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Asillia
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Posted - 2009.09.05 10:45:00 -
[1]
Is it meant to be so hard or am I doing it wrong? My current skills are Astrometrics 3, Rangefinding 2, Acquisition 2. (I intend to increase these all by 1 and get Pinpointing up to 3 at least soon) I'm using a Minmatar probe with an Expanded Probe Launcher I (going to get the sisters launcher soon) loaded with Sisters Combat Scanner Probes.
Generally I launch 5 probes, 16au range and cover the system, (about 300~ in local, usually 50-70 BS' in space at any time) and then home in on a result as far away from any station as possible, I usually home in by halfing the scan range each time, however usually when I get down to 1.0au/0.5au with all scan spheres just overlapping the relevant red dot I come up with nothing repeatedly, this happens nearly all the time, am I just being unlucky/slow and people are moving along before I home in on them or is probing people down meant to be so hard to nail? So far having spent a couple of hours practicing with probing I've had maybe 4-5 100% signal strength results and only 2 warpaple targets. Will upgrading my module/maximizing my skillpoints make it noticably easier or is it more down to practice and player skill?
I've read/watched a lot of guides and most of them skip the "homing in" part and just go from launching/placing the initial probes straight to the final scan/warp in and then whatever else they do with the person they are warping to.
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Jim Nakamura
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Posted - 2009.09.05 11:27:00 -
[2]
Just to make sure, you are placing probes above and below the target, right? Probing works in 3D, so it doesn't matter how many probes you're using - if they're all in the same plane as each other you won't get a lock.
In theory you should be able to lock down a target with only 4 probes by situating them at each vertex of a tetrahedron with your target in the centre. I've done it fine with a standard T1 scanning frigate, normal probe launcher and probes, and no extra skills trained apart from Astrometrics.
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Zartanic
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Posted - 2009.09.05 15:13:00 -
[3]
It sounds like your filter is set incorrectly. Its set to show a type of ships but when you get to know more details it filters it out. So check those settings.
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Asillia
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Posted - 2009.09.05 19:53:00 -
[4]
Having spent a few more hours scanning down ships now I think it was a mix of both issues, I wasn't lining up probes very well from a 3d perspective and with my filters I was homing in on a lot of things that then filtered themselves out, less discouraging now I understand why I was losing marks, I've managed to warp to quite a few targets now, still practicing in high sec because I'm nowhere near fast enough to catch a paranoid lowsec player yet.
Once I max out the four Astrometric skills and get the best probe launcher/probes aside from using a covops/recon ship is there anything else to enhance scanning, any modules that help it or is it just skills +launcher/probes/ship?
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Tau Cabalander
Caldari
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Posted - 2009.09.06 03:46:00 -
[5]
Edited by: Tau Cabalander on 06/09/2009 03:48:59
I live in a wormhole, so I'm quite familiar with scanning both signatures and other ships.
First, you only need 4 probes. There are two common patterns: pyramid (up-right or inverted) or square. I prefer the square because it is simpler: 4 probes at the same elevation at the corners of a square of 1/2 radius in size, and just keep the target point at the center of the square.
As for skills, Astrometric Pinpointing helps a lot, as does a ship bonused for probe strength, gravity capacitor rigs, and sisters probes.
Astrometrics 4 Astrometric Rangefinding 3 Astrometric Pinpointing 3 Astrometric Aquisition 2 (this is a completely optional skill, and not worth training past 3)
A good place to practice is a trade hub. I used Amarr and recovered a lot of abandoned mission drones there.
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Zartanic
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Posted - 2009.09.06 04:44:00 -
[6]
Well you said you are getting the Sisters probes and launchers soon. Gravity rigs also give a boost. There are no other mods I'm aware of that boost you.
What I found is there is little difference once you have the skills trained. I sometimes probe in a ship without gravity rigs or ship bonuses (when I'm in WH space as its my PVE ship) and it seems to be almost as efficient. Its why I think the probing system is so good, practise makes you better at it.
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Bashaer
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Posted - 2009.09.07 12:18:00 -
[7]
There are a number of implants of varying quality that give you bonuses to probing. Look under the science sections of the hardwirings.
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Riedle
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Posted - 2009.09.08 13:50:00 -
[8]
Originally by: Jim Nakamura Just to make sure, you are placing probes above and below the target, right? Probing works in 3D, so it doesn't matter how many probes you're using - if they're all in the same plane as each other you won't get a lock. quote]
Confirmed that this is not correct. Your probes should be on the same plane and not above and below the target object.
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