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Devilish Ledoux
Caldari GoonFleet GoonSwarm
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Posted - 2009.09.26 03:57:00 -
[1]
Since CCP will probably never be able to solve the problem of dreadnoughts and other slow moving ships bumping each other off their sentries, I propose that a change be made to allow sentry drones to move when they've been recalled to a ship's drone bay. To curb abuse (ie, using the 'return to drone bay to cause sentries to move closer to the ship, only to tell them to engage a target before they're done), they could be set so that, once they're told to return, they won't respond to further orders until they're back in the drone bay.
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.09.26 06:44:00 -
[2]
Edited by: Herschel Yamamoto on 26/09/2009 06:44:23 I like the principle, but I'm not sure if your solution is workable. Still, worth asking CCP for, see if they have any better ideas.
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Lucas Avidius
Einherjar Rising Cry Havoc.
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Posted - 2009.09.26 06:51:00 -
[3]
I endorse the idea of one-time-use rockets being fitted to sentries when being launched for the purpose of better recovery.
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.09.26 09:48:00 -
[4]
I like the idea, but it will make the sentry mongers life too easy.
NOW: Drop sentries, move away to safety. Enemy can move close to or kill sentries to mitigate damage. Sentries are lost unless you win or risk your ship in recovery operation. THEN: Drop sentries, move away to safety. Enemy can move close to or kill sentries to mitigate damage. Move sentries to apply damage once more without ever getting in danger yourself, or Recover Sentries and bugger off without ever endangering yourself, or Sentries are lost unless you win or risk your ship in recovery operation.
It will function as a way to partially bypass the restrictions set by dronebay size, making balancing even more of a chore. Make the recall order non-revocable, balance by tweaking speed and it might work, would still make sentry life far too easy for my liking but not as easy as ability to move them.
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Maxsim Goratiev
Imperial Tau Syndicate
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Posted - 2009.09.26 12:02:00 -
[5]
Originally by: Hirana Yoshida I like the idea, but it will make the sentry mongers life too easy.
NOW: Drop sentries, move away to safety. Enemy can move close to or kill sentries to mitigate damage. Sentries are lost unless you win or risk your ship in recovery operation. THEN: Drop sentries, move away to safety. Enemy can move close to or kill sentries to mitigate damage. Move sentries to apply damage once more without ever getting in danger yourself, or Recover Sentries and bugger off without ever endangering yourself, or Sentries are lost unless you win or risk your ship in recovery operation.
It will function as a way to partially bypass the restrictions set by dronebay size, making balancing even more of a chore. Make the recall order non-revocable, balance by tweaking speed and it might work, would still make sentry life far too easy for my liking but not as easy as ability to move them.
I would agree with you is sentry drones would be massively more powerfull then ordinary drones, but they aren't. So i support this thread. Fix Destroyers |
SupaKudoRio
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Posted - 2009.09.26 12:17:00 -
[6]
Force them to only move at 50ms and you have a deal.
On another note, how do you like your pods in the morning? |
Miss Xerox
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Posted - 2009.09.26 13:26:00 -
[7]
Yes, allow them to move... just move slowly. This will allow you to recover them after your fleet has nudged you out of position or they've somehow ended up inside the shield of an enemy POS. Another limitation of recovering slow boat sentry drones... while they're returning they are not shooting.
Currently they do move... at like 1m/s or so, but they still shoot while doing so.
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