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Thread Statistics | Show CCP posts - 9 post(s) |
Tarron Sarek
Gallente Biotronics Inc. Majesta Empire
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Posted - 2009.11.28 15:18:00 -
[1021]
Originally by: CCP Ytterbium Further changes.
Tempest:
òHitpoints: armor and shield values swapped (now has 6954 armor and 6211 shields)
Erm, ok why does the Tempest get more armor than a Megathron? It's not like Minmatar don't generally have more speed as an additional defensive attribute, while Gallente rely on being the second best armor tanks.
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Balance is power, guard hide it well
"Ceterum censeo Polycarbonem esse delendam" |
Mina Sebiestar
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Posted - 2009.11.29 09:47:00 -
[1022]
u dont need to worry about tempest out tank anything...but yes if they do some changes to guns id prefer to tempest stay more shield base with 6/6 slot ratio and 6 guns(fleet issue ofc)
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milessana hax
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Posted - 2009.11.29 21:44:00 -
[1023]
Originally by: MalVortex Geddon Navy and Scorpion navy seem overshadowed by their Tier 3 counterparts. Between the higher-base armor/shield and the resist bonus, these faction ships actually carry less real buffer than the Abaddon or Rokh. While the Navy Tier 1s do carry an extra low/mid on their primary tanking rack, and extra fitting, I don't see them coming out ahead. Any gains they do achieve will be completley overshadowed by their cost - which will be rather high given the FW LP only.
They need to do something more unique than "buffer laser" or "buffer missile"... These rolls frankly already exist. The extra drone space on the Armageddon is also somewhat wasted, given that it needs those 5x heavy drones for a large chunk of its damage. Directly boosting their hull bonuses would be preferable. Something between 6% to 7.5% ROF/level instead of 5%/level would at least bring something unique to these hulls besides easier fitting and more armor.
In a similar vein, I'm still unimpressed by the Apocalypse Navy. Its easy to fit, and can get some nice buffer... But so does the Abaddon. Its too expensive to snipe with (and does nothing unique in this regard over the T1 apoc anyways), and pulse lasers have no real use for the range bonus now that nano-cruisers are dead. Going from 15km to 21km on MF, and 45km to 60km on scorch, simply doesn't do much. The base ranges are already quite sufficient. Id really like to see the optimal range bonus either increased to 10%/level, or changed to a 7.5% tracking bonus a la the Redeemer. As it stands, the Apoc navy is yet another armor buffer amarr laser ship, with absolutely on new take on that roll. Better tracking, or great pulse laser range, would at least spice this up a bit. There are too many amarr battleships competing for the same combat niche.
When used as a noun, "roll" means a type of bread. Are they changing the ship models that much? Also, will there be different types of rolls, like sweet rolls for Gallente vs. dinner rolls for Caldari?
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Nova Satar
Heroes.
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Posted - 2009.11.30 13:36:00 -
[1024]
so whats the deal with the STANDARD typhoon? are there any changes going ahead?
I cant find a defintive post that isnt outdated and/or ****. the patch otes just point to a 2month + old post
thnx
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Shady Salesman
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Posted - 2009.11.30 14:43:00 -
[1025]
Originally by: Malcorian Vandsteidt Edited by: Malcorian Vandsteidt on 20/11/2009 21:51:38 Edited by: Malcorian Vandsteidt on 20/11/2009 19:43:18 Continued>>>
The Shield boosters currently available on the market for reasonably decent prices are inadiquate in every way due to there insane cap usage. And anything below an X-large Booster is useless for Battleships in level 4 missions as your defense at its highest is 400-500.
With the X- large being so Cap dependent it is nigh impossible to fit the ship properly. Unless you have Multiple focused level 5 skills. (By Multiple I mean Every single shield and engineering skill at 5 + Implants and rigs). And even then your still not cap stable no matter how you fit your ship (And still have a decent tank and DPS). And relitively speaking even the non complex Boosters X- large or not, Do not give you any type of decent tank. 600-800 defense at most.
The only exception to this problem are the Complex Gist type x X-large Shield boosters, Which cost around 1-3 Billion ISK a piece. Obviously not something the average player can Afford. Or afford to loose.
I think a serious look at the above modules should also be taken a look at and rebalanced to support better cap ussage and there for a better Defense.
"Sometimes the ship isn't the issue, Some times, Its the modules required to make the ship fly halfway Decent..)
and Oh.. I GOT THE 1000th POST!!!! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA :P
So... You're saying that 800 dps tank is not sufficient for missions? Right... fyi, I have been running missions in a cnr for a while now, and I have a 475 dps tank, and I have no problems at all to solo lvl 4... It kills stuff in 4-5 volleys, and thus doesn't need any more tank, since it has a sick buffer it won't break.
Oh, and I consider myself a casual missionrunner, and I make 300-400m / week. 1b is cheap.
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KiFuso
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Posted - 2009.11.30 20:44:00 -
[1026]
Maybe im noob.. i dont play much this game. I love dominix and drones.. I think that new Navy Dominix dont deserve to call it Navy, there is no big changes, give us something big. Like, make -1 high slot for a +20% bonus to drone hitpoints per battleship skill lvl, it would be cool. I realy dont need any more slots, I need bigger DPS for my drones :P
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Leocadminone
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Posted - 2009.12.01 17:11:00 -
[1027]
Edited by: Leocadminone on 01/12/2009 17:16:36
Originally by: CCP Ytterbium II. Navy Tier 2 Battleships:
General: all navy battleship shield recharge time has been increased to 3390s.
I wish I'd seen this thread sooner. Why are you reducing shield regen rates on the Navy ships to something that is little IF ANY better than the shield regen rate of a STANDARD non-Navy same-type of ship?
To add insult to injury - the DRAKE (a Battle CRUISER) can in fact tank better now than your new NAVY Raven. I believe, but haven't actually crunched the numbers yet, that the FEROX (another Battle CRUISER) can also outtank a Navy Raven with this change. Hint, BattleCRUISERS are supposed to mount most of the firepower of a BattleSHIP while having little if any better defence than a CRUISER. Mabey y'all should read up on your naval history sometime.
This change is a contradiction to your "The following changes are aimed to fix this" when you're making them noticeably WORSE instead of fixing "little and disparate boost". If you were going to mess with their shield recharge, the shield recharge time should have been REDUCED to less than the time on the base version of the ship, rather than INCREASING that time to over 30% WORSE than on the base ship.
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Marcus Gwynn
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Posted - 2009.12.01 17:56:00 -
[1028]
I just tested out the new CNR using the updated EFT and the shield tank on it has gotten a MAJOR castration. Using all level 5 skills, the passive tank set up I had dropped from a defense of 770 to 520 with EHP remaining the same at 94618. As a result, a standard Raven, averaging 75 mil ISK, has a higher tank (defense of 619) using identical setup than a 600 - 650 mil ISK Navy issue version. When you consider the only thing you get for almost 10 times the cost is about a 35% higher EHP (standard Raven tops out at 71825), one more launcher slot, and a slightly better scan resolution and sensor strength, it can hardly be said that this is even close to worth the added expense, much less grinding missions for the 600K LP it takes to 'upgrade'. I dont know what they were trying to do, but unless they lessen the nerf to shield recharge times, the days of seeing a Navy Raven as a shield tank are pretty much over thanks to CCP. Add this to the new faction BS released, it looks like they pushing people to go for faction warfare to get the new ships instead...
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.12.01 18:57:00 -
[1029]
lol passive-tanking CNRs.
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Mylena Gnarn
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Posted - 2009.12.01 19:16:00 -
[1030]
Well before the changes, passive tanks could give alot higher defense than perma boosted ones.. Now they about on par and just a matter of preference and skill choices...
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Sgt Hilger
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Posted - 2009.12.01 21:26:00 -
[1031]
Originally by: Mylena Gnarn Well before the changes, passive tanks could give alot higher defense than perma boosted ones.. Now they about on par and just a matter of preference and skill choices...
This is true but that came at the sacrifice of dps which was to make it equal, now with this you cannot compete passively anymore... With the CNR being nuetered im glad I went T2 cause I dont see any future for the scorpian as well. I am sure that T2 is the next in the chute to get whacked but hopefully that will take a bit longer so I can pay off my ship at least this time.
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Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2009.12.01 21:34:00 -
[1032]
Originally by: Sgt Hilger
Originally by: Mylena Gnarn Well before the changes, passive tanks could give alot higher defense than perma boosted ones.. Now they about on par and just a matter of preference and skill choices...
This is true but that came at the sacrifice of dps which was to make it equal, now with this you cannot compete passively anymore... With the CNR being nuetered im glad I went T2 cause I dont see any future for the scorpian as well. I am sure that T2 is the next in the chute to get whacked but hopefully that will take a bit longer so I can pay off my ship at least this time.
Why the everliving crap would you want to passive tank a BS?!
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Sgt Hilger
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Posted - 2009.12.01 21:40:00 -
[1033]
Originally by: Ezekiel Sulastin
Originally by: Sgt Hilger
Originally by: Mylena Gnarn Well before the changes, passive tanks could give alot higher defense than perma boosted ones.. Now they about on par and just a matter of preference and skill choices...
This is true but that came at the sacrifice of dps which was to make it equal, now with this you cannot compete passively anymore... With the CNR being nuetered im glad I went T2 cause I dont see any future for the scorpian as well. I am sure that T2 is the next in the chute to get whacked but hopefully that will take a bit longer so I can pay off my ship at least this time.
Why the everliving crap would you want to passive tank a BS?!
1.) I have a sick sense of humor 2.) To prove people Wrong 3. To get people to say WTF would you do that for???
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Marcus Gwynn
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Posted - 2009.12.01 22:18:00 -
[1034]
Originally by: Ezekiel Sulastin
Why the everliving crap would you want to passive tank a BS?!
1. The pilot doesnt have to learn new skills if he was passively tanking a smaller ship before then 2. Passive tank USED to have a much higher max defense 3. Ignores Neuts / Vamps
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archangel1004
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Posted - 2009.12.12 20:31:00 -
[1035]
Im going to Jita..... to buy a navy scorp coz my rattlesnake is up 4 sale .....i loved my rattlesnake .....had it 3 years 65 kms torpedoes for 3 years but its all gone now ..... on my way 2 Jita..........
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James Razor
Amarr The Executives IT Alliance
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Posted - 2009.12.13 19:37:00 -
[1036]
Well, CCP does not care about our opinion.
I bought a Navy Apoc a while ago, loved the ship, paid a lot of ISK to get me a full set of Amarr Navy Intems (Hardeners, Guns, etc.). Now i can not even look at it, it looks simply awfull. I bought a golden vessel, not one that looks like a little child did throw ink on a white hull.
Btw. everyone not happy with the changes should start filling some petitions. Maybee we can annoy them enough so they react.
In recent times CCP seems to get a fable to ruin ships (-> Naglfar, Moros (Drone nerv was not even in the patch notes), Motherships). I realy think this has gone far enough
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William Caldon
Caldari Golden Cross Enterprises
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Posted - 2009.12.14 05:46:00 -
[1037]
Originally by: James Razor Well, CCP does not care about our opinion.
I bought a Navy Apoc a while ago, loved the ship, paid a lot of ISK to get me a full set of Amarr Navy Intems (Hardeners, Guns, etc.). Now i can not even look at it, it looks simply awfull. I bought a golden vessel, not one that looks like a little child did throw ink on a white hull.
Btw. everyone not happy with the changes should start filling some petitions. Maybee we can annoy them enough so they react.
In recent times CCP seems to get a fable to ruin ships (-> Naglfar, Moros (Drone nerv was not even in the patch notes), Motherships). I realy think this has gone far enough
Uhh, so the greenish color was ok?
Guess it all comes down to taste and that CCP will never satisfy in this regard.
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Spc One
Gallente
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Posted - 2009.12.14 08:06:00 -
[1038]
Edited by: Spc One on 14/12/2009 08:16:05 Take a look at Apocalypse Imperial Issue or Armageddon imperial issue. It's covered in gold and it looks awesome in dominion.
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James Razor
Amarr The Executives IT Alliance
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Posted - 2009.12.14 11:12:00 -
[1039]
Imperial Issue? LoL^^
Ever heard that these ships are not available anymore for normal players?
And tbh. i dont care about someones taste. The point is: i bought a golden vessel and did not ask that this is changed. If u buy yourself a car and the manufacturer comes after half a year and repaints it in a color u dont like at all, would u accept this?
I want my ship back as it was. Navy Apoc was fine as it was, there was no need for changes. And especialy not colorwise.
And btw.: I also agree that the changes to the caldari vessels are a mess. The race with the best shield systems should not be *in line* with other races. There shields should be better than anything else that comes from the other races.
(Btw.: CCP should sometimes read their own background storys and stuff. Seems they forget some parts, i.e. Caldari = best shields ingame / Amarr = The Golden Fleet)
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Anhenka
Minmatar Jotunheimr Productions Ltd. Phalanx Alliance
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Posted - 2009.12.17 06:17:00 -
[1040]
eh....if im wrong shoot me, but I belive almost, if not all the "Amarr Navy _____"s have been replaced with "Imperial _____"s now. I know my Amarr Navy LAR is now called Imperial LAR, and the same went for the ships, such as the slicer (only ship I know changed for sure, I dont fly amarr) If you cant be good, be lucky If you cant be lucky, dont fly Minmatar The red button is your friend |
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