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Thread Statistics | Show CCP posts - 69 post(s) |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
83
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Posted - 2012.06.11 17:45:00 -
[1] - Quote
Jade Constantine wrote:Khanh'rhh wrote:By the way, Jade, you called your system "Destruction Testing the New Wardec System"
Well, seems you broke it and it's being fixed. Isn't that the point of a "destruction test" - to find the weak spots and fix it? They're literally tests to find the breaking point.
I think you can actually claim OP success.
But instead, because you don't like the result, it's waaaaaaa Goons win wwaaaaaaaaaaaa Well remember when Mittani informed his troops that Burn Jita would be a test of CCP's commitment to emergent gameplay and whether they'd intervene to destroy the sandbox by protecting it? Kinda this. Only this time CCP have intervened to protect the big-boys from the implications and consequences of the Inferno wardec system.
Wait, what? I don't see any downside to null sec alliances with the current war mechanics. Keep adding corps/alliances to the wars. It just makes high sec an increasingyl target rich environment for null alliances to roam. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
83
|
Posted - 2012.06.11 18:06:00 -
[2] - Quote
Jade Constantine wrote:Bagehi wrote:Wait, what? I don't see any downside to null sec alliances with the current war mechanics. Keep adding corps/alliances to the wars. It just makes high sec an increasingly target rich environment for null alliances to roam. lol, nullsec alliances get farmed by hisec wardecs. Its simply the way these things work. Average nullsec pvpers are not very good at fighting when there is any actual interaction with the client beyond a click per minute. This isn't secret knowledge, its simply the way and history of Eve.
Killing the players new to null, who don't have proper high sec hauling alts is not the same as beating null sec pvpers. You should know the difference. The mechanic continues much longer and null fleets will roam high sec regularly. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
83
|
Posted - 2012.06.11 18:20:00 -
[3] - Quote
Jade Constantine wrote:Kuroi Hoshi wrote:Question from my last read through on the wardec cost system: Currently is only the defender's size considered for the war dec cost and not the attacker's?
If so may I recommend the formula instead being (attacker pilot count + defender pilot count)/2 being the new way to determine weekly wardec price. Yeah its currently the defender size only hence the situation where a 9000 man alliance can wardec a 100 man alliance for 50m isk but in order to get parity in numbers (in the proposed 1.1 inferno patch) it will cost the defender a near infinite amount of isk in concord fees to get to a fraction of the aggressor's size. This is why I've proposed (but the developers have not yet responded) that the concord fee for allies should not begin unless the collective number of defender + allies is greater than the headcount of the aggressor alliance.
This is not a terrible idea. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
84
|
Posted - 2012.06.13 15:47:00 -
[4] - Quote
michael boltonIII wrote:Jade Constantine wrote:So are you basically asking all the various wardec allies that join for free can shoot each other freely in concord space? I think you'd need some work on the overview so they could decide whether they were shooting the target they allied against or each other.
The UI doesn't need any work at all for this. Your allies would be able to aggress you without concord responding just like people in your corp can aggress you without concord responding. In 0.0 I don't know or see that I'm getting awox'd until a ship who is blue on my overview, and up until that point in every way my friend, points me and opens up a can of 1400mm howitzers. The only thing I see is his bracket outline turn red. If you actually trust your allies then there is no problem, but if you're just accepting anybody without checking them out at all then you are completely open to corps who have loose membership restrictions or even entire confederate corps out just to awox. This also has the added bonus of encouraging corps who want to be the ally of a dec'd group to check them out as well and charge a bounty, to help ensure that they won't be immediately awox'd as well.
This would be full of win. A very Eve mechanic really. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
84
|
Posted - 2012.06.13 15:55:00 -
[5] - Quote
Khanh'rhh wrote:Tanaka Sekigahara wrote:ANYONE with ANY knowledge of war, or warfare ( being different from a " fight", singular) knows that when 2 forces are fairly evenly balanced, they fight. when they are not, they do not fight.It's very simple, really. Thankyou military historian sir! o7o7o7 Can you tell me then - based on this "fact" - why the Iraq war happened? Or the Gulf War? Or the Iraqi invasions of Kuwait that lead to it? Or World War I? Or World War II? Or the Cold War? Or .... Wait. Mister military history genius, when has a war ever existed simply because both sides were even? Name one?
No one would purposefully fight a war that they thought was an even match. That would be patently stupid, like purposefully walking into a meat grinder. Even fights end in the destruction of both sides. No one wins. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
85
|
Posted - 2012.06.13 17:18:00 -
[6] - Quote
Jade Constantine wrote:Fuujin wrote:Moreover, even if you managed to recruit every hisec trash corp in your free and idiot proof crusade, you'd STILL never be able to do any meaningful impact against the ebil alliance since you won't actually go to where it lives or operate cooperatively. So what? The defensive coalition can deny access to hisec to the largest alliance in the game. Eventually you'll surrender.
Unlikely. I've said it before, I'll say it again. Most pilots who have been in null for more than a few days have high sec hauling alts in npc corps. So, this current system, while ridiculous, does not impact a null sec alliance.
A war between a high sec alliance/corp and a null sec alliance is simply ridiculous really. The high sec corp/alliance cannot "win" because they aren't going to go to null and attack sovereignty. The null sec alliance, likewise, cannot "win" because there really are not victory conditions that can be met unless the high sec group willfully loses. I mean, what are they going to do? Camp them into a station for a day? Shoot towers they magically forgot to take down in the 24 hour heads-up window?
The whole war dec system is ridiculous. There are no victory conditions that can be met in empire. This is why war decs are broken. CCP can monkey with the details of the mechanic all they want, until there is a way for both sides to grind the other into the ground with their thumb, it will continue to be a broken mechanic. |
Bagehi
Association of Commonwealth Enterprises Test Alliance Please Ignore
85
|
Posted - 2012.06.13 17:28:00 -
[7] - Quote
Krios Ahzek wrote:Bagehi wrote: I mean, what are they going to do? Camp them into a station for a day? Shoot towers they magically forgot to take down in the 24 hour heads-up window? Now we would never do that wouldn't we? You guys have Star Fraction, we have the Honda Accord. I doubt either of us could camp them in. They probably have JCs all over the place in empire with the amount of high sec grinding they have to have accomplished after all these years. Sadly, I doubt they had any structures to hit to begin with.
There really isn't much we can do to them, using a war dec, that we couldn't do far better with a handful of suicide ganks unfortunately. The war dec mechanic remains fairly useless as far as its intended purpose. |
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