Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Decon Seven
|
Posted - 2009.10.08 05:00:00 -
[1]
I see a bunch of stuff on here that works with api isthere any thing that works with the market yet? or atleast ur wallet stuff??
|
Dr BattleSmith
PAX Interstellar Services
|
Posted - 2009.10.08 05:05:00 -
[2]
Originally by: Decon Seven I see a bunch of stuff on here that works with api isthere any thing that works with the market yet? or atleast ur wallet stuff??
Eve API gives you wallet journal/transactions. Eve-metrics and eve-central APIs give price info.
Easy :-)
|
Decon Seven
|
Posted - 2009.10.08 05:08:00 -
[3]
cool sorry about noob QQ im starting my trade life and want to make the most of what I can out of game lol
I hear of traders using routes on websites and wallet stuff just want to find them my self lol
|
Hel O'Ween
Men On A Mission
|
Posted - 2009.10.08 11:54:00 -
[4]
Originally by: Decon Seven
I hear of traders using routes on websites and wallet stuff just want to find them my self lol
Hop over to the MD forum http://www.eveonline.com/ingameboard.asp?a=channel&channelID=3515, read the stickies there and follow the link to EVElopedia.
You'll find a lot trader/production/market tools there, along with some good advise.
One tip in advance: At least *try* to write like a mature adult. You won't get much help there otherwise. -- EVEWalletAware - an offline wallet manager |
Nilania Telshua
|
Posted - 2009.10.08 16:08:00 -
[5]
No luckily we have not and hopefully never will. Introducing a mod api would be the day half of eve quit :)
Although in some distant future a simple modable xml based gui would be.. nice..
|
Haguu
Caldari School of Applied Knowledge
|
Posted - 2009.10.09 02:18:00 -
[6]
Originally by: Nilania Telshua No luckily we have not and hopefully never will. Introducing a mod api would be the day half of eve quit :)
This was a surprise to me; I just assumed the lack of mods was because CCP is a small company and did not have the resources to do it. It never occurred to me that it would be unwanted.
I am not disagreeing or challenging you, just curious as to what you would dislike about a Mod/addon system? And is it just the client you don't want modded? E.g., IRC there are some things (order?) that you are going to be able to do via an OOG browser. And I also though you were going to be able to add more functionality to a web page that is accessible via IGB; so you will have addons provided they run in IGB?
|
Naawnn Ahren
Caldari Stealthfield
|
Posted - 2009.10.09 10:49:00 -
[7]
Originally by: Haguu
This was a surprise to me; I just assumed the lack of mods was because CCP is a small company and did not have the resources to do it. It never occurred to me that it would be unwanted.
Wow you really overlooked the fact that EVE Online is the largest single server cluster MMORPG in the world, its not the physical size of the company that you should be interested in, but what they can achieve. One Universe , One Cluster , no other MMORPG can boast the records that they have set.
& most importantly the last thing that you have missed is the eve community doesnt want mods like WOW, this is because EVE is the adults MMORPG.
We use API <-- Learn how to use this & you will see that this better than any other mod that can be added to a game.
No if I am being harsh. My bad.
|
Ivy Brookdale
|
Posted - 2009.10.09 11:14:00 -
[8]
CCP got it right not to allow in game mods but to offer an API instead. I've done some mod programming for Warhammer Online and the possibilities to analyze and act on realtime events in the game are just ridiculous. You can use mods that will exactly tell you what to do next in a situation even a trained monkey had no problem to handle. Its making the inherit simple game mechanics even more simpler. Not so in Eve. You really need to know your stuff. The API instead makes it just easier to organize yourself. It doesn't offer any information you wouldn't be able access in game as well.
|
Tarnaroth Rithik
|
Posted - 2009.10.09 21:00:00 -
[9]
Originally by: Ivy Brookdale CCP got it right not to allow in game mods but to offer an API instead. I've done some mod programming for Warhammer Online and the possibilities to analyze and act on realtime events in the game are just ridiculous. You can use mods that will exactly tell you what to do next in a situation even a trained monkey had no problem to handle. Its making the inherit simple game mechanics even more simpler. Not so in Eve. You really need to know your stuff. The API instead makes it just easier to organize yourself. It doesn't offer any information you wouldn't be able access in game as well.
But a mod that told you what range to orbit at based on your weapons and target would also not be information you wouldn't be able to access without it's help. The real thing about the API is it's just a mod for the book keeping, kinda like auctioneer in WoW. Some might argue that being able to make oodles of money and plan good skill flows are something that the API dumb down. They'd be right.
(I'm not pro or con mods or the API per se, just wanted to point out how they both simplify certain elements of gameplay)
|
Haguu
Caldari School of Applied Knowledge
|
Posted - 2009.10.09 22:54:00 -
[10]
Originally by: Naawnn Ahren ts not the physical size of the company that you should be interested in,
It is instinctive. I have a business school education; you certainly don't leave without them drilling into your head how much more profitable it is to be the dominant market player, especially during economic downturns. (Certainly you can be a profitable player in a market segment, although it does tend to suck to be a distant #2) I was more referring to the classic strategies; the dominant player - e.g. Activision, Microsoft, Oracle, (if you are old enough to remember when they had competitors) ... - probably should copy a lot of the features of the competitors to "cover your bases" and protect against one of them being a "disruptive technology." While the nimble competitors do not have the resources to just copy everything the larger company does. They need to be selective and intelligent, which CCP is. Saying that you want to produce a product that has all the features of Windows plus... or all the features of WoW plus... is an expensive strategy almost certainly doomed. Which is good since about zero EVE subscribers want a WoW clone. But it is absolutely positively no way a criticism or accusation of CCP to understand the numbers; an 11 million dollar ad budget from Activision would be about $1/subscriber for WoW and it would be about $37/subscriber for CCP. Economies of scale/scope could make the disparity higher for development resources. N.B.: General Motors, AT&T, Sears all show you can snatch defeat from the mouth of victory. And we all want to buy from the best not the biggest. It is not nearly as clear whether you want to invest in the best or the biggest.
TL;DR: EVE & CCP are wonderful. But in financial analysis, despite what you tell your wife, size does matter.
The EVE API is very nice and naturally I am writing programs, spreadsheets, and HTML/XML?XSLT stuff to access it. But sort of like Tarnaroth says, I see the EVE API and then I-now-understand-will-never-happen Addons are quite disjoint; there may be some things but I can't think of anything that you would want an addon for that the API can do; especially with a 1-hour delay. And of the many, many things I want from the API I would have no use for as an addon and would prefer to see it in a different window with less lag. The API is wonderful.
It goes without saying that EVE has always had "addons", i.e. the macro botters. All we were talking about was whether the legal people would also get something.
I could easily be mistaken about it, but the way I read the recently released cache parsing code it that it enables you to write code so that you click on an item in the Market, and code could parse that information once it is written to disk, and pop up a dialog box suggesting the new buy and sell. Even if user doesn't know the difference between a 100MN AB and an Elf. Sigh, I wish I still had a secretary. That is not an addon, but...
Originally by: Naawnn Ahren EVE is the adults MMORPG
I know the stereotype is that adults are technophobes who do not like change. But I think that is ageist and quite exaggerated. If CCP had implemented addons, I am confident that many of the adults would have eventually figured out how to use them.
|
|
Catari Taga
Centre Of Attention Rough Necks
|
Posted - 2009.10.10 00:14:00 -
[11]
Originally by: Nilania Telshua No luckily we have not and hopefully never will. Introducing a mod api would be the day half of eve quit :)
Although in some distant future a simple modable xml based gui would be.. nice..
Guess I must only know the other half of EVE then. I know pretty much noone in EVE who would not want a moddable UI. CCP has shown over and over again that they do not have the skills to create anything resembling a functional UI (I include all user <-> game interaction in this term), they seem to concentrate all their efforts on the server and the engine and completely ignore the user experience. That does not mean anyone would want mods that automate gameplay as I hear they have in WoW but I assure you that EVE would actually gain a lot of subscribers if it had a real UI. The UI or the lack thereof is one of the biggest barriers to entry into this game and something which annoys every player I know every day.
|
Xeross155
Minmatar
|
Posted - 2009.10.10 11:19:00 -
[12]
I wouldn't mind mods that would for example show the range of your turrets or even adjust your orbit automatically. CCP just has to make the MODs locked down so people can't do stuff on full auto pilot. --------------------------------------------- Xeross' ventures into EVE | TheElitist.net |
ninjaholic
Gallente Aliastra
|
Posted - 2009.10.17 01:06:00 -
[13]
Are we able to FINALLY have more trojans installed and more accounts stolen like WoW?
SUPPORT EVE's OWN IN-GAME FIGHT RECORD TOOL!
|
AmarrettoDiAmarr
|
Posted - 2009.10.17 03:39:00 -
[14]
Originally by: ninjaholic Are we able to FINALLY have more trojans installed and more accounts stolen like WoW?
Although this objection does pretty much go away with Dominion. We all expect that CCP will do their typical stellar :-) job and successfully sandbox the bad sites that the IGB/Chrome browser encounters; for example if a corp mate with access to wallets opens URL free****.keylogger.ru, then the sandbox layer that CCP adds should protect us. Many people are morons; out of 300,000 subscribers, how many will visit naughty ISK-sellers from within their IGB?
However, I see no technical basis for arguing that it is easier to sandbox an arbitrary stream of MIME (multiple format) data coming from any URL out there, and then presumably executing javascript, versus sandboxing more constrained code that is installed locally; i.e. an addon.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |