
Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2009.09.17 03:11:00 -
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Edited by: Gaogan on 17/09/2009 03:12:57
Originally by: Zastrow J
here's why the Moros sucks: the 1000mm railguns do less damage than other dread turrets. This lower dps is supposed to be offset by the drone damage bonus, but drones can be popped and have short range. HOWEVER, the drone damage bonus was pretty cool out of siege because you could own dictors or any subcap with drones. Without the option to bone subcaps out of siege the moros loses its versatility and becomes functionally the same as the other dreads except doing less dps and being handicapped by drones
Much to my dismay, I must agree with the Goon. Not only does this nerf completely break the main feature of the moros highlighted in its description, but it makes it worse than the revelation in all respects. If you are going to nerf the drones, then take away the drone bonus entirely and change it to a damage bonus on the guns so they come up to par compared to the other dread guns. And FFS, FIX THE CAPITAL BLASTERS.
Originally by: CCP Abathur
Originally by: Emeline Cabernet Can you assign fighter bombers to other ships like regular fighters?
Good question! No.
Whoa whoa whoa! If you could delgate them to a small bs fleet then that might actually give them the power to knock down sieged dreads. If you can't delegate them, then why bother making them drones in the first place? If it has to be on the field to use these fighter bombers, that let it do dread like damage, why not just use a dread? It seems to me you are trying to turn motherships into dreads with an inferior weapons system ( drones, as they can be easily killed ).
And why take away the clone vat and triage module? They aren't hardly used as it is, but would leaving them on lead to it being overpowered? Really? Come on.
Leave the capital killing to dreads. Fix motherships by allowing them to finally fulfill their intended role. Fix clone vat bays to be useable, and double their SMA size so they can actually be used as mobile respawn/refitting stations for sub caps.
Originally by: Verys
It's too bad carriers will remain unchanged and I would like to see a small boost to carriers, make their drones repair themselves within their bays. It's odd that a massive ship with launching bays doesn't have a repair bay for the ships they are carrying unless they go outside.
Repairing them is not the problem; they die almost instantly. A vagabond can one shot them. Two years ago they were fearsome things that could melt a bs quickly. These days they are little or no threat to a T2 fitted and rigged BS, and are EASILY killed. They need about triple the HP they have now and maybe 20% more damage.
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