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Naj Ymoch
Empyreal Guard
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Posted - 2009.08.20 16:13:00 -
[1]
Seriously, in a game where your survival is determined by your accuracy and speed, a joystick is the LAST thing you want to be using. All console shooters fail, which is why the console versions tend to have AUTO-AIM.
Dust will be no different. As if paying monthly for a console game isn't enough... hat's off to CCP on this one.
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serenity000
Gallente Darkness and Chaos
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Posted - 2009.08.20 16:20:00 -
[2]
Originally by: Naj Ymoch Seriously, in a game where your survival is determined by your accuracy and speed, a joystick is the LAST thing you want to be using. All console shooters fail, which is why the console versions tend to have AUTO-AIM.
Dust will be no different. As if paying monthly for a console game isn't enough... hat's off to CCP on this one.
Actually, the smaller the part of the body you are trying to move, the faster the reaction time. Therefore thumbs > wrist.
Secondly you don't get analog control over your movement with (wasd) up/down/left/right on a keyboard so you can be a lot more accurate and either move slowly or quickly depending on what the situation demands with a joypad.
I used to play an awful lot of FPS on the PC back in the early 2000's and I was in one of the top 20 clans for a FPS similar to counterstrike called "joint ops" so its not like I'm not making sweeping statements without giving FPS on the PC a go.
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das licht
Gallente
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Posted - 2009.08.20 16:23:00 -
[3]
I don't like shooters anymore. 15 years ago, yes. I am old now.
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Vanakov Mek'lanavar
Sileo In Pacis The Space P0lice
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Posted - 2009.08.20 16:24:00 -
[4]
agree, console fps suck hard. joystick is no way near the accuracy of a mouse
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eliminator2
Gallente
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Posted - 2009.08.20 16:26:00 -
[5]
some of your statements are abit to harsh but what you gotta think is people ply console games for what 1-2 years? and then they go to another yet for some reason FPS on PC's get played for years and years i mean look at CS 0_0
so basicly a console game will loose moniez for ccp yet pc game will be more in long run + more stuff can be done with a pc game ----------------------------------------------- i met Eliminator1..... i ate it and spat it out now hes my minion :)
i kill miners and missioners people say, i call them target practise |
Naj Ymoch
Empyreal Guard
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Posted - 2009.08.20 16:28:00 -
[6]
Analog function aside... I agree that it's MUCH better having to switch back and forth on your 'joy'pad between any combination of Move, Look and Action-buttons. It's like needing three hands.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2009.08.20 16:28:00 -
[7]
Originally by: eliminator2 some of your statements are abit to harsh but what you gotta think is people ply console games for what 1-2 years? and then they go to another yet for some reason FPS on PC's get played for years and years i mean look at CS 0_0
so basicly a console game will loose moniez for ccp yet pc game will be more in long run + more stuff can be done with a pc game
If Dust does die off after a year or so, CCP will probably make a PC version in a last-ditch attempt to get EVE players to subscribe to it.
In Soviet NER, blueprints research YOU!
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jagoff
Cosmic Cakes
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Posted - 2009.08.20 16:28:00 -
[8]
i am the opposite... i've never been able to use a mouse for FPS. i need the dual-joystick control to kick ass in a FPS.
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temponita
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Posted - 2009.08.20 16:31:00 -
[9]
Originally by: das licht I don't like shooters anymore. 15 years ago, yes. I am old now.
Same here, though I still have a soft spot for them. It all started around the Wolfenstein 3D era, but things really seemed to take hold when Counterstrike made it's mark. Still.. I don't mind a little FPS once in awhile, and it certainly takes the edge of the monotony of Eve at times. Though I really have my doubts on console success. An interesting thing about console play too. My stats go way up when I'm sitting at the PC vs. as console. Perhaps it's the position and posture or just the fact that it provides me with a more focused setup than a console. Either way, I prefer the PC. So I really hope CCP will look at implementing Dust on the PC sooner rather than later.
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LordSwift
Caldari Fearless Phantoms Inc
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Posted - 2009.08.20 16:31:00 -
[10]
Edited by: LordSwift on 20/08/2009 16:31:59 CCP have not denied a pc version. They just would not comment on it. It could mean many things. To be honest we dont know enough about Dust 514 to make any sort of judgement about it. 5 minute video is no basis on what looks to be awesome game to play outside of eve.
Edit - Also playing fps on consoles takes a bit of getting used to but i play cod4/5 now quite easily and do quite well. Besides i think you can plug a mouse and keyboard into xbox/ps3 easily and still play Join the brown Coats today!!! |
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Mutnin
Mutineers
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Posted - 2009.08.20 16:32:00 -
[11]
Edited by: Mutnin on 20/08/2009 16:32:33 I agree FPS suck on consoles. Mouse and keyboard set up is way better and more accurate.
Not to mention most console kiddies have very short attention spans and they are likely to only play a game until the next new thing comes out. PC gamers tend to be more loyal and play their games long term.
Also if I'm not mistaken, consoles are limited by only a handful of players on any game are they not? Like 8 to 10 max?
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2009.08.20 16:32:00 -
[12]
Originally by: LordSwift CCP have not denied a pc version. They just would not comment on it. It could mean many things. To be honest we dont know enough about Dust 514 to make any sort of judgement about it. 5 minute video is no basis on what looks to be awesome game to play outside of eve.
Err, I'm pretty sure they clearly stated it was console-only. They only said "we won't comment" when asked about why there wasn't going to be a PC version.
In Soviet NER, blueprints research YOU!
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Professor Tarantula
Hedion University
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Posted - 2009.08.20 16:33:00 -
[13]
They're starting to realize how terrible aiming with a little knob is, and releasing mouse type things, but all in all, consoles have been obsolete for years now that everyone has computers. I'm amazed they've lasted this long, and judging by how none of the companies are planning on making another console, i think this is probably the last real generation of them.
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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2009.08.20 16:33:00 -
[14]
Originally by: serenity000
Secondly you don't get analog control over your movement with (wasd) up/down/left/right on a keyboard so you can be a lot more accurate and either move slowly or quickly depending on what the situation demands with a joypad.
I used to play an awful lot of FPS on the PC back in the early 2000's and I was in one of the top 20 clans for a FPS similar to counterstrike called "joint ops" so its not like I'm not making sweeping statements without giving FPS on the PC a go.
The advantage of a mouse is yaw and pitch. A keyboard/mouse player can run circles around a console player in an FPS any day. The idea that you can move your thumb faster than your wrist cause it is smaller is debatable. But even if it were true, the fact that the console's granularity over yaw and pitch is set, where as the mouse player can manipulate yaw and pitch granularity on the fly.
Anyways, to the real topic. Dust on Console is good for the mere fact that it is less likely to be hacked. There's plenty of players on Eve that would hack the PC version of Dust if they could. All these hack protectors and bot guards and all that crap is useless against any kernel mode code of which there is plenty.
I for one won't play Dust as I can't stand consoles, cause they're too itty bitty and too darn slow. I've played against Halo players, PC versus Console, no not gonna say how, and the PC players always won.
The Real Space Initiative - V5 (Forum Link)
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LordSwift
Caldari Fearless Phantoms Inc
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Posted - 2009.08.20 16:33:00 -
[15]
Originally by: Mutnin I agree FPS suck on consoles. Mouse and keyboard set up is way better and more accurate.
Not to mention most console kiddies have very short attention spans and they are likely to only play a game until the next new thing comes out. PC gamers tend to be more loyal and play their games long term.
Not quite true. My brother is 13 and he and his mates have played cod4/5 enough to prestige the maximum amount of times. That takes ages. Some kids can play for several hours. So dont tarnish everyone with the same brush. Join the brown Coats today!!! |
Ivana Twinkle
Amarr Polytechnique Gallenteenne
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Posted - 2009.08.20 16:34:00 -
[16]
Yea, but it will suck equally for everyone, thus status quo is retained.
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Hoo Is
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Posted - 2009.08.20 16:34:00 -
[17]
Originally by: Mutnin Edited by: Mutnin on 20/08/2009 16:32:33 I agree FPS suck on consoles. Mouse and keyboard set up is way better and more accurate.
Not to mention most console kiddies have very short attention spans and they are likely to only play a game until the next new thing comes out. PC gamers tend to be more loyal and play their games long term.
I still have some PC games that came out in 1995, I have had to dig up a box with Windows ME on it to get them to run. ---- a reply which adds nothing to a thread or results in a thread being bumped with no new discussion worthy content is considered spam and as such warrants a forum ban |
Corozan Aspinall
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Posted - 2009.08.20 16:35:00 -
[18]
Funny how all these console haters own consoles. But they don't use them, honest.
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KaarBaak
Minmatar Squirrel Team
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Posted - 2009.08.20 16:37:00 -
[19]
If only Dust was 'just another FPS.'
KB
Beware the beast Man, for he is the Devil's pawn. Alone among God's primates, he kills for sport or lust or greed. Yea, he will murder his brother to possess his brother's land. |
IceAero
Amarr Shadow Company THE KLINGONS
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Posted - 2009.08.20 16:40:00 -
[20]
Correct me if I'm wrong here, but I believe that most console shooters are not made for the console for one of four reasons:
1) Agreements with the publisher to only release the game for one specific console
2) Lack of resources to recode the game to perform on non-specific hardware
3) Inability to develop a game is that able to compete in the PC market where consumers spend less money on games
4) Online games where the ability to develop cross-platform integration isn't possible (aka, anyone with a mouse will run circles around someone using an xbox controller so the games must be separate)
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Thaylon Sen
Critical-Mass
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Posted - 2009.08.20 16:41:00 -
[21]
By the sounds of it, I must be the only person in the world that prefers FPS on a console. Gears of War, CoD, Rainbow Six etc etc, played them all on my 360 and not my PC, much prefer it.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.20 16:42:00 -
[22]
Originally by: Corozan Aspinall Funny how all these console haters own consoles. But they don't use them, honest.
I <3 my ps3 but I don't own a single ps3 game for it. I use it as my livingroom internats terminal and blu-ray player. Well I do have a few arcady shooty games I got from the online store but I don't count those as a true ps3 game. As far as a console for fps games well if ccp is smart they will have mouse and keyboard support added in to the game. That way console gamers can just go out and buy a super cheap usb kb/mouse combo and be competitive vs the pc players.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Tippia
Raddick Explorations
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Posted - 2009.08.20 16:44:00 -
[23]
So pressure them to include mouse and keyboard support then. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2009.08.20 16:47:00 -
[24]
Originally by: Zeba ... if ccp is smart they will have mouse and keyboard support added in to the game. That way console gamers can just go out and buy a super cheap usb kb/mouse combo and be competitive vs the pc players.
This is a guess of course, but Dust and Pod pilots can meet up in Stations (WIS). If they want them to be able to communicate well, there's going to need to be support for a keyboard of some kind.
Trying to chat with a console pad, clicking letters on some on screen keyboard, although could work would be slow beyond annoying. Eve voice maybe, but not everyone uses that.
The Real Space Initiative - V5 (Forum Link)
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DayWalker48
Alpha-Squadron
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Posted - 2009.08.20 16:47:00 -
[25]
Stop whining. Consider what DUST 514 will do for you. It will allow you to hire real people to take over planets for you and gain you soviernty[sp]. Who cares?!?! No one is asking you to play it the only thing theyre asking you to do is use(hire) them to get things done for you in the eve universe. You dont have to play it, hell you don't even have to hire them and worry about them at all. Use them or don't, just stop complaining. None of you even know enough about the game to make a judgement in the first place. If you like FPS try dust out, if not try EVE Online, either way you can still be a part of eve. And yes you can connect a MOUSE AND KEYBOARD via the usb ports on ALL the new consoles so that debate is ******ed, i dont even know why u guys are talking about that one...
But seriously stop with all the end all be all judgements when all any of you know for sure is that you don't know anything at all at this point until Oct 1st-3rd....
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Daquell
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Posted - 2009.08.20 16:48:00 -
[26]
well I think dust looks like a really good game but there are a few problems 1st what if people who own consoles play it and don't end up liking it that will effect the game play of eve online and what would happen if no one played it then how will the game work out for the eve players.2nd It would be good if they could make it for the pc market because why not? it would sell but anther problem is that would they integrate dust into eve and just make it one big game for eve online players because I don't think they would and I wouldent be happy on paying another monthly fee! too play the same game!
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Bidermaier
Amarr Devil's Cast-a-ways
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Posted - 2009.08.20 16:49:00 -
[27]
Edited by: Bidermaier on 20/08/2009 16:51:04
Originally by: serenity000
Actually, the smaller the part of the body you are trying to move, the faster the reaction time. Therefore thumbs > wrist.
Secondly you don't get analog control over your movement with (wasd) up/down/left/right on a keyboard so you can be a lot more accurate and either move slowly or quickly depending on what the situation demands with a joypad.
Yeah that is why turn wheels in cars are only 1 cm long. Wait. NO And I tell you why. Precission > Reaction time
You are right with the AWSD controls being digital while consoles having analog. But that is underused in consoles, maybe because the precission in thubmsticks is once again, poor. I only find it useful in steath situations.
Originally by: serenity000
I used to play an awful lot of FPS on the PC back in the early 2000's and I was in one of the top 20 clans for a FPS similar to counterstrike called "joint ops" so its not like I'm not making sweeping statements without giving FPS on the PC a go.
Well it looks like you, like many other players (including me), have just got old and cant longer cope with a hardcore FPS. You preffer to lay down on your confy couch while the console autoaims for you. The problem is believing that your current choice is just the best one.
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Zed Jackelope
Insert Obscure Latin Name
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Posted - 2009.08.20 16:50:00 -
[28]
Originally by: Naj Ymoch I want to be able to aimbot/wallhack and can't do this on a console game!
Fixed
Originally by: Awesome Possum Ban in place for using inappropriate language and evading the profanity filter.
When Will I be able to post again? 09/03/09
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baltec1
Antares Shipyards Vanguard.
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Posted - 2009.08.20 16:50:00 -
[29]
Originally by: Thaylon Sen By the sounds of it, I must be the only person in the world that prefers FPS on a console. Gears of War, CoD, Rainbow Six etc etc, played them all on my 360 and not my PC, much prefer it.
I just dont care. Honestly halo is one of the only fps games where I realy felt something while playing it. Im not too sure how to describe it but not even fps PC games "feel right" to me.
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Psiri
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Posted - 2009.08.20 16:51:00 -
[30]
The PS3 does support mouse and keyboard input, question is, will CCP be clever enough to make use of it?
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nails
Caldari Ota Corps
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Posted - 2009.08.20 16:53:00 -
[31]
Anyone that plays an overly complex game or FPS with a console controler fails at life. --------------
http://nails.otaku.jp/ota-corps/ |
Schalac
Caldari Apocalypse Reign
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Posted - 2009.08.20 17:02:00 -
[32]
First of all not all FPS games on the console have auto aim. Second, both keyboard/mouse and dual analog controller are equally accurate, the center of your screen is where the bullet goes. Just because you are better at FPS with one does not mean that it is superior to the other. I can play all day on a keyboard and mouse setup and then switch to my 360 and do equally well on that also.
Personally though I find Keyboard and mouse to be more restrictive in some situations. Examples are when you are sniping and have to pick up the mouse and move it back to continue tracking people. Quick 180/360 degree turns, unless the developer decided to add a quick key for about face. Limited button pushes on mouse hand causing keyboard hand to do more work.
Now a trackball is the way to play FPS. If you get good with that it truly is superior to both mouse and analog sticks. SCHALAC HAS SPOKEN |
Telore Dragonsun
Dawn of a new Empire The Initiative.
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Posted - 2009.08.20 17:10:00 -
[33]
Edited by: Telore Dragonsun on 20/08/2009 17:10:57 Edited by: Telore Dragonsun on 20/08/2009 17:10:36 Or maybe just maybe...
http://news.bbc.co.uk/2/hi/technology/8080511.stm
---------------------------- God not only plays Dice, But the Dice Are Loaded,
And some are thrown into corners that no one can see. |
Schalac
Caldari Apocalypse Reign
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Posted - 2009.08.20 17:13:00 -
[34]
Originally by: Telore Dragonsun Edited by: Telore Dragonsun on 20/08/2009 17:10:57 Edited by: Telore Dragonsun on 20/08/2009 17:10:36 Or maybe just maybe...
http://news.bbc.co.uk/2/hi/technology/8080511.stm
Yeah I forgot about project Natal as well. Now that would be awesome if it worked. SCHALAC HAS SPOKEN |
B1FF
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Posted - 2009.08.20 17:16:00 -
[35]
With console controllers you waste 4-6 fingers, depending on your grip style, on simply holding the controller.
As for the wrist vs thumb arguement. That's moot. Alter your sensitivity and the wrist is moving less than the thumb.
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Mutnin
Mutineers
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Posted - 2009.08.20 17:19:00 -
[36]
Originally by: Schalac First of all not all FPS games on the console have auto aim. Second, both keyboard/mouse and dual analog controller are equally accurate, the center of your screen is where the bullet goes. Just because you are better at FPS with one does not mean that it is superior to the other. I can play all day on a keyboard and mouse setup and then switch to my 360 and do equally well on that also.
Personally though I find Keyboard and mouse to be more restrictive in some situations. Examples are when you are sniping and have to pick up the mouse and move it back to continue tracking people. Quick 180/360 degree turns, unless the developer decided to add a quick key for about face. Limited button pushes on mouse hand causing keyboard hand to do more work.
Now a trackball is the way to play FPS. If you get good with that it truly is superior to both mouse and analog sticks.
Logitech Tracball mouse is the best thing you can use for FPS..
http://www.mrgadget.com.au/uploaded_images/Logitech_marble_mouse_trackball_blog-749054.jpg
Draw back is it's only a 2 button mouse but the accuracy and ease of use in FPS make it the best set up IMO. I've been using one since way back with Rainbow 6.
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Cpt Branko
Beyond Divinity Inc
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Posted - 2009.08.20 17:20:00 -
[37]
Console FPS is stupid; a console-only FPS which influences a PC game is the act of a moron.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.08.20 17:32:00 -
[38]
I wonder if any of the decision makers at CCP actually spend a couple days (not minutes) trying to play existing FPS with console controllers. And then also try play PC based FPS, just for comparison.
Probably not.
But it's too late now anyway, CCP don't take player base seriously. |
hired goon
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Posted - 2009.08.20 17:32:00 -
[39]
Originally by: Psiri The PS3 does support mouse and keyboard input, question is, will CCP be clever enough to make use of it?
Oh my god I had no idea! The thought of me buying a console suddenly seems much less inconceivable! Do you have much more info on this? How many games support it?? |
Tippia
Raddick Explorations
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Posted - 2009.08.20 17:38:00 -
[40]
Originally by: hired goon
Originally by: Psiri The PS3 does support mouse and keyboard input, question is, will CCP be clever enough to make use of it?
Oh my god I had no idea! The thought of me buying a console suddenly seems much less inconceivable! Do you have much more info on this? How many games support it??
Not many, mainly because people are too busy hurling insults from their entrenched positions in the PC-vs-Console war to actually put some pressure on the game developers to give the customers what they want.
UT3 is the big poster child for the funcitonality, though. |
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hired goon
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Posted - 2009.08.20 17:39:00 -
[41]
Originally by: Schalac First of all not all FPS games on the console have auto aim. Second, both keyboard/mouse and dual analog controller are equally accurate, the center of your screen is where the bullet goes. Just because you are better at FPS with one does not mean that it is superior to the other.
I contest this. In the few instances FPS players using joypad / mouse & keyboard have been pitted against one another, the latter are always more effective, and will more frequently win. |
Akor Flandres
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Posted - 2009.08.20 17:39:00 -
[42]
This thread is SUCK. |
Urgg Boolean
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Posted - 2009.08.20 17:42:00 -
[43]
Originally by: Adunh Slavy
The advantage of a mouse is yaw and pitch. A keyboard/mouse player can run circles around a console player in an FPS any day. The idea that you can move your thumb faster than your wrist cause it is smaller is debatable. But even if it were true, the fact that the console's granularity over yaw and pitch is set, where as the mouse player can manipulate yaw and pitch granularity on the fly.
I know a lot of people hate them, but thumb-based trackball mice rock over standard roller or optical mice any day of the week. The best of both worlds: pitch and yaw, and the faster physics of thumb vs. wrist. Left hand on the hot keys/WASD as needed, and right hand/thumb on the trackball FTW.
On the thread's topic, this console thing seems like a solar powered flashlight, in terms of radically incompatible technologies, and in this case, players. Technologically it can be implemented, but actual usage seems almost bizarre to contemplate.
On the other hand, it is visionary. That does not mean, however, it is workable or that people will like it. They indicated a two year time line for Dust (IIRC). Who knows what the competition will do in that time frame to answer the Dust equation. As an analogy, CCP is out in 0.0 space, alone, on this one. Their competitors will behave accordingly, and will either take advantage of their foolhardiness, or be obliterated by their singular awesomeness. |
AngelFood
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Posted - 2009.08.20 17:42:00 -
[44]
Agree.
This is a very big and strange mistake
I also gave up console's a) Because pc fps is 100% better in every respect b) because xbox live ruined online fps and consoles forever and c) because i found eve online!
So this spells the end for eve online. especially having that fail console world affecting our eve online! meh |
AngelFood
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Posted - 2009.08.20 17:44:00 -
[45]
Evidently 'sony' or some other noob money oriented entertainment corporation has got its claws into ccp
maybe
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nails
Caldari Ota Corps
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Posted - 2009.08.20 17:46:00 -
[46]
Edited by: nails on 20/08/2009 17:47:45
Originally by: AngelFood Evidently 'sony' or some other noob money oriented entertainment corporation has got its claws into ccp
maybe
If anyone was paying out money it would be Microsoft, they have been tossing money out like toilet paper in an attempt to buy out sony's entire exclusivity market. Sony on the other hand, has been sitting back and doing what they always do. They haven't been very aggressive with game contracts, instead focusing on the PS3's future. one of these days people will realize that the xbox still runs on DVD, and can only run games at 720p. --------------
http://nails.otaku.jp/ota-corps/ |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.20 18:40:00 -
[47]
Originally by: nails Edited by: nails on 20/08/2009 17:47:45
Originally by: AngelFood Evidently 'sony' or some other noob money oriented entertainment corporation has got its claws into ccp
maybe
If anyone was paying out money it would be Microsoft, they have been tossing money out like toilet paper in an attempt to buy out sony's entire exclusivity market. Sony on the other hand, has been sitting back and doing what they always do. They haven't been very aggressive with game contracts, instead focusing on the PS3's future. one of these days people will realize that the xbox still runs on DVD, and can only run games at 720p.
Indeed. From what I can tell the 360 has about reached its development potential but the ps3 has barely even pushed the lower limits of what it is capable of doing. I mean a guy linked 8 ps3 together into a honest to god supercomputer that outperforms the huge exspensive commercial rigs. Try that with a 360.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Naj Ymoch
Empyreal Guard
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Posted - 2009.08.20 18:44:00 -
[48]
Hard-drives, mice, keyboards... how is this not a dumbed-down computer? What is the point anymore of continuing these? Even PCs themselves can run into your TV now. Newer consoles are only a way of suckering an insane amount of money out of a gamer who doesn't want to be labeled a 'geek' or 'loser' by owning a PC.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.20 18:48:00 -
[49]
Originally by: Naj Ymoch Hard-drives, mice, keyboards... how is this not a dumbed-down computer? What is the point anymore of continuing these? Even PCs themselves can run into your TV now. Newer consoles are only a way of suckering an insane amount of money out of a gamer who doesn't want to be labeled a 'geek' or 'loser' by owning a PC.
Because a $300 console at launch is the equivalent of the current $1000 gaming rig. Try to play high quality games on a $300 computer.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Drunk Guardian
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Posted - 2009.08.20 18:55:00 -
[50]
Originally by: Naj Ymoch Seriously, in a game where your survival is determined by your accuracy and speed, a joystick is the LAST thing you want to be using. All console shooters fail, which is why the console versions tend to have AUTO-AIM.
Dust will be no different. As if paying monthly for a console game isn't enough... hat's off to CCP on this one.
Speak for yourself, there are many out there who love FPS. I think Dust 514 is going to be a brilliant and fun addition to the EvE arsenal. If you don't like it, then surprise, don't play it. Don't dump on everyone elses parade who actually is excited for this.
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Naj Ymoch
Empyreal Guard
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Posted - 2009.08.20 18:56:00 -
[51]
http://reviews.cnet.com/laptops/asus-x83vb-x2/4505-3121_7-33496180.html
$500 new.
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Bidermaier
Amarr Devil's Cast-a-ways
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Posted - 2009.08.20 18:58:00 -
[52]
Originally by: Zeba Because a $300 console at launch is the equivalent of the current $1000 gaming rig. Try to play high quality games on a $300 computer.
Welcome to 2009. Any ****y graphic card under $99 will beat any console. Also console games are more expensive. Also its nice to know that in a few years you wont need to rescue a machine from a closet to replay a game.
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Arushia
Nova Labs New Eden Research
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Posted - 2009.08.20 18:59:00 -
[53]
Edited by: Arushia on 20/08/2009 19:01:24
Originally by: hired goon
Originally by: Psiri The PS3 does support mouse and keyboard input, question is, will CCP be clever enough to make use of it?
Oh my god I had no idea! The thought of me buying a console suddenly seems much less inconceivable! Do you have much more info on this? How many games support it??
Sadly, just Unreal Tournament 3.
New Eden Research, where your research gets done! |
Naj Ymoch
Empyreal Guard
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Posted - 2009.08.20 19:00:00 -
[54]
Originally by: Drunk Guardian Speak for yourself, there are many out there who love FPS. I think Dust 514 is going to be a brilliant and fun addition to the EvE arsenal. If you don't like it, then surprise, don't play it. Don't dump on everyone elses parade who actually is excited for this.
Let me get a few things straight... CCP is pouring ALL of their development resources into this. They assume we won't mind because we're going to 'benefit' from this content that we don't get access to, even though we're paying for it. And it's because they're fully focusing their entire company on this that we will no doubt be delayed on any focus for EVE.
I have a right to dump on this.
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Drunk Guardian
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Posted - 2009.08.20 19:02:00 -
[55]
Originally by: Naj Ymoch
Originally by: Drunk Guardian Speak for yourself, there are many out there who love FPS. I think Dust 514 is going to be a brilliant and fun addition to the EvE arsenal. If you don't like it, then surprise, don't play it. Don't dump on everyone elses parade who actually is excited for this.
Let me get a few things straight... CCP is pouring ALL of their development resources into this. They assume we won't mind because we're going to 'benefit' from this content that we don't get access to, even though we're paying for it. And it's because they're fully focusing their entire company on this that we will no doubt be delayed on any focus for EVE.
I have a right to dump on this.
You do have a right to dump on this, however you're also dumping on the hordes of people who do want this. Your attitude is that the rest of us shouldn't get what we want because it's not necessarily what you want. As far as I can tell, there's still going to be expansions every fall and spring, they're still going to be great, and they're still going to continue to improve EvE, which btw, is the best game available right now. The QQ is strong with you.
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Tippia
Raddick Explorations
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Posted - 2009.08.20 19:06:00 -
[56]
Originally by: Naj Ymoch Let me get a few things straight... CCP is pouring ALL of their development resources into this.
No.
Quote: They assume we won't mind because we're going to 'benefit' from this content that we don't get access to, even though we're paying for it.
Like all software development, so no.
Quote: And it's because they're fully focusing their entire company on this
No.
Quote: that we will no doubt be delayed on any focus for EVE.
No.
Quote: I have a right to dump on this.
Now that we've got your misconceptions straightened out, no. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.20 19:07:00 -
[57]
Originally by: Bidermaier
Originally by: Zeba Because a $300 console at launch is the equivalent of the current $1000 gaming rig. Try to play high quality games on a $300 computer.
Welcome to 2009. Any ****y graphic card under $99 will beat any console. Also console games are more expensive. Also its nice to know that in a few years you wont need to rescue a machine from a closet to replay a game.
That only applies to people who already have a pc. I challenge you right now to go out and find a brand new $300 pc that performs the same as a ps3 for games. Ain't happening.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Bidermaier
Amarr Devil's Cast-a-ways
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Posted - 2009.08.20 19:12:00 -
[58]
Yeah but that does not explain why the game is not being ported to PC since PC is normally the most flexible platform, the easiest to port to. PC is also the developing platform.
It looks like its a strategic decision. It seems tat CCP does not want console gamers to identify dust as a PC thing being ported over to consoles. We are left aside by a pure strategic reason. And that sucks. They are no longer behaving like an indie company. And that is worrying since that is the main reason EVE is great.
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Adarr
Caldari g guild
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Posted - 2009.08.20 19:17:00 -
[59]
Whine much?
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Michwich
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Posted - 2009.08.20 19:17:00 -
[60]
Originally by: Drunk Guardian
Originally by: Naj Ymoch
Originally by: Drunk Guardian Speak for yourself, there are many out there who love FPS. I think Dust 514 is going to be a brilliant and fun addition to the EvE arsenal. If you don't like it, then surprise, don't play it. Don't dump on everyone elses parade who actually is excited for this.
Let me get a few things straight... CCP is pouring ALL of their development resources into this. They assume we won't mind because we're going to 'benefit' from this content that we don't get access to, even though we're paying for it. And it's because they're fully focusing their entire company on this that we will no doubt be delayed on any focus for EVE.
I have a right to dump on this.
You do have a right to dump on this, however you're also dumping on the hordes of people who do want this. Your attitude is that the rest of us shouldn't get what we want because it's not necessarily what you want. As far as I can tell, there's still going to be expansions every fall and spring, they're still going to be great, and they're still going to continue to improve EvE, which btw, is the best game available right now. The QQ is strong with you.
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Michwich
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Posted - 2009.08.20 19:19:00 -
[61]
Edited by: Michwich on 20/08/2009 19:24:22 Edited by: Michwich on 20/08/2009 19:20:14
Originally by: Drunk Guardian
Originally by: Naj Ymoch
Originally by: Drunk Guardian Speak for yourself, there are many out there who love FPS. I think Dust 514 is going to be a brilliant and fun addition to the EvE arsenal. If you don't like it, then surprise, don't play it. Don't dump on everyone elses parade who actually is excited for this.
Let me get a few things straight... CCP is pouring ALL of their development resources into this. They assume we won't mind because we're going to 'benefit' from this content that we don't get access to, even though we're paying for it. And it's because they're fully focusing their entire company on this that we will no doubt be delayed on any focus for EVE.
I have a right to dump on this.
You do have a right to dump on this, however you're also dumping on the hordes of people who do want this. Your attitude is that the rest of us shouldn't get what we want because it's not necessarily what you want. As far as I can tell, there's still going to be expansions every fall and spring, they're still going to be great, and they're still going to continue to improve EvE, which btw, is the best game available right now. The QQ is strong with you.
What hordes of people want this? I know PC FPS player dont (myself included because its on console), console players? I doubt it, why would they want to pay monthly for a sci fi fps when they got plenty to choose from to play for free which are done well. The only crowd left is the hardcore current EVE crowd wholl buy anytyhing Eve and even a console. Good luck.
But back on topic. PC's can do so much more so the price is justified. They can also play games, better. Theres more people with PC's than consoles too so I dont buy the argument thats where all the money is. Eventually everyones gonna have a PC that can run basic fps graphics so why not make it there? Key is BASIC graphics, see WoW. That game had no problem attracting a noob crowd to a new type of game on a PC.
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Tippia
Raddick Explorations
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Posted - 2009.08.20 19:19:00 -
[62]
Originally by: Bidermaier PC is normally the most flexible platform
More flexible = more unpredictability = more things that can go wrong = more complex.
Quote: the easiest to port to.
Entirely depends what the original code base is on.
Quote: PC is also the developing platform.
Makes no difference. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Forge Trader
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Posted - 2009.08.20 19:58:00 -
[63]
None of us know yet what Dust has in store for EvE.
Shouldn't we be told pretty quick, dont you think, if we are to have any input at all into the new gameplay?
I will not play any console game, Dust or otherwise. My choice.
I hope that Dust's effect on Eve gameplay ("will affect sovereignty") [meaning?] is truly minimal.
If not, I will retire my Eve characters, and move on. My choice. CCp's financial loss (three accounts, multi year player).
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.08.20 20:12:00 -
[64]
Originally by: Forge Trader None of us know yet what Dust has in store for EvE.
Shouldn't we be told pretty quick, dont you think, if we are to have any input at all into the new gameplay?
I will not play any console game, Dust or otherwise. My choice.
I hope that Dust's effect on Eve gameplay ("will affect sovereignty") [meaning?] is truly minimal.
If not, I will retire my Eve characters, and move on. My choice. CCp's financial loss (three accounts, multi year player).
Unfortunately for you, out of purely financial reasoning, you are irrelevant.
80% of all players are high sec empire dwelling carebears - they couldn't care less about 0.0 alliances.
So even if all the alliance players quit due to lack of territory control, CCP loses much less money than they stand to gain from all the console players. And once all the hardcore people leave 0.0 out of boredom, they'll have 1000s of isk farmer Ravens move in. EVE Online will be one giant isk farm.
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Forge Trader
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Posted - 2009.08.20 20:30:00 -
[65]
Epheremon:
I hope your preview of the future is wrong. But, we have no information from CCP to know one way or the other.
BTW, has everyone noticed the fanaticism with which questions about Dust is being removed from these forums?
Someone is either very scared, or has a lot of money invested in what is coming down, and wants no pesky questions about it.
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Amitious Turkey
Gallente TarNec New Eden Retail Federation
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Posted - 2009.08.20 21:46:00 -
[66]
Originally by: Ephemeron
Originally by: Forge Trader None of us know yet what Dust has in store for EvE.
Shouldn't we be told pretty quick, dont you think, if we are to have any input at all into the new gameplay?
I will not play any console game, Dust or otherwise. My choice.
I hope that Dust's effect on Eve gameplay ("will affect sovereignty") [meaning?] is truly minimal.
If not, I will retire my Eve characters, and move on. My choice. CCp's financial loss (three accounts, multi year player).
Unfortunately for you, out of purely financial reasoning, you are irrelevant.
80% of all players are high sec empire dwelling carebears - they couldn't care less about 0.0 alliances.
So even if all the alliance players quit due to lack of territory control, CCP loses much less money than they stand to gain from all the console players. And once all the hardcore people leave 0.0 out of boredom, they'll have 1000s of isk farmer Ravens move in. EVE Online will be one giant isk farm.
Not that your argument isn't valid, but this is what people have said over many of the changes EVE has gone through...
BECAUSE OF FALCONDUST!
Originally by: CCP Navigator We love you all as well <3
GO NAVIGATOR <3 |
Jit ah
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Posted - 2009.08.20 22:26:00 -
[67]
so buy a mouse and keyboard accessory to your xbox and pwn all the slow-turning controller players (duh?)
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Ephemeron
North Eastern Swat Pandemic Legion
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Posted - 2009.08.20 22:30:00 -
[68]
Originally by: Jit ah so buy a mouse and keyboard accessory to your xbox and pwn all the slow-turning controller players (duh?)
It's not going to work if CCP does not design a game for that type of input handling. And by the looks of it, they specifically said they are designing it for console controller.
Just cause you can plug in a mouse, doesn't mean you can aim your gun with it.
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Reneg Destir
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Posted - 2009.08.20 22:39:00 -
[69]
Originally by: Ephemeron
Originally by: Jit ah so buy a mouse and keyboard accessory to your xbox and pwn all the slow-turning controller players (duh?)
It's not going to work if CCP does not design a game for that type of input handling. And by the looks of it, they specifically said they are designing it for console controller.
Just cause you can plug in a mouse, doesn't mean you can aim your gun with it.
Linkage
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Kelban Kevar
Gallente The Order of Black Knights SYSTEM SHOCK INITIATIVE
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Posted - 2009.08.20 22:42:00 -
[70]
please only reason all the haters is cause you all suck major flabby donkey ****
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Anomandaris Draginpurake
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Posted - 2009.08.20 22:49:00 -
[71]
Originally by: Kelban Kevar please only reason all the haters is cause you all suck major flabby donkey ****
This.
It makes me feel dirty all over to get embroiled in what is essentially a PC vs Console debate, but how about you "hardcore" PC FPS enthusiasts go back to point and click adventure games, since that's basically what an FPS is to you.
And as for all the rage quits, stop having tantrums. And if you do go, can I have your stuff?
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Kelban Kevar
Gallente The Order of Black Knights SYSTEM SHOCK INITIATIVE
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Posted - 2009.08.20 22:54:00 -
[72]
Originally by: Anomandaris Draginpurake
Originally by: Kelban Kevar please only reason all the haters is cause you all suck major flabby donkey ****
This.
It makes me feel dirty all over to get embroiled in what is essentially a PC vs Console debate, but how about you "hardcore" PC FPS enthusiasts go back to point and click adventure games, since that's basically what an FPS is to you.
And as for all the rage quits, stop having tantrums. And if you do go, can I have your stuff?
rage.that would be all caps and !!!!.... that post is simple makeing fun of them cause they do suck is why they hate consoles its not point and click its more reactionary,ir ya have terribale hand eye co-ord your gonna fail at playing console games.
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mcnuggetlol
Amarr The Penumbra Initiative
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Posted - 2009.08.20 23:18:00 -
[73]
I like console shooters vv
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Obsidian Hawk
RONA Corporation
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Posted - 2009.08.20 23:25:00 -
[74]
in before the move to out of pod experience. --------------------------
WTB a sig, or moderation of my sig by all the hot CCP girls. |
Kravick Drasani
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Posted - 2009.08.21 04:57:00 -
[75]
Originally by: Zeba Because a $300 console at launch is the equivalent of the current $1000 gaming rig. Try to play high quality games on a $300 computer.
The PS3 was $600 at launch. Its $300 now. I know they have different HD sizes and configurations (one of the "low end" PS3s has certain games that don't work on it or something) that have varying prices.
Still, $300 is a far cry from the $600 they actually where. Consoles when they released didn't even have state of the art graphics cards. A cheap ass $99 graphic card now spanks any console on the market now. IMO, consoles are for people who are too stupid to operate a computer or those who want platform specific titles (like Smash Brothers for the Wii).
- How to kill interceptors: Zip down your fly and release. After about 10 orbits your stream just might hit him. Or a multi webbed Rapier should slow him down enough that you can drop #2 on him. |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.21 05:04:00 -
[76]
Originally by: Kravick Drasani
Originally by: Zeba Because a $300 console at launch is the equivalent of the current $1000 gaming rig. Try to play high quality games on a $300 computer.
The PS3 was $600 at launch. Its $300 now. I know they have different HD sizes and configurations (one of the "low end" PS3s has certain games that don't work on it or something) that have varying prices.
Still, $300 is a far cry from the $600 they actually where. Consoles when they released didn't even have state of the art graphics cards. A cheap ass $99 graphic card now spanks any console on the market now. IMO, consoles are for people who are too stupid to operate a computer or those who want platform specific titles (like Smash Brothers for the Wii).
Point still stands. Try building a complete gaming rig that runs current games for $300. CoD4 on a 360 hooked up to an hdmi hdtv looks and plays just like cod4 on a pc.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 05:09:00 -
[77]
Originally by: Zeba
Originally by: Kravick Drasani
Originally by: Zeba Because a $300 console at launch is the equivalent of the current $1000 gaming rig. Try to play high quality games on a $300 computer.
The PS3 was $600 at launch. Its $300 now. I know they have different HD sizes and configurations (one of the "low end" PS3s has certain games that don't work on it or something) that have varying prices.
Still, $300 is a far cry from the $600 they actually where. Consoles when they released didn't even have state of the art graphics cards. A cheap ass $99 graphic card now spanks any console on the market now. IMO, consoles are for people who are too stupid to operate a computer or those who want platform specific titles (like Smash Brothers for the Wii).
Point still stands. Try building a complete gaming rig that runs current games for $300. CoD4 on a 360 hooked up to an hdmi hdtv looks and plays just like cod4 on a pc.
I can put together a 300 dollar box that can run CoD4 fluently in 1024x600. **** I can buy a second hand computer for half that and still run it fluently.
http://www.joystiq.com/2007/11/22/call-of-duty-4-not-hd-only-600p-claim-pixel-counters/
--- -The only real drug problem is scoring real good drugs |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.21 05:20:00 -
[78]
Originally by: Shevar I can put together a 300 dollar box that can run CoD4 fluently in 1024x600. **** I can buy a second hand computer for half that and still run it fluently.
http://www.joystiq.com/2007/11/22/call-of-duty-4-not-hd-only-600p-claim-pixel-counters/
So now you are stuck with a computer that fails at worst or is adequate at best as a current gaming platform when the 360 will still be able to field current games for years to come due to its lower resolution and dedicated efficient hardware. This isn't even taking into consideration the ps3 which is vastly underused in total graphics potential by current developers due to the difficulty in getting the most out of the system whilst still beating the 360 into the dust.
Also please link to that pc build.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 05:53:00 -
[79]
Originally by: Zeba
Originally by: Shevar I can put together a 300 dollar box that can run CoD4 fluently in 1024x600. **** I can buy a second hand computer for half that and still run it fluently.
http://www.joystiq.com/2007/11/22/call-of-duty-4-not-hd-only-600p-claim-pixel-counters/
So now you are stuck with a computer that fails at worst or is adequate at best as a current gaming platform when the 360 will still be able to field current games for years to come due to its lower resolution and dedicated efficient hardware. This isn't even taking into consideration the ps3 which is vastly underused in total graphics potential by current developers due to the difficulty in getting the most out of the system whilst still beating the 360 into the dust.
Also please link to that pc build.
The 360 is using 4 year old PC hardware it really isn't very efficient in the sense as you proclaim it to be. As for the ps3 it WAS impressive when it came out (and here in the Netherlands the introduction price was MUCH closer to 1200 dollars then to the 600 dollars mentioned earlier) and it was overtaken by 1k costing desktops within 8 months.
Show me a single true HD title (as in running 1920x1200 or 1920x1080 NAIVELY) that doesn't stutter or looks like **** on any console.... Even crappy looking titles such as Wipeout HD (take a look at the awesome complex texturing in this screen shot for example http://www.digitalfoundry.org/blogfiles/wipeout1920-1.jpg) need to downscale to prevent stuttering.
As for a link to a 300 dollar/euro system that can run COD4 with the same details as an Xbox360 (actually more then that even);
https://www.afuture.nl/artikel.php?id=1531
If you would build it yourself you can stay at the 300 euro ballpark (and yes even with the crap dollar 1 euro is still 1 dollar when it comes down to buying computer stuffs, especially if you order at a shop that is located in another US state since you won't have to pay taxes). --- -The only real drug problem is scoring real good drugs |
Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.08.21 06:11:00 -
[80]
Edited by: Zeba on 21/08/2009 06:11:23
Originally by: Shevar The 360 is using 4 year old PC hardware it really isn't very efficient in the sense as you proclaim it to be.
The 360 might have 4 year old hardware but as it is seamlessly integrated you can get alot moar out of it as it ages than you can a pc card.
Originally by: Shevar Show me a single true HD title (as in running 1920x1200 or 1920x1080 NAIVELY) that doesn't stutter or looks like **** on any console.... Even crappy looking titles such as Wipeout HD (take a look at the awesome complex texturing in this screen shot for example http://www.digitalfoundry.org/blogfiles/wipeout1920-1.jpg) need to downscale to prevent stuttering.
Well as far as the ps3 stuttering I run it in 1080p mode on my lg70 and all the game demos I have tried ran flawlessly with no stuttering so dunno what you are talking about. Hell at times I think it plays smoother than my near current rig with the 9800gtx+ oc.
Originally by: Shevar As for a link to a 300 dollar/euro system that can run COD4 with the same details as an Xbox360 (actually more then that even);
https://www.afuture.nl/artikel.php?id=1531
If you would build it yourself you can stay at the 300 euro ballpark (and yes even with the crap dollar 1 euro is still 1 dollar when it comes down to buying computer stuffs, especially if you order at a shop that is located in another US state since you won't have to pay taxes).
Thats a barebones system with no input devices or display. Add those in and see how much it costs. Also with the nvidia 9500 it will be chugging with any truely current games as cod4 isn't the most demanding game around and the reason I used it as an example. Not all pc games or console games are omg cutting edge and don't need the latest and greatest gpu to run it. People on a budget know this and just get a console to browse the web or chat and play games.
Quote: [03:39:05] Emperor Salazar > HOLY **** ITS ZEBA [03:39:20] Emperor Salazar > NEVER STOP POASTING
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Valorous Bob
Locusts.
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Posted - 2009.08.21 06:20:00 -
[81]
Originally by: Mutnin Also if I'm not mistaken, consoles are limited by only a handful of players on any game are they not? Like 8 to 10 max?
Absolutely not. 16 is max in Halo 3, i believe its 18 for CoD4, and much more (like 30 or something) for games like Battlefield and Frontlines: Fuel of War.
Although thats nothing compared to the glory that is a 64 player game of BF2 on the PC. _______________________________________________
Originally by: Governor LePetomane You know who I can't stand? Explorers. Smug, invisible bastards.
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 06:41:00 -
[82]
Originally by: Zeba Edited by: Zeba on 21/08/2009 06:11:23
Originally by: Shevar The 360 is using 4 year old PC hardware it really isn't very efficient in the sense as you proclaim it to be.
The 360 might have 4 year old hardware but as it is seamlessly integrated you can get alot moar out of it as it ages than you can a pc card.
Originally by: Shevar Show me a single true HD title (as in running 1920x1200 or 1920x1080 NAIVELY) that doesn't stutter or looks like **** on any console.... Even crappy looking titles such as Wipeout HD (take a look at the awesome complex texturing in this screen shot for example http://www.digitalfoundry.org/blogfiles/wipeout1920-1.jpg) need to downscale to prevent stuttering.
Well as far as the ps3 stuttering I run it in 1080p mode on my lg70 and all the game demos I have tried ran flawlessly with no stuttering so dunno what you are talking about. Hell at times I think it plays smoother than my near current rig with the 9800gtx+ oc.
Originally by: Shevar As for a link to a 300 dollar/euro system that can run COD4 with the same details as an Xbox360 (actually more then that even);
https://www.afuture.nl/artikel.php?id=1531
If you would build it yourself you can stay at the 300 euro ballpark (and yes even with the crap dollar 1 euro is still 1 dollar when it comes down to buying computer stuffs, especially if you order at a shop that is located in another US state since you won't have to pay taxes).
Thats a barebones system with no input devices or display. Add those in and see how much it costs. Also with the nvidia 9500 it will be chugging with any truely current games as cod4 isn't the most demanding game around and the reason I used it as an example. Not all pc games or console games are omg cutting edge and don't need the latest and greatest gpu to run it. People on a budget know this and just get a console to browse the web or chat and play games.
Alright alright....
Custom components cheap ass gaming rig
You gotta put it together yourself but costs 270 euro's in parts (and +- 30 euro's shipping).
With a mouse AND a keyboard.
Oh and I didn't know you got a full HD TV with an X-box 360 or playstation nowadays? And before you start, no I don't have a television at home.
Still you didn't answer my question regarding any examples of non-stuttering high quality texture full HD games...
Now don't get me wrong I can understand why people like the ease of consoles but if you factor in game costs (most are much more expensive then on the PC, although the last few years the PC market has been butchered so choice is a bit limited) and stuff like buying accessorizes (for some weird reason my friends always manage to destroy their controllers every 6 months...) it really isn't cheaper then being a PC-gamer, but that in no way constitutes as a console even being in the same ballpark as PC games when it comes down to graphics. Take for example fall-out 3 both the ps3 and the xbox 360 version look like crap compared to the PC version. --- -The only real drug problem is scoring real good drugs |
Athanasia Samsa
Amarr Institute for Mental Hygiene
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Posted - 2009.08.21 06:54:00 -
[83]
Originally by: serenity000 Actually, the smaller the part of the body you are trying to move, the faster the reaction time. Therefore thumbs > wrist.
if you need to move your wrist to get the mouse over the screen? you should really consider to up the dpi on your mouse...
Originally by: serenity000 Secondly you don't get analog control over your movement with (wasd) up/down/left/right on a keyboard so you can be a lot more accurate and either move slowly or quickly depending on what the situation demands with a joypad.
...that's why most games have a walk/run key. ;)
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Icy Milky
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Posted - 2009.08.21 07:30:00 -
[84]
Originally by: Arushia Edited by: Arushia on 20/08/2009 19:01:24
Originally by: hired goon
Originally by: Psiri The PS3 does support mouse and keyboard input, question is, will CCP be clever enough to make use of it?
Oh my god I had no idea! The thought of me buying a console suddenly seems much less inconceivable! Do you have much more info on this? How many games support it??
Sadly, just Unreal Tournament 3.
If I got it correctly then DUST is done on UT3 engine... So luckily?
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.08.21 07:39:00 -
[85]
Edited by: Nova Fox on 21/08/2009 07:42:04 360 has keyboard support, just havent found the driveless mouse at the bargin bin lately.
As for controls
I peferr the two thubsticks as I can control the rate of 'tracking' when I snipe with assault rifels not designed for that sort of work.
I hate the keyboards aspect as often every game has a different control scheme and oftenly this leads to many wrongful deaths that I didnt appreciate to well and with the number of keys needed to play said shooter you almost need the three hands to do so. As with the controller every button you need to press to accomplish said shooting is all right there in finger's reach.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 29JUL09 |
Robert Caldera
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Posted - 2009.08.21 07:50:00 -
[86]
yes, FPS on consoles suck like hell, in first of the damned improper controller device, second, for the poor graphics resolution. FPS games will continue sucking until a new, more direct controller device is introduced, designed for 3d games + better graphic chips allowing at least full HD resolution.
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Cpt Cosmic
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Posted - 2009.08.21 08:15:00 -
[87]
Edited by: Cpt Cosmic on 21/08/2009 08:24:07 few points:
1. the aiming argument: mouse is NOT better then controller. sure it is easier to adapt to the mouse but good and experienced players know that most of the aiming is done with the movement, also called "strafe aiming". if you dont know what this is you dont belong to the experienced and good fps players, end of point. it takes maybe a bit practice to play a fps with a console controler but in the end the outcome will be the same.
2. ps3 has (dont know about the xbox) support for keyboard and mouse, it is up to ccp if they want to implement this in their game
3. pc is NOT better for gaming and PC games have NOT better graphics. take the exclusive titles, for ps3 only title uncharted is the best example(now 1 year old game), I own and played this game and it looks exactly like on those screens I found in google: screen 1 Screen 2 Screen 3 Screen 4 Screen 5 Screen 6
so far, I see no valid point against consoles.
Originally by: Shevar Take for example fall-out 3 both the ps3 and the xbox 360 version look like crap compared to the PC version.
multiplatform games are always crap in consoles, porting a game from a pc to a sophisticated specialized closed system is not easy and developers wont spend extra money on this thus they cut the game.
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Robert Caldera
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Posted - 2009.08.21 08:24:00 -
[88]
Edited by: Robert Caldera on 21/08/2009 08:25:08
Originally by: Cpt Cosmic few points: 1. the aiming argument: mouse is NOT better
sure it is, its easily provable. With what device is it easier and faster to do a 180¦ turn for instance? Its just one essential move in FPS. And no, please use the stick for it, fake buttons causing predefined turns are not a valid option.
Originally by: Cpt Cosmic
2. ps3 has (dont know about the xbox) support for keyboard and mouse, it is up to ccp if they want to implement this in their game
the fact noone uses them, either because the game developer dont implement them or players are not allowed to use it in online games due to its superiority about pad users... With few words: ps3 has practically no support for mices. Can you prove the opposite? Tell me a decent number of games allowing mices in online matches??
Originally by: Cpt Cosmic
3. pc is NOT better for gaming and PC games have NOT better graphics.
sure they have, just look at the graphic resolutions, one basic parameter of good graphics, the most games are 720p, if not even lower in "top games" like GTA (620p) or MGS4( some poor sub-HD too). Yes, the games are bloated with effects, because there is no power for real high resolution graphics!
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Cpt Cosmic
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Posted - 2009.08.21 08:33:00 -
[89]
Edited by: Cpt Cosmic on 21/08/2009 08:37:46
Originally by: Robert Caldera
sure it is, its easily provable. With what device is it easier and faster to do a 180¦ turn for instance? Its just one essential move in FPS. And no, please use the stick for it, fake buttons causing predefined turns are not a valid option.
this takes not even a second for me on battlefield bad company on my ps3. why? because the harder you push the stick the faster you turn and I only need a single finger move for this. and thx for ignoring my whole point, looks like you have no clue about fps gaming, fine that you have discredited yourself
Originally by: Robert Caldera
the fact noone uses them, either because the game developer dont implement them or players are not allowed to use it in online games due to its superiority about pad users... With few words: ps3 has practically no support for mices. Can you prove the opposite? Tell me a decent number of games allowing mices in online matches??
wrong, no one implements it because it is not needed. it is just extra work for the developers
Originally by: Robert Caldera
sure they have, just look at the graphic resolutions, one basic parameter of good graphics, the most games are 720p, if not even lower in "top games" like GTA (620p) or MGS4( some poor sub-HD too). Yes, the games are bloated with effects, because there is no power for real high resolution graphics!
so what? most games run at 1280x720 on consoles and still look better then those on pc with higher resolution? oh well that was a valid point.... not
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Nito Musashi
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Posted - 2009.08.21 08:49:00 -
[90]
Edited by: Nito Musashi on 21/08/2009 08:50:41 kb + mouse > controller for fps game period i do not care what noob study you dig up that says otherwise, kb with a good gaming mouse gives you 10x the control and instant accuracy that zooming your thumb around on a little stick can give you. plus my gaming mouse i got on the fly sensitivity dpi adjustment so i can up or lower it depending on how much twitch i want or dont want in a given game.
gamepad > kb and mouse for sports game and platformers. and even kb and mouse is better for view adjustment in said games but gamepad is just better overall since they made for them face buttons and triggers rather than some odd combo of keys + mouse button combo presses, or games that are ported to pc with the button press sequences listed in xbox button format.
beyond that its a generation thing console generation will to a person insist up and down that controllers are better, even to the point that when they do get a good gaming pc and buy some fps on pc they will often ask on pc forums "does this game support my gamepad?" making us old time fps players /facepalm.
put thresh on a mouse and keyboard and a console kid on a controller and thresh will rip his face off with total pwnage, and if you know who thresh is props.
oh you want to say ps3 has better graphics one word "crysis" rips uncharted or killzone or any game console or pc apart gfx wise.
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Ratchman
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Posted - 2009.08.21 08:51:00 -
[91]
Mouse+keyboard vs Joypad?
I hate to disillusion people, but it all depends on your own preference. I've always preferred mouse+keyboard, but I have a friend who prefers joypad, and is exceptionally good at using it. It just depends on what you're more comfortable using.
I'm not anti-FPS myself. I'm just anti-dumb-FPS. One-man-army grunting macho *******s is fine for teenagers, but it seems a little embarrassing for us adults. The FPS genre can push out some classics like Bioshock and Half-Life 2, though.
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.08.21 08:52:00 -
[92]
Rate of Turn limitation alot of shooters are putting in is going to kill the mouse.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 29JUL09 |
Robert Caldera
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Posted - 2009.08.21 08:55:00 -
[93]
Edited by: Robert Caldera on 21/08/2009 08:56:13
Originally by: Cpt Cosmic
this takes not even a second for me on battlefield bad company on my ps3. why? because the harder you push the stick the faster you turn and I only need a single finger move for this. and thx for ignoring my whole point, looks like you have no clue about fps gaming, fine that you have discredited yourself
not even a second?? Well, when I tried FPS on my 2 consoles (PS3, 360) I felt like a snail turning the view via the damned stick, "some under a second" is plain simpty too long in a fact paced game and I know what I'm talking about, playing FPS since Wolfenstein 3D over Quake 1, 2, 3, HalfLife(and mods) until Quake Wars. The turn time in all usual FPS games is about 0.1-0.3 sec.
The other point is the smaller control surface, resulting in less accuracy. While you have 20cm surface for your mouse aiming, using a pad you have just tenhts of a millimeter for your thumb to aim precisely, this is the reason for the common auto aim aid implemented in FPS for consoles - a noob feature in my opinion.
Originally by: Cpt Cosmic wrong, no one implements it because it is not needed. it is just extra work for the developers
no, because people buy consoles for playing from the couch where no place for a keyboard and mouse is available....
Originally by: Cpt Cosmic
so what? most games run at 1280x720 on consoles and still look better then those on pc with higher resolution? oh well that was a valid point.... not
like I wrote before, top games like MGS4 and GTA4 are not even 720p, they are 6xx something because of the lack of GPU power. And no, they arent looking better than games in full resolution (1900x1200) on my PC with better effects than on any console out there currently, however what looks "better" is just a matter of taste, so there is no discussion possible, the poor resolution is certainly one massive drawback of console graphics.
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 08:56:00 -
[94]
Originally by: Cpt Cosmic Edited by: Cpt Cosmic on 21/08/2009 08:24:07 few points:
1. the aiming argument: mouse is NOT better then controller. sure it is easier to adapt to the mouse but good and experienced players know that most of the aiming is done with the movement, also called "strafe aiming". if you dont know what this is you dont belong to the experienced and good fps players, end of point. it takes maybe a bit practice to play a fps with a console controler but in the end the outcome will be the same.
2. ps3 has (dont know about the xbox) support for keyboard and mouse, it is up to ccp if they want to implement this in their game
3. pc is NOT better for gaming and PC games have NOT better graphics. take the exclusive titles, for ps3 only title uncharted is the best example(now 1 year old game), I own and played this game and it looks exactly like on those screens I found in google: screen 1 Screen 2 Screen 3 Screen 4 Screen 5 Screen 6
so far, I see no valid point against consoles.
Originally by: Shevar Take for example fall-out 3 both the ps3 and the xbox 360 version look like crap compared to the PC version.
multiplatform games are always crap in consoles, porting a game from a pc to a sophisticated specialized closed system is not easy and developers wont spend extra money on this thus they cut the game.
1) Mouse player vs analogue sticks means a very dead analogue stick player. Unless of course you know how to make a 1080 in a single jump with a gamepad (not really realistic but the main reason mouse/keyboard is better then an analogue stick is because you can turn near instantly with a mouse).
2) Only UT supported a mouse/keyboard on the PS3 afaik. And I know that because of loads of whines on a forum I frequented where gamepad players where whining about OGMWTF how did that dude turn to shoot me?!
3) What is better for gaming depends on your taste of games (but I already said pc gaming is unfortunately loosing publishers and game creators since the profit margins are higher on consoles). But really a console _CANT_ compare to a modern PC (the one I linked earlier was to show what was needed to run CoD4 on similar settings on a pc as on the xbox 360 which is rather daft tbh).
Compare for example the vegetation between uncharted (1 year old) and crysis (2 years old);
uncharted
Crysis
Oh and uncharted is not a 1080p game it's only 720p that can upscale it's output to 1080p. --- -The only real drug problem is scoring real good drugs |
Nito Musashi
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Posted - 2009.08.21 08:59:00 -
[95]
crysis pwns too bad you need a rig from outerspace to run it in its full glory with AA and everything cranked.
and pcs do AA consoles cant do it well or at all and maintain decent framerate.
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Cpt Cosmic
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Posted - 2009.08.21 09:09:00 -
[96]
Edited by: Cpt Cosmic on 21/08/2009 09:15:11
Originally by: Shevar
1) Mouse player vs analogue sticks means a very dead analogue stick player. Unless of course you know how to make a 1080 in a single jump with a gamepad (not really realistic but the main reason mouse/keyboard is better then an analogue stick is because you can turn near instantly with a mouse).
2) Only UT supported a mouse/keyboard on the PS3 afaik. And I know that because of loads of whines on a forum I frequented where gamepad players where whining about OGMWTF how did that dude turn to shoot me?!
3) What is better for gaming depends on your taste of games (but I already said pc gaming is unfortunately loosing publishers and game creators since the profit margins are higher on consoles). But really a console _CANT_ compare to a modern PC in terms of graphics (the one I linked earlier was to show what was needed to run CoD4 on similar settings on a pc as on the xbox 360 which is rather daft tbh).
Compare for example the vegetation between uncharted (1 year old) and crysis (2 years old);
uncharted
Crysis
Oh and uncharted is not a 1080p game it's only 720p that can upscale it's output to 1080p.
haha I lied actually uncharted is 2 years old and there are levels where I could make comparable screenshots and btw you have only 1 game that looks really awesome but to run that on such a high resolution and details you need a really expensive machine :) try that again on a pc that costs 300Ç.
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
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Nito Musashi
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Posted - 2009.08.21 09:14:00 -
[97]
no tons of games look better on pc, because we can run them at higher resolutions than ps3 we can run then with AA so they not jaggy and we get moar fps. you fail at any comprehension at all.
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R0ot
North Eastern Swat Pandemic Legion
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Posted - 2009.08.21 09:16:00 -
[98]
Halo. ... |
Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 09:28:00 -
[99]
Originally by: Cpt Cosmic
Originally by: Shevar
1) Mouse player vs analogue sticks means a very dead analogue stick player. Unless of course you know how to make a 1080 in a single jump with a gamepad (not really realistic but the main reason mouse/keyboard is better then an analogue stick is because you can turn near instantly with a mouse).
2) Only UT supported a mouse/keyboard on the PS3 afaik. And I know that because of loads of whines on a forum I frequented where gamepad players where whining about OGMWTF how did that dude turn to shoot me?!
3) What is better for gaming depends on your taste of games (but I already said pc gaming is unfortunately loosing publishers and game creators since the profit margins are higher on consoles). But really a console _CANT_ compare to a modern PC in terms of graphics (the one I linked earlier was to show what was needed to run CoD4 on similar settings on a pc as on the xbox 360 which is rather daft tbh).
Compare for example the vegetation between uncharted (1 year old) and crysis (2 years old);
uncharted
Crysis
Oh and uncharted is not a 1080p game it's only 720p that can upscale it's output to 1080p.
haha I lied actually uncharted is 2 years old :) and btw you have only 1 game that looks really awesome but to run that on such a high resolution and details you need a really expensive machine :) tried that again on a pc that costs 300Ç.
Again the 300 euro machine was to show what was needed in terms of PC to run COD4 on a similar resolution as the xbox 360. Which is 1024x600 (or in other words outdated around, errr, 14 years in terms of PC gaming. Or at least that is when I think 15 inch CRT's went out of fashion) not 1920x1200 or 1920x1080 (which is what 1080p is supposed to be) which is the current standard. Not to mention that crysis in 1600x1200 with medium settings will look better and with more details then the PS3 or xbox can ever produce.
And besides no it isn't just crisis... Nearly every game released on the PC, xbox and PS3 has the PC version looking MUCH better (notable exception is fifa but I have no idea how they manage to **** that up every year) from a game like assassins creed to fallout 3. The simple fact that the resolutions are so butchered for a console means you loose a lot of details (which you couldn't see in the first place since you are sitting 3+ meters from the tv) or you end up having very simplistic texturing (such as wipeout-hd (which still had to downscale to 720p every now and then because the ps3 couldn't keep up)).
--- -The only real drug problem is scoring real good drugs |
Cpt Cosmic
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Posted - 2009.08.21 09:29:00 -
[100]
Edited by: Cpt Cosmic on 21/08/2009 09:33:46
Originally by: Nito Musashi no tons of games look better on pc, because we can run them at higher resolutions than ps3 we can run then with AA so they not jaggy and we get moar fps. you fail at any comprehension at all.
not true, actually the ps3 can use Quincunx & Temporal AA and edge blurring.
just a list that uses any of those techniques: Assassin's Creed = 1280x720 (QAA) Beowulf = 1280x720 (no AA) Bioshock = 680p (no AA, blur filter) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 (screenshot) ~1088x624 (2xAA) Call of Duty 4 = 1024x600 (2x AA) Call of Duty: World at War = 1024x600 (2x AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Far Cry 2 = 1274x692 (QAA) Full Auto 2 (demo) = 1920x1080 (4x AA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) Haze (demo) = 1024x576 (2xAA) Heavenly Sword = 1280x720 (4xAA) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Lair = (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling Lost Planet = 1280x720 (temporal 2xAA) MLB08: The Show = 1280x720 (2xAA) Motorstorm = 1280x720 (2xAA) NHL '09 = 1280x720 (4xAA) Pro Evolution Soccer 2008 = 1280x720 (QAA) Race Driver: GRID = 1280x720 (2xAA) Rainbow Six Vegas 2 = 1280x720 (2xAA) Resistance: Fall of Man = 1280x720 (QAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha blend) Uncharted: Drake's Fortune = 1280x720 (2xAA) 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
Originally by: Shevar stuff
and you still dont understand that ported games are not good for comparision because they suck because of developer lazyness. if you want compare graphics, take exclusive titles.
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Robert Caldera
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Posted - 2009.08.21 09:31:00 -
[101]
Originally by: Cpt Cosmic
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
strafe aiming is just a console-specific method of aiming, BECAUSE there is no other effective way to aim, don't turn poor aiming methods into the non-plus-ultra abilities while calling others noobs!
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Cpt Cosmic
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Posted - 2009.08.21 09:37:00 -
[102]
Edited by: Cpt Cosmic on 21/08/2009 09:38:14
Originally by: Robert Caldera
Originally by: Cpt Cosmic
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
strafe aiming is just a console-specific method of aiming, BECAUSE there is no other effective way to aim, don't turn poor aiming methods into the non-plus-ultra abilities while calling others noobs!
and here you fail because strafe aiming exists since duke nukem
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 09:39:00 -
[103]
Originally by: Cpt Cosmic
Originally by: Nito Musashi no tons of games look better on pc, because we can run them at higher resolutions than ps3 we can run then with AA so they not jaggy and we get moar fps. you fail at any comprehension at all.
not true, actually the ps3 can use Quincunx & Temporal AA and edge blurring.
Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Full Auto 2 (demo) = 1920x1080 (4x AA) 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity. --- -The only real drug problem is scoring real good drugs |
Robert Caldera
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Posted - 2009.08.21 09:40:00 -
[104]
Edited by: Robert Caldera on 21/08/2009 09:46:44
Originally by: Cpt Cosmic
Assassin's Creed = 1280x720 (QAA) Beowulf = 1280x720 (no AA) Bioshock = 680p (no AA, blur filter) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 (screenshot) ~1088x624 (2xAA) Call of Duty 4 = 1024x600 (2x AA) Call of Duty: World at War = 1024x600 (2x AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Far Cry 2 = 1274x692 (QAA) Full Auto 2 (demo) = 1920x1080 (4x AA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) Haze (demo) = 1024x576 (2xAA) Heavenly Sword = 1280x720 (4xAA) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Lair = (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling Lost Planet = 1280x720 (temporal 2xAA) MLB08: The Show = 1280x720 (2xAA) Motorstorm = 1280x720 (2xAA) NHL '09 = 1280x720 (4xAA) Pro Evolution Soccer 2008 = 1280x720 (QAA) Race Driver: GRID = 1280x720 (2xAA) Rainbow Six Vegas 2 = 1280x720 (2xAA) Resistance: Fall of Man = 1280x720 (QAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha blend) Uncharted: Drake's Fortune = 1280x720 (2xAA) 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
so, I summarize for you: 2/3 run in max 720p, 1/4 cant even 720p and only 1/5 can utilize our fullHD TVs at our homes, right?? While all that is playable on PC in every resolution you like with AA, as long its available for PC.
Originally by: Cpt Cosmic
and here you fail because strafe aiming exists since duke nukem no seriously strafe aiming is a know method for very long time since there is the so called thing named "ESports".
and YOU fail at logics. Duke nukem was played via keyboard, strafe aiming on pc games is just an addition nowadays, not the primary one it seems for console games played via pads.
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Cpt Cosmic
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Posted - 2009.08.21 09:45:00 -
[105]
Originally by: Shevar Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity.
reading comprehension ftw I never said those games are awesome looking, I only said that those use AA. so what those few that you have listed cost 5 bucks in the PSN store.
and thx for ignoring my other points about comparing the right games. and now show me a game that looks comparable to uncharted, except crysis that needs a maching from another world to run.
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Cpt Cosmic
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Posted - 2009.08.21 10:04:00 -
[106]
Edited by: Cpt Cosmic on 21/08/2009 10:03:48 double post fail :)
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Nito Musashi
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Posted - 2009.08.21 10:05:00 -
[107]
yea i run all ported games that got the option i force it at driver level at minimum 4x AA if not more. and i run them at higher resolutions than your ps3 can handle. and i run it a solid 60fps since ported games are usually locked to 60 fps, more if they not locked.
lets see batman AA demo on ps3 no AA.
metal gear solid 4 no AA.
gran turismo 5 prologue no AA.
grand theft auto 4 no AA.
skate 2 hmm nope no AA.
if ps3 does do any kinda AA it sure is utter fail.
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Cpt Cosmic
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Posted - 2009.08.21 10:10:00 -
[108]
Edited by: Cpt Cosmic on 21/08/2009 10:13:29 Edited by: Cpt Cosmic on 21/08/2009 10:12:01
Originally by: Nito Musashi yea i run all ported games that got the option i force it at driver level at minimum 4x AA if not more. and i run them at higher resolutions than your ps3 can handle. and i run it a solid 60fps since ported games are usually locked to 60 fps, more if they not locked.
lets see batman AA demo on ps3 no AA.
metal gear solid 4 no AA.
gran turismo 5 prologue no AA.
grand theft auto 4 no AA.
skate 2 hmm nope no AA.
if ps3 does do any kinda AA it sure is utter fail.
you run ps3 only games on your pc? sure nice try, now back to your cave plz if you wanna lie atleast try to make sound it authentic
and btw grand tourismo has AA, dont know about the others.
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Shevar
Minmatar Target Practice incorporated
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Posted - 2009.08.21 10:12:00 -
[109]
Originally by: Cpt Cosmic
Originally by: Shevar Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity.
reading comprehension ftw I never said those games are awesome looking, I only said that those use AA. so what those few that you have listed cost 5 bucks in the PSN store.
and thx for ignoring my other points about comparing the right games. and now show me a game that looks comparable to uncharted, except crysis that needs a maching from another world to run.
The reason I was interested in them is because of their resolution.
I'm interested in REAL 1080p screenshots (1920x1080 and up) from either the xbox or the ps3 and that list only has those titles as real high resolution games. If you know any other games that run in those reso's and you have screenshots in their native (uncropped) resolution please post em.
Far cry2?
farcry pc/ps3 comparison
Take a look at around second 45 and look at the water for example...
Fallout 3?
fallout 3 ps3 pc comparison
Most notable differences jagginess of the PS3 and the PS3 not rendering cleanly when something is far away.
--- -The only real drug problem is scoring real good drugs |
Nito Musashi
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Posted - 2009.08.21 10:14:00 -
[110]
listen fanboi i own a ps3, you can go back to your cave bury you head in the sand and use you brain for a paperweight. k thx bye. you fail at logic, common sense, and life.
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Robert Caldera
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Posted - 2009.08.21 10:15:00 -
[111]
Originally by: Cpt Cosmic
and if you want to make serious comparisions, take upcoming titles like uncharted 2 and heavy rain and god of war 3. why? because even the developers stated several times that they havent even reached the console limits just a few screens: heavy rain uncharted 2 screen 1 uncharted 2 screen 2
nevertheless there is no real argument against dust being on consoles.
yeahh another 576p game, hooray... Have fun playing it on your 50" TV (whats the purpose of consoles is, right?)
Originally by: Cpt Cosmic
console are fine for gaming and the support for mouse and keyboard is there :>
theoretical support no developer uses... so there is NO support for it from the perspective of me as customer.
Originally by: Cpt Cosmic
thx for not understanding jokes and not reading the rest of my posts. now funny because when I google strafe aiming I only find posts regardings mouses, not a single posts about console controllers
thanks for not accepting/understanding logical arguments and ignoring them.
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Cpt Cosmic
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Posted - 2009.08.21 10:19:00 -
[112]
Edited by: Cpt Cosmic on 21/08/2009 10:24:46
Originally by: Shevar ...
you did it again
stop comparing ports, ports to consoles ARE CUT DOWN because it would cost the developers a **** of time to optimize them on the consoles. do some research...
Originally by: Nito Musashi listen fanboi i own a ps3, you can go back to your cave bury you head in the sand and use you brain for a paperweight. k thx bye. you fail at logic, common sense, and life.
well you only real argument, that I am a fan of consoles. sure this will make ccp to change their decision
Originally by: Robert Caldera
yeahh another 576p game, hooray... Have fun playing it on your 50" TV (whats the purpose of consoles is, right?)
thanks for not accepting/understanding logical arguments and ignoring them.
maybe stop using an old tv with scart connection then you wont have 576p and thx for another fail argument I was at the games convention in germany and those look amazing
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.21 10:26:00 -
[113]
Dambit just give us a PS version of Dust then all these terrible threads can stop and Jesus wont have to cry any more.
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Robert Caldera
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Posted - 2009.08.21 10:27:00 -
[114]
Originally by: Cpt Cosmic
maybe stop using an old tv with scart connection then you wont have 576p and thx for another fail argument I was at the games convention in germany and those look amazing
so?? The screen has the 576p resolution you f****** tard, you begin annoying me with your incompetency. Either you have any information it will not get released with the 576p resolution or STFU already!!
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Cpt Cosmic
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Posted - 2009.08.21 10:31:00 -
[115]
Edited by: Cpt Cosmic on 21/08/2009 10:32:55
Originally by: Robert Caldera
The screen has the 576p
Originally by: Robert Caldera
you begin annoying me with your incompetency
oh noes one of those screenshots (because 2 are the same game) was edited and resized for internet use, oh noes that means the game must be really terrible
Originally by: Robert Caldera
what F****** argument??!? LEARN QUOTING!
learn argumenting? and maybe you calm down a bit, I heard it is healthier for your heart and blood pressure.
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Robert Caldera
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Posted - 2009.08.21 10:33:00 -
[116]
Edited by: Robert Caldera on 21/08/2009 10:33:40 SO THEN GIVE ME THE FULL RESOLUTION SCREENSHOT. but lets guess, you CANT, because it IS A F****** 576p game looking like CRAP on my 50" LCD!
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Cpt Cosmic
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Posted - 2009.08.21 10:34:00 -
[117]
Edited by: Cpt Cosmic on 21/08/2009 10:34:29
Originally by: Robert Caldera SO THEN GIVE ME THE FULL RESOLUTION SCREENSHOT. but lets guess, you CANT, because it IS A F****** 576p game!
oh wait the game is not out for sale yet and was only shown on an exhibition and I have already written that.
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Robert Caldera
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Posted - 2009.08.21 10:34:00 -
[118]
just STFU
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WeaponsHot
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Posted - 2009.08.21 10:35:00 -
[119]
Originally by: Shevar
Originally by: Cpt Cosmic
Originally by: Shevar Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity.
reading comprehension ftw I never said those games are awesome looking, I only said that those use AA. so what those few that you have listed cost 5 bucks in the PSN store.
and thx for ignoring my other points about comparing the right games. and now show me a game that looks comparable to uncharted, except crysis that needs a maching from another world to run.
The reason I was interested in them is because of their resolution.
I'm interested in REAL 1080p screenshots (1920x1080 and up) from either the xbox or the ps3 and that list only has those titles as real high resolution games. If you know any other games that run in those reso's and you have screenshots in their native (uncropped) resolution please post em.
Far cry2?
farcry pc/ps3 comparison
Take a look at around second 45 and look at the water for example...
Fallout 3?
fallout 3 ps3 pc comparison
Most notable differences jagginess of the PS3 and the PS3 not rendering cleanly when something is far away.
I'm sorry but what those two comparrisons meant? How can someone compair fairly two different hardwares? Where are the specs of each hardware used on that comparison?
If I do a comparison between CARD A 1Gb at 800Hz and CARD B 1Gb 801Hz, card B would eventually be the winer even won't need to wast time comparing. Now without a defined benchmark and a fair similiarity between both hardwares how can someone assum that console is faster/slower than a PC?
Console is a standard but a PC (thanks for that is not a standard) you can have a shyte motherboard with a topgear motherfker video card on it plugged to a second motherfker vidio card pumping twice its throughput... and your slowPC will seem faster than latest console.
So again what are the specs used for a fair comparison? Thanks
BTW consoles is just a gism for those that know shyt about hardware and just want to plug and play without care about improving what is inside... On other hand PC because is modular as better life expectacy than any console in the market. Simply because become obsolete on the moment that are released to the market and the cozy way of upgrade them is to buy a new one. So waste of money in many respects.
On other note... high resolution!
Ok there are two types of players in BANG-BANG games... those that prime for better image and those that prime for faster kill... and for faster kill all the game settings regarding image are set to low regardless how powerfull the vidiocard (dualcards!) are. And in online world who kills 1st wins and that tiny difference between having low video settings or high does really make a substancial difference on BANG-BANG.
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Cpt Cosmic
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Posted - 2009.08.21 10:36:00 -
[120]
Originally by: Robert Caldera just STFU
this is a well thought-out and convincing argument that console fps suck
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Robert Caldera
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Posted - 2009.08.21 10:39:00 -
[121]
do you need more for ignoring??? Like I said already, STFU in lack of competence please.
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Cpt Cosmic
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Posted - 2009.08.21 10:42:00 -
[122]
Originally by: Robert Caldera do you need more for ignoring??? Like I said already, STFU in lack of competence please.
said the one that has no arguments and is just flaming & insulting as hell
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.08.21 10:45:00 -
[123]
Prefer consoles tbh.
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mcnuggetlol
Amarr The Penumbra Initiative
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Posted - 2009.08.21 10:46:00 -
[124]
I think I just stumbled into gameFAQs or something because there's a lot of people getting awful angry over games consoles here.
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.08.21 11:00:00 -
[125]
There are two kinds of people;
People who learn to play and master console shooting. Those who die
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Robert Caldera
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Posted - 2009.08.21 11:02:00 -
[126]
no, there is a third type of people... who play FPS on the proper platform.
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Cpt Cosmic
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Posted - 2009.08.21 11:03:00 -
[127]
Edited by: Cpt Cosmic on 21/08/2009 11:04:07
Originally by: Sheriff Jones There are two kinds of people;
People who learn to play and master console shooting. Those who die
fair I guess
Originally by: Robert Caldera no, there is a third type of people... who play FPS on the proper platform.
and get owned by console players because they dont know what strafe aiming is hehe
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Robert Caldera
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Posted - 2009.08.21 11:04:00 -
[128]
Edited by: Robert Caldera on 21/08/2009 11:05:57 you know why UT3 separated mouse players from the pad-noobs?? Because the pad-noobs whined too much about getting owned.
Originally by: Cpt Cosmic
and get owned by console players because they dont know what strafe aiming is hehe
sad there is no way to frag you cross platform, little incompetent console noob...
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Cpt Cosmic
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Posted - 2009.08.21 11:06:00 -
[129]
Edited by: Cpt Cosmic on 21/08/2009 11:06:19
Originally by: Robert Caldera you know why UT3 separated mouse players from the pad-noobs?? Because they whined too much about getting owned.
they havent seperated anything, you have the option to set it if you create a game. it is your own choice to suck forever or just learn the basic controls
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mcnuggetlol
Amarr The Penumbra Initiative
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Posted - 2009.08.21 11:06:00 -
[130]
NO MY METHOD OF PLAYING INTERNET WORLD WAR 2 IS BETTER YOURS IS TERRIBLE
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Dionisius
Gallente Saiyans United death from above..
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Posted - 2009.08.21 11:08:00 -
[131]
Well i kinda like to think that in every FPS i am in a target rich environment, whatever the weapon.
( btw didn't the XBox or the PS3 supported mouse and keyboard input? ) _____________________________________
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Cpt Cosmic
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Posted - 2009.08.21 11:14:00 -
[132]
Edited by: Cpt Cosmic on 21/08/2009 11:15:17
Originally by: Dionisius ( btw didn't the XBox or the PS3 supported mouse and keyboard input? )
the developers have to implement the support into their game.
Originally by: Robert Caldera sad there is no way to frag you cross platform, little incompetent console noob...
not true :) I actually play some fps on my pc hehe
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Robert Caldera
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Posted - 2009.08.21 11:17:00 -
[133]
Edited by: Robert Caldera on 21/08/2009 11:16:56
Originally by: Cpt Cosmic bla
its a troll, just ignore him...
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Cpt Cosmic
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Posted - 2009.08.21 11:21:00 -
[134]
Originally by: Robert Caldera bubububu
you still have no arguments it looks like come on try harder, I know you can!
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jos wijnants
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Posted - 2009.08.21 11:34:00 -
[135]
well you like Dust or you hate it CCP sure have made a good reason to flame each other Go on like this and CCP divided his own community Maybe its best to tell your opinion and respect the other opinion as well until CCP is smart enough to come with some info instead of an out of the bleu pressrelease |
Doctor Mabuse
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Posted - 2009.08.21 11:35:00 -
[136]
Given that joypad control is so superior to mouse/keyboard (or mouse/keyboard is superior to joypad depending on you outlook)
and
the Dust universe will probably be hosted on one server in a similar way to the current Eve universe.
You now all have the very reason it won't ever be released for the PC.
As Eve appeals to the longer term PC gamer, WoD is being aimed at the female demographic, it seems to me that CCP are trying to get the rest of the target market by giving the console gamers a product which fits more into their play style and gives them something completely new.
The whole idea is rather clever, I would imagine competitors are regarding it with some alarm... |
WeaponsHot
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Posted - 2009.08.21 11:41:00 -
[137]
Edited by: WeaponsHot on 21/08/2009 11:45:21 Edited by: WeaponsHot on 21/08/2009 11:44:12 LOL
Please CCP not only write that DUSTmines to console but also sell 3D glasses for Wii...
I might be tempt to buy if that means jumping, diving, crowling on my living floor just for the sake of the game... and to my fitness
if 3D glasses aren't provided nor the game is released to Wii then don't care about it at all... that goes against my fitness religion that I'm about to be converting.
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Robert Caldera
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Posted - 2009.08.21 11:42:00 -
[138]
just separate them from the existing eve universe and we will be fine. I dont bother about whatever they are playing, as long as eve is not affected by them...
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Sheriff Jones
Amarr Clinical Experiment
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Posted - 2009.08.21 11:42:00 -
[139]
Originally by: Doctor Mabuse Given that joypad control is so superior to mouse/keyboard (or mouse/keyboard is superior to joypad depending on you outlook)
and
the Dust universe will probably be hosted on one server in a similar way to the current Eve universe.
You now all have the very reason it won't ever be released for the PC.
As Eve appeals to the longer term PC gamer, WoD is being aimed at the female demographic, it seems to me that CCP are trying to get the rest of the target market by giving the console gamers a product which fits more into their play style and gives them something completely new.
The whole idea is rather clever, I would imagine competitors are regarding it with some alarm...
Then call me a superior female pad 'cause i can't wait to play both WoD and Dust
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |
Generalissima
Gallente
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Posted - 2009.08.21 11:55:00 -
[140]
Consoles suck.
I've not owned one in over a decade and I'm not GOING to own one.
Too bad, this generation of consoles COULD be good, but where's the keyboard and mouse? They don't need them, because the console only player probably does well to be able to read the name of the game on the box.
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Cpt Branko
Beyond Divinity Inc
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Posted - 2009.08.21 12:02:00 -
[141]
Originally by: Robert Caldera just separate them from the existing eve universe and we will be fine. I dont bother about whatever they are playing, as long as eve is not affected by them...
This.
The idea of a console FPS impacting core eve mechanics is revolting. As long as it's a truly separate game or has only a cosmetic effect on EVE, however, all is fine and good.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
jos wijnants
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Posted - 2009.08.21 12:16:00 -
[142]
Edited by: jos wijnants on 21/08/2009 12:17:15 i thought of something speculations about the ps4 released in 2011 or earlier beating a new xbox with that release so a new gen xbox will not follow much later. what if DUST will be developed for those consoles. hehehehehe those consolelovers we see now on the forums wont be able to play or play with downgraded specs or have to buy a new one to play dust
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Avaleric
Amarr Fusion Enterprises Ltd Mostly Harmless
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Posted - 2009.08.21 12:20:00 -
[143]
Just read this interesting piace on BBCWorld, about the future of console gaming looking bleak, because of spiralling production cost and excessive competition between the different brands. The only game publishers making REAL money these days (except Blizzard) are in east Asia, and are based on PC games, purchaced online.
Seems like console industry might have dug its own grave. I for one will be one of those dancing on it...
- Ignorance is bliss... |
Tenchuu Khaan
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Posted - 2009.08.21 12:33:00 -
[144]
Well with the new Controllers it's not that hard anymore
http://www.coolest-toys.com/wp-content/uploads/2008/09/ps4controller.jpg
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jos wijnants
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Posted - 2009.08.21 12:36:00 -
[145]
lol you have to need a extra pair of hands to operate that
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Tenchuu Khaan
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Posted - 2009.08.21 12:37:00 -
[146]
Yea, guess who'll be the Warlord in Dust514
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adriaans
Amarr Ankaa.
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Posted - 2009.08.21 12:43:00 -
[147]
Originally by: Vanakov Mek'lanavar agree, console fps suck hard. joystick is no way near the accuracy of a mouse
i second this
/me wants DUST on PC!! -sig- Support the introduction of Blaze crystals for Amarr!
Originally by: UMEE if ure another fotm re-roller, then dont pvp. you'll fail.
QFT! |
Robert Caldera
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Posted - 2009.08.21 13:26:00 -
[148]
Originally by: Tenchuu Khaan Well with the new Controllers it's not that hard anymore
http://www.coolest-toys.com/wp-content/uploads/2008/09/ps4controller.jpg
lol genious, and still a fail because of a missing trackball or something like that :-D
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Dionisius
Gallente Saiyans United death from above..
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Posted - 2009.08.21 13:26:00 -
[149]
Originally by: Cpt Cosmic Edited by: Cpt Cosmic on 21/08/2009 11:15:17
Originally by: Dionisius ( btw didn't the XBox or the PS3 supported mouse and keyboard input? )
the developers have to implement the support into their game.
Wich takes about... 5 mins programing assuming they don't have the coded routines saved on some other file and just have to copy-paste it.
Anyways i liked the images and the film thingie but i have a question... does it have costumization?Have CCP taken any ideias from Gears of War mode of play for instance? Whats the game engine like, smooth like Unreal Engine 3 is? How's physics ingame? And the theaters of war?Are they varied?
I could buy a XBoX just to play this, GoW and the coming WAR40K title. =) _____________________________________
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Schalac
Caldari Apocalypse Reign
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Posted - 2009.08.27 00:22:00 -
[150]
Originally by: Robert Caldera no, there is a third type of people... who play FPS on the proper platform.
Yes, that's why I play FPS on the 360. It's the best FPS machine out right now. SCHALAC HAS SPOKEN |
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.08.27 01:10:00 -
[151]
To really troll people, CCP you should have said it would have been a Wii exclusive with The Conduit.
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Chesty McJubblies
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Posted - 2009.08.27 01:39:00 -
[152]
kthx
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2009.08.27 11:03:00 -
[153]
Originally by: serenity000
Originally by: Naj Ymoch Seriously, in a game where your survival is determined by your accuracy and speed, a joystick is the LAST thing you want to be using. All console shooters fail, which is why the console versions tend to have AUTO-AIM.
Dust will be no different. As if paying monthly for a console game isn't enough... hat's off to CCP on this one.
Actually, the smaller the part of the body you are trying to move, the faster the reaction time. Therefore thumbs > wrist.
Secondly you don't get analog control over your movement with (wasd) up/down/left/right on a keyboard so you can be a lot more accurate and either move slowly or quickly depending on what the situation demands with a joypad.
I used to play an awful lot of FPS on the PC back in the early 2000's and I was in one of the top 20 clans for a FPS similar to counterstrike called "joint ops" so its not like I'm not making sweeping statements without giving FPS on the PC a go.
Yet, if you put PC FPS players and Console ones in same pot and dont allow auto aim console ones get pwnd more often as I have heard. There is certain advantages to keyboard and mouse over gamepad or PC gamers would be using the pad also if it would be so uber.
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mcnuggetlol
Amarr Via Crucis Inc.
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Posted - 2009.08.27 11:08:00 -
[154]
In the same time you've all been arguing over internet soldier games about 600,000 people have died from poverty in Africa.
Just gonna throw that out there
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Fresnal
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Posted - 2009.08.27 11:26:00 -
[155]
Just one word: Halo
/eot
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Julian Lynq
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Posted - 2009.08.27 11:29:00 -
[156]
Originally by: Fresnal Just one word: Halo
/eot
best example that fps game indeed suck on consoles.
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Bidermaier
Amarr 24th Imperial Crusade
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Posted - 2009.08.27 11:46:00 -
[157]
What I never understood is that whole diferenciation. This is the game you want to play on consoles This is the game you want to play on the PC.
Seriously. Isnt it all about turning a thing on and start playing? The interface discussion is a bit limited. Consoles are a bit limited since most of them does not work with mouses and text cant be as tiny as in PC games. Thats it.
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Tippia
Raddick Explorations Controlled Chaos
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Posted - 2009.08.27 11:58:00 -
[158]
Yes, it's a week old but I only now noticed it so you'll have to excuse me, but… Originally by: Robert Caldera Duke nukem was played via keyboard, strafe aiming on pc games is just an addition nowadays, not the primary one it seems for console games played via pads.
Say what!? Duke3d was played with a mouse if you have any sense whatsoever (as was Doom and even Wolfenstein 3D). Playing with the keyboard got you killed in roughly no seconds flat in a deathmatch (unless you found yourself in a small room in Doom with a chainsaw and just weighed down the strafe left+turn right keys… people hated the map I built around that concept )
Originally by: Julian Lynq
Originally by: Fresnal Just one word: Halo
/eot
best example that fps game indeed suck on consoles.
Also best example of what happens if you dumb your game down because MS throws a bucket of money in your lap. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Nhaz
Foundation Sons of Tangra
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Posted - 2009.08.27 12:15:00 -
[159]
I feel sorry for all the console users in here that seem to think the console is more responsive then a mouse keyboard combination. The console pads/joysticks are second rate. a half decent keyboard/mouse user with beat a great console user. Pretty much every time.
Ever see a great keyboard/mouse user? Its not the keyboard that makes the keyboard/mouse combo unbeatable Its the mouse and its whackingly high speed in comparison to that damn slow controller.
Also there are No decent FPS on console. They are all on PC. CCP may want to think about why that is. _____________________________________________
It's NOT paranoia, If they REALLY ARE out to get you! |
Hermosa Diosas
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Posted - 2009.08.27 12:39:00 -
[160]
i have to agree FPS on console is terrible
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Attrezzo Pox
Amarr The Bastards The Bastards.
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Posted - 2009.08.27 12:53:00 -
[161]
Originally by: Naj Ymoch Seriously, in a game where your survival is determined by your accuracy and speed, a joystick is the LAST thing you want to be using. All console shooters fail, which is why the console versions tend to have AUTO-AIM.
Dust will be no different. As if paying monthly for a console game isn't enough... hat's off to CCP on this one.
so says the pc player.
crymore. *-------------------------* PoX IS Eve!!! BOOM!!! |
Cpt Cosmic
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Posted - 2009.08.27 13:38:00 -
[162]
we got it, you all suck at controllers and you refuse to adapt. the next step for you will be die and emoragequit
will be fun to steal all your .0 sov together with a pack of screaming 12 year olds!
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mcnuggetlol
Amarr Via Crucis Inc.
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Posted - 2009.08.27 13:57:00 -
[163]
Six hundred...thousand...
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LordSwift
Caldari Fearless Phantoms Inc
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Posted - 2009.08.27 14:08:00 -
[164]
Originally by: mcnuggetlol Six hundred...thousand...
Yeah i know. Would help if i could
Join the brown Coats today!!! |
Caldari Citizen4714
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Posted - 2009.08.27 14:42:00 -
[165]
Originally by: serenity000 Actually, the smaller the part of the body you are trying to move, the faster the reaction time. Therefore thumbs > wrist.
Actually, the smaller the part of the body you're trying to move, the lower the accuracy. Therefore wrist > thumbs.
Originally by: serenity000 Secondly you don't get analog control over your movement with (wasd) up/down/left/right on a keyboard so you can be a lot more accurate and either move slowly or quickly depending on what the situation demands with a joypad.
This much is true, but in games with digital movement speeds, it's not an issue.
Originally by: serenity000 I used to play an awful lot of FPS on the PC back in the early 2000's and I was in one of the top 20 clans for a FPS similar to counterstrike called "joint ops" so its not like I'm not making sweeping statements without giving FPS on the PC a go.
There goes your credibility since you admitted to being a CS kiddie, except it was a game no one has heard of. - Support DISBANDING the Alliance CCP Renamed at the Alliance's Request |
Caldari Citizen4714
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Posted - 2009.08.27 14:52:00 -
[166]
Originally by: jagoff i am the opposite... i've never been able to use a mouse for FPS. i need the dual-joystick control to kick ass in a FPS.
Kicking ass on a console FPS is roughly equivalent to being barely adequate in a PC FPS. - Support DISBANDING the Alliance CCP Renamed at the Alliance's Request |
Attrezzo Pox
Amarr The Bastards The Bastards.
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Posted - 2009.08.27 16:03:00 -
[167]
You know the OP is right. Consoles are not as accurate as PCs in a physical control sense.
You're argument that DUST should be on PCs for that reason is laughable.
By that logic only those with high speed fiber connections to the internet should be allowed to play eve.
Console gamers are a market segment in real life that exist in absence of a PC market. Console people are the people who don't understand or WANT to understand PC gaming. They've played Xbox or whatever long enough to get used to the controller so that's how they play. They've had one for years and that's how they play games. These are the "not computer people". And they know that the cross platform games specifically fps that are on the pc and the console suck. For the exact same reason that you stated. PC gamers have an 'unfair' advantage. The gaming world considers consoles and PCs completely different gaming segments because the physical differences are so vast, both in control and real life software implementation. This is a generally accepted fact.
CCP has an interest in attracting a larger audience to the eve universe. In order to do this they will have to expand into other markets. With DUST the idea is that we segregate different play-styles of the same universe (FPS and EVE MMO) so that we can have good products for two markets. Those two could be sub-markets like a PC MMO and PC FPS. But the risk is minimal. They know the eve players will buy DUST, and moderate results are virtually guaranteed. The problem is you're not attracting new customers. Eve suffers because it's not really diversified all those "not computer people" are absent and all of us just play with more people like us for the most part. The bottom line is releasing like that is mediocre at best. CCP is not about mediocre.
So instead they *****-slap the gaming industry with a completely new type of console game. Riding on a wave of "it's never been done before omg".
But, in order to attract a reasonable amount of console FPS players, DUST cannot **** them off by doing them a disservice and releasing to PC as well. A platform, that as you pointed out will be far more responsive than a typical game controller. At the same time they are not marketing for the Wii either... Likely for some of the same reasons.
There's another post in these forums that specifically states DUST was registered for PC. Although Hilmar said they are specifically thinking consoles. So why register the trademark in the PC world too? Failover. If DUST completely sucks on consoles and no one plays it, they'll likely release for PC and you'll get your mediocre gaming universe. The same eve with guns.
In the mean time CCP still has it's balls. They're going to try to release a game that bonds a single gaming universe with gamers of different types. It's bold, revolutionary, and potentially something that can shift the entire gaming industry. Most importantly it reaches out to a market previously more or less untapped by MMO gaming.
If it works you will see eve's society enriched by players with a different way of thinking about gaming. It COULD be wildly successful which would really be good for everyone. A new halo perhaps? The bottom line is that market reports show that consoles are the gaming avenue of the future. Parents don't want their kids playing on the computer because it's not a toy anymore. For a game with a 10 year plan (eve) don't you think it's smart for CCP to diversify and develop on a console?
Originally by: Caldari Citizen4714
Originally by: serenity000 I used to play an awful lot of FPS on the PC back in the early 2000's and I was in one of the top 20 clans for a FPS similar to counterstrike called "joint ops" so its not like I'm not making sweeping statements without giving FPS on the PC a go.
There goes your credibility since you admitted to being a CS kiddie, except it was a game no one has heard of.
If anything that makes him more credible. What are you talking about *-------------------------* PoX IS Eve!!! BOOM!!! |
Mrtankk
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Posted - 2009.08.27 16:18:00 -
[168]
Originally by: jagoff i am the opposite... i've never been able to use a mouse for FPS. i need the dual-joystick control to kick ass in a FPS.
Correction. You need auto aim to be good instead of actual skill. You fail at FPS's.
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Jarna
Amarr Exhumer Industries
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Posted - 2009.08.27 16:57:00 -
[169]
Originally by: serenity000 Actually, the smaller the part of the body you are trying to move, the faster the reaction time. Therefore thumbs > wrist.
Secondly you don't get analog control over your movement with (wasd) up/down/left/right on a keyboard so you can be a lot more accurate and either move slowly or quickly depending on what the situation demands with a joypad.
I used to play an awful lot of FPS on the PC back in the early 2000's and I was in one of the top 20 clans for a FPS similar to counterstrike called "joint ops" so its not like I'm not making sweeping statements without giving FPS on the PC a go.
You are partly correct, however, there is much less precision when you have smaller spaces to cover. Lets take percentages for instance. If you have 100% but the slider only lets you move in 10% increments you lose much of the control. Smaller spaces mean more distance has to be traveled on screen when you move the stick X "degrees" on the arc. Whereas a mouse just moves left and right, up and down. If a stick was better for aiming, there wouldn't be auto-aim in just about every shooter these days. PC version of CoD4 doesn't even have that option.
And moving up and down and left to right isn't near as much of an issue as aiming, which is done with the mouse anyways. And I've played many FPS's too. Some people are better at Console than PC, but jsut because you are doesn't mean it's the de facto. The majority of gamers prefer PC over Console when it comes to FPS.
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Jarna
Amarr Exhumer Industries
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Posted - 2009.08.27 17:01:00 -
[170]
Originally by: Attrezzo Pox You know the OP is right. Consoles are not as accurate as PCs in a physical control sense.
You're argument that DUST should be on PCs for that reason is laughable.
By that logic only those with high speed fiber connections to the internet should be allowed to play eve.
Console gamers are a market segment in real life that exist in absence of a PC market. Console people are the people who don't understand or WANT to understand PC gaming. They've played Xbox or whatever long enough to get used to the controller so that's how they play. They've had one for years and that's how they play games. These are the "not computer people". And they know that the cross platform games specifically fps that are on the pc and the console suck. For the exact same reason that you stated. PC gamers have an 'unfair' advantage. The gaming world considers consoles and PCs completely different gaming segments because the physical differences are so vast, both in control and real life software implementation. This is a generally accepted fact.
CCP has an interest in attracting a larger audience to the eve universe. In order to do this they will have to expand into other markets. With DUST the idea is that we segregate different play-styles of the same universe (FPS and EVE MMO) so that we can have good products for two markets. Those two could be sub-markets like a PC MMO and PC FPS. But the risk is minimal. They know the eve players will buy DUST, and moderate results are virtually guaranteed. The problem is you're not attracting new customers. Eve suffers because it's not really diversified all those "not computer people" are absent and all of us just play with more people like us for the most part. The bottom line is releasing like that is mediocre at best. CCP is not about mediocre.
So instead they *****-slap the gaming industry with a completely new type of console game. Riding on a wave of "it's never been done before omg".
But, in order to attract a reasonable amount of console FPS players, DUST cannot **** them off by doing them a disservice and releasing to PC as well. A platform, that as you pointed out will be far more responsive than a typical game controller. At the same time they are not marketing for the Wii either... Likely for some of the same reasons.
There's another post in these forums that specifically states DUST was registered for PC. Although Hilmar said they are specifically thinking consoles. So why register the trademark in the PC world too? Failover. If DUST completely sucks on consoles and no one plays it, they'll likely release for PC and you'll get your mediocre gaming universe. The same eve with guns.
In the mean time CCP still has it's balls. They're going to try to release a game that bonds a single gaming universe with gamers of different types. It's bold, revolutionary, and potentially something that can shift the entire gaming industry. Most importantly it reaches out to a market previously more or less untapped by MMO gaming.
If it works you will see eve's society enriched by players with a different way of thinking about gaming. It COULD be wildly successful which would really be good for everyone. A new halo perhaps? The bottom line is that market reports show that consoles are the gaming avenue of the future. Parents don't want their kids playing on the computer because it's not a toy anymore. For a game with a 10 year plan (eve) don't you think it's smart for CCP to diversify and develop on a console?
Which is actually part of the problem. CCP is making a game that will appear to a larger audience because everyone is on the same "level". Since when is that CCP's mission statement.
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mcnuggetlol
Amarr Via Crucis Inc.
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Posted - 2009.08.27 17:03:00 -
[171]
Edited by: mcnuggetlol on 27/08/2009 17:03:23 http://www.youtube.com/watch?v=lPT_3PEjnsE
six..
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Schalac
Caldari Apocalypse Reign
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Posted - 2009.08.27 20:14:00 -
[172]
What is with all of the people that hate consoles and the auto aim accusations. Rainbow Six 3 was on the Xbox and had zero auto aim and was one of the most played games on the system. Return to Castle Wolfenstein was on the Xbox and had no auto aim and was one of the highest played multiplayer games on the Xbox. Both of those games also had better stability and with voice being included with the XBL more players using voice chat than their PC counterparts. Ghost Recon, GR:IT, Ghost Recon 2 and GR2: Summit Strike did not have auto aim and where played long after their release dates.
Fast forward to 360 era. Rainbow Six: Vegas 1&2 do not have auto aim. GRAW and GRAW 2 do not have auto aim. Soldier of Fortune Payback does not have auto aim. The Orange Box does not have auto aim. All of these are great console shooters where their PC counterparts sucked in MP. F.E.A.R. I actually like better on the PC because I know some guys that make the craziest maps ever for it and they are fun to play. Now if only they would seriously give us a Battlefield game on the console that links with PC players instead of those weak ass Modern Combat and Bad Company failures there would be no defense for the KB/Mouse players after I am through with them.
Oh an just a thought. How many of you KB/Mouse fanbois have a flight stick for flying planes in FPS? And do you also use it to drive your tanks? I do because guess what, KB/mouse sucks for vehicles in FPS. Controller doesn't.
Learn to play with a controller because a war is coming and I hope you recruit the best of the best because I will be on DUST and I will be owning your space. SCHALAC HAS SPOKEN |
Captain Hudson
Caldari Caldari Provisions
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Posted - 2009.08.27 20:22:00 -
[173]
Edited by: Captain Hudson on 27/08/2009 20:23:48 Nerd Rage is strong in this thread.
If only all the people who say they will quit actually do, i wouldnt have to see these threads all the time.
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Jarna
Amarr Exhumer Industries
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Posted - 2009.08.28 16:37:00 -
[174]
Originally by: Schalac What is with all of the people that hate consoles and the auto aim accusations. Rainbow Six 3 was on the Xbox and had zero auto aim and was one of the most played games on the system. Return to Castle Wolfenstein was on the Xbox and had no auto aim and was one of the highest played multiplayer games on the Xbox. Both of those games also had better stability and with voice being included with the XBL more players using voice chat than their PC counterparts. Ghost Recon, GR:IT, Ghost Recon 2 and GR2: Summit Strike did not have auto aim and where played long after their release dates.
Fast forward to 360 era. Rainbow Six: Vegas 1&2 do not have auto aim. GRAW and GRAW 2 do not have auto aim. Soldier of Fortune Payback does not have auto aim. The Orange Box does not have auto aim. All of these are great console shooters where their PC counterparts sucked in MP. F.E.A.R. I actually like better on the PC because I know some guys that make the craziest maps ever for it and they are fun to play. Now if only they would seriously give us a Battlefield game on the console that links with PC players instead of those weak ass Modern Combat and Bad Company failures there would be no defense for the KB/Mouse players after I am through with them.
Oh an just a thought. How many of you KB/Mouse fanbois have a flight stick for flying planes in FPS? And do you also use it to drive your tanks? I do because guess what, KB/mouse sucks for vehicles in FPS. Controller doesn't.
Learn to play with a controller because a war is coming and I hope you recruit the best of the best because I will be on DUST and I will be owning your space.
I use Flight Stick for Flight Simulators, but kb/mouse for tanks. Also, A real Joystick is much different than a thumbstick. Can't compare the two.
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Attrezzo Pox
Amarr The Bastards The Bastards.
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Posted - 2009.08.28 19:09:00 -
[175]
Originally by: Captain Hudson Edited by: Captain Hudson on 27/08/2009 20:23:48 Nerd Rage is strong in this thread.
If only all the people who say they will quit actually do, i wouldnt have to see these threads all the time.
/signed.
Originally by: Jarna
Which is actually part of the problem. CCP is making a game that will appear to a larger audience because everyone is on the same "level". Since when is that CCP's mission statement.
Part of what problem? The bigger problem that you don't have a console and you suck at them? I'm confused again cause this makes no sense. First of all, mission statements are for charities and non-profits. What does that have to do with anything? CCP is an innovative company. DUST is an innovative game. If they HAD a mission statement, it would be something along those lines.
How is any of this a good argument against a console only game?
They're making a larger audience because the entry requirement for players is cheaper, more available, easier to use, established, and easier to develop for.
-A decent computer is AT LEAST $400 bucks without a monitor. -An Xbox 360 is $199 just about anywhere.
-To install and run a computer game can be complicated. Technical people get computers. -Non technical people don't want viruses, or whatever else complicating their computer world. They come home after a hard day and plop down in front of an Xbox, and they have no inclination on changing that. Us technophiles however have no qualms about buying an Xbox and hooking up a keyboard/mouse to it to play our games. At least no technical ones beyond the whiney ones you bring up.
-Computer game people like all kinds of games, at this point mostly mmos are the big PC game. -Console gamers generally stick to FPS. That's pretty much all they've got anyway.
Originally by: Jarna
I use Flight Stick for Flight Simulators, but kb/mouse for tanks. Also, A real Joystick is much different than a thumbstick. Can't compare the two.
We know that you don't use gaming controllers and to YOU in YOUR opinion they're not as comfortable as a keyboard and mouse or a good joystick. Good for you. The eternal Console vs PC war lives on.
The point the man was trying to make is that there are many console FPS that don't have auto-aim and players do fine. Auto-aim is a crutch for those who are bungled butterthumbs with console controllers. It's a stab at getting a younger audience. An audience that is fickle and may not have good coordination on a controller. An equal comparison could be made to PC games like WoW and Doom 3. Wow is clearly targeted at a wide audience, Doom specifically young adults. Both in their controls and content.
Simply because you would like DUST to be released in a way making it more accessible to you is not a good argument against consoles as a platform.
Ruining all of the "groundbreaking awesomeness" of DUST so we can more easily appeal to the same PC market as eve, is however, a good argument FOR releasing to consoles only.
*-------------------------* PoX IS Eve!!! BOOM!!! |
Amarrian Warrior
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Posted - 2009.08.28 19:37:00 -
[176]
http://9bf7e8rzs7nagxc81cjevayjzj.hop.clickbank.net/
Learn how to make billions!!!!
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Donatien de'Sade
Ars Notoria
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Posted - 2009.08.28 19:49:00 -
[177]
^^ key logger ----------------------------------------------------------- In the beginning the universe was created. This has made a lot of people very angry and has been widely regarded as a bad move |
C4rnag3
nemo nobis impune lacessit
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Posted - 2009.08.28 21:54:00 -
[178]
/signed on sucking FPS consoles. errr, FPS on consoles suck.
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Brolly
Caldari M.e.r.c Productions Deathadder Coalition
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Posted - 2009.08.28 22:10:00 -
[179]
t'is a dark day when you believe games are so important they make you sad inside.
Who gives a monkeys, some peeps will love dust, other loath, such is life, no need to cry about it.
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