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TimMc
Gallente Brutal Deliverance Tactical Narcotics Team
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Posted - 2009.09.17 14:56:00 -
[31]
Taranis abit slow?
yes
What kind of stupid comparison is that anyway, a ceptor with the worse AF in the game?
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Novantco
The Tuskers
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Posted - 2009.09.17 15:43:00 -
[32]
No, it's not overpowered at all. As has been said, the new Ab Assault frigs will chew up the Ranis and spit it out. Well some of them anyway.
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.09.17 16:25:00 -
[33]
Originally by: RedSplat New AB Jag will eat the Ranis alive
Huh? Surely you meant to say "Current AB Jag will eat the Ranis alive" or even "AFK Jag will eat the Ranis alive"
The Taranis is good, but that's about as far as that goes. Many fitting options and only one true fail-fit .. no damage control.
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Psiri
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Posted - 2009.09.17 16:42:00 -
[34]
Originally by: Ishquar Teh'Sainte
Originally by: Artemis Rose
Rail ranis is a fail fit. Its almost 100% outclassed by a Pulse Sader, seeing as the Sader will do more damage, be faster and have 5 times better tracking.
if you mean longrange railranis sure, but if we're talking about a medrange one with 125mm t2 you'll likely lose your ship.
try 125mm t2 with faction AM, web, scram and one or two MFS t2 and we're talking business.
Sums it up quite nicely.
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Spaztick
Terminal Impact Kairakau
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Posted - 2009.09.17 16:48:00 -
[35]
Edited by: Spaztick on 17/09/2009 16:48:24 [Thrasher, Short Range] Gyrostabilizer II Damage Control II
1MN MicroWarpdrive II Warp Scrambler II Medium Shield Extender II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Small Energy Neutralizer II
Small Core Defence Field Extender I Small Core Defence Field Extender I Small Core Defence Field Extender I
Why look, a 2 million ISK destroyer kills a 20 million interceptor.
Quote: [21:18:10] SFShootme > first a carrier that goes boom, then mr viper had to find one of my goon alts, and now i'm down 182b ;( |
Christina Bamar
Agony Unleashed Agony Empire
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Posted - 2009.09.17 16:51:00 -
[36]
Edited by: Christina Bamar on 17/09/2009 16:51:56
Originally by: TimMc Taranis abit slow? What kind of stupid comparison is that anyway, a ceptor with the worse AF in the game?
Worst AF for 1v1 maybe, but it's the best AF for actually being useful in a gang (heavy tackle).
Along similar lines, Interceptors are made to tackle, not 1v1 anything and everything. For tackle the taranis is sub-par, which more than makes up for its ability to 1v1 other ceptors.
CEO, Agony Unleashed |
Zhilia Mann
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Posted - 2009.09.17 17:45:00 -
[37]
Originally by: Zen Guerrilla Wee, ETF warriors! Let's bring some math into this!
250 DPS on a 9,100 EHP tank: 36.4 seconds for the 'Ranis to kill the Vengenace. 107 DPS on a 3,800 EHP tank: 35.5 seconds for the Vengeance to kill the 'Ranis.
So, according to my awesome windows calculator skills, the Vengeance will always kill the 'Ranis first. Did i just win EFT? Do i get a cookie now?
Someone else did the math ? I wasn't even sure if that was allowed.
Now granted it's more complicated due to the tracking formula and the fact that rockets are essentially useless due to the missile formula but the basics remain intact. Still a very odd comparison to make in the first place.
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Zen Guerrilla
Minmatar Mindfunk
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Posted - 2009.09.17 18:06:00 -
[38]
Originally by: Zhilia Mann Someone else did the math ? I wasn't even sure if that was allowed.
Now granted it's more complicated due to the tracking formula and the fact that rockets are essentially useless due to the missile formula but the basics remain intact. Still a very odd comparison to make in the first place.
Heh, yeah. That's the point really. No one got all skills to 5 and there's a crapton of other things to consider.
So even while the OP might have a valid point, he failed to post it. Instead he listed some random numbers that mean **** all really and just can not be compared. ----------------------------- Pew pew!
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Chr0nosX
Ore Mongers BricK sQuAD.
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Posted - 2009.09.17 23:13:00 -
[39]
It's not really overpowered just probably the best Inty vs Inty, inty. Bit like Sabre and Rifter are the best of thier classes (imo).
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Cpt Branko
Beyond Divinity Inc Beyond Virginity
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Posted - 2009.09.17 23:16:00 -
[40]
Originally by: Hirana Yoshida
Originally by: RedSplat New AB Jag will eat the Ranis alive
Huh? Surely you meant to say "Current AB Jag will eat the Ranis alive" or even "AFK Jag will eat the Ranis alive"
The Taranis is good, but that's about as far as that goes. Many fitting options and only one true fail-fit .. no damage control.
Anyone losing a Jaguar to a blaster taranis on TQ is flying some sort of horrible failfit.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |
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Dynast
Eve Defence Force Systematic-Chaos
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Posted - 2009.09.18 00:32:00 -
[41]
Originally by: Gidgiddoni I just ran a common taranis fitting and came up with some interesting numbers.
Assuming all lvl5 skills, a taranis gets the following
250 DPS ( 200 w/ out drones ) 3650 m/s 3,800 effective HP
the dps here is pretty crazy...
On a Vengeance, which should be a good matchup ( in my head ) the vengeance gets
107 DPS 2000 m/s 9,100 effective HP
Yes, way more tank, but rockets suck and just cant match the DPS of the taranis.
and if that taranis fits ECM drones instead of DPS drones and does get to jam u, well, game over.
This is called EFT warrioring. You see the numbers on EFT, Quickfit, or whatever tool you prefer and see that some of them are bigger than the numbers for some other fits on ships you plugged in. This is generally considered to be completely without value, because it is in fact completely without value. Actual gameplay exposes both the strengths and weaknesses of ships; in the case of the Taranis, the big weakness of the blaster fit is **** range and succeptability to being pwned at 4-8k by the amarr/minny interceptors. It also exposes the weakness of having cap using weapons. And a few other as well.
Don't get me wrong, the Taranis is a sweet ship -- I fly it, and do an okay job of taking down other 'ceptors as well as assorted other stuff. It's one of the top ships in it's class, but it's no solo pwnmobile.
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Gimpb
Fusion Enterprises Ltd
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Posted - 2009.09.18 00:52:00 -
[42]
Originally by: Tozmeister Problem with the ranis is it's out of sync with the all other Gallente ship lines.
All other lines have one blaster boat (thorax, astarte, megathron, enyo etc.) and one drone ship (vexor, eos, dominix, ishkur etc.). But the ranis is both blaster boat and drone boat in one. Leaving the Ares out in the cold as a bastard ship of railguns + missile launcher.
Remove the drone bay from the ranis (much more balanced with it's peers like the AC claw and pulse 'sader).
Give drone bay to ares and remove missile launcher. (giving it 2 railguns, 2 drones and a utility high).
Balance is restored to Gallente.
Ares... killing stuff? I think we've missed the point of the ship.
Yes, the ranis does wrecking damage (at point blank range) and has a darn respectable buffer for an inty. It's ok for there to be one ship in the game to do well with blasters.
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Tozmeister
Digital Fury Corporation
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Posted - 2009.09.18 06:41:00 -
[43]
So give the Ares a whole new point, drone-based interceptor.
And yes, I do know the point of the Fleet Intys.
1, Get a point on the target. 2, Use your advantages in range and speed to keep your ship (and the point) alive. 3, Use any damage you have to stay alive and/or contribute to destroying the target.
It's on this 3rd point the Ares falls down. light missile malediction can do 48 dps at range. Raptor can do 49 (60 against BS's). Ares can only manage 39. A change to a 2 gun, 2 drone Ares would up this to 56 dps (but drones are destructible so it balances).
Speed, EHP, slot layout are all balanced as is.
+++????+++Out of Cheese Error. Redo From Start+++
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Gibbo3771
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Posted - 2009.09.18 13:43:00 -
[44]
Edited by: Gibbo3771 on 18/09/2009 13:45:41
Originally by: Dynast
Originally by: Gidgiddoni I just ran a common taranis fitting and came up with some interesting numbers.
Assuming all lvl5 skills, a taranis gets the following
250 DPS ( 200 w/ out drones ) 3650 m/s 3,800 effective HP
the dps here is pretty crazy...
On a Vengeance, which should be a good matchup ( in my head ) the vengeance gets
107 DPS 2000 m/s 9,100 effective HP
Yes, way more tank, but rockets suck and just cant match the DPS of the taranis.
and if that taranis fits ECM drones instead of DPS drones and does get to jam u, well, game over.
This is called EFT warrioring. You see the numbers on EFT, Quickfit, or whatever tool you prefer and see that some of them are bigger than the numbers for some other fits on ships you plugged in. This is generally considered to be completely without value, because it is in fact completely without value. Actual gameplay exposes both the strengths and weaknesses of ships; in the case of the Taranis, the big weakness of the blaster fit is **** range and succeptability to being pwned at 4-8k by the amarr/minny interceptors. It also exposes the weakness of having cap using weapons. And a few other as well.
Don't get me wrong, the Taranis is a sweet ship -- I fly it, and do an okay job of taking down other 'ceptors as well as assorted other stuff. It's one of the top ships in it's class, but it's no solo pwnmobile.
The ranis is one of the best solo 0.0 ship there is, fast, agile and holy crap the dps, if u find a target that can't neut or track u got a kill, light drones are a prob but with the right tactics u can erase them quickly, therefore it can be a solopwn mobile
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Chris Liath
Gallente Nex Exercitus Cult of War
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Posted - 2009.09.18 14:18:00 -
[45]
It's double damage bonus is unfair to the Enyo :(
"Oh dear," says God, "I hadn't thought of that," and promptly vanishes in a puff of logic. |
Irida Mershkov
Gallente War is Bliss
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Posted - 2009.09.18 15:43:00 -
[46]
Originally by: Chris Liath It's double damage bonus is unfair to the Enyo :(
Failyo more like.
Stat and Bad-assery wise, the Taranis is the King, however, it's limited range combined with a sheer lack of speed, makes it an incredible do-or die vessel, if your target isn't dead fast, you'll be the one in the capsule shortly there after, it's a finely balanced ship that is very good at the "DAKKA" role the Enyo was meant to have, and failed to fill.
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Gaogan
Gallente Solar Storm Sev3rance
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Posted - 2009.09.18 16:13:00 -
[47]
Where the hell are you getting 250 dps from? That with a mapc, and two mag stabs in the lows, and 3x 150mm rails in the highs? I run 125mms so I can fit a dcu and double overdrives, and with navy antimatter get 129 dps. About the only relevant skills I don't have at 5 are rapid firing, surgical strike, and small railgun spec, and they are all at 4.
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Morel Nova
z3r0 Gravity
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Posted - 2009.09.18 16:44:00 -
[48]
Edited by: Morel Nova on 18/09/2009 16:47:48 Edited by: Morel Nova on 18/09/2009 16:47:07
Originally by: Spaztick Edited by: Spaztick on 17/09/2009 16:48:24 [Thrasher, Short Range] Gyrostabilizer II Damage Control II
1MN MicroWarpdrive II Warp Scrambler II Medium Shield Extender II
200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S 200mm AutoCannon II, Republic Fleet EMP S Small Energy Neutralizer II
Small Core Defence Field Extender I Small Core Defence Field Extender I Small Core Defence Field Extender I
Why look, a 2 million ISK destroyer kills a 20 million interceptor.
these dont have neuts, but I almost killed one of those before (but got shot down by his friend). all decent fits imho though but neut is so worth it.
Dead AC thrasher 1 (techically not solo but my buddy just mooched with a scram as he expoded) Dead AC thrasher 2 Dead AC thrasher 3 Dead AC thrasher 4 Dead AC thrasher 5
Reward small gang/solo pvp!
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Tozmeister
Digital Fury Corporation
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Posted - 2009.09.18 18:20:00 -
[49]
Originally by: Gaogan Where the hell are you getting 250 dps from? That with a mapc, and two mag stabs in the lows, and 3x 150mm rails in the highs? I run 125mms so I can fit a dcu and double overdrives, and with navy antimatter get 129 dps. About the only relevant skills I don't have at 5 are rapid firing, surgical strike, and small railgun spec, and they are all at 4.
Blasters.
+++????+++Out of Cheese Error. Redo From Start+++
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