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Thread Statistics | Show CCP posts - 1 post(s) |
Garr Anders
Minmatar Thukk U
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Posted - 2009.10.21 09:09:00 -
[1]
Heya !
I sadly dont have time to check Sisi but a friend told me that the normal typhoon (and not alone the navy version of it) will have a 5/5 turret/missle slot layout.
Is this change estimated for Tranq. too or is this just a "bug" leaking through from the Navy changes to the typhoon and will thus be discarded/fixed for Tranq. ?
IMHO a 5/5 slot layout would do the typhoon finally a bit more justice and live up to the "versality" trait the minmatar race should have in their ship design/slot layout, so I would greatly appreciate this change. ----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
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CCP Oneiromancer
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Posted - 2009.10.21 09:36:00 -
[2]
This has been confirmed by Game Design as intended. So yes, it will be on Tranquility once we deploy Dominion.
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Garr Anders
Minmatar Thukk U
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Posted - 2009.10.21 10:15:00 -
[3]
Cool!
Nice!
Thanks!
Keep up the good work!
Happy Typhoon-Fan! WOOT! ----- Garr Anders
"The only winning move is not to play" is about the best damn advice anyone can get regarding arguing over the internet. - referring to the Movie WarGames 1983
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HeliosGal
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Posted - 2009.10.21 11:57:00 -
[4]
good news for the typhoon, though the scale of ship changes really has distracted from the content part of the development cycle. I do hope it pays off for ccp as players are getting sick of patch after patch changing just pvp elements
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Angus Minkiahead
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Posted - 2009.10.21 12:27:00 -
[5]
this news deserve a W00T! (even if they were already known)
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Jagga Spikes
Minmatar Sebiestor tribe
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Posted - 2009.10.21 12:38:00 -
[6]
will 5 turrets make projectile-fit Typhoon work?
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HeliosGal
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Posted - 2009.10.21 13:29:00 -
[7]
with propery skills and support fitting yes. Remeber high alpha low ROF high dps means its best flown in smaller gangs and a target painter will help
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.10.21 14:09:00 -
[8]
Originally by: Jagga Spikes will 5 turrets make projectile-fit Typhoon work?
5 turrets? Why would anyoen do that? 5 torps.. or go fly a tempest..
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To mare
Amarr Advanced Technology
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Posted - 2009.10.21 14:54:00 -
[9]
the final fix for the typhoon would be to replace projectile bonus with something useful
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Kendon Riddick
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Posted - 2009.10.21 15:14:00 -
[10]
Originally by: To mare the final fix for the typhoon would be to replace projectile bonus with something useful
this is ccp, one small tiny step for minm at a time.
you will be due another review in 5 years.
thank you.
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Kendon Riddick
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Posted - 2009.10.21 15:24:00 -
[11]
Originally by: To mare the final fix for the typhoon would be to replace projectile bonus with something useful
this is ccp, one small tiny step for minm at a time.
you will be due another review in 5 years.
That is all.
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Hirana Yoshida
Behavioral Affront
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Posted - 2009.10.21 16:46:00 -
[12]
Enjoy it while it lasts, it will be nerfed again in six months
5 RoF bonused missiles, three extra utility slots for neuts/RR, 125m3 drones and a slot layout to die for.
The Typhoon will be so superior to everything else in todays RR environment that no other ship will ever be needed except perhaps a sacrificial Apocalypse to remove ECM. The Neut/RR fit is already insanely powerful .. this just adds a ton of damage and better hitpoint distribution on top
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Dr Fighter
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Posted - 2009.10.21 17:40:00 -
[13]
yeah so?
minm have a decent armor RR ship now, leave them to it.
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Gneeznow
Minmatar Ship spinners inc
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Posted - 2009.10.21 19:30:00 -
[14]
hurrah!
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Random Womble
Minmatar Emo Rangers Electric Monkey Overlords
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Posted - 2009.10.21 22:57:00 -
[15]
Originally by: To mare the final fix for the typhoon would be to replace projectile bonus with something useful
My proposal for a while has been adding that extra launcher and giving it a target painter bonus to replace the projectile one i know in general they suck but would be nice on a torp phoon.
Admittedly probably against what most others would think i would like high slot dropped for a mid also. But i agree with the post below you 1 positive step at a time is enough for now considering minmatar have a history of being screwed.
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Randgris
Mourning Air
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Posted - 2009.10.22 17:50:00 -
[16]
can anyone with test server acces confirm if the other double weapon bonused ships have changed too?
lachesis (3/3 atm) huginn (3/3) eris (5 turrets 4 launchers) ------------------------------------------ Yes I know how my face looks like :D |
Allen Ramses
Caldari Typo Corp
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Posted - 2009.10.24 03:57:00 -
[17]
I was afraid of this. I am honestly dumbfounded at the pure amounts of stupidity on CCP's part. I know you guys over react on everything, but a fast, small, and agile tier 1 battleship with 5 torp launchers? Are you ****ing kidding me??
If this change goes through without rebalancing torps and torp ships, it will be absolute proof that CCP doesn't give two ****s about the balance of the game. It disgusts me to wonder wtf they are thinking. Are they sadists or ******ed monkeys? Either way, I am impressed by their awesome ability to destroy a great game from the inside out.
/me gives CCP the 1 finger salute. ____________________ CCP: Catering to the cowards of a cold, harsh universe since November, 2006. |
Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.24 04:40:00 -
[18]
Originally by: Randgris can anyone with test server acces confirm if the other double weapon bonused ships have changed too?
lachesis (3/3 atm) huginn (3/3) eris (5 turrets 4 launchers)
Hahahahaa. Erm, no. Sadly. A 5x launcher Lach would be great. -- Bellum Eternus Inveniam viam aut faciam.
Tier 5 Battleships
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Mahke
Aeon Of Strife
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Posted - 2009.10.24 04:41:00 -
[19]
Originally by: Allen Ramses I was afraid of this. I am honestly dumbfounded at the pure amounts of stupidity on CCP's part. I know you guys over react on everything, but a fast, small, and agile tier 1 battleship with 5 torp launchers? Are you ****ing kidding me??
If this change goes through without rebalancing torps and torp ships, it will be absolute proof that CCP doesn't give two ****s about the balance of the game. It disgusts me to wonder wtf they are thinking. Are they sadists or ******ed monkeys? Either way, I am impressed by their awesome ability to destroy a great game from the inside out.
/me gives CCP the 1 finger salute.
We are entering the height of amarr power, and minmatar is next in the buff cycle apparently.
Just sit back and watch, or alternatively, start crosstraining.
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Tagami Wasp
Caldari Sarz'na Khumatari Ushra'Khan
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Posted - 2009.10.24 06:30:00 -
[20]
6 days to train Minnie BS. Since I am getting T2 torps...
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Stealthbug
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Posted - 2009.10.24 06:31:00 -
[21]
Originally by: Allen Ramses I was afraid of this. I am honestly dumbfounded at the pure amounts of stupidity on CCP's part. I know you guys over react on everything, but a fast, small, and agile tier 1 battleship with 5 torp launchers? Are you ****ing kidding me??
If this change goes through without rebalancing torps and torp ships, it will be absolute proof that CCP doesn't give two ****s about the balance of the game. It disgusts me to wonder wtf they are thinking. Are they sadists or ******ed monkeys? Either way, I am impressed by their awesome ability to destroy a great game from the inside out.
/me gives CCP the 1 finger salute.
Wow, lmao You're an idiot. Grow the hell up.
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Real Poison
Minmatar Stormlord Battleforce Vanguard.
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Posted - 2009.10.24 09:10:00 -
[22]
Edited by: Real Poison on 24/10/2009 09:10:38 i don't see this as overpowered. hell even if the phoon would become FOTM. after all those years it'd be well deserved. at least this could help bring the number of minnie ships in line with other races.
don't forget that the phoon is by far the most skill intense BS to master. the amount of skillpoints required to just match an apoc for example will still be tremendous. and you can't deny those that put the effort to get all those skills a ROI forever.
in the end the ships is still not superior but maybe this time the skills will finally pay off.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2009.10.24 17:10:00 -
[23]
Originally by: Allen Ramses I was afraid of this. I am honestly dumbfounded at the pure amounts of stupidity on CCP's part. I know you guys over react on everything, but a fast, small, and agile tier 1 battleship with 5 torp launchers? Are you ****ing kidding me??
If this change goes through without rebalancing torps and torp ships, it will be absolute proof that CCP doesn't give two ****s about the balance of the game. It disgusts me to wonder wtf they are thinking. Are they sadists or ******ed monkeys? Either way, I am impressed by their awesome ability to destroy a great game from the inside out.
/me gives CCP the 1 finger salute.
I would like to know more about your opinions on balancing torps.
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Allen Ramses
Caldari Typo Corp
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Posted - 2009.10.24 18:29:00 -
[24]
Mock me all you want, but it's an absolute fact that 5 bonused launchers will totally obliterate the so-called versatility that the typhoon is supposed to have. As it is, torps deal 57% more damage than 800s. This is not acceptable. If there are going to be 5 launcher hardpoints on the phoon, the ROF bonus needs to go.
Some say that my opinions on torpedoes are blown out of proportion. I, on the other hand, say that numbers do not lie. ____________________ CCP: Catering to the cowards of a cold, harsh universe since November, 2006. |
Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.10.24 19:19:00 -
[25]
Edited by: Ranger 1 on 24/10/2009 19:22:14
Originally by: Allen Ramses Mock me all you want, but it's an absolute fact that 5 bonused launchers will totally obliterate the so-called versatility that the typhoon is supposed to have. As it is, torps deal 57% more damage than 800s. This is not acceptable. If there are going to be 5 launcher hardpoints on the phoon, the ROF bonus needs to go.
Some say that my opinions on torpedoes are blown out of proportion. I, on the other hand, say that numbers do not lie.
You are aware of the changes to projectiles that will be coming out at the same time right?
Ahhh....
Perhaps you could enlighten us on the game breaking aspects of Ravens while you are at it?
Ahhh....
===== If you go to Za'Ha'Dum I will gank you. |
Allen Ramses
Caldari Typo Corp
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Posted - 2009.10.24 19:43:00 -
[26]
I am perfectly aware of the changes to projectiles, and their overall performance isn't all that different, not to mention it doesn't excuse the 57% higher DPS from torps.
Ahhh....
And it's not the Raven that has game breaking aspects, but torpedoes. A Raven compares well against a Mael, even though it only has 6 launchers in contrast to a Mael's 8 turrets.
Ahhh.... ____________________ CCP: Catering to the cowards of a cold, harsh universe since November, 2006. |
Dimitrios Ypsilanti
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Posted - 2009.10.24 23:30:00 -
[27]
Originally by: Allen Ramses I was afraid of this. I am honestly dumbfounded at the pure amounts of stupidity on CCP's part. I know you guys over react on everything, but a fast, small, and agile tier 1 battleship with 5 torp launchers? Are you ****ing kidding me??
If this change goes through without rebalancing torps and torp ships, it will be absolute proof that CCP doesn't give two ****s about the balance of the game. It disgusts me to wonder wtf they are thinking. Are they sadists or ******ed monkeys? Either way, I am impressed by their awesome ability to destroy a great game from the inside out.
/me gives CCP the 1 finger salute.
Shhhh...
I'm hoping we get a drone bonus too!
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Stealthbug
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Posted - 2009.10.26 05:44:00 -
[28]
Edited by: Stealthbug on 26/10/2009 05:45:11
Originally by: Allen Ramses I am perfectly aware of the changes to projectiles, and their overall performance isn't all that different, not to mention it doesn't excuse the 57% higher DPS from torps.
Ahhh....
And it's not the Raven that has game breaking aspects, but torpedoes. A Raven compares well against a Mael, even though it only has 6 launchers in contrast to a Mael's 8 turrets.
Ahhh....
QQ QQ QQ QQ
Are you done? I believe your the only person i've ever seen to actually complain about torps. EFT doesn't grant you clairvoyance believe it or not. I know it's a startling concept, but trust me. >_>
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Wonko
Aperture Harmonics
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Posted - 2009.10.26 06:20:00 -
[29]
Originally by: Allen Ramses I am perfectly aware of the changes to projectiles, and their overall performance isn't all that different, not to mention it doesn't excuse the 57% higher DPS from torps.
Ahhh....
And it's not the Raven that has game breaking aspects, but torpedoes. A Raven compares well against a Mael, even though it only has 6 launchers in contrast to a Mael's 8 turrets.
Ahhh....
I dont suppose you realize that while yes, a torp does a large amount of damage, it cant hit a cruiser to save its life? An 800mm Autocannon can. Even if the cruiser is double webbed and painted, torps still only do a little over 1/2 of the damage it possibly could, where an 800mm Autocannon does full damage.
Also, if you plan on nerfing torps AGAIN, how do you suppose ANY battleship will do damage? The Raven currently is a decent torp fit BS, but it lacks any and all tackle to have even some resemblance of a tank. If you go buffer you reach half of the eHP of an armor buffered ship if your lucky! On top of all this, torpedoes only do one time of damage at a time, and there is no possible way of knowing which type of resist to pick on any ship. At least with Autocannons you do a range of damage and on top of that, can still choose what type of damage you want to deal!!
So please, shut up. Go cry yourself a river, and let us know when you come back and have stopped crying.
Final note: EFT isnt real. Its a simulator. Go put an AC phoon against a torp Phoon on sisi, if the torps beat the AC with more than 75% of your tanked hitpoints, then you can cry. If its anywhere near close, then I offer that you go die in a fire. Thanks.
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Walker Bulldog
Minmatar VIRTUAL LIFE VANGUARD
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Posted - 2009.10.26 06:34:00 -
[30]
Originally by: Wonko On top of all this, torpedoes only do one time of damage at a time, and there is no possible way of knowing which type of resist to pick on any ship. At least with Autocannons you do a range of damage and on top of that, can still choose what type of damage you want to deal!!
Um, if you're so hell-bent on mixing damage, just load different torps in different launchers. Pressing F1-F4 is not that hard.
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