cleanly when something is far away.
I'm sorry but what those two comparrisons meant? How can someone compair fairly two different hardwares? Where are the specs of each hardware used on that comparison?
If I do a comparison between CARD A 1Gb at 800Hz and CARD B 1Gb 801Hz, card B would eventually be the winer even won't need to wast time comparing. Now without a defined benchmark and a fair similiarity between both hardwares how can someone assum that console is faster/slower than a PC?
Console is a standard but a PC (thanks for that is not a standard) you can have a shyte motherboard with a topgear motherfker video card on it plugged to a second motherfker vidio card pumping twice its throughput... and your slowPC will seem faster than latest console.
So again what are the specs used for a fair comparison? Thanks
BTW consoles is just a gism for those that know shyt about hardware and just want to plug and play without care about improving what is inside... On other hand PC because is modular as better life expectacy than any console in the market. Simply because become obsolete on the moment that are released to the market and the cozy way of upgrade them is to buy a new one. So waste of money in many respects.
On other note... high resolution!
Ok there are two types of players in BANG-BANG games... those that prime for better image and those that prime for faster kill... and for faster kill all the game settings regarding image are set to low regardless how powerfull the vidiocard (dualcards!) are. And in online world who kills 1st wins and that tiny difference between having low video settings or high does really make a substancial difference on BANG-BANG.
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Cpt Cosmic
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Posted - 2009.08.21 10:36:00 -
[120]
Originally by: Robert Caldera just STFU
this is a well thought-out and convincing argument that console fps suck
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