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Pastrami Onrye
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Posted - 2009.09.18 12:55:00 -
[1]
Terrible idea CCP many of us depend on it heavily.
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PostWithYourAlt
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Posted - 2009.09.18 13:02:00 -
[2]
they wanna do that ?
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Pastrami Onrye
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Posted - 2009.09.18 13:05:00 -
[3]
The EVE API will be disabled this weekend on Saturday, September 19 at approximately 14:00 UTC. We will enable it again on Monday, September 21 during the scheduled downtime. We are disabling the EVE API to minimize the risk of any issues on Tranquility during the Alliance Tournament.
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Lopin Acheteur
Project Amargosa
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Posted - 2009.09.18 13:08:00 -
[4]
Originally by: Pastrami Onrye We are disabling the EVE API to minimize the risk of any issues on Tranquility during the Alliance Tournament.
The question is why does the API risk 'issues on Tranquility' and why is the Alliance tournament more important than the other ~300,000 subscribers? Lets just throw all the POS's into reinforced, take down the market and close the gates, and then I think the Tournament will be fine to go ahead as it has every other time without taking down the API...... or any of those things....
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Louis deGuerre
Gallente VA Holding Void Alliance
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Posted - 2009.09.18 13:14:00 -
[5]
If API + Tournament crashes the server we're all screwed. So adapt or die --- Sol: A microwarp drive? In a battleship? Are you insane? They arenĘt built for this! Clear Skies - The Movie
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Wallace Grey
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Posted - 2009.09.18 13:19:00 -
[6]
So basically what they're saying is. We cannot maintain the API and have 10-15 people fighting at the same time without lag, desyncs or crashes?
GoodGame
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Roc Wieler
Kinda'Shujaa
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Posted - 2009.09.18 13:23:00 -
[7]
Or what it could mean is that since there have been some issues with the API lately, AND the API makes requests against the same databases that the tournament and ingame uses, that perhaps they are going to kill two birds with one stone.
Alliance Tournament = most popular CCP sponsored event. API = some poor souls working all weekend to further debug whatever the outstanding API issues are.
Now I know you're all sad because you won't be able to use Capsuleer, but I'd personally rather see the API down for the weekend, then online with consistent fails.
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Henri LeChasseur
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Posted - 2009.09.18 13:35:00 -
[8]
I heard api will be gotten rid of with Dominion.
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PostWithYourAlt
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Posted - 2009.09.18 13:42:00 -
[9]
maybe there is a secret api exploit to haxxor the tournament ^^
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Marko Riva
Adamant Inc.
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Posted - 2009.09.18 13:49:00 -
[10]
API is prolly tied in somehow with the audio/video stream.
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Agent Unknown
Caldari
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Posted - 2009.09.18 13:50:00 -
[11]
I accidentially the whole API
Originally by: CCP Fallout
And yelling is bad. It makes the baby Jesus cry and when the baby Jesus cries I'm forced to lock threads |
Haulerboi
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Posted - 2009.09.18 15:59:00 -
[12]
EVE has an API?
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.09.18 16:20:00 -
[13]
Originally by: Pastrami Onrye Terrible idea CCP many of us depend on it heavily.
I'm waiting to care but it's not happening.
Frankly, I'd rather them turn it off when they know there may be problems than have the whole game crashing off and on all weekend like it did *last* weekend. --Vel
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DmitryEKT
AMMO INC Clandestine.
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Posted - 2009.09.18 16:25:00 -
[14]
Originally by: Haulerboi EVE has an API?
API = Apple Pie Interface, amirite?
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Kuar Z'thain
Fraser's Finest Minor Threat.
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Posted - 2009.09.18 16:41:00 -
[15]
ITT: OP QQ about having to login to check orders.
Lazy bastid.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.18 16:49:00 -
[16]
Originally by: Pastrami Onrye Terrible idea CCP many of us depend on it heavily.
Then many of you need to learn to play eve without a Walking stick or Crutch. Many of us DON'T depend on it. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Teibor
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Posted - 2009.09.18 17:16:00 -
[17]
Originally by: De'Veldrin
Frankly, I'd rather them turn it off when they know there may be problems than have the whole game crashing off and on all weekend like it did *last* weekend.
thats like them saying 'this weekend we are shutting the motorways because we know there will be cars on it and there may be accidents'.
they've had a week, they should have fixed it by now.
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Epitrope
The Citadel Manufacturing and Trade Corporation
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Posted - 2009.09.20 01:10:00 -
[18]
Originally by: Blane Xero
Originally by: Pastrami Onrye Terrible idea CCP many of us depend on it heavily.
Then many of you need to learn to play eve without a Walking stick or Crutch. Many of us DON'T depend on it.
Not everyone is clear on what is and is not dependent on the API, and it's found its way into some surprising and not immediately obvious places. For starters, I find the idea of not using EVEMon to be completely foreign -- training is at the core of EVE, and knowing what you're training and being able to easily remind yourself of when it'll finish training is crucial. The API was, quite literally, invented because of EVEMon, as a way to securely allow people to have this information at their fingertips. The pre-API EVEMon needed your login credentials -- your actual username and password -- to parse the e-o "My Character" page.
There are a number of programs and websites that serve this purpose, in fact. Capsuleer, Ceres, Charactr, evehq, GtkEveMon, and inEve.net, to name a few. I also know there are one or more Firefox plugins, Mac Dashboard widgets, and Windows Vista Sidebar applets. The sheer variety suggests that this is a widely-used, commonly needed feature, and having it shut off is, at best, inconvenient.
There are also some more subtle places the API is used. The API provides jump, kill, and sovereignty data. This data is temporal, and cannot be retrieved later -- while CCP may or may not keep it, the player base is losing this data for the entire weekend. One of the more prominent places this data is used is on the dotlan EVE maps, where you'll see a bunch of incomplete system graphs and no outpost or sov updates. You've probably also seen the influence maps, which make use of the sov data... don't anticipate a new one this weekend.
Most killboards these days require an API key, either your own or one of a director in your corporation. Any kills you make this weekend won't be confirmed until Monday. Depending on how the killboard is set up, your kills might not even show up until they've been confirmed by the API, as relying on users can lead to, shall we say, inconsistent data.
Are you in a space-holding alliance? Have fun refueling your POSs. The API provides fuel levels for each of your stations, and as I understand it most anyone with more than a few starbases uses some kind of API-based POS tracker. Reducing logistical pain is a big deal, and while you might not be the one making use of the API, it does directly impact the health of an alliance.
When CCP started releasing the data exports in 2003, they reached out a hand to developers. The API was a huge step forward along that path. The amount and quality of the data they put out has improved over time, and a strong player-based community has formed around it, so much so that it has become a distinguishing feature of EVE.
The API is not a walking stick or a crutch, it's an essential tool. I find it very hard to believe that, however indirectly, the API hasn't had an effect on how you play the game.
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Neutrino Sunset
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.09.20 02:31:00 -
[19]
God-humping-damn!!! So this is why I haven't been able to access the bloody thing for two days now.
Where was warning of this posted? I see nothing General Discussion, and nothing in Known Issues. Why didn't they have an in game popup warning on login that they were only going to be running half a service this weekend? We only have 7 days to retrieve the corp financial data off the server before it is purged and for me that 7 days ends in a few hours. So that's another month of financial data that's going to be incomplete and useless because of CCP's poor service.
So what's actually working in Eve atm?
No sound... check. No API... check. Half finished windowing system... check. Half finished in game map... check. Half finished ship models... check.
Pffft. It looks like someone needs to seriously crack some heads at the development and QA departments.
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illford baker
Pilots of Damnation death from above..
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Posted - 2009.09.20 02:36:00 -
[20]
Edited by: illford baker on 20/09/2009 02:37:54 i am sure that if someone tries to play call of duty online or open more than 3 tabs at CCP HQ the servers get overloaded and crash oh and Neutrino Sunset, minmitar only build half ships, so they don't count as half ship models.
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Mara Rinn
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Posted - 2009.09.20 02:37:00 -
[21]
You can still run skill plans in EVEmon without the API. You can still fuel POSes without the API. You can still undock and blow stuff up without the API.
It's a tool, not a life support system.
[Aussie players: join channel ANZAC] |
Manu Hermanus
FaDoyToy
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Posted - 2009.09.20 02:42:00 -
[22]
Originally by: Epitrope
Originally by: Blane Xero
Originally by: Pastrami Onrye Terrible idea CCP many of us depend on it heavily.
Then many of you need to learn to play eve without a Walking stick or Crutch. Many of us DON'T depend on it.
Not everyone is clear on what is and is not dependent on the API, and it's found its way into some surprising and not immediately obvious places. For starters, I find the idea of not using EVEMon to be completely foreign -- training is at the core of EVE, and knowing what you're training and being able to easily remind yourself of when it'll finish training is crucial. The API was, quite literally, invented because of EVEMon, as a way to securely allow people to have this information at their fingertips. The pre-API EVEMon needed your login credentials -- your actual username and password -- to parse the e-o "My Character" page.
There are a number of programs and websites that serve this purpose, in fact. Capsuleer, Ceres, Charactr, evehq, GtkEveMon, and inEve.net, to name a few. I also know there are one or more Firefox plugins, Mac Dashboard widgets, and Windows Vista Sidebar applets. The sheer variety suggests that this is a widely-used, commonly needed feature, and having it shut off is, at best, inconvenient.
There are also some more subtle places the API is used. The API provides jump, kill, and sovereignty data. This data is temporal, and cannot be retrieved later -- while CCP may or may not keep it, the player base is losing this data for the entire weekend. One of the more prominent places this data is used is on the dotlan EVE maps, where you'll see a bunch of incomplete system graphs and no outpost or sov updates. You've probably also seen the influence maps, which make use of the sov data... don't anticipate a new one this weekend.
Most killboards these days require an API key, either your own or one of a director in your corporation. Any kills you make this weekend won't be confirmed until Monday. Depending on how the killboard is set up, your kills might not even show up until they've been confirmed by the API, as relying on users can lead to, shall we say, inconsistent data.
Are you in a space-holding alliance? Have fun refueling your POSs. The API provides fuel levels for each of your stations, and as I understand it most anyone with more than a few starbases uses some kind of API-based POS tracker. Reducing logistical pain is a big deal, and while you might not be the one making use of the API, it does directly impact the health of an alliance.
When CCP started releasing the data exports in 2003, they reached out a hand to developers. The API was a huge step forward along that path. The amount and quality of the data they put out has improved over time, and a strong player-based community has formed around it, so much so that it has become a distinguishing feature of EVE.
The API is not a walking stick or a crutch, it's an essential tool. I find it very hard to believe that, however indirectly, the API hasn't had an effect on how you play the game.
and you know what, we used to do all that stuff without the api! You're posting again!? Has it really been 5 mins?
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Neutrino Sunset
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.09.20 04:29:00 -
[23]
Originally by: Mara Rinn You can still x y and z ...
ITT: Lots of 'anything I don't want to do isn't important, oh and I'm so important I have to tell you all about it even though it adds nothing to the topic'.
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Miss Xoco
Minmatar Novem Luna
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Posted - 2009.09.20 05:19:00 -
[24]
Im happy if they disable it forever. Every PVP corp asking for my API, its just not fun.
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Emma Royd
Caldari Maddled Gommerils
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Posted - 2009.09.20 07:21:00 -
[25]
Inconvenient - Yes, End of the world - No It's for a weekend while they run the most important event of the year for them so get over it.
I love API, evemon is so useful but it's not like it's going to be off permanently (or is it?? :p) (I remember having to enter username/password)
Granted CCP could have given more notice they were taking it down, I think I noticed it late in the week, but it was probably a last minute decision after the fiasco last weekend with the instability.
Eve is a huge project and problems can't be solved overnight, you alter 1 thing and that then affects something else and you're probably chasing problems around fixing 1 and discovering another so grant them a little slack.
"To Do Is To Be" - Nietzsche "To Do Is To Do" - Kant "Do Be Do Be Do" - Sinatra |
Verite Rendition
Caldari F.R.E.E. Explorer Wildly Inappropriate.
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Posted - 2009.09.20 07:36:00 -
[26]
Originally by: Epitrope You've probably also seen the influence maps, which make use of the sov data... don't anticipate a new one this weekend.
I get incredibly cranky when I can't do a map. There are going to be missing days in the record now, because I will never be able to get that missing sov data. ---- FREE Explorer Lead Megalomanic EVE Null-Sec Player Influence Map http://dl1.eve-files.com/media/corp/Veritefw/FWinf |
Epitrope
The Citadel Manufacturing and Trade Corporation
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Posted - 2009.09.20 20:35:00 -
[27]
Originally by: Miss Xoco Im happy if they disable it forever. Every PVP corp asking for my API, its just not fun.
Yes, it was so much better back in the good old days, when they used to ask you for your username and password. ~
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Sinafox
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Posted - 2009.09.20 21:09:00 -
[28]
Edited by: Sinafox on 20/09/2009 21:09:52 im very unhappy about API disabled too... need to fit about 10 ships.. and can't import char info to EFT... and i don't really want to use calculator for this matter
and if this api downtime has really something to do with the tournament... guys.. this is very bad! and you should insure, that in future it won't happen again!
come to darkside! we have cookies! |
Jarna
Amarr Eternal Frontier
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Posted - 2009.09.21 14:57:00 -
[29]
Originally by: Emma Royd Inconvenient - Yes, End of the world - No It's for a weekend while they run the most important event of the year for them so get over it.
Well, smart companies usually don't schedule patches and updates during major events either, but they did that too.
The problem with CCP is that they don't think. Patches are rarely ever perfect, and that is even more true with CCP. They should have expected this since it happens all too often to begin with and scheduled the update for AFTER the tournaments anyway.
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