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Thread Statistics | Show CCP posts - 1 post(s) |
Anjin Yakamoto
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Posted - 2009.10.23 01:14:00 -
[1]
I've been doing the COSMOS quests on my PVE character and got screwed a few times (no massive ISK loss - acceptable in the scheme of things tbh) by the ****tiest of pirates in Caldari space (Corp: B.O.H.I.C.A Blues [MRAP] Alliance: IDLE EMPIRE ) One little gob****e (Lord Vognarvik) gives it the big one in wtftextor language in local obviously expecting his e-peen to grow larger that 1". After a couple of days I was flying through to Otomainen in my shuttle for an update and the gank queens where there trying to gate camp, but failing miserably and who did I see in local? Little Miss Gob****e! So I struck up a conversation.....
Lord Vognarvik > yes? Anjin Yakamoto > shouldn't you be in bed for school tomorrow? Lord Vognarvik > LOL Anjin Yakamoto > your parents away then? Lord Vognarvik > apparently u shouldn't be flying a drake where men roam lol Anjin Yakamoto > men? Anjin Yakamoto > I heard men do 1 vs 1 ? Lord Vognarvik > ty for the kill mail adding this silly **** to the post thanks Anjin Yakamoto > men don't blob
Lord Vognarvik > yes wee one? Anjin Yakamoto > so, boy, do you want a 1 vs 1 sometime? Lord Vognarvik > i'm easy to find Lord Vognarvik > :) Anjin Yakamoto > outside your glory hole of a system Lord Vognarvik > maybe u have not looked at my sec status lol Anjin Yakamoto > because I, and you, know you won't live up to a 1 vs 1 Lord Vognarvik > oh? Anjin Yakamoto > well, you gank podded Anjin Yakamoto > so -10 Anjin Yakamoto > how **** is that! Lord Vognarvik > is this where u try and imply that honor and **** matters Anjin Yakamoto > you haven't killed solo Lord Vognarvik > your carebear tears n rage fuel me Lord Vognarvik > :) Anjin Yakamoto > no, skill matters Anjin Yakamoto > and SELF respect Lord Vognarvik > your the one who got ****d not me Lord Vognarvik > :) Anjin Yakamoto > I know Lord Vognarvik > enjoy your ass pain Anjin Yakamoto > lol
Please, please CCP implement a duelling system whereby players that talk the talk have no excuse not to walk the walk! I want impunity from blobs to fight the above on a 1 vs 1 basis! I want the ability to fight these blob km plebs in situations they're totally screwed by their inability to work without an FC telling them what to do. Let's face it there are hundreds, if not thousands, around in EvE that are willing to blob (leaving aside 0.0 and FW), but unwilling to actually engage in a decent 1 vs 1 fight. To all the pvpers that are willing, I bow down to to you!
Strangely enough, if they DID engage in more 1 vs 1 they'd be better pvpers for it. I guess it's just the hardon for KM's that keep them in the blob squads :(
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Galagor Thunn
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Posted - 2009.10.23 01:21:00 -
[2]
u mad bro |
Alt Tabbed
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Posted - 2009.10.23 01:25:00 -
[3]
Instanced PvP with a 1v1 setup.
Thats what you're asking for?
/me right clicked OP's portrait, stands next to the pillar in IF and initiates a duel
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Savage Roar
O X I D E
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Posted - 2009.10.23 01:30:00 -
[4]
tl;dr- OP fails at smack therefore eve should be more like wow
Originally by: CCP Mitnal If I ever need an alligator at 3am, I now know where to find one!
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The Crushah
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.23 01:40:00 -
[5]
OP is dumb, this thread is dumb, and now I am dumber for having read it.
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Anjin Yakamoto
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Posted - 2009.10.23 01:42:00 -
[6]
Not asking for any instaces at all. All I'd like is a system whereby 2 players agree to scuffle with guarantees that outside forces won't be involved in any form. A fixed range that both parties agree with and can choose suitable ships/fits for.
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NoNah
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Posted - 2009.10.23 01:43:00 -
[7]
If what you're after is consensual pvp and fair fights, EVE just might not be for you.
If you want your revenge you have plenty of options, pay someone else to do it, outsmart or outskill him. Complaining or addding mechanics are the least likely routes to get you anywhere. Parrots, commence!
Postcount: 205445
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Alt Tabbed
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Posted - 2009.10.23 01:44:00 -
[8]
Originally by: Anjin Yakamoto Not asking for any instaces at all. All I'd like is a system whereby 2 players agree to scuffle with guarantees that outside forces won't be involved in any form. A fixed range that both parties agree with and can choose suitable ships/fits for.
Ummmm that sounds terribly like an instanced pvp setup....unless you're asking for a bubble bob setup.
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Terror Incognito
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Posted - 2009.10.23 01:51:00 -
[9]
Edited by: Terror Incognito on 23/10/2009 01:51:16 Firstly, no. Secondly, wrong game.
To clarify: EVE is not and has never been a game of consensual, gentleman-loving, dueling. If you're attempting to troll, I hope dearly that you fail and this thread dies. If not, I hope that you realize that EVE is not the kind of game you want. There is many an untold reason that dueling is not an option. If you can't take a gank once in a while, you should consider other, more controlled environments to pass your time with.
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Drakan290
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Posted - 2009.10.23 01:54:00 -
[10]
OP is a *****. Lock OP, gas thread.
wait what
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Anjin Yakamoto
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Posted - 2009.10.23 01:54:00 -
[11]
Originally by: Alt Tabbed Ummmm that sounds terribly like an instanced pvp setup....unless you're asking for a bubble bob setup.
No instances at all. No docking, no jumping and no warping and no outside involvement being the key rules - it can be done anywhere with no concord involvement. Any aoe dmg dealing weapon (smartbombs etc) will only apply dmg to the duelling partner and his/her drones, nothing else.
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Terror Incognito
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Posted - 2009.10.23 01:59:00 -
[12]
What you are suggesting then (other then just being against the game "spirit") can be exploited to hell and back. If you can't be hit by anyone but the one you're dueling, you can practically sit around in a shared invulnerability bubble for whatever reason (spying, gloating, safely aligning to warp). If third-party can interfere - well, then the idea is stillborn.
Basically, a resounding "NO" is the answer.
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The Crushah
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.10.23 02:04:00 -
[13]
Dammit, now I really, really, really wanna gank OP.
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Anjin Yakamoto
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Posted - 2009.10.23 02:22:00 -
[14]
Originally by: Terror Incognito Edited by: Terror Incognito on 23/10/2009 01:51:16 Firstly, no. Secondly, wrong game.
To clarify: EVE is not and has never been a game of consensual, gentleman-loving, dueling. If you're attempting to troll, I hope dearly that you fail and this thread dies. If not, I hope that you realize that EVE is not the kind of game you want. There is many an untold reason that dueling is not an option. If you can't take a gank once in a while, you should consider other, more controlled environments to pass your time with.
I think I said with the following statement that the 'gank' wasn't the problem:
"I've been doing the COSMOS quests on my PVE character and got screwed a few times (no massive ISK loss - acceptable in the scheme of things tbh)"
Getting ganked isn't the problem at all. It happens and it's part of EvE life and I wholeheartedly respect that - never being truly safe (apart from situations being in an npc corp) is the heartbeat of Eve.
All this WoW talk and instances is way off the mark. I just wanted to suggest a means to implement a system whereby 2 people agree to fight each other with a guarantee of no outside interference. Maybe the guarantee represents a problem? If so, say so and suggest things rather than instantly crapping on it.
As far as WoW etc is concerned, FW is probably more similar to WoW PvP than anything else.
There are issues (which a previous poster highlighted) which the situation could be used to mutual gain. Picking ideas out of the sky, how about the following:
Limited time period. Cannot be initiated between fleet members. Probes cannot be used while in duel. Cloaking cannot be used while in duel. No mining equipment can be used while in a duel. No jettisoning or deploying equipment while in duel. No ejecting while in duel. Sheesh, you could even say that CONCORD will destroy the ship that does the least damage in the given time period to ensure an ultimate victor.
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AvaAlt
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Posted - 2009.10.23 02:31:00 -
[15]
You got ganked, posted chatlogs of your crappy smacktalk in C&P of all places (you smack as horribly as you pvp. fyi) and continue to try and prove you have a point? Stop posting...seriously, for yourself, stop posting.
Where do you people come from?
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NoNah
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Posted - 2009.10.23 02:35:00 -
[16]
Originally by: Anjin Yakamoto
Originally by: Alt Tabbed Ummmm that sounds terribly like an instanced pvp setup....unless you're asking for a bubble bob setup.
No instances at all. No docking, no jumping and no warping and no outside involvement being the key rules - it can be done anywhere with no concord involvement. Any aoe dmg dealing weapon (smartbombs etc) will only apply dmg to the duelling partner and his/her drones, nothing else.
Just curious, but... how is that not instancing? You're effectively isolating the two from the rest of the world? Wether that is done without any other players on overview or not doesn't really matter does it?
And you've yet to reply to the open and wildly defended need and love for non-consenual pvp. That doesn't limit itself to being a gatecamp or jumping you in space at random, but violating your trust in terms of a duel. See, you can already setup an informal duel at a random safespot anywhere in space, where your smartbombs won't damage anyone else, and no-one can interfere unless one of the parties agrees to it. (well there's an obvious but very very remote chance of getting probed or someone safespotting right where you are, but ... neglectably remote) Parrots, commence!
Postcount: 195108
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Onimar Synn
Red Federation
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Posted - 2009.10.23 02:38:00 -
[17]
Originally by: Anjin Yakamoto ...Please, please CCP implement a duelling system whereby players that talk the talk have no excuse not to walk the walk!...
Fixed that tl;dr version for ya.
Hrm, maybe if two corps in hisec had a perma-dec going and were only a couple jumps from each other's HQ. Oh, wait...
Originally by: Alt Tabbed Instanced PvP with a 1v1 setup.
Thats what you're asking for?
/me right clicked OP's portrait, stands next to the pillar in IF and initiates a duel
Cha, instanced Pvp sux, mkay. [end sarcasm]
~OS
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Terror Incognito
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Posted - 2009.10.23 02:39:00 -
[18]
Edited by: Terror Incognito on 23/10/2009 02:40:40
Originally by: Anjin Yakamoto
Limited time period. Cannot be initiated between fleet members. Probes cannot be used while in duel. Cloaking cannot be used while in duel. No mining equipment can be used while in a duel. No jettisoning or deploying equipment while in duel. No ejecting while in duel. Sheesh, you could even say that CONCORD will destroy the ship that does the least damage in the given time period to ensure an ultimate victor.
Again, not doable. Either you have no control variables in which case the system will be abused, or you will have too many resulting in an unusable feature. I can understand the want to be able to square things in a fair fight, but EVE is simply not build for it. If you want a system that cannot be abused, you'll have to designate areas for this kind of thing, which ultimately leads to instanced PvP and that's just opening a whole other can of worms.
The only reasonably valid way I saw you address the inherent problems in your suggestion was to have a "timer" for the fights. Unfortunately this skewers the whole idea of the duel, enabling OTHER tear-milking options for either part. Take for instance the speedtanker with insane resists and just enough dps to top you, waiting for the concordoken to happen. Or just the fact that tanking in general becomes unwanted, creating an unrealistic dueling environment.
If you really, really want to take somebody to school, do it on the test server, where "cheating" or unsportsmanlike behavior is inconsequential for the victim and just stupid on the part of the offender. Which, coincidently, could be called "instancing" the duel.
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Anjin Yakamoto
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Posted - 2009.10.23 10:25:00 -
[19]
Originally by: Terror Incognito Edited by: Terror Incognito on 23/10/2009 02:40:40 Again, not doable. Either you have no control variables in which case the system will be abused, or you will have too many resulting in an unusable feature. I can understand the want to be able to square things in a fair fight, but EVE is simply not build for it. If you want a system that cannot be abused, you'll have to designate areas for this kind of thing, which ultimately leads to instanced PvP and that's just opening a whole other can of worms.
The only reasonably valid way I saw you address the inherent problems in your suggestion was to have a "timer" for the fights. Unfortunately this skewers the whole idea of the duel, enabling OTHER tear-milking options for either part. Take for instance the speedtanker with insane resists and just enough dps to top you, waiting for the concordoken to happen. Or just the fact that tanking in general becomes unwanted, creating an unrealistic dueling environment.
If you really, really want to take somebody to school, do it on the test server, where "cheating" or unsportsmanlike behavior is inconsequential for the victim and just stupid on the part of the offender. Which, coincidently, could be called "instancing" the duel.
hehe, I had a bit too much to drink last night! If there are too many downsides then it isn't mean to be. Thanks for taking the time to explain the though.
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CCP StevieSG
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Posted - 2009.10.23 10:53:00 -
[20]
Moved to Features and Ideas from Crime and Punishment. StevieSG
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Dramaticus
GoonFleet GoonSwarm
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Posted - 2009.10.23 15:46:00 -
[21]
i will honourably duel you in your finest battlesteed at QY6-RK planet 6 moon 24 good sire
Please don't use RL pictuers of players in Sig without permission. - WeatherMan |
Anjin Yakamoto
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Posted - 2009.10.23 16:42:00 -
[22]
Originally by: Dramaticus i will honourably duel you in your finest battlesteed at QY6-RK planet 6 moon 24 good sire
I imagine my battlesteed would only be fit for the knackers yard after that many jumps into Goon territory, so alas, I'm unable throw down my gauntlet to you!
Although, thinking about it, out of respect to Goon strategy, a donation of 100m ISK and I might be able to make the journey!
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Markus Reese
Caldari Lorentzian Expeditionaries
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Posted - 2009.10.23 17:36:00 -
[23]
I always thought that such a thing would be encorporated into the fleet system. One thing that always annoyed me was that when in a fleet movement in lowsec, or whatnot, if a pirate attacks somebody not of corp, rest of fleet cannot do anything without the sec hit. Same point, would be nice if one could take off the concord effect of fleet. Simple 3 colour indicator, red means is just part of fleet, works as normal. A person could say right click and ally to fleet, like if was a hired mercenary, so while in fleet, person works as if they were all part of corp. When shut off, it goes yellow, as a timer counts down to it being uninitialized. This way, people can duel, etc without outside influence. Two people want to pvp, they form fleet, turn off concorde, and duel. Outside corpies cannot interfere cause is no flagging.
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Ravanarook
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Posted - 2009.10.24 11:17:00 -
[24]
Hrm, maybe if two corps in hisec had a perma-dec going and were only a couple jumps from each other's HQ. Oh, wait...
Hey that's a brilliant idea. And then the two corps could have a shared channel for calling out people to duels.
That would totally rock!!
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KissedByDeath
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Posted - 2009.10.24 23:10:00 -
[25]
i have an IDEA!!
When one person throws a duel to another they both are given position to a warp gate. They both warp to the gate and activate it. The gate itself will allow 2 ships max to go through. Fleet members cannot warp directly to the other side of the gate they'd have to go through it like the plexes. But since gate accepts only 2 to go through then you eliminate possibility of others from entering. On the other side of the gate one of you drops a can and you start your duel.
Other possibilities include throwing 2vs2 duels etc. You can pick your corpmates that want to participate and your opponents.
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Sub Prime
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Posted - 2009.10.25 02:05:00 -
[26]
Originally by: Ravanarook Hrm, maybe if two corps in hisec had a perma-dec going and were only a couple jumps from each other's HQ. Oh, wait...
Hey that's a brilliant idea. And then the two corps could have a shared channel for calling out people to duels.
That would totally rock!!
Since when has RvB been guaranteed 1 vs 1? Or was it a try at a wise crack that failed miserably?
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DuKackBoon
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Posted - 2009.10.25 11:01:00 -
[27]
Edited by: DuKackBoon on 25/10/2009 11:01:08 I got a better idea: Maybe people could get FLAGGED when STEALING from a JETCAN and so you can SHOOT them and then in reverse THEY can shoot YOU TOO! Oh wait! That is already ingame, now leave with your WoW-idea.
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Reggie Stoneloader
Deep Core Mining Inc.
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Posted - 2009.10.25 20:43:00 -
[28]
1v1 duels are almost meaningless in EvE. No conflict will ever come down to gladiatorial combat, and only a few ships really excel at solo fighting. Nine times out of ten, the outcome of a 1v1 fight is determined before the first target lock is established, due to ship fittings and range. If you want consensual 1v1 combat, head on over to SiSi and see what you can come up with. If you want to prove your mettle in EvE, engage according to the game's parameters.
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Crusades: Security Status |
Azran Zala
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Posted - 2009.10.25 22:38:00 -
[29]
Edited by: Azran Zala on 25/10/2009 22:41:21 This. A good technical observation why this should never come to be:
Originally by: Terror Incognito What you are suggesting then (other then just being against the game "spirit") can be exploited to hell and back. If you can't be hit by anyone but the one you're dueling, you can practically sit around in a shared invulnerability bubble for whatever reason (spying, gloating, safely aligning to warp). If third-party can interfere - well, then the idea is stillborn.
Basically, a resounding "NO" is the answer.
----
And also my personal favourite: "Fair; Eve Isn't" (nor should it be)
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Anjin Yakamoto
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Posted - 2009.10.26 01:57:00 -
[30]
Originally by: DuKackBoon Edited by: DuKackBoon on 25/10/2009 11:01:08 I got a better idea: Maybe people could get FLAGGED when STEALING from a JETCAN and so you can SHOOT them and then in reverse THEY can shoot YOU TOO! Oh wait! That is already ingame, now leave with your WoW-idea.
Please enlighten me as to the WoW-ishness of the idea please, as I'd really love to know!
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