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Two Minutes Hate
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Posted - 2009.09.12 04:46:00 -
[1]
Low sec is getting blobby and otherwise fairly barren.
Would FW be better for a solo pilot now (post scanner nerf)? Or?
Thanks in advance for your qualified opinions.
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Removal Tool
Two Minutes Hate
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Posted - 2009.09.13 01:18:00 -
[2]
Anybody? Bueler?
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Mutnin
Mutineers
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Posted - 2009.09.13 02:33:00 -
[3]
FW is ok for soloing, but you have to watch the intel channel for WT gang locations like a hawk and even that isn't good enough many times. The vast majority of Militia players, regardless of the side they fly for blob around in large gangs.
Meaning 9 times out of 10 the target you engage will quickly become many more the second you aggro, so expect to get blobbed and have to avoid large gangs fairly often.
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Hoo Is
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Posted - 2009.09.14 20:39:00 -
[4]
solo PVP died a long time ago.
Join FW and blob it up with other pilots ---- a reply which adds nothing to a thread or results in a thread being bumped with no new discussion worthy content is considered spam and as such warrants a forum ban |
Suas
Perkone
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Posted - 2009.09.14 21:38:00 -
[5]
Solo PvP is extremely hard now unless you're only flying frig-sized ships or Recons. _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |
Asuka Smith
Gallente StarHunt
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Posted - 2009.09.14 21:42:00 -
[6]
Solo PVP is completely dead unless you enjoy ganking ratting ravens in your Curse once a blue moon when you manage to catch one.
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.09.14 21:44:00 -
[7]
Originally by: Suas Solo PvP is extremely hard now unless you're only flying frig-sized ships or Recons.
This. If you are not in a frigate or ship with a cloak, you WILL get nabbed on a gate by a blob. I miss when it used to be feasible to fly around in a 1600mm plated cruiser and find fights. ----- The Python Cartel - My Pirate Blog |
Removal Tool
Two Minutes Hate
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Posted - 2009.09.15 01:10:00 -
[8]
Sad misanthropic panda
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Omara Otawan
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Posted - 2009.09.15 03:30:00 -
[9]
Edited by: Omara Otawan on 15/09/2009 03:34:15 Soloing in interceptors is working somewhat, but thats mainly because the fights are over before the blob can drop on you or the falcon has finished decloaking.
I'd not suggest the faction warfare areas in anything else though, while you get lots of targets its mainly blobs, blobs and more blobs. Sometimes you get ganked by a fleet, but thats essentially the same.
Its pretty sad, but I've been jumped by 15-20 ships in a frigate quite many times in the FW areas (says alot about the quality of pilots if a frigate lives long enough for that).
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Kovorix
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Posted - 2009.09.15 03:45:00 -
[10]
Edited by: Kovorix on 15/09/2009 03:45:59 Why is everybody so negative?
Solo pvp is perfectly alive, and not just in small fast ships. You can solo in BCs and BSs (as long as you aren't -5), just insure and be prepared to get blobbed a lot. Make sure you fit in order to take on multiple opponents, ie active tanks. Learn how to manipulate your opponents. Don't fit expensive rigs or modules. Use sentries to your advantage. Eventually, you will find that perfect fight that you barely pull out in deep structure, yelling and screaming at your screen, and everything will have been worth it. Definitely try 0.0 if you don't fly with implants.
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Omara Otawan
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Posted - 2009.09.15 04:10:00 -
[11]
Edited by: Omara Otawan on 15/09/2009 04:10:26
Originally by: Kovorix Make sure you fit in order to take on multiple opponents, ie active tanks.
Active tanks? Dont wanna rain on your parade, but that gets you killed against semi-competent opponents... (apart from a few special ships, but even these die quick to a few opponents that arent noobs).
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Kovorix
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Posted - 2009.09.15 04:24:00 -
[12]
Originally by: Omara Otawan Edited by: Omara Otawan on 15/09/2009 04:10:26
Originally by: Kovorix Make sure you fit in order to take on multiple opponents, ie active tanks.
Active tanks? Dont wanna rain on your parade, but that gets you killed against semi-competent opponents... (apart from a few special ships, but even these die quick to a few opponents that arent noobs).
Hmm well I disagree, and would thoroughly enjoy debating you on this topic. I say active tanks give you far more tactical options in solo pvp than a buffer tank. In fact, I would go so far as to say barring some ships rigged with trimarks (a no-no in my book for solo pvp in terms of cost), you are better off with an active tank in the vast majority of solo situations. I will quote my active tanking argument:
Originally by: Kovorix
First, the amount of DPS you tank, barring neuts, is always the exact number in EFT. The incoming damage, however, pretty much never is. Due to falloff, tracking, poor fitting, and most importantly the decrease of dps over the fight as enemies die or leave, there are a lot of factors that bring down the amount of dps you actually take in a given situation.
Second, active tanks give you a lot more flexibility with tactics. As we know, the only way you can engage a gang larger than yours is by dividing them, engaging them in parts instead of all at once. This results in the fluctuation of dps over the course of the engagement. and while a buffer tank will have a definite amount of damage it can take, an active tank gains an advantage by manipulating the enemy into doing less damage at any one time. There is also the obvious tactic of disengaging, repping, and re-engaging that isn't available to a buffer tank.
Third, active tanking allows you to take advantage of heat, the most important pvp skill in the game, as well as boosters. Implants too, but there are of course both crystals and slaves.
There are lots of situations where a buffer tank is superior, like larger gangs, but in my opinion, active tanking opens up too many tactical options to be ignored.
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Cpt Branko
Beyond Divinity Inc Beyond Virginity
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Posted - 2009.09.15 04:53:00 -
[13]
Originally by: Spectre3353
Originally by: Suas Solo PvP is extremely hard now unless you're only flying frig-sized ships or Recons.
This. If you are not in a frigate or ship with a cloak, you WILL get nabbed on a gate by a blob. I miss when it used to be feasible to fly around in a 1600mm plated cruiser and find fights.
I fly a nano-cane most of the time now so I do generally survive my solo roams, but FW has made low-sec ****tier then ever. I remember back when the citadel was a small closed pocket, not connected to the rest of low-sec, just a string of 10 systems. It was easier to get a solo fight - or a small fight - vs someone who actually has a ship which is not all T1 ****fit. It was a lot of fun.
Plus, you'd get the people ratting/etc, POS owners, etc - right now, the whole region looks like EVE-flavoured quake. Heimatar is equally silly nowdays.
I told people FW was a stupid idea back when they announced it, but meh.
Originally by: Kovorix (as long as you aren't -5)... Use sentries
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
Ambo
I've Got Nothing
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Posted - 2009.09.15 07:38:00 -
[14]
I've been enjoying FW for a couple of months now.
I'm usually solo or with one other player. I regularly use anything from a frigate up to a BC, sometimes even a BS. If you are careful and avoid the enemy blob (assuming there is one) then there is plenty of fun to be had.
I flew in blobs quite a lot at first but I've found a learn way faster and have more fun going solo. --------------------------------------
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Loriana Oreless
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Posted - 2009.09.15 10:08:00 -
[15]
My main char left his mining-corp yesterday to join in on the FW-fun
Yesterday i thougt i could just enter lo-sec with my cane and kill someone, i was wrong So now i will try to gather some experience in FW. Im flying solo since i cant stand have a 20yo snot-nose screaming at me what to do
Guess i will team up as soon as i find someone pleasant to ride with
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Omara Otawan
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Posted - 2009.09.15 18:48:00 -
[16]
Edited by: Omara Otawan on 15/09/2009 18:52:14
Originally by: Kovorix
In fact, I would go so far as to say barring some ships rigged with trimarks (a no-no in my book for solo pvp in terms of cost), you are better off with an active tank in the vast majority of solo situations. I will quote my active tanking argument:
Originally by: Kovorix
...
Not meaning to offend, but it seems to me the tactical advantage you mean is sitting at a highsec gate in jumprange, or in dockrange of a station, where you can first "test your tank" and safely engage when you know it is sufficient.
While active tanking is convenient in those situations, if you can spare the isk for repairs you might as well use buffer tanks with better results.
As far as active tanking in general, if you ask me it only really works on some BSs in pvp (hyperion, dominix, maelstrom come to mind, some of the marauders and faction ships maybe), and even there with neuts being standard equipment I'd say its risky business.
On hulls below BS size, active tanking is completely out of the question due to damage mitigation / damage output constraints, barring a few select BC hulls (myrmidon for one, cyclone and prophecy to some extend although buffers are generally superior on those two, and the drake maybe but on that the buffer is vastly superior as well).
That is unless you invest insane amounts of isk into the fittings, something I'd not recommend for solo pvp. With reasonably priced fittings you will not pitch the fight in your favour against buffer tanks when actively repping on most sub-BS hulls, even in a 1vs1 situation.
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Cearain
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Posted - 2009.09.15 19:08:00 -
[17]
I think fw is the best option. You get the most war targets without any real structure. I'm still skilling up to get a decent solo fit so what I say is mostly theory. I have been in FW for about 2 months. There are decent opportunities to get solo frig or af fights. This is because of plexing. Only firgate sized ships can go in certain plexes. Also there will be solo frigs flying around systems looking for plexes.
As for cruisers it seems you can get caught on gate camps so they are less common to find solo fights. But even there I would think faction war would be the best chance to find some solo cruiser fights as well.
I fly for the Amarr and the FCs there do not come off as snotty 20 year olds. I like flying in fleets as well but that is beside the point of the op.
BTW if someone thinks something other than fw will yield allot of solo fights let me know what method that is.
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Omara Otawan
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Posted - 2009.09.15 19:21:00 -
[18]
Edited by: Omara Otawan on 15/09/2009 19:27:17 ...
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Omara Otawan
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Posted - 2009.09.15 19:27:00 -
[19]
Edited by: Omara Otawan on 15/09/2009 19:27:52
Originally by: Cearain
BTW if someone thinks something other than fw will yield allot of solo fights let me know what method that is.
If you are prepared to lose sec status very quick I'd suggest roaming the FW hotspots without joining a militia, you can still enter the plexes and dont scare your targets away so easily by showing up as a red star in local.
Twice the possible targets and thus twice the possible solo fights. Quite often it will boil down to a 1 vs many fight, but that can be fun as well if you fly cheap.
/edit: fail forums, why do I need to wait 5 minutes to update a post? (I see now, it made a 2nd post for some reason )
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DONJUAN v
Tarnak inc. The Kadeshi
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Posted - 2009.09.15 20:54:00 -
[20]
Edited by: DONJUAN v on 15/09/2009 20:55:15 my tip on solo pvp :
you need a setup to run , since its what you will need to do 80% of the time you engage someone to find out local spikes and hes bait tank fitted
so how to run : ecm drones if you got a big drone bay (domi curse etc.) try having 5 med ecm drone . have neuts 2 med (range stinks a little) or a heavy . if your lucky he wont have cap boosters and his point will drop . speed and ''out of web/scrambler'' fit so you can mwd out . if you go 0.0 then fit a cloak and a mwd NO MATTER WHAT . there is no way you will survive without em .
Once you follow this , it just a matter of suprise or bait . i really enjoy flying crappy ships with out of the box fittings . get ppl to aggro you and give them a little suprise . and yes you will always end up being blobed ganked podded . so fly what you can afford to lose . it can be a pimped out tech 3 ship , thats up to you
the tackler scorp was my favorite until i got drone swarmed...
an other trick is fishing : Go deep in 0.0 anchor 2 small bubbles in a pipe where gates arent in scan range of each other . anchor bubbles 100km from each gates . cloak in landing of a bubble and wait . turn on the tv and keep an eye on local , if theres gate activation wait for him to uncloak and warp with him to other gate . if not keep scanning and youll see him land on you . its boring and depends on luck . but you will be able to avoid big blob and can catch cov op haulers and other juicy things
if it turns sour , you lose 2 bubbles
or u can do like all those morons and gank ppl in high sec giving you that feeling of pvp and you can brag about how much money you made on a afk hauler .
dont worry solo pvp is not dead , your just not good at it anymore
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Artemis Rose
Sileo In Pacis The Space P0lice
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Posted - 2009.09.16 01:15:00 -
[21]
Solo PvP has never died, nor has it really changed much. Be quick, alert and smart and you will do just fine. Areas away from FW haven't changed all that much, and pretty much continue life as usual.
I'd say FW if you are starting in lowsec, just simply for the fact that going outlaw early isn't exactly the best idea for surviving. Nobody likes jumping into a system to see an enemy gang w/ interceptors. *** Currently Playing: Trolls from Outer Space Current Equipment: VISAcard chain mail, +2 Amulet of Epic Whine, Self Banstick +2 WTB: +666 E-peen killboard stats |
Shade Millith
Macabre Votum Morsus Mihi
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Posted - 2009.09.16 01:53:00 -
[22]
T2 fitted BC, insurance, and be prepared to loose them. --------------------------------------------
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Lokia Enroch
Tribal Liberation Force
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Posted - 2009.09.16 13:22:00 -
[23]
Do a mission, or open/enter a plex with the largest ship allowed. And wait. Thats how you get solo PvP. Just be sure to move off the warp-in a bit so when you see the local chat increase you can start trying to leave.
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Ethan Blue
Non Entity
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Posted - 2009.09.16 16:43:00 -
[24]
Originally by: Shade Millith T2 fitted BC, insurance, and be prepared to loose them.
Swatyy for CSM! heck... for President!
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Suas
Perkone
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Posted - 2009.09.16 16:50:00 -
[25]
Originally by: Ethan Blue
Originally by: Shade Millith T2 fitted BC, insurance, and be prepared to loose them.
Swatyy for CSM! heck... for President!
(1 account)
You are dumb. _________________________
HELLO! My name is Inigo Montoya. You killed my father. PREPARE TO DIE! |
Ethan Blue
Non Entity
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Posted - 2009.09.16 17:08:00 -
[26]
Edited by: Ethan Blue on 16/09/2009 17:17:18
Originally by: Suas
Originally by: Ethan Blue
Originally by: Shade Millith T2 fitted BC, insurance, and be prepared to loose them.
Swatyy for CSM! heck... for President!
(1 account)
You are dumb.
It was directed and the gentleman from MM, not the original op. At least I am not a professional troll.
Darius for President.. oh wait.... my bad.
P.S. I have to say it. Love your music mate.
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inyreye
Beyond Divinity Inc
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Posted - 2009.09.16 20:48:00 -
[27]
solo pvp is risky for pirates unless in a frigate or cloaky hull.
think of it this way... you're a free target to everyone in eve but you can never shoot first on a gate or station.
but I don't play this game because its easy.. so oh well I'll deal with it
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Nidhiesk
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Posted - 2009.09.28 13:15:00 -
[28]
Originally by: inyreye solo pvp is risky for pirates unless in a frigate or cloaky hull.
think of it this way... you're a free target to everyone in eve but you can never shoot first on a gate or station.
but I don't play this game because its easy.. so oh well I'll deal with it
WTF are you talking about ?? frigate or not, solo pvp or not solo is risky ? Since when did frigates were not a risk ? Pirate or not, as you already know, shooting a target when at a gate is not recommended if you want to kill your victim...DUHHH
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Greg6
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Posted - 2009.09.28 15:02:00 -
[29]
The best way to find 1v1 fights is to find someone, or some group, who is trustworthy and arrange duels. Q-cats are known for not breaking our word when it comes to dueling, and we aren't alone in that capacity. The 22nd used to be very good for 'em as well, back when they were in FW.
If you wander and try to find 1v1s you'll spend lots of time and get few fights. If you simply ask for 'em you'll get as many as you want.
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zombiedeadhead
Minmatar In Your Head
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Posted - 2009.09.28 15:31:00 -
[30]
Originally by: Shade Millith T2 fitted BC, insurance, and be prepared to loose them.
Stop with the negative 'Its dead/cant be done' and do this. A Cruiser works also.
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