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Sordeo Regius
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Posted - 2009.09.07 23:53:00 -
[1]
Can we "develop" new technology to scan out cloaked ships with tachyon probes?
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darius mclever
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Posted - 2009.09.08 00:03:00 -
[2]
first we make classes "how to use the search function?".
we had that thread not long ago. and to summarize it for you: they are not an issue.
not supported.
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AtheistOfDoom
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.08 00:09:00 -
[3]
Originally by: darius mclever first we make classes "how to use the search function?".
we had that thread not long ago. and to summarize it for you: they are not an issue.
not supported.
this.
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Baaldor
Igneus Auctorita GoonSwarm
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Posted - 2009.09.08 03:55:00 -
[4]
Originally by: Sordeo Regius Can we "develop" new technology to scan out cloaked ships with tachyon probes?
No.
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Arcane Azmadi
Caldari First Flying Wing Inc Primary.
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Posted - 2009.09.08 04:08:00 -
[5]
We really shouldn't just leave afk cloakers be because, for all that people whine that it's "working as intended" and "a legitimate strategy", how can it be reasonable that players can bring so much psychological pressure to bear while they're not playing the game? The fact that cloaks are COMPLETELY INFALLIABLE is ridiculous- NOTHING should be 100% infalliable in the game.
However, no-one can come up with a really balanced solution to it and even if they could, the howl of protest from people who LIKE unbalanced exploits would drown out any voice of reason, so we're just going to have to bite our thumbs and live with it. Dammit.
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Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.09.08 05:23:00 -
[6]
Originally by: Arcane Azmadi We really shouldn't just leave afk cloakers be because, for all that people whine that it's "working as intended" and "a legitimate strategy", how can it be reasonable that players can bring so much psychological pressure to bear while they're not playing the game? The fact that cloaks are COMPLETELY INFALLIABLE is ridiculous- NOTHING should be 100% infalliable in the game.
However, no-one can come up with a really balanced solution to it and even if they could, the howl of protest from people who LIKE unbalanced exploits would drown out any voice of reason, so we're just going to have to bite our thumbs and live with it. Dammit.
For anyone to think they are infallible... must have some serious issues. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Snorre Sturlasson
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Posted - 2009.09.08 06:09:00 -
[7]
There is nothing to worry about afk cloakers. But a coverts ops with a covert ops cynogen is your real nightmare.
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.09.08 17:16:00 -
[8]
This has been brought up not once but many times. There is a small subset of the playerbase that actually considers this a problem.
Let's be honest - psychological warfare only works if you let it. The fact that an AFK cloaked ship is in system doesn't change one whit if you know he's there or not. If you didn't knopw he was there, you wouldn't care if he was AFK and cloaked. Without local, the all infallible intel source, you wouldn't have clue that he was in system. If local was removed, the only thing that would change is your perception of the situation. Ergo, the issue is not the fact that he's cloaked and AFK (how do you know they're AFK anyway, and not simply laughing at all of you for hours on end?) but in what you choose to do with the information you possess.
Not supported. --Vel
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AizenSousuke
Gallente STK Scientific The Initiative.
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Posted - 2009.09.08 19:02:00 -
[9]
Edited by: AizenSousuke on 08/09/2009 19:03:36 My Helios has no form of defense or offense fitted, aside from one small drone for lulz purposes. My entire existence relies on the fact that I can get in and out of your system and watch what your doing with you not being able see what I'm up to. I'm SUPPOSED to get you on your toes. When you get scared, you make mistakes. That's my job. If I am able to be scanned and probed out, I've lost my purpose, since I'm pretty much the equivalent of a fly waiting to get swatted when I'm uncloaked.
Now if you want to nerf cloaks on ships that aren't designed to use one, then by all means, do it. Make that ratting raven's cloak "unstable" or something, that makes it much harder to probe out but possible. The only way a ship like that can be "safe" is by multiple safespots or hiding in a POS.
OP's idea kills the entire design and purpose of covert ops ships. Not supported.
Originally by: De'Veldrin This has been brought up not once but many times. There is a small subset of the playerbase that actually considers this a problem.
Let's be honest - psychological warfare only works if you let it. The fact that an AFK cloaked ship is in system doesn't change one whit if you know he's there or not. If you didn't knopw he was there, you wouldn't care if he was AFK and cloaked. Without local, the all infallible intel source, you wouldn't have clue that he was in system. If local was removed, the only thing that would change is your perception of the situation. Ergo, the issue is not the fact that he's cloaked and AFK (how do you know they're AFK anyway, and not simply laughing at all of you for hours on end?) but in what you choose to do with the information you possess.
Not supported.
This, this, this, this, this. Good to see other people who think like this. --------------------------------------------------
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MatrixSkye Mk2
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Posted - 2009.09.08 20:46:00 -
[10]
No support. when i'm ratting in station-less systems usually null sec my only defense against ganking opportunistic pirates is to cloak and go afk and p1ss them off - its fun coming back after 10 minutes of a coffee break and reading local: "cloak-raven isk-farming *****!111!!"
their tears fuel my cloak
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Grann Thefauto
Spook Division BricK sQuAD.
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Posted - 2009.09.09 15:34:00 -
[11]
Originally by: MatrixSkye Mk2 their tears fuel my cloak
Make cloaks run on tears plz CCP.
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Robert Caldera
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Posted - 2009.09.09 16:46:00 -
[12]
Originally by: Sordeo Regius Can we "develop" new technology to scan out cloaked ships with tachyon probes?
f*ck off and learn to use forums...
besides that, its not an issue.
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Arcane Azmadi
Caldari First Flying Wing Inc Primary.
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Posted - 2009.09.10 02:28:00 -
[13]
Originally by: Drake Draconis
Originally by: Arcane Azmadi We really shouldn't just leave afk cloakers be because, for all that people whine that it's "working as intended" and "a legitimate strategy", how can it be reasonable that players can bring so much psychological pressure to bear while they're not playing the game? The fact that cloaks are COMPLETELY INFALLIABLE is ridiculous- NOTHING should be 100% infalliable in the game.
However, no-one can come up with a really balanced solution to it and even if they could, the howl of protest from people who LIKE unbalanced exploits would drown out any voice of reason, so we're just going to have to bite our thumbs and live with it. Dammit.
For anyone to think they are infallible... must have some serious issues.
OK wiseass, how do you catch an afk cloaker then?
...
Take your time.
I suppose you could reason that I didn't originally say "afk cloaks are COMPLETELY INFALLIABLE" but I'm not completely stupid, I know cloaks can be broken easily in combat/gate camp situations just by flying towards them or locking quickly. However you'd think the afk cloak aspect could be reasonably inferred from the topic at hand, wouldn't you?
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Cyprus Black
Perkone
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Posted - 2009.09.10 03:18:00 -
[14]
Edited by: Cyprus Black on 10/09/2009 03:26:23
Supporting to offer constructive criticism and alternative solutions. I don't know about "tachyon probes". It just seems like it would be the preferred probe of pirates and defeat the purpose of cloaks.
I suggested this idea below in another thread similar to this one.
1) How about an anchorable device that needs to be anchored at a POS but not inside. This device, when activated, sends out an omni-directional pulse that decloaks everyone friend and foe in the system. This device also consumes fuel of some sort and has a 30 min cooldown to prevent spamming.
If the enemy cloaker is truely AFK, then he's going to be in trouble soon. If the player is at his keyboard or at least keeping an eye on his monitor, all he has to do is recloak.
2) Another suggestion is to allow directional scanners to pick up cloaked ships.
3) And my final suggestion is for cloaking devices to consume a % of cap each cycle instead of a fixed number. Obviously that percentage would have to be very low and dependent on the meta level of the cloak device, the ship type it's fitted to, and skills of the player. ___________________________________
Originally by: Kortne EVE is an amazing game, but other players ruin it.
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darius mclever
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Posted - 2009.09.10 04:36:00 -
[15]
isnt it getting boring?
you are in lowsec or 0.0. it is meant to be dangerous. be prepared to fight.
0.0 carebears *shudders*
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Antihrist Pripravnik
Gallente Scorpion Road Industry The Ascendent Dominion
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Posted - 2009.09.10 07:46:00 -
[16]
no |
RedSplat
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Posted - 2009.09.10 09:55:00 -
[17]
no
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
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