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Tebis
BlackTalon Mining Corp
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Posted - 2009.08.26 12:59:00 -
[1]
Hey i've been looking around for a good zealot fit..
i was thinking heavy pulse IIs in the highs with scorch..
mwd, tracking computer II, sensor booster II in mids
and then.. maybe 3x Heat sink IIs, DCU II, 2x Nanos, 1x overdrive maybe
i'm at work right now so i can't see how this would actually fit.. and I would also consider dropping the guns to focused mediums.. and then dropping the sensor booster for a cap booster
let me know your opinions
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Jin Entres
Malevolent Intervention
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Posted - 2009.08.26 13:11:00 -
[2]
[Zealot, Zew] Damage Control II Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Heat Sink II Heat Sink II Heat Sink II
10MN MicroWarpdrive II Medium Electrochemical Capacitor Booster I, Cap Booster 800 Tracking Computer II, Optimal Range
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M
Polycarbon Engine Housing I Polycarbon Engine Housing I
456 DPS (39 opt + 5 falloff), 2.1 km/s (6s align) ----------------------
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Suas
Perkone
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Posted - 2009.08.26 13:35:00 -
[3]
Edited by: Suas on 26/08/2009 13:38:48 ...
You have to list what you want the Zealot to do. What gangs are you using it in, what is the purpose?
And for the love of God, don't use the fit posted above.
Edit: Common LR HAC gang fit:
[Zealot, Beam] Heat Sink II Heat Sink II Heat Sink II Power Diagnostic System II Internal Force Field Array I Tracking Enhancer II Tracking Enhancer II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Sensor Booster II, Targeting Range
Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M Heavy Beam Laser II, Aurora M
Rigs to your liking. Can use shield rigs or a Energy Locus (but you get PG issues, can then use a RCU). The PDS is enough for cap stability for most things.
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Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2009.08.26 13:42:00 -
[4]
Originally by: Jin Entres [Zealot, Zew] Damage Control II Nanofiber Internal Structure II Nanofiber Internal Structure II Nanofiber Internal Structure II Heat Sink II Heat Sink II Heat Sink II
10MN MicroWarpdrive II Medium Electrochemical Capacitor Booster I, Cap Booster 800 Tracking Computer II, Optimal Range
Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M Heavy Pulse Laser II, Scorch M
Polycarbon Engine Housing I Polycarbon Engine Housing I
456 DPS (39 opt + 5 falloff), 2.1 km/s (6s align)
Similar to mine, with important differences:
5 x HPL II
1 x 10mn MWD II 1 x Small Cap Booster II 1 x LSE II
3 x Heat Sink II 2 x Nano II 1 x OD II 1 x DC II
2 x Energy Locus Rig I
Same dps, 44opt + 5km range, roughly as fast (slightly faster), not as agile (but really close - go go polycarbs stacking with nano's) and WAY more buffer.
The rig choice also allows me to use the exact same Zealot for sniping, like so:
5 x Heavy Beam II
1 x 10mn MWD II 2 x Sensor Booster II
3 x Heat Sink II 1 x Tracking Enhancer II 1 x Power Diag II 1 x Nano II 1 x DC II
2 x Energy Locus Rig I
Using Aurora, you get 290dps at 114opt + 10km range whilst being slightly slower and less agile. Putting the 'irate' into 'Pirate' |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.26 13:50:00 -
[5]
Above is the standard shield tank fit. I use an armour tank fit with some little success, if I say so myself:
5x HBL II Y-T8 MWD, Sensor Booster II, Tracking Comp II 3x Heat Sink II Fourier Transform TE, DCU II, EANM II, ANP II. Locus rig, choice of CCC or locking speed rig.
The tracking comp helps a lot more than a second TE with the not so stellar tracking of the beams - I usually leave the tracking script in by default. A switch to the range script adds a few extra Km if needed.
Before everyone gets all "Lol PvE fit" about the CCC rig, even using AN multifreqs, you should be operating outside heavy neut range (I get 29Km optimal with multis). In which case, passive recharge is fine. In practice, I have never had a problem with being neuted with this fit.
I prefer the armour fit to the shield fit because (1) Armour gang bonuses are more readily available (2) Smaller sig radius (3) Shield tank means you have a huge EM resist hole, and everyone's flying zealots these days. (4) You dont have to use a fitting mod.
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Tebis
BlackTalon Mining Corp
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Posted - 2009.08.26 14:00:00 -
[6]
Well i figured from the fit i posted that i wasn't going for a snipe fit haha
i was thinking more along the lines of heavy dps HAC gang pvp
i don't understand why so many people shield tank amarr ships .. especially with the low mid slots on the zealot... i somewhat understand people who shield tank curses and what not
however i'm pure amarr armor tank with 0 sp in shield skills so its not really an option for me
snipe fits are fairly simple but more for gate camps than roaming gangs so i'm not really interested in setting one up for sniping atm
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Suas
Perkone
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Posted - 2009.08.26 14:03:00 -
[7]
Ok, fit it with a DCU for tank and nothing else and sit within ~35k of hostiles. Sounds like a plan, get on it!
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Jin Entres
Malevolent Intervention
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Posted - 2009.08.26 14:04:00 -
[8]
Btw despite posting a nano fit, I actually use a 1600mm plate setup on my zee because I like having buffer. ----------------------
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Tebis
BlackTalon Mining Corp
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Posted - 2009.08.26 14:06:00 -
[9]
how much buffer can a LSE seriously give ... the low amount of mid slots just makes for a sad shield tank .. you'd get a better buffer slapping a plate on and sacrificing movement ... yes i'd be sitting 35km of hostiles but it would be going for more of a speed tank
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.26 14:07:00 -
[10]
I specifically use my fit for high DPS HAC gangs. Remember that your Zealot is horribly vulnerable to being tackled; it's key advantage is range.
If you want to get in close and slug it out, then use a Harb, which has more DPS, more EHP, can tackle and has a decent drone bay as well.
Harb Pretending To Be A Zealot:
7x HPL II Y-T8 MWD, T2 warp disruptor, T2 web, medium electrochem cap booster 3x Heat Sink II, DCU II, EANM II, ANP II Locus Rig, Lockspeed Rig. 5x Med ECM drones
Gets 25Km optimal with Scorch, 14Km with Multifreq. More DPS and more than double the EHP of a Zealot, plus ECM drones for GTFO ability. Plus a lot cheaper ofc. Lacks the EHP of a plate/FMP II harb, trading that for damage, mobility and range.
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Tebis
BlackTalon Mining Corp
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Posted - 2009.08.26 14:12:00 -
[11]
yea i currently use a harbinger for close range and have a 1600mm on there for buffer tank ... the point for going for a zealot was to get a good dps boat with range quite a bit beyond web range and nice speed to keep that range..
i know zealot lends itself to sniping but i don't like sitting on gatecamps at snipe range so i wanted to use it for something else
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.26 14:18:00 -
[12]
Originally by: Tebis yea i currently use a harbinger for close range and have a 1600mm on there for buffer tank ... the point for going for a zealot was to get a good dps boat with range quite a bit beyond web range and nice speed to keep that range..
i know zealot lends itself to sniping but i don't like sitting on gatecamps at snipe range so i wanted to use it for something else
Well it's your ship, but I've found it performs very well - if you play to it's strengths. As with most ships, compromise fits just mean that you end up with a ship that can do 2 things poorly. The harb fit I posted above seems to best fit the role you described - it has more EHP than even a plated Zealot, and barely less mobility.
As I said above, in my view, a Zealot has no business being within tackle range. If you're operating at 25Km+ range, then beams are a no-brainer. AN Multis on Beam IIs are better than Scorch on Pulse IIs.
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Tebis
BlackTalon Mining Corp
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Posted - 2009.08.26 14:23:00 -
[13]
yea it makes sense... i don't generally use beams for anything but sniping though.. because in general the tracking kinda sucks for being at like a 35km orbit ... plus i probably didn't notice the dps because my t2 beam spec is low in comparison to pulse spec
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