Pages: 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 20 30 .. 35 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Ted Breakers
Caldari Scoopex Majesta Empire
|
Posted - 2009.09.05 22:40:00 -
[271]
Edited by: Ted Breakers on 05/09/2009 22:43:25 Edited by: Ted Breakers on 05/09/2009 22:40:31 How can you take ECM away from the scorp?!? Thats like taking away the domis drones Surely the idea behind these should be to have an upgraded version of the t1 variant???
It would have been fine with 1 more low slot and 1 more launcher
|
Siigari Kitawa
Gallente The Aduro Protocol
|
Posted - 2009.09.05 22:46:00 -
[272]
Originally by: Deva Blackfire Throwing vigilant at myrmidon and then whining that vigilant cant win? AFAIK it was you. Also ashimmu fitting thread where you actually had no clue how to fly/fit the ship (except for throwing more isk into it like the guy above said). So yeah, when it comes to balance posts i think Dyphos is right.
I think I embraced the most out of both ships, and started putting isk in them because I like them.
Just so you know, both ships performed well for what I wanted them to do.
Also, when half the people in a thread about a ship tell you to buy another ship, they are the ones who look bad because there are those of us willing to fly the ships and experiment with what works best.
So I think you are wrong.
|
Karlemgne
Tides Of War
|
Posted - 2009.09.05 22:52:00 -
[273]
Edited by: Karlemgne on 05/09/2009 22:51:48 MORE COMMAND SHIPS! Since we're on the topic. Command ships with T2 battle cruiser hulls.
Hurricane hulled command ship ftw. My sig don't fracking work. |
Sanae Kensuno
|
Posted - 2009.09.05 23:04:00 -
[274]
i am a caldari player and , if it is true that i am not the most experienced player in the world , it seems to me that these changes and new ships arent what we need or desire.
Honestly , the scorp has a very limited use compared to most other bs , and we are waiting for a decent multi-purpose bs , like a rokh . So , if i were you , i would release tiers 3 bs navy versions at the same time . In fact we do not ask a lot : a 'standard' elite ship with guns.We re a bit fed up with the all-caldari-ships-must-have-missiles-or-EWAR-abilities : Lots of caldari players love gunboats , me among them. The changes about the hookbill made me sad .As lots of other players said i will say the same : it is a gunboat , dont change that , please .It wanted to have one , after reading this , i dont want. I will not speack about the others factions since i dont know them well , even if the though of a navy domi frightens me a lot . Anyways thx for reading and this awesome game
|
Dyphos
Pod Liberation Authority Pod Liberation Authority.
|
Posted - 2009.09.05 23:10:00 -
[275]
Edited by: Dyphos on 05/09/2009 23:11:52
Originally by: Siigari Kitawa I think I embraced the most out of both ships, and started putting isk in them because I like them.
Ships aren't balanced because you 'like' them. Any poor ship can be made to be mediocre if enough isk is dumped into them, I'm surprised that you haven't figured this out yet.
Originally by: Siigari Kitawa Just so you know, both ships performed well for what I wanted them to do.
At being fit horribly and dying in a similar manner?
Originally by: Siigari Kitawa Also, when half the people in a thread about a ship tell you to buy another ship, they are the ones who look bad because there are those of us willing to fly the ships and experiment with what works best.
I have yet to see you fit a ship in this *best* manner. Having the balls to fit an uncommon ship in pvp is one thing, it's something else entirely to fit an uncommon ship terribly and then lose it. Whining about the loss afterwards (ie: Vigilant w/ td) only backs up the fact that you have no idea what you are talking about when it comes to pvp.
Like I said, I'm not trying to offend or anything. Put simply it seems CCP listens to the loudest (and richest) players on the forums. You happen to be pretty damn loud (ryskin too) and are always adamant about your terrible fits. As such new (or naive) players see this and often follow not knowing any better because they believe the more expensive the fit, the better. As a result the devs seem to be biased towards said players, gimping ships horribly simply because 1 or 2 loud people spent a fortune on something or killed a Rifter once.
With that said, CCP will release the changes they have in mind when they think they are ready to be tested. If they are good or not cannot be truly determined instantaneously simply because the *best* fits for x ships are still being improved or manipulated today. So please, we don't care if the Cynabal should be able to fill a 3bil isk niche role
|
Von Kapiche
Minmatar
|
Posted - 2009.09.05 23:18:00 -
[276]
Originally by: CCP Ytterbium
Republic Fleet Firetail:
̣New slot layout: 3 high, 4 med, 3 low, 2 turrets, 2 launchers ̣Fittings: 140 CPU, 39 powergrid ̣Bonuses: 20% small projectile turret damage and 7.5% small projectile turret tracking per level ̣Hitpoints: not changed, keeps 50% more hit points buffer next to its tech 1 counterpart (Rifter) ̣Capacitor: 250 capacitor, 187.5s recharge (about 1.3 cap/s) ̣Speed: 410m/s, 3.2 agility ̣Sensor: 30km targeting range, 4 locked targets, 560mm scan resolution, 9 ladar sensor strength, 36m signature radius
Originally by: CCP Ytterbium
Republic Fleet Firetail:
The speed bonus has been indeed removed for the bonus to small projectile turret damage, but its base speed has been increased by 15% to compensate quite a bit, and it is still the fastest of all navy frigates by far. The damage bonus puts its effective turret number to 4, while keeping 2 extra launcher slots than can also be fitted with utilities.
So... 4 turrets divided by 2x bonus is 2, plus 2 launcher/util slots is three? is this why Minmatar slot layouts are always getting screwed up, drunken maths? :P also 20m/s faster than the Slicer is hardly "by far", compared to it's current state.
|
Typhado3
Minmatar Ashen Lion Mining and Production Consortium Aeternus.
|
Posted - 2009.09.05 23:24:00 -
[277]
Edited by: Typhado3 on 05/09/2009 23:25:08
Originally by: Seishi Maru Edited by: Seishi Maru on 04/09/2009 23:41:01 I really hope CCP pay attention, READ the input from this thread and notice that players are getting FED UP with their view on minmatar balance approach. Not a single race got massively negative feedback as minmatar ones? Care to guess why? Basically because the balance reasoning used upon minmatar ships has been doing NONSENSE at all! The 1st naglfar boost had to be MASSIVELY bashed by the players to CCP notice how off the spot they were.
after 4 years I've completely given up on ccp ever fixing minmatar.
I'd suggest you do the same, ccp give attention to an area based on the amount it is used... minmatar are the smallest race so they get the least attention. Even though they really really need some looking at having lost pretty much all their racial strengths over the years.
I'm sure ccp will try and fix minmatar with some random buff thrown at them eventually but I really doubt it's gonna work. They'll most likely put something together in a couple afternoons post a dev blog about it and then ignore the massive threadnaught screaming "NOOOOOOOOOO" in favour of a couple voices saying "it's all good, they'll fix the fix eventually". and this is why agile development is bad, you even have a test server with volunteers for a proper prototypng development cycle, stop with the god damn agile approach. ------------------------------
Just a crazy inventor ccp fix mining agent missions % pls
|
Letifer Deus
Bannable Offense. Minor Threat.
|
Posted - 2009.09.05 23:56:00 -
[278]
Originally by: Ted Breakers Edited by: Ted Breakers on 05/09/2009 22:43:25 Edited by: Ted Breakers on 05/09/2009 22:40:31 How can you take ECM away from the scorp?!? Thats like taking away the domis drones Surely the idea behind these should be to have an upgraded version of the t1 variant???
You REALLY want to fly a 300-400 mil ISK ecm bs boat? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |
Letifer Deus
Bannable Offense. Minor Threat.
|
Posted - 2009.09.06 00:03:00 -
[279]
Originally by: CCP Ytterbium
Gallente Navy Comet:
What is this suppose to do that a taranis can't do considerably better? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |
Seishi Maru
The Black Dawn Gang
|
Posted - 2009.09.06 00:03:00 -
[280]
Originally by: Typhado3 Edited by: Typhado3 on 05/09/2009 23:25:08
Originally by: Seishi Maru Edited by: Seishi Maru on 04/09/2009 23:41:01 I really hope CCP pay attention, READ the input from this thread and notice that players are getting FED UP with their view on minmatar balance approach. Not a single race got massively negative feedback as minmatar ones? Care to guess why? Basically because the balance reasoning used upon minmatar ships has been doing NONSENSE at all! The 1st naglfar boost had to be MASSIVELY bashed by the players to CCP notice how off the spot they were.
after 4 years I've completely given up on ccp ever fixing minmatar.
I'd suggest you do the same, ccp give attention to an area based on the amount it is used... minmatar are the smallest race so they get the least attention. Even though they really really need some looking at having lost pretty much all their racial strengths over the years.
I'm sure ccp will try and fix minmatar with some random buff thrown at them eventually but I really doubt it's gonna work. They'll most likely put something together in a couple afternoons post a dev blog about it and then ignore the massive threadnaught screaming "NOOOOOOOOOO" in favour of a couple voices saying "it's all good, they'll fix the fix eventually". and this is why agile development is bad, you even have a test server with volunteers for a proper prototypng development cycle, stop with the god damn agile approach.
people said the same about ammar. But yet we arrived on the today's eve.
Fact is that Game designers rotate in CCP and if you keep pressure someday one of them wil pay enough attention to notice what everyone else noticed already.
And minmatar has not been BAD for 4 years. 3 years ago.. back BEFORE revelation tempest was the BEST battleship. But CCP nerfing way on last few years nerfed every tactics and option minmatar relied upon.
|
|
The Djego
Minmatar Hellequin Inc.
|
Posted - 2009.09.06 00:10:00 -
[281]
Originally by: Letifer Deus
Originally by: Ted Breakers Edited by: Ted Breakers on 05/09/2009 22:43:25 Edited by: Ted Breakers on 05/09/2009 22:40:31 How can you take ECM away from the scorp?!? Thats like taking away the domis drones Surely the idea behind these should be to have an upgraded version of the t1 variant???
You REALLY want to fly a 300-400 mil ISK ecm bs boat?
If it would be a good tank, more powerfull ECM than a Falcon and BS like DPS, I would(and leave the Falcon at home for RR gangs). If you take away the weak tank form a ECM BS things would look a lot diffrent, actualy making it to very important ship in the fleet that perfectly works in a RR environment(also against other RR gangs).
Simply imgaine a ECM ship that tanks preaty hard and jams preaty hard in the same fitting, even if it sits right in front of you, it is not a easy kill and a serious improvement to a RR gang. ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
|
Siigari Kitawa
Gallente The Aduro Protocol
|
Posted - 2009.09.06 00:30:00 -
[282]
Originally by: Dyphos Like I said, I'm not trying to offend or anything.
I don't whine when I lose a ship. As a matter of fact, I congratulate the guy[s] who kill me and then I move on to a new ship. I take Eve in stride, unlike some who INTERNET SPACESHIPS SRS BSNS.
I am also actually slightly offended due to your pointed accusations out of left field considering you have not even done any homework on how I fit, fly and lose ships.
So, let's drop this bickering and continue with the discussion at hand. Everybody's opinion (even yours) is relevant when it comes to this.
All I want to hear is CCP to work with their customers like they used to. They don't do that so well anymore; they have turned into poor communicators.
|
Alejah Anshi
|
Posted - 2009.09.06 00:49:00 -
[283]
Originally by: Butzewutze Edited by: Butzewutze on 05/09/2009 20:39:51 Cheers,
Congrats to the guy who thought that these changes would improve the Tempest FI. U clearly lack in knowledge about balancing and i really have to scratch my head why you came up with that. Maybe it would be better if u get a new position in CCP, maybe in the administration or something where you dont have to think about complicated stuff so often.
Quote:
We are aware of the current issues this ship has, mainly due to problems with the standard Tempest in the first place.
Cool, if you want to build a house you would start with the roof eh? Ever heard about getting the fundament right before adding something on top? I dont want even to start with all the things that are wrong with Minmatar (bellicose, rapier, huginn, tempest, typhoon, no way to improve range on autocannons except rigs and so on). I am 100% sure you will get all that problems fixed because you showed a clear understanding of balancing in the past.
*if u find sarcasm in this post then u can keep it*
BUMP!
Aggreed, 201%!! Sorry, you have no clue what you are doing (as always, lots of re-patches, nerves, blah blah blah).
I personaly think its VERY¦ time to think about changes BEFORE doing it!
PS: WHEN you are going to nerv the navy raven btw?
|
Josh Silver
Amarr GoonFleet GoonSwarm
|
Posted - 2009.09.06 01:31:00 -
[284]
Nice job on most of them, but the Navy Scorpion makes Baby Jesus cry
|
Orakkus
Minmatar m3 Corp
|
Posted - 2009.09.06 01:34:00 -
[285]
I for one wanna thank CCP Ytterbium for putting up this post and letting us know that you are aware of the issue and it does seem like you are trying to find a solution. I also appreciate the fact that you are putting this up for us to read.. and unfortunately getting flamed despite this really being a test bed for possible changes, and not necessarily the final product.
Thank you again, CCP and Ytterbium.
I only do diplomancy because I haven't found you.. yet. |
Xavier Sunder
|
Posted - 2009.09.06 01:49:00 -
[286]
As many people have pointed out, I don't see what the Navy Scorp brings to the table. Most ships have very large differences between them to mix and match strategies. A Raven/Navy Scorp/CNR are all so close together that their roles really overlap. Throw in the Rattlesnake and Golem and you have five battleships that are all slight variations on the exact same theme. I'm a full missile-torp Raven/CNR/Rattlesnake pilot, and I just wish for a little more variety in the Caldari armada.
Some other options to consider:
-Keep the standard number of launchers and giving it a solid drone bay and perhaps some bonuses. I don't know why there is a rule that good drones and good missiles are against the galactic law. But it would give Caldari pilots a greater reason to have drone skills, which like any other pilot, they need. -Specific bonuses to torps such as explosion radius and flight speed/distance. Gives another ray of hope for those on their way to Phoenix. -If this is supposed to be the versatile Caldari BS, give it a crapload of cap so it can actually run a MWD/point/shield booster/etc.
|
Dina Turraga
|
Posted - 2009.09.06 03:38:00 -
[287]
Edited by: Dina Turraga on 06/09/2009 03:39:49 Thank you for posting. This is a neat idea.
Please, listen to the players who fly the ships atm though, and do not take the flaming as insult. They are all little boys and you are playing with 'Their' toys...
I personally would ask you to keep the firetail and Hookbill as they are. The firetail is just neat because of its speed novelty, much more useful than a cookie cutter bonus to damage. Makes the races all seem like they have uniqueness, and specific strategies.
I also tend to agree with posts about not changing tempest fleet issue. She's a good ship.
A lot of the ECM pilots are getting frustrated at the nerfing of Ewar. Imagine playing a game where time is what makes you better, and you dedicate two months of time = $30.00 in game time to improving those characters, and the people who make the game take that time away in the form of a nerf... Would it hurt to make the fleet scorp an ECM boat? It will get primaried anyway, let her pop as she has always intended, no scorp hull boat survives primary, why break the chain?
I like that CCP is reviewing Faction ships. However, please take the time to clearly seperate the races in roles and strategies, emphasizing their strengths, and weaknesses. Not just the base code for maneuvering, targeting, and sensor strength.
I liked the fact eve was diverse, dynamic, and just plain fun. The variety in strategy between the races is the core of everything I enjoy in it. Please continue it.
<3 Dina
|
something somethingdark
|
Posted - 2009.09.06 04:11:00 -
[288]
Originally by: CCP Ytterbium
stuffs
thx for responding ..... now we feel less ignored
|
Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
|
Posted - 2009.09.06 04:53:00 -
[289]
Originally by: Lindsay Logan Kind of bad fit, really. Neut it up, and add a point as well. with 8 slots it should have a point.
With the low scan resolution of a battleship, it should not have a point. Leave the tackling to frigs and cruisers. -- Eventus stultorum magister. |
Korako Kosakami
Zawa's Fan Club
|
Posted - 2009.09.06 07:05:00 -
[290]
Edited by: Korako Kosakami on 06/09/2009 07:05:10 Thank you for not gimping the Navy Scorpion into a ECM role.
Fleet Tempest changes are lol though |
|
Hun Jakuza
24th Imperial Guard
|
Posted - 2009.09.06 07:06:00 -
[291]
Bravo CCP. Another minmatar nerf and Amarr boost. -1 slot to Fleet tempest. Make a brutal Armageddon Navy Issue for Amarr. And another thing navy Geddon get + 1 slot than similar geddon, but look at the navy Phoon 8/4/7 like the simple phoon module numbers.
|
Logan Xerxes
Caldari State 1st Protectorate
|
Posted - 2009.09.06 09:17:00 -
[292]
Originally by: Ted Breakers Edited by: Ted Breakers on 05/09/2009 22:43:25 Edited by: Ted Breakers on 05/09/2009 22:40:31 How can you take ECM away from the scorp?!? Thats like taking away the domis drones Surely the idea behind these should be to have an upgraded version of the t1 variant???
It would have been fine with 1 more low slot and 1 more launcher
Originally by: Sanae Kensuno i am a caldari player and , if it is true that i am not the most experienced player in the world , it seems to me that these changes and new ships arent what we need or desire.
Honestly , the scorp has a very limited use compared to most other bs , and we are waiting for a decent multi-purpose bs , like a rokh . So , if i were you , i would release tiers 3 bs navy versions at the same time . In fact we do not ask a lot : a 'standard' elite ship with guns.We re a bit fed up with the all-caldari-ships-must-have-missiles-or-EWAR-abilities : Lots of caldari players love gunboats , me among them. The changes about the hookbill made me sad .As lots of other players said i will say the same : it is a gunboat , dont change that , please .It wanted to have one , after reading this , i dont want. I will not speack about the others factions since i dont know them well , even if the though of a navy domi frightens me a lot . Anyways thx for reading and this awesome game
Both of you shut it. It's a massive godsend to the caldari the navy Scorp. These things are going to be amazing at RR fleets.
|
Akiba Penrose
|
Posted - 2009.09.06 09:24:00 -
[293]
Originally by: CCP Ytterbium
Tempest Fleet Issue:
̣New slot layout: 8 high, 5 med, 6 low slots, 7 turrets, 4 launchers ̣Fittings: 577 CPU, 17050 powergrid ̣Dronebay increased by 25m3, bandwidth unchanged ̣Speed: +10% max velocity and agility increased by 10%
Please dont take away one of the midslots on the Fleet Tempest. With this slot layout you might aswell fly a Typhoon. What about a falloff bonus instead of the extra turret?
|
Ramson
Minmatar
|
Posted - 2009.09.06 10:12:00 -
[294]
Just wandering,did some of the CCP devs get bullied in school by minmatar ... why soo much serious hate ? Like it's not enough that minmatar is the most skill intensive race to even fly properly,it requires training in speed,armor,shield tanking,projectile gunnery ,missiles and drones.
And versatility mostly is very low ... and you know,you cant realy do any dmg if your dead in the first few seconds of a battle,soo all of those damage bonuses are useless if you dont have time to apply them. -------
|
BiggestT
Caldari Amarrian Retribution
|
Posted - 2009.09.06 10:25:00 -
[295]
Wait, you incrased the quite balanced drone bay of the navy raven but gave no extra drone bay (quite needed as it loses the awesome ecm utility) to the navy scorp?
I think it should be the other way round, tho I'm excited nonetheless... EVE history
t2 precisions |
BiggestT
Caldari Amarrian Retribution
|
Posted - 2009.09.06 10:32:00 -
[296]
Originally by: Logan Xerxes
Originally by: Ted Breakers Edited by: Ted Breakers on 05/09/2009 22:43:25 Edited by: Ted Breakers on 05/09/2009 22:40:31 How can you take ECM away from the scorp?!? Thats like taking away the domis drones Surely the idea behind these should be to have an upgraded version of the t1 variant???
It would have been fine with 1 more low slot and 1 more launcher
Originally by: Sanae Kensuno i am a caldari player and , if it is true that i am not the most experienced player in the world , it seems to me that these changes and new ships arent what we need or desire.
Honestly , the scorp has a very limited use compared to most other bs , and we are waiting for a decent multi-purpose bs , like a rokh . So , if i were you , i would release tiers 3 bs navy versions at the same time . In fact we do not ask a lot : a 'standard' elite ship with guns.We re a bit fed up with the all-caldari-ships-must-have-missiles-or-EWAR-abilities : Lots of caldari players love gunboats , me among them. The changes about the hookbill made me sad .As lots of other players said i will say the same : it is a gunboat , dont change that , please .It wanted to have one , after reading this , i dont want. I will not speack about the others factions since i dont know them well , even if the though of a navy domi frightens me a lot . Anyways thx for reading and this awesome game
Both of you shut it. It's a massive godsend to the caldari the navy Scorp. These things are going to be amazing at RR fleets.
If they reduce the horrible cpu req's for shield rr then I'd agree this would be awesome.. EVE history
t2 precisions |
Kagura Nikon
Minmatar The Black Dawn Gang
|
Posted - 2009.09.06 11:21:00 -
[297]
Originally by: Hun Jakuza Edited by: Hun Jakuza on 06/09/2009 07:17:23 Bravo CCP. Another minmatar nerf and Amarr boost. -1 mid slot for Fleet tempest. Make a brutal Armageddon Navy Issue for Amarr. And another thing navy Geddon get + 1 slot than similar geddon, but look at the navy Phoon 8/4/7 like the simple phoon module numbers.
Navy Dominix a joke too. 5% capacitor like the old fashion "amarr ships" ? An useless bonus for the drone users again, when they not got drone impant or usable drone rigs etc ? Why not using your grey matters dear CCP ?
5%/level drone optimal range not better or control range or something drone bonus? But 5% capacitor hahahahaha. I dont know why ? A simple dominix have enough cap with 1 CCC rig.
All the bonuses are SHIP stat bonuses. They are not % per level bonuses so they could not give extra bonus to drones for example, neither to falloff. They can only change ships attributes or change the existing bonuses.
Problem with dominix is, its hard to boost it without making it overpowered :( If they gave it an 8th low slot it would be tooo powerful :(
What they could have made is give it more fittings to use properly the guns. And change the DAMAGE bonus to rof bonus.. that would push people to use it with blasters.... ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
|
RedSplat
Caldari Provisions
|
Posted - 2009.09.06 11:27:00 -
[298]
Just thought i'd pop in and say:
Tracking Boni are useless on Frigates.
They are a wasted bonus. Give the Firetail its speed back.
Utility highs are Useless on Frigates.
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
Originally by: CCP Mitnal it does get progressively longer.
|
Rhak Amharr
Minmatar Genos Occidere HYDRA RELOADED
|
Posted - 2009.09.06 11:55:00 -
[299]
Originally by: RedSplat Just thought i'd pop in and say:
Tracking Boni are useless on Frigates.
They are a wasted bonus. Give the Firetail its speed back.
Utility highs are Useless on Frigates.
While I agree that double damage bonus can be better, you're dumb.
|
Hun Jakuza
24th Imperial Guard
|
Posted - 2009.09.06 12:02:00 -
[300]
Firts important thing dear CCP. Logic.
All same class ships had equal slots number sum. But now just look at this.
Navy Tier 1 Battleships:
Amarr 8 high, 4 med, 8 lows = 20 slots Caldari 7 high, 8 med, 4 low slots = 19 slots Gallente 6 high, 6 med, 7 low slots = 19 slots Minmatar 8 high, 4 med, 7 low = 19 slots
Why got Amarr +1 slots, when their BS ships too overpowered ? Because too many amarr pilot cry for +1 mid slot ? The amarr ships not need boost like other BSs as the crapy matar or others.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 11 12 13 14 15 16 17 18 19 20 30 .. 35 :: one page |
First page | Previous page | Next page | Last page |