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Thread Statistics | Show CCP posts - 9 post(s) |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 19:35:00 -
[1]
Quote: Dominix Navy Issue:
ò Slot layout: 6 high, 6 med, 7 low slots, 6 turrets, no launchers ò Fittings: 660 CPU, 9900 powergrid, 350 calibration, 3 rig slots ò Hitpoints: +50% hit points on hull (9961), armor (9316) and shields (8203) ò Capacitor: +5% max capacitor (5250 capacitor, 1087.5s recharge) ò Dronebay increased by 25m3, bandwidth unchanged ò Sensor: +25% magnetometric sensor strength
sorry but 6 mids and 7 lows for a battleship that uses drones as its main DPS is horribly unbalanced slot configuration compared to other BS. Far too much versatility. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 19:54:00 -
[2]
Quote: Caldari Navy Hookbill:
ò New slot layout: 3 high, 5 med, 2 low slots, 3 launchers, no turrets ò Fittings: 165 CPU, 37 powergrid ò Bonuses: 20% to missile kinetic damage, 10% to other missile damage, 10% to missile velocity per level ò Hitpoints: not changed, keeps 50% more hit points buffer next to its tech 1 counterpart (Merlin) ò Capacitor: 281 capacitor, 187.5s recharge (about 1.5 cap/s) ò Speed: 370m/s, 3.3 agility ò Sensor: 35km targeting range, 4 locked targets, 600mm scan resolution, 12 gravimetric sensor strength, 40m signature radius
ok so, you took away the little ability of tank it had (resist bonus) to give it a missile velocity bonus, and then you gave it a completely CRAP targeting range is probably about half of the missile range, so that you also need to fit 2 sensor boosters to fire at the range you have, making it have 0 tanking ability at all.
cool assault frigate. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 20:13:00 -
[3]
Originally by: Sidus Isaacs
Originally by: Markus Reese Torpion!!!! I cannot wait to build my torpion! guess torp raven will be retired soon...
6 launchers still win out;)
uh no. Navy scorp like this is pretty much amazing, and 5 torps with drones is still 750-800 DPS. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 20:19:00 -
[4]
navy scorp \o/ Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 20:36:00 -
[5]
Originally by: Vylth Am I the only one not happy at all with the dominix?
For years now I've wanted an upgraded version that does more damage with drones. There is no subcap in the game that does more drone DPS than a plain old t1 dominix with T2 drones, and with this new version there still won't be.
I'm not looking for a broken bonus like the guardian-vexor, but anything better than the regular domi would be nice.
**** off seriously. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 20:52:00 -
[6]
Originally by: fuxinos Just compare the PG of the Scorp (which looks like an shield version of the phoon) with the Phoon.
Dont be so stupid and give Caldari this bad powergrid over and over.
Your just taking away their flexibility...
you're dumb. Compare the navy scorp grid with the widow's grid. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 21:02:00 -
[7]
Originally by: Sera Ryskin Edited by: Sera Ryskin on 04/09/2009 21:01:22 Overall these changes look like a step in the right direction, pending fitting tests on the actual server to see if you've given them a proper amount of grid/CPU, with two exceptions:
1) The Navy Hookbill: it is a railboat, and it should continue to be a railboat. Please remember that Caldari use more than just missiles, and deserve some attention paid to their other weapon systems. Also, since frigate missiles are currently laughably bad, this is not a good change.
Instead, give it 25% hybrid turret damage, 10% hybrid optimal range, and 5% shield resists, with enough grid to fit a full rack of 150mm rails, a MWD, cap booster, and medium shield extender without any grid mods (to make it different from the Harpy, which can not fit as good a mid-range setup). Keeping both extra high slots with enough grid/CPU to fit T2 standard launchers would be even more awesome.
2) The Navy Scorpion: honestly, this is just terrible, and arguably even worse than a standard Raven. Sure, it's got a ton of EHP, a resist bonus, and 8 slots for tank, but in PvP dps is FAR more important than tank, and the missing launcher compared to the standard Raven is a huge drawback, while the missing range bonus takes away one of the Raven's major advantages. Add in the huge price thanks to only being available with FW LPs, and you have a ship that will see little use.
I honestly don't know what to do with this one without just making a better torp Raven. Perhaps dust off that old ECM/gank Scorpion you had when you were nerfing ECM ships? 6 launchers, ROF bonus, 30% ECM strength per level would be a fun ship to fly, if a bit expensive considering its chances of being immediately primaried.
wouldn't mind seeing the gank ecm scorp either, although the widow already plays that role even better. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.04 21:51:00 -
[8]
Originally by: Ariane VoxDei
Originally by: CCP Ytterbium II. Navy Tier 2 Battleships:
General: all navy battleship shield recharge time has been increased to 3390s.
That has considerable negative impact on the passive regen of the Navy Raven (mainly PVE/mission implications). We are looking at going from 2500s to 3390s (+890s or roughly +35%).
Was it an oversight or was it deliberate, that it was not excluded from this nerf?
rumor is passive tanking in general is getting nerfed. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.05 01:10:00 -
[9]
Originally by: fuxinos
Originally by: Kayosoni
Originally by: fuxinos Just compare the PG of the Scorp (which looks like an shield version of the phoon) with the Phoon.
Dont be so stupid and give Caldari this bad powergrid over and over.
Your just taking away their flexibility...
you're dumb. Compare the navy scorp grid with the widow's grid.
Read again fool, I said "dont give Caldari this bad powergrid".... that was related to all Caldari ships and I was just comparring Scorp with Typhoon here as an example how much they lack in PG...
So, who is dumb now?
how does it lack PG? it seems to me like it has plenty. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
Kayosoni
Caldari Ghosting Corp
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Posted - 2009.09.05 15:30:00 -
[10]
Edited by: Kayosoni on 05/09/2009 15:31:42 Edited by: Kayosoni on 05/09/2009 15:30:42
Quote:
Scorpion Navy Issue:
We felt that a navy version of an ECM boat would be a bit over the top in term of balance, while not providing an enjoyable role for combat. This ship now indeed has less DPS than a Raven Navy Issue on paper, but that's not its purpose to specialize in damage. It focuses on tank over gank, or allows its pilot to fit regular PvP tackling equipment while keeping some decent shield buffer tank. All of this without saying (ok I said it) that it has two slots left for utilities or guns than can still be quite an edge in combat.
Thing is: tank role in combat is stupid/useless/boring (chose whichever you like). If you plan on being the bait you can be sure that enemy will change target and kill you last when your friends are dead. And as your ship is only tank and cant help combat by much... its pretty much useless. Just check how often navy augorors were used or how often prophecys are. Those are tank boats = boring.
Plus if caldari pilot REALLY wants tank boat he can just bring rokh...
pretty much this. Tanking is completely utterly worthless in today's pvp due to you guys making active tanking suck so hard and use so much cap. No one tanks at all. The only way for navy scorp to be an actually useful ship in pvp is to have an ECM bonus. Although I like the resist bonus for pve, that's about all it's good for. PVE. (although I also don't want a tech 1 navy version of the widow either.) Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator |
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