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Gunship
Amarr Destructive Influence
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Posted - 2009.09.08 22:52:00 -
[1]
I will start with two
EOS Scorpion
Nothing major just a little someting to make the flyable again would be nice.
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Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.09.08 23:01:00 -
[2]
Typically when someone makes a ship [whine]fix post.... they make suggestions. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |
Mr Intel
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Posted - 2009.09.09 02:21:00 -
[3]
IMO: scorp needs at least a looking at, dont know about the EOS, ive never used it. The scorps role as a sniper ECM ship (acording to the bonuses) is kinds odd considering it takes an eternity to align and warp the thing. Plus BS sized guns vs BS turns out alot of dps on a ship thats supposed to have little tank to begin with.
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AtheistOfDoom
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.09 05:58:00 -
[4]
I don't get whats wrong with the scorp. The eos could use another gun though. ~~~~~~~~~~~~~~~~~~~~~~~~ |
WheatGrass
Gallente Silent but Friendly
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Posted - 2009.09.09 06:43:00 -
[5]
I've finally figured out why the Myrmidon is SO Ugly... It's to motivate players to move on to battleships.
It's not working with me though. No, Sir!. I'm still flying it.
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Don Pellegrino
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Posted - 2009.09.09 12:03:00 -
[6]
Originally by: WheatGrass I've finally figured out why the Myrmidon is SO Ugly... It's to motivate players to move on to battleships.
It's not working with me though. No, Sir!. I'm still flying it.
WHAT? The Myrm is a sexy AND vertical killing machine. <3
Other than that, the Eos desesperatly need love.
And Drake, you whine about the fact that he doesn't post any suggestion but you dont do it either. And you don't even say anything useful about this issue. Let us know if you agree or not wheter the Eos and Scorpions are not worth flying. So let me start:
The Eos either needs more firepower or more tank. Right now, its Information warfare links are far from being as useful as the other kinds of gang links. Changing its gang links would also help. The ship was overpowered in the past, now it's not worth flying.
The Scorpion is ... okay, I don't see any way to change it without making it overpowered.
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.09.09 17:09:00 -
[7]
Are you insane the scorpion owns
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Ankhesentapemkah
Gallente Eleutherian Guard
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Posted - 2009.09.09 20:16:00 -
[8]
Kronos -> 125 bandwidth ---
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darius mclever
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Posted - 2009.09.09 21:07:00 -
[9]
Originally by: Ankhesentapemkah Kronos -> 125 bandwidth
too overpowered.
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Thenoran
Caldari Pelican.
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Posted - 2009.09.09 22:53:00 -
[10]
The Omen needs a CPU and PG boost, you can't even properly fit it with T2 gear and heat sinks without running out of CPU or having to use only ANPs.
The Blood Raider frigate and cruiser (especially the Ashimmu) need a looking at. The Ashimmu should get another mid (two TBH for the web bonus), 25m3 dronebay and more turret slots.
Legion needs its non-drone-specific subsystems to give it a small drone bay as well as maybe another turret as the damage on it is just way too low.
Loki's engineering subsystems need to provide more PG, you can't fit Artillery on it with the current ones (the specific power core one excepted).
Hawk needs the shield boost bonus transferred to shield HP bonus and the rocket bonus switched to a Standard Missile bonus. Raptor needs more powergrid and maybe swap the turret slots for missile slots or give it proper bonuses for the turret slots.
All Assault Frigates need to get their 4th bonus.
Maller could do with a tiny drone bay (15m3 or so?).
Deimos needs a 4th mid, more powergrid and maybe even a 6th turret slot so that it's worth getting over a Brutix. Vigilant also needs to be able to tank or gank better than it can currently.
Cynabal needs a 5th (or maybe even a 6th) turret slot and the tracking bonus swapped for a falloff bonus. The Dramiel and Daredevil need a 3rd turret slot.
Malediction should get the Rocket bonus swapped for Standard Missiles (or get a serious range bonus to rockets).
The Gila needs to be given either more high slots so it can really use both bonuses (kinda like a Typhoon) or it should go full missiles or full hybrids.
Muninn needs two low slots swapped for two mid slots as the resistances it has are for omni-shield tanking.
Cyclone needs a small CPU bonus so that it can properly fit large shield boosters and really use that booster bonus.
Rokh needs improved capacitor, it can barely fire 8 large rails without cap issues.
Machariel should be given 8 turret slots, not 6.
Rattlesnake has the same issue as the Gila but it cant have more highslots so either make it like a CNR or a Navy Mega. Or give it strong bonuses so that it can really use split weapons.
Maybe give Retribution/Coercer a 2nd mid.
Maybe remove the RoF penalty on Destroyers, as their HP is laughable so they should do loads of damage to compensate (or boost their HP and keep the penalty).
That's it for now I think... ------------------------ Low-sec is like sailing along the coast of Somalia...
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darius mclever
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Posted - 2009.09.10 01:44:00 -
[11]
did you ever consider that you shouldnt be able to fit the biggest of everything on every ship? often downgrading to the smaller turrets doesnt really harm you and frees up resources for other modules.
fitting always be a matter of compromises.
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Cyprus Black
Caldari Perkone
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Posted - 2009.09.10 03:54:00 -
[12]
Edited by: Cyprus Black on 10/09/2009 03:55:44 I hear the Scorpion excels in WH space against sleepers. In PvP situations not so much because it's primary target so often
What I would like to see changed is the Coveter. Not the ship itself but the skill requirements. I believe the skill requirements for the Coveter need to be lowered a little. The difference between flying a Coveter and flying a Hulk is 36 hours of skill training or less. Alternatively, the difference between a Retriever and a Covetor is a level five 4x skill and a level five 3x skill.
There's really no point in even going for a Coveter due to the skill requirements so similar to a Hulk.
I propose the following nerf to Covetor skill requirements: Mining Barge IV Astrogeology IV
___________________________________
Originally by: Kortne EVE is an amazing game, but other players ruin it.
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darius mclever
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Posted - 2009.09.10 04:51:00 -
[13]
this is not a "i wish" threads. the op failed in his posting and the thread should die.
(about your covetor suggestion. use the search function. it *was* already a topic.)
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SoC Darkord
Silentium Mortalitas Heretic Nation
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Posted - 2009.09.10 06:21:00 -
[14]
Edited by: SoC Darkord on 10/09/2009 06:22:12
Originally by: Thenoran The Omen needs a CPU and PG boost, you can't even properly fit it with T2 gear and heat sinks without running out of CPU or having to use only ANPs.
The Blood Raider frigate and cruiser (especially the Ashimmu) need a looking at. The Ashimmu should get another mid (two TBH for the web bonus), 25m3 dronebay and more turret slots.
Legion needs its non-drone-specific subsystems to give it a small drone bay as well as maybe another turret as the damage on it is just way too low.
Loki's engineering....
And so on...
This tbh, although the Vigilant is a gank cruiser and setup as such works fine (See this -link-) Gila needs a more solid tank and more PG / CPU.
But i do agree with all this post and the OP. the Eos needs its drone bandwidth back, or the drone bay bonuses moved to drone damage like a domi. They are fairly pointless otherwise.
Edit was the link, i forgot to add it >.<
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Thenoran
Caldari Pelican.
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Posted - 2009.09.10 12:45:00 -
[15]
Originally by: darius mclever did you ever consider that you shouldnt be able to fit the biggest of everything on every ship? often downgrading to the smaller turrets doesnt really harm you and frees up resources for other modules.
fitting always be a matter of compromises.
Not on an Omen. It only has the PG to fit 5 medium pulses and an MWD (and no PG for a cap booster or a plate), but simply lacks the CPU for much of anything else. With a proper PG and CPU boost (enough to fit an 800mm plate with guns, MWD and DCU II) it becomes a more viable ship. As a Tech I Cruiser, it shouldn't require a lot of skill to be fitted properly.
Originally by: SoC Darkord ...although the Vigilant is a gank cruiser and setup as such works fine (See this -link-)
Vigilant needs to be able to do more damage in order to be a viable choice over a Thorax. ISK wise a Thorax is always better as you can lose 4-5 of those for every Vigilant if not more. And the times that your tank is tested to the point where it would die if it was a Thorax but not a Vigilant are very rare. Generally you'll either get blobbed (in which case it won't matter what ship you're in, better cheap Thorax then) or you'll win with some tank to spare.
Also keep in mind a faction ship (a rare one at that) attracts a lot of attention, negating any additional tank a Vigilant might have over a Thorax.
With more damage however, it can kill targets faster and get out sooner, making it a more viable option. Additionaly it might be nice to give it 25m3 more dronebay space (not bandwidth) so it can carry 5 meds and 5 lights, giving it more versatility in what it wants to do. (ECM drones or damage drones) ------------------------ Low-sec is like sailing along the coast of Somalia...
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Gunship
Amarr Destructive Influence
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Posted - 2009.09.11 23:00:00 -
[16]
Originally by: Scatim Helicon Are you insane the scorpion owns
That would be why we see them all the time? Come on at least back it up with a little more than a one liner.
Whats does in own in and why? I don't see it use full in PvP (Rook / Falcons are way better) and for ratting/missons? well I don't do many, but I cant recall the last time I killed one in a belt, so I don't think it is much used there either.
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darius mclever
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Posted - 2009.09.12 02:17:00 -
[17]
Originally by: Gunship
Originally by: Scatim Helicon Are you insane the scorpion owns
That would be why we see them all the time? Come on at least back it up with a little more than a one liner.
Whats does in own in and why? I don't see it use full in PvP (Rook / Falcons are way better) and for ratting/missons? well I don't do many, but I cant recall the last time I killed one in a belt, so I don't think it is much used there either.
given you lack to give arguments why the ships need work ... funny. anyway.
try this one http://www.eve-search.com/thread/1153451
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Ankhesentapemkah
Gallente Eleutherian Guard
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Posted - 2009.09.12 02:53:00 -
[18]
Originally by: darius mclever
Originally by: Ankhesentapemkah Kronos -> 125 bandwidth
too overpowered.
The kronos is the crappiest marauder and is usually outperformed by a simple T2 fit raven, you know? ---
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darius mclever
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Posted - 2009.09.12 10:15:00 -
[19]
Originally by: Ankhesentapemkah
Originally by: darius mclever
Originally by: Ankhesentapemkah Kronos -> 125 bandwidth
too overpowered.
The kronos is the crappiest marauder and is usually outperformed by a simple T2 fit raven, you know?
ok i saw kronos rocking in pvp and pve already. can you please explain why you think it is outperformed by raven?
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Slave 2739FKZ
Minmatar
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Posted - 2009.09.12 10:18:00 -
[20]
You're terrible at this game ankwhateveritssaid.
WIS is an expansion which allows EVE players to wear leather and walk around stations.
Dust514 is a console shooter/rts which will tie into EVE and affect sov. |
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Veliria
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Posted - 2009.09.12 10:25:00 -
[21]
Originally by: Ankhesentapemkah
Originally by: darius mclever
Originally by: Ankhesentapemkah Kronos -> 125 bandwidth
too overpowered.
The kronos is the crappiest marauder and is usually outperformed by a simple T2 fit raven, you know?
I thought that was the Vargur? Kronos gets the equivalent of 8 blasters, a tanking bonus, the regular 5% damage bonus AND a statis web strength bonus. The only downside to it is that being a blaster boat forces it into tackle range. Still, the Kronos gets 90% web, which on top of the 100% and 5% damage bonus means it will generally blow you into tiny little pieces very quickly.
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darius mclever
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Posted - 2009.09.12 10:30:00 -
[22]
vargur rocks for missions with 800mm AC and barrage.
there are also some pvp videos involving the vargur and it seems to rock there aswell.
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The Djego
Minmatar Hellequin Inc.
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Posted - 2009.09.12 13:31:00 -
[23]
Edited by: The Djego on 12/09/2009 13:33:34
Originally by: Veliria
Originally by: Ankhesentapemkah
Originally by: darius mclever
Originally by: Ankhesentapemkah Kronos -> 125 bandwidth
too overpowered.
The kronos is the crappiest marauder and is usually outperformed by a simple T2 fit raven, you know?
I thought that was the Vargur? Kronos gets the equivalent of 8 blasters, a tanking bonus, the regular 5% damage bonus AND a statis web strength bonus. The only downside to it is that being a blaster boat forces it into tackle range. Still, the Kronos gets 90% web, which on top of the 100% and 5% damage bonus means it will generally blow you into tiny little pieces very quickly.
It got one more turret than the Mega/Navy Mega, zero over the Hype. The 90% web bonus is not awsome(the 99% was in PVE with rails and sentrys), it is simply a poor example how much QR gimped other blasterships. Vargur is trash for the exact same reason you typed down for the Kronos -> "OMG but in PVP.", and CCP decidet to heavy prenerf it.
Serius how many of this ships are used in PVP, 3%, 2%, 1%, even less?
---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Ravenja
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Posted - 2009.09.14 20:08:00 -
[24]
Brutix: Switch the the armor rep bonus (it's useless) for armor resist bonus.
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Furb Killer
Gallente
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Posted - 2009.09.14 20:14:00 -
[25]
which would be about as useless considering most good brutix fits shield tank. Tracking/fall off bonus would be better.
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