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Johnny Frecko
Fruidian Logic The Butterfly Effect Alliance
37
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Posted - 2012.06.08 11:36:00 -
[1] - Quote
There's no formula. Knowing the ships that are used to gank is important.
For example if you're carrying 100M worth of goods, it's unlikely that a tornado will gank you. as you have a high chance of dropping less than your goods, resulting in his loss. Plus it's not worth the hassle of getting another ship and everything.
A catalyst on the other hand might be very happy to gank you. however ganking destroyers are less common.
don't carry anything too pricy i guess? :) |

Johnny Frecko
Fruidian Logic The Butterfly Effect Alliance
37
|
Posted - 2012.06.08 14:37:00 -
[2] - Quote
Errr to answer your question in the most decisive manner
A tornado does a horrible amount of damage. to do what you should've done, here's your work for you: http://eve.battleclinic.com/loadout/57442-12461-Alpha-Gank-Tornado.html
That's 12,000 alpha from a less than 100M ship.
Now, you take your ehp. for example of the mammoth. if you're awesome you can get it to 12K ehp. (T2 rigs, faction stuff, expensive as hell) and no that will not stop a tornado.
There isn't a "ratio" of EHP to ISK that makes you more gankable. there's only the cost of the ganker and the rewards he gets.
Some gankers will kill you for 10M profit, others won't bother for anything below 50M. some will do it for fun.
So to answer your questions: Being ganked by a tornado is the most common form of gank due to insane alpha. Mammoth - cost to gank around 90M Orca - cost to gank if properly fitted - around 1.5-2 Billion.(250-290K ehp) Freighter - cost to gank - around 1.5 billion.
so.. yea, hope it helps.
edit; Assuming you have hull upgrades V and mechanic V
edit #2; If you want to maximize your profit and reduce risk to zero, you can always put a public courier contract. Most of them get filled within a day or two for minimal pay and reasnoble collateral. |

Johnny Frecko
Fruidian Logic The Butterfly Effect Alliance
37
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Posted - 2012.06.08 15:29:00 -
[3] - Quote
20 seconds until concord arrives?
what? is that in lowsec?
you're going to get ganked by 15-20 tornados. Depends on the sec-system they'll get one shot, as if they're loaded with 1400mm's they won't get another shot. meaning that the fight won't last 20 seconds, it'll last 5 more likely.
that's if anyone's silly enough to gank an orca. |

Johnny Frecko
Fruidian Logic The Butterfly Effect Alliance
37
|
Posted - 2012.06.08 16:04:00 -
[4] - Quote
as said above concord reaction doesn't matter in alpha strikes.
You must consider that the stock cycle time for a 1400 howitzer is around 40 seconds. Even with max skills you get 16 seconds. that means that at best *some* of the gankers will get a 2nd shot. (unless CONCORD has been spawned elsewhere already, ensuring 2nd strikes for all!)
Going back to the original point, a buffer is normaly better because you can't mis-fire it, you can't forget about using it, you can't use it too soon(or too late), it's just there.
If the gankers know you got something awesome they'll just bring an extra nado if the gankers are stupid they will normaly fail.
but doesn't it cover pretty much all the options? i'd stick to buffer :S |
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