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Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 10:43:00 -
[1] - Quote
CCP, people are getting tired of the null sov system. Even people in it. Yes its nice to be a group of people fighting to get your own space. But at one point it gets boring. Fighting for moons, anything else really? If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community. I suggest you change it so those 6 guys can actually own something and work to keep it.
Anyhow, I don't think it ll change anytime soon, but lot's of people are getting bored. |

Bel Amar
Sudden Buggery Dead On Arrival Alliance
47
|
Posted - 2012.06.03 10:45:00 -
[2] - Quote
Rex Thompson wrote:If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.
You mean like wormholes?
|

baltec1
1315
|
Posted - 2012.06.03 10:46:00 -
[3] - Quote
Why should 6 people be able to hold sov from 5000? |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 10:51:00 -
[4] - Quote
Same thing with wormhole, to often your are 6 friend working your way and then 30 ships roll true and kill everything you work for. I understand the game really well. I have been playing really well. But I think it would be way more fun to be able to have hundred and thousand of little corp having there own system and being proud of it, not like 1 in a 5000 guy alliance. No body even know who you are, you just one more ship. |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 10:52:00 -
[5] - Quote
Not sov from 5000 peeps, 1 system, 2 or 3 and then other small groups have theirs. |

HaxTis
GoonWaffe Goonswarm Federation
48
|
Posted - 2012.06.03 10:55:00 -
[6] - Quote
Speaking for the masses, Rex Thompson from Crytek Dynamics. Definitely knows how sick us nullsec dwellers are. |

Akirei Scytale
Test Alliance Please Ignore
1539
|
Posted - 2012.06.03 10:59:00 -
[7] - Quote
Rex Thompson wrote: If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.
Let me tell you why. Because there are tight-knit communities of thousands (yes, they are very, very real communities) which want that space.
Six people can try to hold it sure, but just like real life, you're going to need a whole freaking lot more than a few buddies and some handguns to take over a city or small country that has its own identity and organized military. TEST Alliance BEST Alliance |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 11:01:00 -
[8] - Quote
I have been part of Goons, got rl friends in goons and other major alliances. I'm not talking out of my hat. All I'm saying is im sure there are more fun way then the normal 5000 vs 4000 etc. I just suggested having new rules etc. |

baltec1
1315
|
Posted - 2012.06.03 11:04:00 -
[9] - Quote
Rex Thompson wrote:I have been part of Goons, got rl friends in goons and other major alliances. I'm not talking out of my hat. All I'm saying is im sure there are more fun way then the normal 5000 vs 4000 etc. I just suggested having new rules etc.
Justify why we should screw over 5000 for the sake of 6. |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 11:06:00 -
[10] - Quote
I like the way you put it there. But inside that city, I do own my lot with my house on it, and its mine. I live in my city because I like it here. But I do own something and when there is people that want to steal my stuff I defend it. I think it would be more fun in eve that people get to own the system and call it home, not a station where you park your stuff in. |

Mastin Dragonfly
No Point of Dispute Point of Dispute
5
|
Posted - 2012.06.03 11:07:00 -
[11] - Quote
"Quantity has a quality of it's own" |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 11:09:00 -
[12] - Quote
I'm not talking about kicking 5000 people out, let them have their system with there corp, not goons, Goons could be the government but its should not be theirs, it should be the people that own the space. |

Frying Doom
Tinfoil Hat News Ltd.
269
|
Posted - 2012.06.03 11:11:00 -
[13] - Quote
Having discussed this recently on Jita Park speakers corner some interesting ideas have come up.
From using POCO's for Sov, the Alliance with the most in system has Sov to Idea's on having capital systems with bonuses for the defender as well as a penalty for holding systems increasing the further you are from your capital . Also this idea from Lord Zim "Single module: I'm thinking this could be descriptive rather than prescriptive. If you can defend a space through military might, you can own it. If you can't, then this module won't stay there very long anyways. Not that I really see a reason to fret if it is removed since, again, I think it should be more descriptive than prescriptive.
Multiple planet-anchorable modules: This would have the added benefit of enabling SOV warfare to regain its old tug of war mechanic, where you fight over a system for a period of time and both sides can win some and lose some, as opposed to today's system where you either win all fights over a properly upgraded system, or the defender wins ONE fight and all the progress the attacker made is reset."
The main point that seems to come up alot is that Null needs more industry centers and that the Risk Vs Reward for individual players is broken.
6 Guys could hold sov with alot of the ideas posted, until someone else noticed and wanted the space. That is if they could take it in the first place.
I agree there needs to be ways for smaller alliances to enter Sov space but the only real way they should be able to start is on some crappy piece of sov no one else wants. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

baltec1
1315
|
Posted - 2012.06.03 11:14:00 -
[14] - Quote
Rex Thompson wrote:I'm not talking about kicking 5000 people out, let them have their system with there corp, not goons, Goons could be the government but its should not be theirs, it should be the people that own the space.
You want to change the game so that 5000 cant take away the space from the group of 6. How can you do this without screwing over thousands?
|

Akirei Scytale
Test Alliance Please Ignore
1539
|
Posted - 2012.06.03 11:15:00 -
[15] - Quote
Rex Thompson wrote:I'm not talking about kicking 5000 people out, let them have their system with there corp, not goons, Goons could be the government but its should not be theirs, it should be the people that own the space.
That is entirely up to the sov-holding alliance.
Plenty rent out space, quite similar to taxation or renting land. I personally am not a fan of renting or renters, but it exists. Generally renters own the space they hold (it is exclusively theirs for ratting, mining, etc), but they should never expect to be protected.
The beauty of EVE is that plenty of systems exist, and the weak ones tend to get annihilated when they are slow to respond to threats, or plain incapable. Things like council government have been proven to be ineffective. Add more unnecessary bureaucracy, and you slow down your alliance's reaction time. Things like extremely in depth personal ownership and taxation systems tend to bloat bureaucracies.
If you can make enough profit to be attractive to a large alliance, they would likely give you a system. I know TEST has taken in corps simply from seeing what they did to a random system somewhere else and wanting to strike up an agreement. One of our corps has a habit of developing solar systems to a ludicrous extent. TEST Alliance BEST Alliance |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 11:17:00 -
[16] - Quote
I don't mind having a crappy piece of sub, then you look for better, or something that is better for what you need. The last post is one good way the mechanics could change. All i wanted to say is let the people have their space. If the groups of 6 want to have a sov ( 1 system ) they should be able. because the way it works now you ll never be allow to do so from the big alliances. |

Richard Desturned
GoonWaffe Goonswarm Federation
719
|
Posted - 2012.06.03 11:23:00 -
[17] - Quote
Well damn I want to own the entire map and I should be able to by that logic eh |

Abdiel Kavash
Paladin Order Fidelas Constans
532
|
Posted - 2012.06.03 11:25:00 -
[18] - Quote
But you can! There is nothing inherent in the game design that prevents a group of 6, or even a single individual to claim sov. All you have to do is to find an empty system and drop a TCU in it. Or if it's claimed, drop SBUs, and destroy the sov structures there. It might take a very long time, but there is nothing CCP is doing to prevent you from doing it.
Other players on the other hand... |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 11:27:00 -
[19] - Quote
What ll happen when 1 alliance will rule them all. I personally think the mechanics should change so small groups could own there sov and there would be many of them and small gang warfare would be back in low sec. Most of the time is the alliance that brings more people to the fight win. I don't think this is fun all the time. It gets boring after a while. I think lets say goons was a alliance but wouldn't own there sov it would change everything, small gang war would be the way to go and more fun would be there to have. hey don't shoot me it's just my opinion, not that i'm gonna change something anyway. |

Richard Desturned
GoonWaffe Goonswarm Federation
719
|
Posted - 2012.06.03 11:28:00 -
[20] - Quote
Okay how would the mechanics be changed to favor smaller groups and how would this put larger alliances at a disadvantage eh |

HVAC Repairman
GoonWaffe Goonswarm Federation
107
|
Posted - 2012.06.03 11:32:00 -
[21] - Quote
hay guys goons are killing small gang warfare |

HaxTis
GoonWaffe Goonswarm Federation
48
|
Posted - 2012.06.03 11:35:00 -
[22] - Quote
You're getting trolled somewhat mainly because you haven't provided a clear explanation of what you want or are thinking. Try to put a little more effort in. |

Mirajane Cromwell
65
|
Posted - 2012.06.03 11:45:00 -
[23] - Quote
So if 6 people should be able to own a system, then 5000/6 = 833 systems for the alliance that has so many members... and now how many systems do the biggest alliance actually own? Do we have enough star systems for this plan to work out?  |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 11:48:00 -
[24] - Quote
I don't know exactly how to do it, there is people like the one earlier that have really good idea. I'm not saying kill the alliances. but give the sov the the player, not alliances . So I could actually make a name for my self and call somewhere in space home.
Would you rather be part of a alliance and be one of the 5000 that own many system but that don't belong to you or be part of a corp that own a system and be part of a 30 men group that strives to defend, get isk and live from there own system.
I think you would feel a bigger sense of ownership like that then say i'm in goons territory. |

RAP ACTION HERO
45
|
Posted - 2012.06.03 11:51:00 -
[25] - Quote
screw 6 guys, i want my own space, all mine, give it! |

baltec1
1315
|
Posted - 2012.06.03 11:51:00 -
[26] - Quote
Rex Thompson wrote:I don't know exactly how to do it, there is people like the one earlier that have really good idea. I'm not saying kill the alliances. but give the sov the the player, not alliances . So I could actually make a name for my self and call somewhere in space home.
Would you rather be part of a alliance and be one of the 5000 that own many system but that don't belong to you or be part of a corp that own a system and be part of a 30 men group that strives to defend, get isk and live from there own system.
I think you would feel a bigger sense of ownership like that then say i'm in goons territory.
If I am in an alliance then the space they own belongs to me too. |

Rex Thompson
Crytek Dynamics
0
|
Posted - 2012.06.03 11:53:00 -
[27] - Quote
I think this is not a bad idea to. Space is big why not ccp put more system in. Longer travel to get somewhere once you are in the border. That's ok since space is really big. I don't have a clue how their network server works, but I'm sure it would be do able. |

Bossy Lady
Aliastra Gallente Federation
6
|
Posted - 2012.06.03 12:18:00 -
[28] - Quote
Rex Thompson wrote:I'm not talking about kicking 5000 people out, let them have their system with there corp, not goons, Goons could be the government but its should not be theirs, it should be the people that own the space.
What's to stop them from taking it from you?
Posting on this character because apparently some people get upset when they're asked difficult questions. M. |

Dragon Outlaw
Rogue Fleet
95
|
Posted - 2012.06.03 12:37:00 -
[29] - Quote
Akirei Scytale wrote:Rex Thompson wrote: If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.
Let me tell you why. Because there are tight-knit communities of thousands (yes, they are very, very real communities) which want that space. Six people can try to hold it sure, but just like real life, you're going to need a whole freaking lot more than a few buddies and some handguns to take over a city or small country that has its own identity and organized military.
I am not sure about your tight-knit statement. My feeling is that a lot of null sec residents joined sov holding alliances for the higher profits that it brings and count on the security that big nap trains can provide them to keep profits stable. When these null bears have just a slight feeling that things start to get out of hand, a lot of them simply move to another null sec alliance that holds space somewhere else on the map.
I am not sure that the sense of attachement within null sec players is as strong as you say. |

Ituhata Saken
Blue Republic RvB - BLUE Republic
212
|
Posted - 2012.06.03 12:42:00 -
[30] - Quote
I've always thought after grinding sov that a fully upgraded system that is left uncontested even by the largest alliance should take less than a week to capture. Now if they offer resistance that's different. I wish sov could be tied to the amount of alliance activity in a sector somehow and have timers or structure hitpoints or something react to that activity that makes it either easier and/or shorter to take based on the activity in the area. You know what an answer is? It's a terminus -- an end. Answers are fine, but questions are where it's at. Questions bring us closer to understanding, -áthey can start a conversation or spark a revolution. So you might as well start asking... now.-á ~See you on the other side 6/6/12~ |

Alexandra Delarge
The Korova
57
|
Posted - 2012.06.03 13:36:00 -
[31] - Quote
Either or  |

Darth Tickles
Dark Sun Consortium
598
|
Posted - 2012.06.03 13:38:00 -
[32] - Quote
Nullsec sov does need a serious retooling.
You idea is ******* awful though. |

Aiwha
101st Space Marine Force Nulli Secunda
382
|
Posted - 2012.06.03 13:40:00 -
[33] - Quote
Rex Thompson wrote:I think this is not a bad idea to. Space is big why not ccp put more system in. Longer travel to get somewhere once you are in the border. That's ok since space is really big. I don't have a clue how their network server works, but I'm sure it would be do able.
If you doubled the amount of nullsec, our empires would simply become twice as large. Regards,
LCpl. Aiwha-á Senior Recruiter |

Hathrul
DEEP-SPACE CO-OP LTD Exhale.
91
|
Posted - 2012.06.03 13:47:00 -
[34] - Quote
Rex Thompson wrote:Same thing with wormhole, to often your are 6 friend working your way and then 30 ships roll true and kill everything you work for. I understand the game really well. I have been playing really well. But I think it would be way more fun to be able to have hundred and thousand of little corp having there own system and being proud of it, not like 1 in a 5000 guy alliance. No body even know who you are, you just one more ship.
youre in the wrong wh then |

Sunshout
Delphinium Conflagration
0
|
Posted - 2012.06.03 14:41:00 -
[35] - Quote
Perhaps sov could be changed so an alliiance can only officially hold 1 system per corporation within an alliance. Maybe make it easier for sov to change hands. Maybe make it so sov depends on the placement of a station, but make that station destructible like a pos. That might not make it easier for smaller alliances, but I believe it'd make it more interesting. It would make the sov owner more invested in a system, keep his forces closer at hand to insure his investment doesn't go poof in a day or two. |

Akirei Scytale
Test Alliance Please Ignore
1543
|
Posted - 2012.06.03 14:51:00 -
[36] - Quote
Dragon Outlaw wrote:Akirei Scytale wrote:Rex Thompson wrote: If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.
Let me tell you why. Because there are tight-knit communities of thousands (yes, they are very, very real communities) which want that space. Six people can try to hold it sure, but just like real life, you're going to need a whole freaking lot more than a few buddies and some handguns to take over a city or small country that has its own identity and organized military. I am not sure about your tight-knit statement. My feeling is that a lot of null sec residents joined sov holding alliances for the higher profits that it brings and count on the security that big nap trains can provide them to keep profits stable. When these null bears have just a slight feeling that things start to get out of hand, a lot of them simply move to another null sec alliance that holds space somewhere else on the map. I am not sure that the sense of attachement within null sec players is as strong as you say.
Many alliances, sure.
Some are much more resilient than that, and have been tested and proven over and over again. The most obvious example is Goonswarm, and though they're (hopefully) gone for good now, BoB pretty much refuses to die and keeps coming back as a shambling zombie corpse. TEST Alliance BEST Alliance |

Akirei Scytale
Test Alliance Please Ignore
1543
|
Posted - 2012.06.03 14:57:00 -
[37] - Quote
Sunshout wrote: Perhaps sov could be changed so an alliiance can only officially hold 1 system per corporation within an alliance. Maybe make it easier for sov to change hands.
Limits like that simply don't work. Wanna know why?
==ANNOUNCEMENT== Everyone train corporation management 1! We're going to break into 9500 1 man corps!
Limit the number of corps in an alliance?
==ANNOUNEMENT== Hey guys! We're breaking into 700 alliances, we'll coordinate through the forums and jabber. TEST Alliance BEST Alliance |

Alia Gon'die
Aliastra Gallente Federation
44
|
Posted - 2012.06.03 15:10:00 -
[38] - Quote
RAP ACTION HERO wrote:screw 6 guys
This can be arranged. |

Darth Tickles
Dark Sun Consortium
599
|
Posted - 2012.06.03 15:17:00 -
[39] - Quote
The problems with null sov are generally well-known and agreed upon. Similarly, the "theme" that the solutions need to take are also generally understood and agreed upon. The real issue is the practical implementation of these thematic ideas, and the availability of company resources to do so, which is an issue far beyond the input of the common player.
We're at the point now where the simple response to the "I think null sov should..." threads is "nobody ******* cares what you think". |

Lipbite
Express Hauler
54
|
Posted - 2012.06.03 15:17:00 -
[40] - Quote
If you didn't notice this yet - this "space" game is actually a mirror of our reality: in small world rich become richer from control of infrastructure while poor has to pay taxes to use it. And we don't have any other working society / economic model except for primordial anarchy.
So forget about sov changes and get back to work to pay your taxes. |

Sunshout
Delphinium Conflagration
0
|
Posted - 2012.06.03 15:38:00 -
[41] - Quote
Akirei Scytale wrote:Sunshout wrote: Perhaps sov could be changed so an alliiance can only officially hold 1 system per corporation within an alliance. Maybe make it easier for sov to change hands. Limits like that simply don't work. Wanna know why? ==ANNOUNCEMENT== Everyone train corporation management 1! We're going to break into 9500 1 man corps! Limit the number of corps in an alliance? ==ANNOUNCEMENT== Hey guys! We're breaking into 700 alliances, we'll coordinate through the forums and jabber.
Oh that's an easy enough fix. Simply have it so the ceo of each corporation that would be designated as a holder corp for an alliance train Empire Control I, or some other training standard. |

Akirei Scytale
Test Alliance Please Ignore
1546
|
Posted - 2012.06.03 15:48:00 -
[42] - Quote
Sunshout wrote: Oh that's an easy enough fix. Simply have it so the ceo of each corporation that would be designated as a holder corp for an alliance train Empire Control I, or some other training standard.
As if that would do much. Alliances in null often announce preferred training goals that are months into the future. A change like this being announced would have nearly every member of every nullsec alliance prepared before or shortly after it went live.
Point is, you cannot mechanically limit alliance organization. Because the vast majority of said organization exists outside of EVE, all you end up doing is pushing more of it outside of the game itself, without actually damaging it one bit. Minor speedbumps are the worst that can be done. TEST Alliance BEST Alliance |

Tallian Saotome
Fractured Core Fatal Ascension
747
|
Posted - 2012.06.03 16:18:00 -
[43] - Quote
Akirei Scytale wrote:Sunshout wrote: Oh that's an easy enough fix. Simply have it so the ceo of each corporation that would be designated as a holder corp for an alliance train Empire Control I, or some other training standard.
As if that would do much. Alliances in null often announce preferred training goals that are months into the future. A change like this being announced would have nearly every member of every nullsec alliance prepared before or shortly after it went live. Point is, you cannot mechanically limit alliance organization. Because the vast majority of said organization exists outside of EVE, all you end up doing is pushing more of it outside of the game itself, without actually damaging it one bit. Minor speedbumps are the worst that can be done. At least the way it is now, its easy to reset TEST.
Can you imagine how hard it would be if they broke into 7000 1 man alliances? Inappropriate signature removed, CCP Phantom. |

Akirei Scytale
Test Alliance Please Ignore
1547
|
Posted - 2012.06.03 16:20:00 -
[44] - Quote
Tallian Saotome wrote: At least the way it is now, its easy to reset TEST.
Can you imagine how hard it would be if they broke into 7000 1 man alliances?
Think of the diplomats! TEST Alliance BEST Alliance |

Rico Minali
Sons Of 0din Fatal Ascension
709
|
Posted - 2012.06.03 16:25:00 -
[45] - Quote
I dont think there will ever be (and hopfully not) a time when a 6 man corporation can hold space against attackers who outnumber them considerably.
Currently those 6 guys CAN hold a system, but to hold it against a stronger enemy they would need freinds to help them. That is how it should be. The sov system does need changing, but not so that small numbers have an advantage over large numbers. Trust me, I almost know what I'm doing. |

Simetraz
State War Academy Caldari State
346
|
Posted - 2012.06.03 16:32:00 -
[46] - Quote
Rex Thompson wrote:CCP, people are getting tired of the null sov system. Even people in it. Yes its nice to be a group of people fighting to get your own space. But at one point it gets boring. Fighting for moons, anything else really? If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community. I suggest you change it so those 6 guys can actually own something and work to keep it. Anyhow, I don't think it ll change anytime soon, but lot's of people are getting bored. 
Corporations should hold SOV NOT Alliances. Holding corporations were a work around for a system that should have never been created. So if you have a corporation over 100 (seems a bit low now) you get a custom logo that becomes the alliance logo if you control an alliance.
Alliance logos should go to the Corporation that controls the alliance Alliances should only give corporations the ability to to put jump bridges between corporations.
There is a whole list of things that go with this but no reason to list them, never going to happen, even though it should.
EVERYBODY KNOWS |

HVAC Repairman
GoonWaffe Goonswarm Federation
108
|
Posted - 2012.06.03 16:36:00 -
[47] - Quote
it's suggestions like that why nullsec bands together to keep control of the CSM |

Noriko Mai
434
|
Posted - 2012.06.03 18:34:00 -
[48] - Quote
There was a interesting DevBlog last year about the 0.0 design goals. The Smalholding stuff may be interesting for OP. |

pussnheels
397
|
Posted - 2012.06.03 19:34:00 -
[49] - Quote
I think the OP has a valid point this current sov system , while a good step forward compaed to the previous one only seems to encourage stagnation and as a result we have this pretty big NAP BBQ out there
Would be nice to see something that makes them move their buts more often .... like moongoo that depletes ... cough cough ;..omy the epic whines that would create I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Lord Zim
757
|
Posted - 2012.06.03 19:40:00 -
[50] - Quote
pussnheels wrote:this current sov system , while a good step forward compaed to the previous one No, it really wasn't.
pussnheels wrote:Would be nice to see something that makes them move their buts more often .... like moongoo that depletes ... cough cough ;..omy the epic whines that would create I hope you don't think that would actually help anyone, nor that it would bring down T2 prices. Quite the contrary. |

pussnheels
397
|
Posted - 2012.06.03 19:46:00 -
[51] - Quote
Lord Zim wrote:pussnheels wrote:this current sov system , while a good step forward compaed to the previous one No, it really wasn't. pussnheels wrote:Would be nice to see something that makes them move their buts more often .... like moongoo that depletes ... cough cough ;..omy the epic whines that would create I hope you don't think that would actually help anyone, nor that it would bring down T2 prices. Quite the contrary. pretty sure it will not bring prices down , it will i think in theory cause a Casus belli against all other ,0 sec alliance instead of this sea of blues I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Lord Zim
758
|
Posted - 2012.06.03 19:48:00 -
[52] - Quote
Quick question for you, have you ever scanned down a whole region? |

Richard Desturned
GoonWaffe Goonswarm Federation
738
|
Posted - 2012.06.03 19:57:00 -
[53] - Quote
Hi there are 171,799 moons in systems where moon mining is allowed
If you want moon depletion/rotation I hope you don't mind paying out the ass for T2 mods eh |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
361
|
Posted - 2012.06.03 20:48:00 -
[54] - Quote
Rex Thompson wrote:If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community. So let me get this straight, 5000 people are not a community but 6 people are? nice one. "Eve isnGÇÖt some welcoming online utopia: itGÇÖs cut-throat, cruel, atavistic despite the futuristic setting. Give people a sandbox, and theyGÇÖll throw the sand in a rivalGÇÖs eyes before kicking them in the shins and destroying their sandcastle." -Keza MacDonald, IGN. |

qDoctor Strangelove
Beware of the Red Fox
24
|
Posted - 2012.06.03 20:58:00 -
[55] - Quote
Please make it so 6 people can hold I single system without fear of 5000. I would SO love to hold EC- or HED safe from them blobbers because I am a dedicated macro-ratter
OP: You and your 5 buddies can hold a system with no problem, until someone comes and want to take it away from you. If you then spend a billion or two on mercs, you could maybe be able to fight then, then they can spend 5 billions on mercs, and you can either call, fold or raise.
But please, do change the sov system. I believe that have been on the list of ****** up things somewhere below SC blobs with T2 hobgoblins, Titans blapping rifters and a change to the heavy presence of Technetium in T2 products. |

Abdiel Kavash
Paladin Order Fidelas Constans
537
|
Posted - 2012.06.03 20:58:00 -
[56] - Quote
tl;dr: if 6 people can claim sov, then an alliance of 5,000 can have 6 people claim sov for them and the other 4,994 people making sure your 6 guys don't get anywhere near the sov buttons. |

qDoctor Strangelove
Beware of the Red Fox
24
|
Posted - 2012.06.03 21:03:00 -
[57] - Quote
Abdiel Kavash wrote:tl;dr: if 6 people can claim sov, then an alliance of 5,000 can have 6 people claim sov for them and the other 4,994 people making sure your 6 guys don't get anywhere near the sov buttons.
wait.. That 5000 man alliance... can't they claim sov in 830 systems now? |

Marlona Sky
Massive PVPness Psychotic Tendencies.
1040
|
Posted - 2012.06.03 21:32:00 -
[58] - Quote
The issue is any system the 5000 have sov in will have 5000 defending it when you attempt to contest it.
Remove local, structure mails and revamp the directional scanner! |

Richard Desturned
GoonWaffe Goonswarm Federation
741
|
Posted - 2012.06.03 21:33:00 -
[59] - Quote
Marlona Sky wrote:The issue is any system the 5000 have sov in will have 5000 defending it when you attempt to contest it.
This is not an issue. Make friends. eh |

Tallian Saotome
Fractured Core Fatal Ascension
752
|
Posted - 2012.06.03 21:34:00 -
[60] - Quote
qDoctor Strangelove wrote:Abdiel Kavash wrote:tl;dr: if 6 people can claim sov, then an alliance of 5,000 can have 6 people claim sov for them and the other 4,994 people making sure your 6 guys don't get anywhere near the sov buttons. wait.. That 5000 man alliance... can't they claim sov in 830 systems now? http://evemaps.dotlan.net/alliances
Apparently not, since GSF has 8000 people and holds 110 systems, TEST has 7000, and hold 89. Inappropriate signature removed, CCP Phantom. |

Lord Zim
759
|
Posted - 2012.06.03 21:42:00 -
[61] - Quote
Over 9000, actually. And heh look at solar fleet, 164 systems for 1434 characters, and AAA with 123 for 3679 characters. |

Tallian Saotome
Fractured Core Fatal Ascension
752
|
Posted - 2012.06.03 21:44:00 -
[62] - Quote
Lord Zim wrote:Over 9000, actually. And heh look at solar fleet, 164 systems for 1434 characters, and AAA with 123 for 3679 characters. For Solar, should you also count the renter alliance? Makes it around 5500 with over 300 systems.
To bad that space all sucks  Inappropriate signature removed, CCP Phantom. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
27
|
Posted - 2012.06.03 21:49:00 -
[63] - Quote
Where does this sense of entitlement come from, that 6 guys should be able to take and hold there own system?
Seriously, the solution to being too small of a group to hold sov is to get more friends. Or move to a wormhole or some corner of npc nullsec, where you "hold" it with activity rather than a sov system. |

Marlona Sky
Massive PVPness Psychotic Tendencies.
1040
|
Posted - 2012.06.03 22:08:00 -
[64] - Quote
Shepard Wong Ogeko wrote:Where does this sense of entitlement come from, that 6 guys should be able to take and hold there own system?
Fair question. So how many friends do you think it should take to own a system? You know so it doesn't come off sounding like a sense of entitlement.
Remove local, structure mails and revamp the directional scanner! |

Tallian Saotome
Fractured Core Fatal Ascension
753
|
Posted - 2012.06.03 22:10:00 -
[65] - Quote
Marlona Sky wrote:Shepard Wong Ogeko wrote:Where does this sense of entitlement come from, that 6 guys should be able to take and hold there own system? Fair question. So how many friends do you think it should take to own a system? You know so it doesn't come off sounding like a sense of entitlement. Enough to defend it from attack?
You are aware that the 300 still lost, even tho they were peerless warriors, each of whom was worth many of his opponents, while holding a perfect defensive position, right? Inappropriate signature removed, CCP Phantom. |

Lord Zim
759
|
Posted - 2012.06.03 22:11:00 -
[66] - Quote
Shepard Wong Ogeko wrote:Where does this sense of entitlement come from, that 6 guys should be able to take and hold there own system? Actually, it's not necessarily a sense of entitlement. If the space is **** enough that nobody gives a flying ****, then I see no problem with 6 people holding their own system. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
27
|
Posted - 2012.06.03 22:22:00 -
[67] - Quote
Marlona Sky wrote:Shepard Wong Ogeko wrote:Where does this sense of entitlement come from, that 6 guys should be able to take and hold there own system? Fair question. So how many friends do you think it should take to own a system? You know so it doesn't come off sounding like a sense of entitlement.
The number of players you need is what ever number is enough to repel your opposition.
There is no fixed number, and there shouldn't be. If 6 players can manage to repel 5000, good for them. If ti takes 6000 players, then so be it.
People really need to just forget the whole idea of them and a couple buddies holding there own sov null system, and that any significant chunk of sov null could operate that way. The only way it makes sense is if they are blue to all their neighbors, which just comes right back to the current state of things with member corps and renters. |

engjin
The Konvergent League
25
|
Posted - 2012.06.03 22:37:00 -
[68] - Quote
Rex Thompson wrote:CCP, people are getting tired of the null sov system. Even people in it. Yes its nice to be a group of people fighting to get your own space. But at one point it gets boring. Fighting for moons, anything else really? If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community. I suggest you change it so those 6 guys can actually own something and work to keep it. Anyhow, I don't think it ll change anytime soon, but lot's of people are getting bored. 
Mr T plays Eve +1 |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
161
|
Posted - 2012.06.04 05:14:00 -
[69] - Quote
If your small group of friends want a system to call their own that they actually can at least stand a chance of defending there are plenty of unclaimed wormholes out there. The mechanics of WHs make it hard to get large blobs into them. If you are smart your small WH corp doesn't keep too many assets in the hole (move loot/industry stuff out regularly, keep only the ships needed for running sites and defense on hand) so if your poses are killed you can simply find a new hole to move into.
Nullsec should be for the bigger alliances, its akin to player controlled cities/countries. The level of organization and logistical support needed to run a large nullsec alliance adds a whole other dimension to the game, in the case of a large alliance the CEOs role definitely resembles the role of a RL CEO of a large company rather than a small corp CEO whos role is more like that of a guild master from other MMOs. |

Sri Nova
Sebiestor Tribe Minmatar Republic
96
|
Posted - 2012.06.04 05:30:00 -
[70] - Quote
we need a new dev blog on where ccp is with this it has been over 6 months since we heard that they were looking at it .
then they come out with this new ui ... its almost like they have A.D.D.
Lets fix sov !!... alright great !! Lets do it !! oooooooooo look at war dec system... al right lets fix it !!! ahhhhhh this ui needs to be polished ... I CAN FIX IT !!! what were we doing again ?? oh yeah lets balance those ships !! which ship was it ?? black ops i think , oh yeah here is the notes, wait these are from 2010 that cant be right . oh look at this ambulation wow, now that is really cool, lets do that !! alright here we go !!! |

Tallian Saotome
Fractured Core Fatal Ascension
769
|
Posted - 2012.06.04 05:34:00 -
[71] - Quote
Sri Nova wrote:we need a new dev blog on where ccp is with this it has been over 6 months since we heard that they were looking at it .
then they come out with this new ui ... its almost like they have A.D.D.
Lets fix sov !!... alright great !! Lets do it !! oooooooooo look at war dec system... al right lets fix it !!! ahhhhhh this ui needs to be polished ... I CAN FIX IT !!! what were we doing again ?? oh yeah lets balance those ships !! which ship was it ?? black ops i think , oh yeah here is the notes, wait these are from 2010 that cant be right . oh look at this ambulation wow, now that is really cool, lets do that !! alright here we go !!! Just now figuring this out? Inappropriate signature removed, CCP Phantom. |

Sri Nova
Sebiestor Tribe Minmatar Republic
96
|
Posted - 2012.06.04 05:40:00 -
[72] - Quote
Tallian Saotome wrote: Just now figuring this out?
All this back in forth and tail chasing one could be forgiving for having thought they were amidst the chaos of progress . |

Tallian Saotome
Fractured Core Fatal Ascension
771
|
Posted - 2012.06.04 05:45:00 -
[73] - Quote
Sri Nova wrote:Tallian Saotome wrote: Just now figuring this out?
All this back in forth and tail chasing one could be forgiving for having thought they were amidst the chaos of progress . Not mutually exclusive, ya know. You can progress in a very ADD way, after all. Its just more... Chaotic, as you said, and ALOT less organized.
I understand this has to do with the scrum system they use for development, but I don't really know how scrum works, so I don't want to get into it. Inappropriate signature removed, CCP Phantom. |

Kyle Myr
GoonWaffe Goonswarm Federation
240
|
Posted - 2012.06.04 06:00:00 -
[74] - Quote
You can take Sov with a 6-10 active people. Groon took Sov in Tenal while RaidenDOT ostensibly held that region with roughly 10-20 active players. Hell, a one man vanity corp may be able to pull off the same trick in, say, Cobalt edge, briefly. Actually holding that space, or doing anything meaningful with it, well, that's another thing.
The current system for taking and holding Sov isn't exactly an enjoyable system , and if the OP were talking about this because of issues like, say, grinding through the literal billions of EHP to take regions like Branch with their tens of poorly conceived stations, that'd be one thing. Taking Sov in areas with stations at this point requires a super cap fleet and the ability to field a support fleet so your supers can stay on the field. Actually getting that super cap fleet requires either Sov to build your own, or hundreds of billions of ISK to buy them from people dumb enough to sell on the open market. It's a flawed system, and plenty would agree with that point.
That said, i don't think that's what the OP is discussing here? I don't see any actual reasons aside from 'It'd be neat' or 'I should be able to do this, because.' given for why individuals or small corporations should be able to hold sovereign space. Suggestions for why this would be beneficial, how, mechanically, it could work, and such would be better.
'There should be more systems so more people could own them' is a step in the right direction for posting with content, albeit a really bad idea. Adding systems to EVE without having more players to fill them creates more dead regions, like, say, any given low sec region, or remote corners of null sec with terrible true sec. Or just parts of null sec inhabited by people that don't actually live there, like White Noise era Branch, or Raiden era Tenal. More empty space means that actually traveling from places where people live to places where other people live becomes more onerous, and turning 'burn 15 jumps' into 'burn 30 jumps' is a non-starter. |

Marlona Sky
Massive PVPness Psychotic Tendencies.
1040
|
Posted - 2012.06.04 06:11:00 -
[75] - Quote
Call me crazy, but if the time you are willing to spend on traveling is shorter than the time it takes you to reach the border of the territory you and your friends control; you have too many blues.
Reset some!
Remove local, structure mails and revamp the directional scanner! |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
161
|
Posted - 2012.06.04 06:32:00 -
[76] - Quote
Kyle Myr wrote: Hell, a one man vanity corp may be able to pull off the same trick in, say, Cobalt edge, briefly. Actually holding that space, or doing anything meaningful with it, well, that's another thing.
That would be hilarious, but remember IRC does red pen CTAs for small roaming gangs in their space
There needs to be less structure grinding and more violencing of spaceboats with sov warfare , at least cut down the amount of timers. There still needs to be some timers so you have a chance to defend in your own TZ.
Forcing alliances to have 23/7 defense capability wont happen ... period, between language barriers and xenophobic russians you will never get total coverage of all the TZs, and alarm clock CTAs are just plain stupid, its simply not reasonable to expect people to call in sick to work or deprive themselves of sleep over a game.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
998
|
Posted - 2012.06.04 06:38:00 -
[77] - Quote
Theodoric Darkwind wrote:Kyle Myr wrote: Hell, a one man vanity corp may be able to pull off the same trick in, say, Cobalt edge, briefly. Actually holding that space, or doing anything meaningful with it, well, that's another thing. That would be hilarious, but remember IRC does red pen CTAs for small roaming gangs in their space  IRC are pretty hardcore about that. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Tallian Saotome
Fractured Core Fatal Ascension
771
|
Posted - 2012.06.04 06:44:00 -
[78] - Quote
Maybe make ownership based on # of kills in the system? Whoever has the most kills in the past, say, week, holds sov? Inappropriate signature removed, CCP Phantom. |

Akirei Scytale
Test Alliance Please Ignore
1555
|
Posted - 2012.06.04 06:48:00 -
[79] - Quote
Tallian Saotome wrote:Maybe make ownership based on # of kills in the system? Whoever has the most kills in the past, say, week, holds sov?
What if 90% of said kills are allies popping each other's pods? TEST Alliance BEST Alliance |

No More Heroes
GoonWaffe Goonswarm Federation
402
|
Posted - 2012.06.04 06:57:00 -
[80] - Quote
Rent. . |

Lord Zim
763
|
Posted - 2012.06.04 07:12:00 -
[81] - Quote
Marlona Sky wrote:Call me crazy, but if the time you are willing to spend on traveling is shorter than the time it takes you to reach the border of the territory you and your friends control; you have too many blues.
Reset some! Thank you for your valuable feedback on our way of playing. We'll take it into consideration. |

Alavaria Fera
GoonWaffe Goonswarm Federation
998
|
Posted - 2012.06.04 07:14:00 -
[82] - Quote
Akirei Scytale wrote:Tallian Saotome wrote:Maybe make ownership based on # of kills in the system? Whoever has the most kills in the past, say, week, holds sov? What if 90% of said kills are allies popping each other's pods? Player VS Pod. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Richard Desturned
GoonWaffe Goonswarm Federation
756
|
Posted - 2012.06.04 07:34:00 -
[83] - Quote
Theodoric Darkwind wrote:That would be hilarious, but remember IRC does red pen CTAs for small roaming gangs in their space 
Don't you mean ~LEVEL 5 CTA~ with all corps set to 100% tax and all that noise eh |

Tallian Saotome
Fractured Core Fatal Ascension
773
|
Posted - 2012.06.04 08:00:00 -
[84] - Quote
Akirei Scytale wrote:Tallian Saotome wrote:Maybe make ownership based on # of kills in the system? Whoever has the most kills in the past, say, week, holds sov? What if 90% of said kills are allies popping each other's pods? Nothing? The kills and losses would balance out. Think highest isk eff. but using just # of kills. Inappropriate signature removed, CCP Phantom. |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
202
|
Posted - 2012.06.04 08:06:00 -
[85] - Quote
Rex Thompson wrote:I like the way you put it there. But inside that city, I do own my lot with my house on it, and its mine. I live in my city because I like it here. But I do own something and when there is people that want to steal my stuff I defend it. I think it would be more fun in eve that people get to own the system and call it home, not a station where you park your stuff in. and when the city decides they don't want you there anymroe? what do they do? they kick you out and build a highway that they will then neglect for 40 eyars until it falls down.
there is no reason that 6 people should be able to hole off thousands, period, SOVEREIGNTY IS NOT FOR SMALL GROUPS, face it, your tlaking about owning an EMPIRE, even if it is only 1 system, Sovereignty means you own space, and i guarantee if china decided to invade, lets say, kuwait, vietnam, korea, the philippines, heck, even all of them at once, there are enough chinese that those other countries couldn't do much to stop them.
there is always a point where ability/strength cannot trump numbers, since numbers increase power exponentially in any situation. |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
203
|
Posted - 2012.06.04 08:16:00 -
[86] - Quote
Tallian Saotome wrote:Marlona Sky wrote:Shepard Wong Ogeko wrote:Where does this sense of entitlement come from, that 6 guys should be able to take and hold there own system? Fair question. So how many friends do you think it should take to own a system? You know so it doesn't come off sounding like a sense of entitlement. Enough to defend it from attack? You are aware that the 300 still lost, even tho they were peerless warriors, each of whom was worth many of his opponents, while holding a perfect defensive position, right? if your referencing teh spartans, then it was more then 300, adn they brought a couple thousand friends too.
persians just brought more. |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
203
|
Posted - 2012.06.04 08:18:00 -
[87] - Quote
Akirei Scytale wrote:Tallian Saotome wrote:Maybe make ownership based on # of kills in the system? Whoever has the most kills in the past, say, week, holds sov? What if 90% of said kills are allies popping each other's pods? or one side is winning economically/militarily, but is losing the KB board because they live off rifter swarms. |

Tallian Saotome
Fractured Core Fatal Ascension
773
|
Posted - 2012.06.04 08:19:00 -
[88] - Quote
The feature you are talking about was covered at fanfest, when they said they want to make POSes into something owned by players, instead of corps, and that they want them to be our space houses that everyone aspires to own. Inappropriate signature removed, CCP Phantom. |

Tallian Saotome
Fractured Core Fatal Ascension
773
|
Posted - 2012.06.04 08:21:00 -
[89] - Quote
Nariya Kentaya wrote:Tallian Saotome wrote:Marlona Sky wrote:Shepard Wong Ogeko wrote:Where does this sense of entitlement come from, that 6 guys should be able to take and hold there own system? Fair question. So how many friends do you think it should take to own a system? You know so it doesn't come off sounding like a sense of entitlement. Enough to defend it from attack? You are aware that the 300 still lost, even tho they were peerless warriors, each of whom was worth many of his opponents, while holding a perfect defensive position, right? if your referencing teh spartans, then it was more then 300, adn they brought a couple thousand friends too. persians just brought more. History still refers to them as the 300 now, thanks to Frank Miller ;) Inappropriate signature removed, CCP Phantom. |

Sir Asterix
Native Freshfood Minmatar Republic
0
|
Posted - 2012.06.04 08:44:00 -
[90] - Quote
The problem is not sov or the mechanics governing it. The problem is large alliances will claim sov only in the systems they need it but assume control over a much larger area of space. The only way in my mind to make alliance space contract is to make logistics in eve more difficult so it no longer becomes worth defending systems over a certain distance away. Unfortunately eve is moving in the opposite direction and making travel a lot easier. |

Kyle Myr
GoonWaffe Goonswarm Federation
240
|
Posted - 2012.06.04 18:51:00 -
[91] - Quote
Sir Asterix wrote:The problem is not sov or the mechanics governing it. The problem is large alliances will claim sov only in the systems they need it but assume control over a much larger area of space. The only way in my mind to make alliance space contract is to make logistics in eve more difficult so it no longer becomes worth defending systems over a certain distance away. Unfortunately eve is moving in the opposite direction and making travel a lot easier.
Did you miss the part where jump bridges were changed to 1 per system last year? Have you ever actually maintained a JB network? Admittedly, corp BMs are the best buff to Jump Bridges, historically, ever, but that's more just saving a lot of people a lot of effort, and making it really easy for any spy to steal intel on such things.
To address the OP's question, have you ever thought about towering a moon? That's the sort of thing a single player can own (albeit with a vanity corp) and you can do it yourself in high sec or low sec. Provided you go through the effort to properly fit it, maintain it, and fuel it, you get something in space that is 'yours'. WIth the many thousands of moons in EVE, surely you could find one to tower by evicting its dead current residents. I've even found open low sec moons in my scouting patrols. Sure, these aren't necessarily the most convenient of locations, and moon mining minerals that cover more than the cost of your tower fuel is pretty unlikely unless you want to fight someone organized, but just towering a moon in some odd system is far from impossible even for small corps.
Sov, and its perks, are designed around requiring large numbers of players to benefit from, and maintain control over. Smaller organizations have plenty options open, whether it be banding together and organizing, Working NPC space, working Wormholes, or even just towering low sec or something. |
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