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Thread Statistics | Show CCP posts - 1 post(s) |
Washell Olivaw
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Posted - 2009.10.02 22:28:00 -
[61]
From the comments thread attached in the sov brainstorm devblog: Truesec will still matter, moonmine income will be reduced, not made irrelevant. So yes, the grass will be greener on the other side of the fence, until you make a trip with a flamethrower.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Billy Sastard
Amarr Life. Universe. Everything.
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Posted - 2009.10.02 22:29:00 -
[62]
Am I posting in an 'EVE is dying' thread?
By golly I do believe I am! <-------------------------------------------------> "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein |
Nai Ling
Amarr Middle Finger Technology
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Posted - 2009.10.02 22:34:00 -
[63]
Originally by: Anahid Brutus Wishful thinking. There are very, very few groups in this game willing to hold space if it doesn't involve r64s. Goonfleet has tried giving away stations, systems and even regions without a single group rising up to receive it. The only reason some outposts are even Sov'ed is so hostiles cant use them to stage from.
Well you guys kinda shot yourselves in the foot in the trustworthy department, so why should people step up to take a "free" outpost from the largest scamming alliance in the game? Even if the offer were true, the thought of "How many days until they want it back?" would have to cross their mind before accepting it.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.10.02 22:35:00 -
[64]
Originally by: Armoured C
Originally by: Professor Tarantula
Originally by: Armoured C damm faife you should know i am the trolling king on these boards
A CHALLENGER APPEARS
your posting stats my posting stats
consider you challenge not a challenge
Pft. I see two amateurs.
Anyway, back on topic. I see some people are making the same old mistake of thinking that the rest of the game wont change to accommodate the new game conditions. Who rats nowadays? People in alliances that aren't subsidised by huge piles of moongold, that's who.
After Dominion: this will be all of them
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HermanGelmet
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Posted - 2009.10.02 22:40:00 -
[65]
Originally by: Venetian Tar
Originally by: ArmyOfMe
Originally by: Holly Hotdrop
so , what do u guys thinK?
your stupid
No, you're stupid.
Yes, a genius at work there. Commenting on the intelligence of others, whilst making an arse of it. Good work.
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Armoured C
Gallente The Scope
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Posted - 2009.10.02 22:44:00 -
[66]
Did you know that the value of moongold is at a all time high
to get cash straight into your hand try
moongold4cash.com
we will give you a honest price and send your isk the very next day.
you can trust us as we are on the stock exchange and have been preforming gold smelting for over 50 years!
don't forget if your are unhappy with our valuation then we will return your moongold the very ext day
don't forget
moongold4cash.com
Armoured C Steven Mason FOR CSM *with added pirate hat*
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Nadrina Shu
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Posted - 2009.10.02 22:45:00 -
[67]
Originally by: Anahid Brutus Wishful thinking. There are very, very few groups in this game willing to hold space if it doesn't involve r64s. Goonfleet has tried giving away stations, systems and even regions without a single group rising up to receive it.
Now THAT'S funny....and tell us, why would anyone TRUST Goons to just go ahead and GIVE them anything?
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Marko Riva
Adamant Inc.
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Posted - 2009.10.02 22:56:00 -
[68]
Oh look, someone who's been whoring cash based on flawed and inert game mechanics for some years, you won't get 100's of billions a month anymore, WHATEVER WILL YOU DO!!!
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Radix Salvilines
Shadow Veil Industrial
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Posted - 2009.10.02 23:04:00 -
[69]
Originally by: ArmyOfMe
Originally by: Holly Hotdrop
so , what do u guys thinK?
your stupid
BWAHAHAHAHAHAHAH EPIC WIN REPLY!!!!
OH CRAP I LAUGHED SO MUCH!!!!!!!!!
UUUUAAAAHAHAHAHAHAH!!!!
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Gibmundur
Amarr The Collective Against ALL Authorities
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Posted - 2009.10.02 23:16:00 -
[70]
Fighting over pos's is probably the most boring thing in eve, unless you like twiddling your thumbs, and only fights you get are so laggy that you cant do anything anyways.
Now if ccp can make 0.0 more denze and more populated it will lead to the fun stuff which is short range trips in roaming bs's gangs, and with dd nerf it should be fun again. kibb |
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Lord Delacroix
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Posted - 2009.10.02 23:22:00 -
[71]
no it wont cut down on conflicts. i can understand that all those carebears in the north and southeast do not want to lose their space which they use for ISK generation and nothing more. when was the last time when MH declared an all out war on some relevant entity in eve?
i do think that when more fresh blood moves into 0.0 we will have more conflicts. there will be a lot more friction between neighbours, more back stabbing, more fight for every single system.... more fun.
arent you people sick of those mega huge alliances that just stomp any smaller alliance that dares to step in anywhere close to their space? or make them pay rent for it... and that goon on page 1 that was so concerned about the lack of "big fights", so you like blobs or you do not? make up your mind.
to me it seems that the players in dominating alliances forgot where the fun is at. for me its pvp. seeing that number in your wallet grow makes you happy? C U ON TEH BATTLEFIELD ONCE DOMINION COMES
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Viceroy Defilus
Amarr
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Posted - 2009.10.02 23:29:00 -
[72]
Originally by: Holly Hotdrop hello m8s, i found this on another eve related bored and thought it might be interesting:
Quote: if the players themselves can improve systems then all the players will be able to do it with all systems, making any kind of upgrade worthless on the basis of abundant competition.
for some reason ccp doesn't understand that scarce resources creates conflict and have been trying their hardest to cut down on things to fight over. for example, scarcity of good mining systems -> wrecked by drone regions, scarcity of good plexes -> ruined by exploration, wormspace -> literally impossible to fight over, r64s -> about to be nerfed to nothing
this isn't just some random patch introducing some new game element, this is has been done systematic for years, turning it into some kind of wow thing. it's weird as hell and we should probably be taking it as a hint that eve wont be worth playing for much longer.
so , what do u guys thinK?
So you're saying you read a couple sentences and are 100% sure that CCP (which has probably thought on this and worked on this for quite some time) is just making a simple change without realizing the consequences?
I recommend you chill out and wait till you actually see what everything is and what the details are before you wig out.
That's what i think
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Vibora BR
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Posted - 2009.10.02 23:38:00 -
[73]
Edited by: Vibora BR on 02/10/2009 23:39:40
Originally by: Holly Hotdrop hello m8s, i found this on another eve related bored and thought it might be interesting:
Quote: if the players themselves can improve systems then all the players will be able to do it with all systems, making any kind of upgrade worthless on the basis of abundant competition.
for some reason ccp doesn't understand that scarce resources creates conflict and have been trying their hardest to cut down on things to fight over. for example, scarcity of good mining systems -> wrecked by drone regions, scarcity of good plexes -> ruined by exploration, wormspace -> literally impossible to fight over, r64s -> about to be nerfed to nothing
this isn't just some random patch introducing some new game element, this is has been done systematic for years, turning it into some kind of wow thing. it's weird as hell and we should probably be taking it as a hint that eve wont be worth playing for much longer.
so , what do u guys thinK?
I think someone is afraid losing the gold egg chicken.
:-)
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Hroya
Gallente TerraNovae
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Posted - 2009.10.03 00:25:00 -
[74]
I dont know .. hmm, actually i dont know much at all in eve. I do know one thing though. Things change and you can eighter accept it and adapt or get out.
Eve is simple |
Rakshasa Taisab
Caldari Sane Industries Inc. Novus Auctorita
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Posted - 2009.10.03 01:01:00 -
[75]
Originally by: Anahid Brutus Except that every piece of information we've gotten indicates that there is no reason to upgrade since the advantages it grants would only be worth it if you lived exclusively in a horrible region like providence or geminate. And then only for the sake of rats, and really, apart from macro'ers, who the **** bothers with ratting anymore?
Your stupid is showing, better zip up and shut mouth before you make the rest of the goonswarm look bad. ^_^
It's been explicitly stated by a dev that upgrades would also reveal more sites for mining. Lowering the prereq's for hacking/arch would indicate this applies for more than just gravimetric sites.
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Governor LePetomane
Rock Ridge Brokerage Solutions
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Posted - 2009.10.03 01:01:00 -
[76]
Well, it seems to me that if resources become available to all it will reduce the value of said resources -- not just as targets, but also in the more general economic sense.
If your resources lose value due to a glut, how do you increase their value again? Well, one thing you can do is cause a scarcity. Two ways to do that in the new system: 1. restrict your own production by stockpiling, 2. restrict others' production by blowing their **** up.
Et voila, "good fights." Previously, you denied others revenue and boosted their own by taking their moons. Now, you deny others revenue and boost your own by improving your space and razing theirs.
If that analysis is correct, then the new system has just tied the value of sovereignty more closely to the market and pulled it away from artificial things like spawning/ seeding. That seems a lot more interesting than the current setup, though I could see how pvp-only types might find it "teh ghey."
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Josh Silver
Amarr GoonFleet GoonSwarm
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Posted - 2009.10.03 01:05:00 -
[77]
Originally by: Gibmundur
Now if ccp can make 0.0 more denze and more populated it will lead to the fun stuff which is short range trips in roaming bs's gangs, and with dd nerf it should be fun again.
I can't see how any of the changes so far would increase 0.0 population. Everyone who wants to be there already is.
Nothing will change until hisec missions get a good hard beating with the nerf bat.
Also roaming is pointless and not fun at all.
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Zartanic
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Posted - 2009.10.03 01:15:00 -
[78]
Edited by: Zartanic on 03/10/2009 01:18:05 Nul sec is pointless for the majority of players. Its not as if anyone has a realistic chance of grabbing what there is. By homogenising nul sec it does give players a chance and this will naturally lead to conflict anyway. It will take time and effort to build up systems and of course these can be grabbed. But it won't be the pos wars as before. Isn't that what everyone has been asking for?
As to level 4 missions I can assure you for players like myself they are not a reason to stay in Hi sec at all. You can remove all missions in Hi sec and only a few may go to Low or nul sec, the rest will do something else or stop playing. The reason is there is nothing in nul sec to do. With the changes maybe there will be for once.
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Crimsonjade
Comanche Nation
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Posted - 2009.10.03 01:30:00 -
[79]
anything that brings war to naps-online = good .
FREE MONGO PECK CCP |
Mai Shiranui
Ministry of War
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Posted - 2009.10.03 02:06:00 -
[80]
Wow... it's like... Barrens in spaaaaaaace!
Beware of Jiggling Objects. |
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Oneiros IV
Stella Polaris.
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Posted - 2009.10.03 02:30:00 -
[81]
ITT: Solo carebears pricechecked ferrogel bawwing
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chromez0r
Gallente Roving Guns Inc.
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Posted - 2009.10.03 02:30:00 -
[82]
Reducing "primary assets to take" removes the need to nap half of eve and form mega blobs, and return to good old fasion skirmishes, brings the game back to a level where its fun, not just lag fests of epic proportions.
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small chimp
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Posted - 2009.10.03 02:46:00 -
[83]
So ccp is ruining eve again? Like then when the 'battlegrounds' were supposed to kill all pvp?
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Veldya
Guristari Freedom Fighters
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Posted - 2009.10.03 03:26:00 -
[84]
I think the direction CCP is going is a good one. Will they pull it off well without screwing it like FW and Wormholes? That is the million dollar question.
I liked the FW concept, it was executed poorly. I liked the Wormhole/T3 concept and in reality wasn't what most expected/wanted.
I like the sound and general direction of Dominion but not sure the execution will mirror expectation, after the last two content upgrades I have a fair bit of skepticism. But, am hopeful they wont screw the pooch this time.
I do think the upcoming changes will change nullsec life radically for some, it will make it harder for alliances that just rely on the ability to destroy, ie blowing POS' up with massive capital fleets but aren't active in their empire and just rely on moon gold and renting out space.
Corps will rely a lot more on active participation in each system in their space to make holding the system worthwhile, if the moon gold money is reduced and the source more spread out then it will be less about holding a dozen systems in a region and more about actively utilising all the systems.
This might see an alliance that control 3 regions make a lot more money controlling just one because the cost of each under utilised system weighs them down.
The worst possible scenario will be that these bigger entities will probably develop another level within their alliance which will absorb a lot more Empire players. They wont be part of the higher level but they will be a more integral part of generating revenue and keeping costs down so they can control more space.
This will transition the renter concept to second tier alliance members where Corps are setup and controlled by the major entities.
It would bring a lot more people into nullsec BUT, more importantly it will allow those who are largely interested in the NPC side of the game and not so much the PvP side to have a role in nullsec, where as before there was no real role for these types.
It makes these people a valuable commodity for those entities that are quick to adapt to the change and those that have in general a good reputation. If you treat the plebs poorly then your ability to sustain a big empire dwindles.
Power to the people.
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DEATHsyphon
Gallente IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.03 03:41:00 -
[85]
Originally by: De Guantanamo when was eve worth playing?
This. http://www.escapistmagazine.com/videos/view/zero-punctuation/208-Eve-Online And yet we still play. -------------------- I'm not not going to pod you! |
Ultimate Sunshine
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Posted - 2009.10.03 08:37:00 -
[86]
I see where ccp is going with this and I like it. They don't want alliance's sitting around getting isk for nothing. They want people to earn the isk. Those people who are freaking out are those people. They sit there getting free isk off of moons. Most of them get so much isk that they will end up never spending "Dead Isk." Reasons for this is to get those big alliances spending that isk. This is a great idea I support the new sov and how moon minerals are not going to be worth anything. Also to increase PvP, get people out into null sec and enjoy how they can get Sov without the headaches of endless boring hours of POS bashing. Everyday you can look at the map and see there are more people in Empire then Null. Its rather sad tbh. This will increase activity in nullsec, well which I think ccp is aiming for. The alliance that are freaking out about this, well maybe they deserve to fall because this new system of Sov is not that difficult to comprehend. They are mad because they actually have to work for their isk, and its great.
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Lord Delacroix
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Posted - 2009.10.03 08:53:00 -
[87]
just look at dyspro prices gives me such a good feeling.
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Feilamya
Pelennor Swarm THE KLINGONS
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Posted - 2009.10.03 08:54:00 -
[88]
I read the first 5 posts of this thread, then I agreed with a goon.
EVE must be dieing!
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Fullmetal Jackass
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Posted - 2009.10.03 09:19:00 -
[89]
Edited by: Fullmetal Jackass on 03/10/2009 09:20:05
Originally by: Nai Ling
Originally by: Anahid Brutus Wishful thinking. There are very, very few groups in this game willing to hold space if it doesn't involve r64s. Goonfleet has tried giving away stations, systems and even regions without a single group rising up to receive it. The only reason some outposts are even Sov'ed is so hostiles cant use them to stage from.
Well you guys kinda shot yourselves in the foot in the trustworthy department, so why should people step up to take a "free" outpost from the largest scamming alliance in the game? Even if the offer were true, the thought of "How many days until they want it back?" would have to cross their mind before accepting it.
This pretty well sums it up. It wouldn't really suprize me if the "end of goons" thread was real. 'Course nothing people do really suprizes me anymore. Ya really can't **** everyone off and expect good results. Sometimes it's fun to try though.
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Fullmetal Jackass
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Posted - 2009.10.03 09:45:00 -
[90]
Originally by: Anahid Brutus this isnt about isk. **** it, anyone who has held a handful of r64s for more than 2 months dont care about isk anymore(or at least wont have to for a couple of years, ironically, this means r64s probably wont be worth the effort for alliances to fight over for months(if ever) simply because they're so rich at this point). this is about finding something worth fighting over.
Let's think about the new sov system. Upgrade the sov thing and you get better rats and exploration plexes. What exactly does this mean? Currently all of 0.0 spawns all plexes and the amount of effective -1 true sec systems is like 2-3 times the amount of alliance players online at any one time, so why should people be fighting over something that's overly abundant and easily accessible by anyone?
I can see fighting just for griefing or whatever, but you're not going to get big fights out of fighting over nothing.
I think isk is the problem, or rather isk for free. Moon mining really doesn't consume much time. Set up and keep it fueled. Collect isk. "When your mining for free is rediculously lucrative, to the point that money is no object, you start to lose perspective. Maybe you forgot, but most people have to grind for isk. That or buy it via plex. Most players have to do some work to really play the game rather then just sit back and collect income.
The point of what they are doing it to give people the chance to do that out in 0.0. They want people to be able to move out and claim some space that they can call thier own. Then they throw in the "improvement" system to give them somthing to work towards. Goals are good. True sec will still be there. Some parts will still make way more then others. So there will still be conflict as people try to move up on the ladder.
Right now the big rich alliances are bored, because they don't really HAVE to do anything. Log in, play with cool toys, go blow someone up. So they claim huge chunks of space just cause they can. They don't actually want the space for anything, psh **** that, they don't need to rat, or mine or plex in the crappy systems. They just claim it because and then lock everyone else out. No one else can challenge because of the income the space they hold provides. It's self perpetuating.
As was pointed out, this aint good for ccp's bottom line. If most people can't access a large portion of the game, they are gonna go somewhere else.
TLDR The ultra lucrative parts of space need to get nerfed so there's some actual chance of competition. Rather then a couple alliances squating on gold mines while they get fat and bloated. Income should require some work, or loses don't mean anything.
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