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Thread Statistics | Show CCP posts - 0 post(s) |
Snicke
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Posted - 2009.09.25 19:01:00 -
[1]
Jesus!!! If you really want new players to like this game. REMOVE the freaking buggy no skill req. direction scanner. Combat scanner should cover that area!! 1 minute after you stick your head into a low sec or a wh some idiot find you and blow you to bits. Remove direction scanner and local chat. They scream out red alert when something enters a system. Jeeees..
Where there is pleasure, there is always some pain.
-Snicke- |
xOfDeath
Gallente Red-Soveriegn Quantum Star Alliance
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Posted - 2009.09.25 19:23:00 -
[2]
remove....local....chat
did i hear you correctly?
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Snicke
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Posted - 2009.09.25 19:38:00 -
[3]
Originally by: xOfDeath remove....local....chat
did i hear you correctly?
At least make it as in WH. That you cant see who is there. But the dir. scanner annoys me the most.
Where there is pleasure, there is always some pain.
-Snicke- |
Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2009.09.25 19:48:00 -
[4]
You realize that d-scan is the best method for avoiding pirates, right OP?
Anyway, +2 for rage, +1 for insulting people who pop you, and +5 for a barely comprehensible post with no real argument.
I give this troll a 9/10
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Snicke
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Posted - 2009.09.25 19:53:00 -
[5]
Originally by: Kahega Amielden You realize that d-scan is the best method for avoiding pirates, right OP?
Anyway, +2 for rage, +1 for insulting people who pop you, and +5 for a barely comprehensible post with no real argument.
I give this troll a 9/10
Thanx for the insult.. This game is to harsh for new players. I knew the players where in the system too. But didnt think they be bothered to kill me, in a little probe. And if they just wanted to warn me or get the kill. Then kill the ship.. And leave the pod. Make that a warning. *frustrated*
Where there is pleasure, there is always some pain.
-Snicke- |
Snicke
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Posted - 2009.09.25 19:59:00 -
[6]
I do enter a solar system, many millions of kilometers wide. It is not my living room Im entering. Where I can see every person in the room.
Where there is pleasure, there is always some pain.
-Snicke- |
Grumples McGee
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Posted - 2009.09.25 20:03:00 -
[7]
Even if the pirate didn't have a directional scanner, he could just jump from belt to belt until he found you.
If he didn't have access to local chat, he would waste a lot of time patrolling systems that turned out to be empty but he'd still eventually find you. (And without directional scanners, you'd never have a chance to see him coming.)
Removing local chat would be a little bit like equipping every ship in the game with a cyno and jump drive. Cynos basically make it so that you have no idea when you'll be attacked by 50 people. You jump 1 guy? Bam. 50 guys.
No local chat would be a lot like that.
Good? Bad? Really depends on which side you tend to find yourself on: the blobber or the blobee. Blobbers love cynos and hate local chat. Soloers or small groups hate cynos and should love local chat, since it warns them of blobs.
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Snicke
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Posted - 2009.09.25 20:10:00 -
[8]
Edited by: Snicke on 25/09/2009 20:12:43
Originally by: Grumples McGee Even if the pirate didn't have a directional scanner, he could just jump from belt to belt until he found you.
If he didn't have access to local chat, he would waste a lot of time patrolling systems that turned out to be empty but he'd still eventually find you. (And without directional scanners, you'd never have a chance to see him coming.)
I always know that there is a risk of finding me. At least I thought it was a risk. Looks more like a luck if your not found. But the ones you mention sound much more fair. And he could use combat scanner, witch require skill and slots. Much more fair. Why is it that POD killing don't lower sec rating? I think POD killing always should be looked harsh on. The one who killed me had a high sec rating.
Where there is pleasure, there is always some pain.
-Snicke- |
Yazus Kor
Preta Light Industries
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Posted - 2009.09.25 21:02:00 -
[9]
Originally by: Snicke Jesus!!! If you really want new players to like this game. REMOVE the freaking buggy no skill req. direction scanner. Combat scanner should cover that area!! 1 minute after you stick your head into a low sec or a wh some idiot find you and blow you to bits. Remove direction scanner and local chat. They scream out red alert when something enters a system. Jeeees..
No u!
"Beware, you who seek first and final principles, for you are trampling the garden of an angry God and he awaits you just beyond the last theorem." |
Crewman Jenkins
Caldari Malicious Demi-Lancers
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Posted - 2009.09.25 21:10:00 -
[10]
Get rid of the static asteroid belts and replace them with probable random ones, then get rid of local, and maybe the directional scanner. Thats what Id like to see.
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BeanBagKing
Ch3mic4l Warfare Gypsy Nation
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Posted - 2009.09.25 22:06:00 -
[11]
Get rid of everything. Every 10 minutes the server randomizes some planets and asteroid belts. No system overview, chat, or local though, you have to manually fly until you get within range of something. No warp either, this will keep people from sneaking up on you or from warping directly from belt to belt, or from knowing you are there.
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Duchess Starbuckington
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Posted - 2009.09.25 22:11:00 -
[12]
Troll. Even the whiners aren't this stupid most of the time.
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Commander Lojak
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Posted - 2009.09.25 23:24:00 -
[13]
Edited by: Commander Lojak on 25/09/2009 23:27:55
Originally by: Snicke I do enter a solar system, many millions of kilometers wide. It is not my living room Im entering. Where I can see every person in the room.
it wasnt ur own living room true it was someone elses back yard and they regarded you as a threat so they came after you. it did gice you a warning b4 u jumped in to low sec did it now? "Warning you are entering a low-sec system"
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Fullmetal Jackass
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Posted - 2009.09.26 00:27:00 -
[14]
Ya know you can set your directional scaner to 360 and max range right? Hit scan every once in a while, you'd be amazed at what you'll see sometimes. It takes a bit longer for someone hunting you with directional to pinpoint you, then it takes for you to figure out they are in the area. Funny thing, you can both scan at the same range. If you see somthing on scan that's a threat, go find a SS. Hell have several and bounce around. If you see probes, leave, dock, or log. They'll give up eventually. It's not hard to avoid combat in system.
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Mike Voidstar
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Posted - 2009.09.26 14:16:00 -
[15]
Here's the thing about that logic.
I don't want to have to dock up everytime I see someone else in system with me. I never get anything accomplished that way, and usually I don't have the luxury anyway, as I am ganked upon jumping into the system, rather than once I'm already there.
I could fight them, but odds are they are going to be better at killing me than I am at defending myself.
So rather than being able to play the game I pay to play, I have to pay to play the game they want to play---which is pretty much called "grief the carebear". This is no fun for the new player that got sent into .4 with a courier mission.
Now, I'm a carebear, and I've been around long enough to know that the above is just a whine about the reality of carebears in space. I live with it. But it is very harsh for someone just starting out. Non-consensual pvp has killed games before. EVE is an awesome game to hold out as well as it has with this burden weighting it down.
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Kittamaru
Gallente Democracy of Klingon Brothers Wicked Nation
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Posted - 2009.09.26 16:41:00 -
[16]
Yes, this game IS harsh to newbies... it keeps the bulk of the WoW crowd OUT!
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Kaalmar
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Posted - 2009.09.26 17:27:00 -
[17]
Originally by: Snicke 1 minute after you stick your head into a low sec or a wh some idiot find you and blow you to bits.
Originally by: Snicke This game is to harsh for new players.
I suggest, as a new player, you avoid low- and null-sec systems until you know how to use the game mechanics properly. Sorry you got popped, but that's not a good reason to drop a very useful tool for PVP, PVE, and just exploring the EVE-verse.
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Joe Starbreaker
Octavian Vanguard
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Posted - 2009.09.26 18:20:00 -
[18]
It doesn't make sense to remove local and the d-scanner. I think we need to remove local so that people will use the d-scanner. Trust me, you want the directional scanner. Your only defense against pirates is knowing in advance that they're coming.
Life would also be better if there were no fixed asteroid belts, because then it's a lot less obvious where you are, and the time it takes to find you is time you can detect the pirate hunting you.
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Uncle Smokey
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Posted - 2009.09.26 19:16:00 -
[19]
The message you receive on your screen needs to be discarded before you can use a gate to exit high security space.
If you can not read that message for some reason, you should not push any button on it. The other button could throw you over the fence, where the evil nasties could wield axes instead of pillows.
In this case you should unplug all electric wires from your computer, (if you are using a laptop you should put it in an oven for an hour) Then log in one or two days later and quickly move away from the gate. Return on your own responsibility with a literate guardian that is not blind.
See? It is almost re____ proof. The forum is not. (edit:wow! it IS! ...kinda.)
Where do these people spawn? We need to put some napalm in there.... |
Ashley Thomas
Veneratio Venator Alliance
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Posted - 2009.09.26 23:57:00 -
[20]
I wouldn't remove the directional, just make it so its not 100% perfect all the time. In other words, don't let it see things that probes would have a hard time finding, keep ships inside deadspaces or other crap hidden from it. As for local, ya, nerf it to death.
Veritatum Cognoscere |
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Gyle
Caldari Arcana Imperii Ltd. Atlas Alliance
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Posted - 2009.09.27 11:12:00 -
[21]
Originally by: Snicke Jesus!!! If you really want new players to like this game. REMOVE the freaking buggy no skill req. direction scanner. Combat scanner should cover that area!! 1 minute after you stick your head into a low sec or a wh some idiot find you and blow you to bits. Remove direction scanner and local chat. They scream out red alert when something enters a system. Jeeees..
So i'm confused is the direction scanner buggy? or overpowered?
Man you really must be new. Lemmy guess, you want local and the scanner removed so you can mine in low sec in peace right? Yeah that would be an interesting game. Oh and BTW the local thing is a two way street and your best defence against getting ganked.
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Ttochpej
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Posted - 2009.09.28 22:46:00 -
[22]
I think keep directional scanners, put 0.0 local to same as wh's and add a modual that lets you know when you've been scanned down, or when someone is warping to the grid you are on, I think something like that, that stops the need to spam the directional scanner while mining but still keeps things a close call would be good. So when modual detects someone incoming you only have seconds to run, and still wouldn't detect covert ops ships.
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Eagle Hawkstrike
M.I.M.M.S
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Posted - 2009.09.29 00:25:00 -
[23]
I'm a miner and i don't like this idea, watching local would be the only way i could survive in a lowsec system. Take that away and directional scanners and i would need to add another person to fleet to scan of bad guys. The best way to stay safe in low sec is to have friends not to remove channels and scanners to try to stay "hidden" as it just blinds you from your hunters. Local/directional scanners at least give people a chance to hide if they are afraid of getting popped, but it gives them an even better chance of going "oi i got some trouble coming in" to their friends. My position in the corp "Logistics Coordinator" just a fancy name for Janitor. |
Snicke
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Posted - 2009.09.29 10:48:00 -
[24]
I suggest, as a new player, you avoid low- and null-sec systems until you know how to use the game mechanics properly. Sorry you got popped, but that's not a good reason to drop a very useful tool for PVP, PVE, and just exploring the EVE-verse.
I always face the risk of getting blown to bits. But this is a universe. I think it is way to easy to find another player in the same solar system.
Where there is pleasure, there is always some pain.
-Snicke- |
Snicke
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Posted - 2009.09.29 10:56:00 -
[25]
Originally by: Gyle
So i'm confused is the direction scanner buggy? or overpowered?
Man you really must be new. Lemmy guess, you want local and the scanner removed so you can mine in low sec in peace right? Yeah that would be an interesting game. Oh and BTW the local thing is a two way street and your best defence against getting ganked.
Have played a month or two. Well.. finding rare ores is like finding a treasure for me. So yes, that and other valuable things is what I explore for. But like I have said several times I know I always face the danger of getting killed, and that is a rush. I actually love it! But it ain't a danger. It is something you KNOW will happen if there are other players in the system. It's like they get a lock on you the moment you enter. No fun at all
Where there is pleasure, there is always some pain.
-Snicke- |
Snicke
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Posted - 2009.09.29 11:12:00 -
[26]
Originally by: Eagle Hawkstrike I'm a miner and i don't like this idea, watching local would be the only way i could survive in a lowsec system. Take that away and directional scanners and i would need to add another person to fleet to scan of bad guys. The best way to stay safe in low sec is to have friends not to remove channels and scanners to try to stay "hidden" as it just blinds you from your hunters. Local/directional scanners at least give people a chance to hide if they are afraid of getting popped, but it gives them an even better chance of going "oi i got some trouble coming in" to their friends.
I mine too, and I know these will not make it harder for a miner. It will make it more even for both parts. They need to scout or need a scout to find you. And maybe there can be some device (drone, anchoring, or module) that can warn if something is jumping close to your location? Or if something is scanning your area with a probe scan?
Where there is pleasure, there is always some pain.
-Snicke- |
Eagle Hawkstrike
M.I.M.M.S
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Posted - 2009.09.29 11:22:00 -
[27]
Originally by: Snicke I suggest, as a new player, you avoid low- and null-sec systems until you know how to use the game mechanics properly. Sorry you got popped, but that's not a good reason to drop a very useful tool for PVP, PVE, and just exploring the EVE-verse.
I always face the risk of getting blown to bits. But this is a universe. I think it is way to easy to find another player in the same solar system.
Its a universe in the future, right now yes your right with our technology you wouldn't be able to find other people so easy. But EVE is a highly developed space environment, i see no reason for the fact that we are in space to stop us from knowing someone else is within the solarsystem.
Also you know that when someone else is in a low sec to 0.0 sec system with you that your going to get hunted down, well so do other people. odds are some people have ran from the system when you jumped in to best protect themselves. If you really want to utilize the riches of low to 0.0 sec space while others are there then find a corporation that operates there and fly with them.
Anyway this is back to the interest of helping new players, Giving them the chance to spot someone in local then decide "run/don't run" is fair to me. My position in the corp "Logistics Coordinator" just a fancy name for Janitor. |
Snicke
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Posted - 2009.10.04 08:40:00 -
[28]
Edited by: Snicke on 04/10/2009 08:40:39
Originally by: Eagle Hawkstrike
Its a universe in the future, right now yes your right with our technology you wouldn't be able to find other people so easy. But EVE is a highly developed space environment, i see no reason for the fact that we are in space to stop us from knowing someone else is within the solarsystem.
You are in on something very important here. Where I could not disagree more. It seems that there is NO problem at all to find another player in the same system. Just the click of a button. Even if it is a tiny frigate probe, hiding behind a moon or inside a asteroid field that are ten times the size of the ship. But when I must scan for hours to find a shansha base with loots of ships. In dead space. Where is the balance in that? Every thing will work the same way. Only that it will be much more interesting to explore if u remove the dir. scan. You can still find out if there are other ships in the same sun system by doing a combat scan that require a scout ship. Or a combat ship with less firepower. And skill! (more balance again) Or the hard way by flying from site to site.
Where there is pleasure, there is always some pain.
-Snicke- |
tronbone
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Posted - 2009.10.04 09:50:00 -
[29]
Are alot metod to found you without the scanner .
Send a combat probe, put in WIDE range, if see a red bubble in asteroid Warp to the asteroid and have fun...
The worst idea that no see people enter in chat are that a cover ops can enter go near you and blow up in 0,1 sec.
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Moleclown
Retribution. Inc. REIGN Alliance
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Posted - 2009.10.04 10:41:00 -
[30]
Low sec is supposed to be dangerous, if you don't like it don't go in. There are better rewards in low/null sec, and they don't come free, all you need to do is keep your own eye on local to stop getting popped.
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