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Thread Statistics | Show CCP posts - 0 post(s) |

HeliosGal
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Posted - 2009.10.17 06:23:00 -
[1]
ship graphics due to be updated in 2nd week of novmeber- dev blog for now its one camo colour
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HeliosGal
Caldari
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Posted - 2009.11.21 14:26:00 -
[2]
fairly balanced to me Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.11.22 11:05:00 -
[3]
Originally by: Chi Quan
Originally by: housemaster0630 have a vote to which ones are the best and USE THOSE
+1
signed despite liking the navy domis camo look something has to be army green Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.11.22 13:04:00 -
[4]
agree with the above Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.11.23 12:01:00 -
[5]
please keep the cammo it looks army Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.12.03 05:35:00 -
[6]
You can listen to the badpoints and give self feedback, but the race off the cliff on sisi cannot be adjusted as easily
For woodland u need a chainsaw, u acn envision how it is running around, teh challange is in the endgame
The gallente officer would want a smart AI to run his ship while he focuses the balance of gameplya improvements and graphical enhancements is fine
They have some fine individuals who are driven and are not imbalciles by any stretch Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

HeliosGal
Caldari
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Posted - 2009.12.03 06:59:00 -
[7]
navy captain may very well have roots in a jungle planet. I refer u to the tropical rivers and oceans of earth for example
Railguns are long range for the most part.
Colour scheme obviously was chosen as one that could be applied to a domi jack of all trades able to go for long periods behind enemy lines liek jungle guriellas its semi bad camp type taste
We need more space whales and jungle boats in this game they go well on and under water Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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