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Grunanca
Beyond Divinity Inc Beyond Virginity
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Posted - 2009.10.16 06:20:00 -
[1]
I almost daily fly logistic ships in low sec and something that has really started to bother me is how 1 logistic ship is just not viable for one single group of people. I am here talking people with a -5 or worse sec status.
Basically you get criminal flagged for repairing someone with low security status, even if the guy hasnt agressed anyone.
I really dont see the point in this "feature". In high sec, if a low sec status person does something illegal he gets criminal flagged anyway, so changing it wouldnt make people immune to CONCORD anyway.
Basically its just making a shiptype unuseable for a small group of people when fighting between each other. Im here talking about pirates in general. When a blinky shoots a blink all is fine, when one of the sides show up with a logistic ship, that one gets ****d by sentry guns (and the sudden change of primary target).
Does a fix to this even hurt anyone?
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.10.16 07:02:00 -
[2]
I'm not a -10, but if this works like you suggest, I support changing it.
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Adunh Slavy
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Posted - 2009.10.16 10:43:00 -
[3]
Edited by: Adunh Slavy on 16/10/2009 10:44:55 As I recall, the evolution of GC for repping a criminal was because people were farming cosmos sites for invention materials right after T2 invention was introduced. A farmer would sit there and rep all the rats to keep anyone else away, and rep his two or more chars as well, it was something along those lines.
Personally I have an issue with the neut remote rep as it is now as it is creating opportunities for metagaming in PVP, which is bad IMO.
If they can separate "rat criminals" from "player criminals" then I can agree with the solution to a degree. If you are repping someone, then someone else should be able to shoot you too, but the gate guns on you does seem a bit much.
The Real Space Initiative - V6 (Forum Link)
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Grunanca
Beyond Divinity Inc Beyond Virginity
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Posted - 2009.10.16 11:58:00 -
[4]
Originally by: Adunh Slavy Edited by: Adunh Slavy on 16/10/2009 10:44:55 As I recall, the evolution of GC for repping a criminal was because people were farming cosmos sites for invention materials right after T2 invention was introduced. A farmer would sit there and rep all the rats to keep anyone else away, and rep his two or more chars as well, it was something along those lines.
Personally I have an issue with the neut remote rep as it is now as it is creating opportunities for metagaming in PVP, which is bad IMO.
If they can separate "rat criminals" from "player criminals" then I can agree with the solution to a degree. If you are repping someone, then someone else should be able to shoot you too, but the gate guns on you does seem a bit much.
I do indeed agree with you. This proposal is not made for metagaming in high sec (or low sec for that matter). All I want is to be able to fight other pirates without getting shoot at as the only person in the fight by sentry guns.
Repping rats should still give criminal flag. However it cant be THAT hard to code a difference between repping an npc and repping a player.
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Arrunca
Multinational Warfare Mobility Command United Outworlders
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Posted - 2009.10.16 12:00:00 -
[5]
Signed
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Xenopheer
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Posted - 2009.10.16 14:30:00 -
[6]
Edited by: Xenopheer on 16/10/2009 14:31:44 You can also be guilty of aiding and abetting a crime if you help another person who is sought for criminal activity (i.e. negative sec status is exactly that) .... I think this is working as intended and should be left alone.
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Mynxee
Hellcats The Bastards.
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Posted - 2009.10.16 14:57:00 -
[7]
Low sec is the domain of outlaws. We should not get flagged for helping our own unless the one we're helping has aggression toward a non-outlaw. Then I can see the point of flagging someone for remote repping another outlaw.
Bump It! | My Blog: Life in Low Sec |
RedSplat
Noir.
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Posted - 2009.10.16 16:08:00 -
[8]
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2009.10.16 16:26:00 -
[9]
Edited by: Larkonis TrassIer on 16/10/2009 16:28:29 I already raised this in Iceland brosef.
EDIT: That's the one.
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cBOLTSON
SCUM. ACADEMY SCUM.
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Posted - 2009.10.16 16:36:00 -
[10]
Totally agree.
A lot more needs to be done. Pirates are screwed over way too hard in this game, in favour of damn carebears!
But on a serious note if the person you are trying to rep hasnt got gcc then you shouldnt recieve penalty just for helping him. It even happends if you are in the same corp! Stupid.
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Canaga
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Posted - 2009.10.16 16:38:00 -
[11]
Originally by: Xenopheer Edited by: Xenopheer on 16/10/2009 14:31:44 You can also be guilty of aiding and abetting a crime if you help another person who is sought for criminal activity (i.e. negative sec status is exactly that) .... I think this is working as intended and should be left alone.
I dont think you heard the OP... Its pirate vs pirate. Tbh I dont think the police would mind them blowing up each other in lawless space.
The whole thing was implemented because of a high sec issue, as so many times before low sec was forgotten and again pirates are screwed over.
If the pirates agress a non-outlaw, any logistic ship on the field will get criminal flagged like anyone else still anyway...
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sukmanobov
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.10.16 16:45:00 -
[12]
Originally by: Grunanca I am here talking people with a -5 or worse sec status.
I really dont see the point in this "feature". In high sec, if a low sec status person does something illegal he gets criminal flagged anyway, so changing it wouldnt make people immune to CONCORD anyway.
because i wonna shoot you as soon as you leave the station. --------------------------------
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Mynxee
Minmatar Hellcats The Bastards.
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Posted - 2009.10.16 17:17:00 -
[13]
Originally by: Larkonis TrassIer
I already raised this in Iceland brosef.
I edited the wiki page you referenced above to add the link to this thread, so all the support for the topic can be shown in one place. <3
Bump It! | My Blog: Life in Low Sec |
Xenopheer
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Posted - 2009.10.16 17:39:00 -
[14]
Originally by: Mynxee Low sec is the domain of outlaws. We should not get flagged for helping our own unless the one we're helping has aggression toward a non-outlaw. Then I can see the point of flagging someone for remote repping another outlaw.
I agree if you were talking about 0.0 but for low security, same rules should apply.
btw, do you miss the hot tin roof Mynxee?
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Mynxee
Minmatar Hellcats The Bastards.
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Posted - 2009.10.16 18:48:00 -
[15]
Originally by: Xenopheer I agree if you were talking about 0.0 but for low security, same rules should apply.
btw, do you miss the hot tin roof Mynxee?
Did you mean "some rules" or "same rules" ?
Yeah, I do miss living in the WH.
Bump It! | My Blog: Life in Low Sec |
Adunh Slavy
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Posted - 2009.10.17 08:12:00 -
[16]
Originally by: Grunanca
Repping rats should still give criminal flag. However it cant be THAT hard to code a difference between repping an npc and repping a player.
You'd think so, maybe requires two conditions be evaluated rather than one. No idea what the code is evaluating though. The whole sec status thing is messed up anyways.
The Real Space Initiative - V6 (Forum Link)
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DualityX
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Posted - 2009.10.18 09:38:00 -
[17]
Please help us ebil piwates
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Unu'dintre ei
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Posted - 2009.10.18 15:14:00 -
[18]
+1
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inyreye
Beyond Divinity Inc
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Posted - 2009.10.18 17:07:00 -
[19]
why hasn't this been fixed yet?
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Sha'Sheer
Dark Sun Collective Kahora Catori
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Posted - 2009.11.07 00:49:00 -
[20]
Totally agree to this! Dont forget about this issue. do ni mo, ko ni mo, sora wa sora, hito wa hito. |
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