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Hoo Is
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Posted - 2009.10.05 20:50:00 -
[1]
The Kill Contract (Or Bounty or Merc depending on which name you like better)
Works similar to a Courier Contract where you can make it public or private.
Target Info:(Individual or Corp) Only gives General Info about target (not exact player/corp name to keep people from taking up the contracts on themselves or their friends) Damage Goal: Total number of kills required to fulfill contract. (Either on the Individual or Corp) Reward: Amount of iskies upon completion Time Frame: # of days/weeks to accomplish goal to receive iskies Other Info: ---Any info the contractor would like to place here---
Examples:
(individual) Target Info: Male Caldari player, Home System (Clone location?) of Jita Damage Goal: 12 Ships Reward: 62 million isk Time Frame: 2 weeks
(corp) Target Info: Caldari Corp (based off of race of founder), Home System (HQ location) of Jita Damage Goal: 50 ships Reward: 150 million isk Time Frame: 5 days
What do you think? ---- a reply which adds nothing to a thread or results in a thread being bumped with no new discussion worthy content is considered spam and as such warrants a forum ban |
Destination SkillQueue
Are We There Yet
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Posted - 2009.10.05 20:57:00 -
[2]
How would the actual mechanics work and what would be acceptable targets for them? This idea isn't exactly new, so the details are what matter.
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Discrodia
Gallente Unknown-Entity Maru Ka'ge
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Posted - 2009.10.06 00:24:00 -
[3]
I like the idea, but if you don't moderate it correctly people would just use their alts to get a "Kill / Grief anywhere" license. And.... that'd not be good.
TBH I don't see how it could work. ________________________________________________ HELP! CCP HAS NERFED MY SIG! ALSO CAPLOCKS IS FUN! While we're at it I need to bake muffins ^_^ |
Herschel Yamamoto
Agent-Orange
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Posted - 2009.10.06 02:07:00 -
[4]
There's enough things for mercs to do that aren't purely killing(protection, suppression, etc) that I'm loath to run it through a contract system that only includes kills. Also, kills as a raw count is an awful system - "Hey, Player1, just took out a merc contract on you for 100 mil. Let me pop a dozen shuttles and I'll split it with you" is hardly what we want to encourage. I appreciate the attempt, but I don't think that this is the right way.
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Melandaras
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Posted - 2009.10.07 07:35:00 -
[5]
So someone sets up a public contract against you. You use an alt to pick up the contract and so defend yourself from getting popped and just dont get the reward, or better yet pop yourself with the alt a few times and take the isk.
Yeah this would work
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Kinori Kalrath
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Posted - 2009.10.07 08:27:00 -
[6]
Edited by: Kinori Kalrath on 07/10/2009 08:33:54 Edited by: Kinori Kalrath on 07/10/2009 08:30:20 I can actually see this as being useful. But the broker fee would have to be equivalent to a wardec fee. The contract should inform whether it is an Alliance, Corporation, or Pilot that will be targeted. If it is a corp/alliance, it would give a rounded (10,100,200,300,etc) number of the members. The actual name of said Alliance/Corporation/Pilot wouldn't be revealed until the contract was accepted.
Edit: A friend just made me think of this. You shouldn't be able to place a bounty contract on a pilot who has a positive sec status.
Edit 2: In regards to using an alt to pick up your own public contract, wouldn't work as you don't know which contract is actually you. Also, the "kill/grief anywhere license" already exists as a wardec. So obviously, you wouldn't be able to place this kind of contract on any NPC corp either. And in regards to ships as a count, maybe damage in isk? I'm assuming regional average of where the kill was made would be the value in damage.
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