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Heroldyn
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Posted - 2009.10.07 12:18:00 -
[1]
Originally by: PostWithYourAlt It is rather funny how on one side whenever we discuss the removal of the insurance system all PVP players state it will ruin PVP because of how it will make their ships even more expensive and how small alliances will suffer from it, -
But then they are suddenly all applauding to the idea of removing Mission Runners from the game, - The one entity in the game that actually keeps the ship and module prices down.
this.
with the absence of carebear-'activities' ship prices would just explode.
small alliances would suffer and big alliances would become even more powerfull since they have huge isk reserves from their years of gold moon mining. |
Heroldyn
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Posted - 2009.10.07 12:28:00 -
[2]
Originally by: Tippia
Originally by: Heroldyn with the absence of carebear-'activities' ship prices would just explode.
āand that's a strawman: no-one is (really) arguing against carebear activities (wellā some are, but that's because missions just pay too bloody much) ų they're arguing against carebears, the personality type.
And even so, considering the overproduction capacity in EVE, I doubt the loss of a few carebears would make much of a difference on the ship prices ų they're not contributing much on either the demand or the supply side.
then make it clear what we are discussion. so you want to remove the 'carebear' type from the game as you call it. what does that mean ? people that spend most of their time with 'carebear-activities' ?
the point is: would everyone be a hardcore pvp 'type', there would'nt be enough lowend minerals to build their ships. Unlike the 'pvp type' would then itself spend most of their time in 'carebear-activities' that would then make them 'carebear-type' aswell.
the more people do less pve and more pvp, the higher the prices of 'stuff' becomes. |
Heroldyn
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Posted - 2009.10.07 12:43:00 -
[3]
Originally by: Tippia
besides all your twiddling around, my point still stands:
Quote:
the more people do less pve and more pvp, the higher the prices of 'stuff' becomes.
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Heroldyn
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Posted - 2009.10.07 12:57:00 -
[4]
Originally by: Avon
Originally by: Heroldyn
Originally by: Tippia
besides all your twiddling around, my point still stands:
Quote:
the more people do less pve and more pvp, the higher the prices of 'stuff' becomes.
Which means PvP losses are more meaningful and the remaining producers make more profit. Would you care to point out why you think this wouldn't be a desireable situation?
dont get me wrong, it is totally a very desirable situation in my view. but have a look on the threads where insurance removal is discussed. all your pvp 'friends' are in great fear of their ships getting more expensive :)
i can however also understand them to some degree, because in essence more expensive stuffs means a more difficult time for smaller corps and alliances - to me a situation i dont really care about but propably not desireable for most. |
Heroldyn
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Posted - 2009.10.07 13:01:00 -
[5]
Edited by: Heroldyn on 07/10/2009 13:04:19 Edited by: Heroldyn on 07/10/2009 13:03:29
Originally by: Tippia Also, I thought your point was that..
no that was a statement i used to lead towards my point. you are free to pick my posts apart but then dont try to decide what my point are. lol.
edit forgott to adress your argument:
manufacturing requires low end minerals. they are collected through mission running (and highsec mining).
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Heroldyn
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Posted - 2009.10.07 13:08:00 -
[6]
Edited by: Heroldyn on 07/10/2009 13:14:08
Originally by: Tippia
Originally by: Heroldyn
Originally by: Tippia Also, I thought your point was that..
no that was a statement i used to lead towards my point. you are free to pick my posts apart but then dont try to decide what my point are. lol.
Then you should be clearer about what the point is and place your colon where it belongsā
And, as mentioned, your point falls flat since manufacturing isn't PvE.
my colon belongs wherever i put it. ^^ if you decide not to regard the last sentence from my post, then it is not my fault.
as to your argument: again-> 'pvp manufacturing' requires 'pve mission running & mining' for the low end minerals. the less people do mission running & mining, the less low end minerals are available for manufacturing, the less minerals available for manufacuring, the less supply of ships & modules is available, the lower the supply, the higher the prices.
Quote:
That doesn't make manufacturing PvE. By that logic, PvP is PvE because it requires ships that are created through the (supposedly) PvE activity of manufacturing.
i am not saying that. i am saying it will make things more expensive which you denied. the discussion has never been wether or not manufacturing is PvE or PvP. |
Heroldyn
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Posted - 2009.10.07 13:17:00 -
[7]
Originally by: Tippia No PvE is required for low-end minerals ų in fact, the mineral market would be vastly improved if the influx from PvE was removed.
sorry i dont get your post here. are you saying there is no pve required for low-end minerals ?
do you mean people should mine veldspar in 0.0 instead ?
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Heroldyn
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Posted - 2009.10.07 13:30:00 -
[8]
Originally by: Tippia
Originally by: Heroldyn sorry i dont get your post here. are you saying there is no pve required for low-end minerals ?
do you mean people should mine veldspar in 0.0 instead ?
Technically, I'm saying that:: mining is a competition over limited resources: (granted, usually a very bland and boring competition:, but s:till), and therefore PvPā
: ok so then are :we discussing that mission running is pve becaus:e it is not fought over limited resources ? and so then we just disagree on the influence of mission running into the mineral ::market ?
i will leave: it at this.
remind you, we::re are discussing about wether or not 'getting rid' of carebears would make things more expensive. you feel it would not be no:ticeable to which i disagree.
i hope you don't mind i place a few colons in random places.
besides the pvp 'crowd' not even have a common oppinion wether or not more expensive stuff would be good or not. (propably depending on how big their corp/alliance is) :D
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