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Thread Statistics | Show CCP posts - 1 post(s) |
salva dore
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Posted - 2009.10.27 18:16:00 -
[1]
All macro-hunters are using cloak. Also we have a lot of guys who cant live without cloak :) Vagabong with cloak, drake with cloak - its great tactics but it should'nt be stuff for afk.
How to solve macro-ratting problem? Well, its simple. "Not-covert" cloak should generate heat damage for high slots modules. Small, very small damage. For example, it should take a hour or more to damage modules. Cloak on raven or any ship will help to hide this ship, but it will not hide this ship forever. Log off or decloak on spot to repair, or use POS to be invulnerable.
What do you think?
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.10.27 18:22:00 -
[2]
I don't see any rational for why it shouldn't be possible to cloak in order to go AFK.
It creates the possibly best psychological effect on people. I think we should keep it.
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AFK Cloaker
Amarr Imperial Academy
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Posted - 2009.10.27 18:24:00 -
[3]
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Neliel Soifon
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Posted - 2009.10.27 18:27:00 -
[4]
Edited by: Neliel Soifon on 27/10/2009 18:27:39 Imo the cloak concept for not-bonused ships should change completely, some like this:
When activated, the cloaking device 'fire' a pulse that cloak your ship. The cloaking device use something like a dedicated battery, that depletes over time, let's say 15 minutes. After 15 minutes the ship decloak and you must wait for the cloak 'capacitor' to recharge itself, then you can use it again.
This give you plenty of time while active playing, and stop the macroers and afkers.
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Marcus Druallis
Quantum Industries RAZOR Alliance
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Posted - 2009.10.27 18:27:00 -
[5]
Originally by: AFK Cloaker
OMG /Thread --
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lollerwaffle
Sileo In Pacis THE SPACE P0LICE
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Posted - 2009.10.27 18:30:00 -
[6]
Originally by: AFK Cloaker
win!
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Corduroy Rab
The Executives IT Alliance
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Posted - 2009.10.27 18:34:00 -
[7]
Originally by: AFK Cloaker
well done!
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Sidus Isaacs
Gallente
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Posted - 2009.10.27 18:37:00 -
[8]
Originally by: salva dore All macro-hunters are using cloak. Also we have a lot of guys who cant live without cloak :) Vagabong with cloak, drake with cloak - its great tactics but it should'nt be stuff for afk.
How to solve macro-ratting problem? Well, its simple. "Not-covert" cloak should generate heat damage for high slots modules. Small, very small damage. For example, it should take a hour or more to damage modules. Cloak on raven or any ship will help to hide this ship, but it will not hide this ship forever. Log off or decloak on spot to repair, or use POS to be invulnerable.
What do you think?
This:
And that "macros use cloaks" argue is not proper way to get your point across. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |
wickedpheonix
Caldari Guy Fawkes Trust Fund 31ST Reliables Division
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Posted - 2009.10.27 18:58:00 -
[9]
Changing cloaks to what you are suggesting will break them. The whole entire point is to disappear totally, completely, so long as you can keep running the cloak.
Originally by: AFK Cloaker
epic win \o/
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Cymru2000
The Inf1dels IDLE EMPIRE
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Posted - 2009.10.27 19:11:00 -
[10]
Originally by: AFK Cloaker
OMG, now I can't go mine in this thread because of the damn cloaker -------
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Ryhss
Caldari Sarum A Fortiori Sanctimony of Bellum
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Posted - 2009.10.27 19:13:00 -
[11]
Originally by: LaVista Vista I don't see any rational for why it shouldn't be possible to cloak in order to go AFK.
It creates the possibly best psychological effect on people. I think we should keep it.
I support this message. This 5 minutes between posts crap needs to stop, NOW.
I think not, therefore I am not. |
Discrodia
Gallente Unknown-Entity Maru Ka'ge
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Posted - 2009.10.27 19:14:00 -
[12]
OP has obviously never been in 0.0 getting scanned down and blobbed the instant you are detected undocked and uncloaked. MK > You accidentally the whole fleet PL > We know your CEO's T3 fit MK > Lolwut? I will provide a rebuttal as soon as Scotty, the posting manager allows. |
Sig Sour
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Posted - 2009.10.27 19:19:00 -
[13]
Want to stop macro ratters?
It is easy! Make 50% of small rats warp scramble. Problem solved.
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malfoy
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Posted - 2009.10.27 19:30:00 -
[14]
Edited by: malfoy on 27/10/2009 19:31:36
Originally by: Sig Sour Want to stop macro ratters?
It is easy! Make 50% of small rats warp scramble. Problem solved.
if you were funny i'd call you a troll.
edit:on second thoughts your a dev with a serious solution.
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Rordan D'Kherr
Amarr
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Posted - 2009.10.27 19:31:00 -
[15]
Edited by: Rordan D''Kherr on 27/10/2009 19:36:28
Originally by: AFK Cloaker
Pwned.
Originally by: salva dore All macro-hunters are using cloak. Also we have a lot of guys who cant live without cloak :) How to solve macro-ratting problem?
All macro miners use strip miners. All macro ratters use launchers and turrets. So how to fix something that is not a problem for EvE gameplay?
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Emperor D'Hoffryn
EXTERMINATUS. Atlas Alliance
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Posted - 2009.10.27 19:43:00 -
[16]
nerfing cloaks will do nothing to address macro ratters, they will just return to logging off the moment someone enters local. In fact its better they try to use cloaks, because they cant cloak if a rat is targeting them, and belt rats that warp scram are very rare.
Originally by: CCP Whisper No it is not an official statement. Not everything surrounded by blue bars is an official statement which can be quoted as fact until the end of time. Deal with it.
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malfoy
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Posted - 2009.10.27 19:44:00 -
[17]
17 kmins till a real demo is released..........kill the zombies.
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Aarin Wrath
Caldari Dominion Strategic
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Posted - 2009.10.27 19:48:00 -
[18]
Originally by: AFK Cloaker
Lols.
/thread is over.
OP: This go to the features and idea forum for stuff like this.
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Eli Porter
Amarr Altruism.
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Posted - 2009.10.27 19:54:00 -
[19]
The good thing about AFK cloakers is that they encourage teamwork if you want to get rid of them. You want to have help in the system in case you get jumped on.
The only issue is that mining ships have such terrible buffer tanks, that you often can't reach them in time to help. So give Mining Barges/Exhumers a good 150 PG and that should solve it. Perhaps even an extra mid slot, but that might be pushing it.
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Catherine Frasier
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Posted - 2009.10.27 20:11:00 -
[20]
Originally by: salva dore Vagabong with cloak, drake with cloak - its great tactics but it should'nt be stuff for afk.
Why not?
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Mag's
the united Negative Ten.
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Posted - 2009.10.27 20:20:00 -
[21]
Originally by: salva dore
What do you think?
That you should stop posting.
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Radix Salvilines
Shadow Veil Industrial
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Posted - 2009.10.27 20:24:00 -
[22]
Originally by: AFK Cloaker
oh sh*t this is funny
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malfoy
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Posted - 2009.10.27 20:27:00 -
[23]
Originally by: Eli Porter The good thing about AFK cloakers is that they encourage teamwork if you want to get rid of them. You want to have help in the system in case you get jumped on.
The only issue is that mining ships have such terrible buffer tanks, that you often can't reach them in time to help. So give Mining Barges/Exhumers a good 150 PG and that should solve it. Perhaps even an extra mid slot, but that might be pushing it.
rofl your serious too. no wonder some guilds suck (i dont mean eve) and some others don't. if you want to save your miners make a freaking effort and stand guard.
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Kweel Nakashyn
shadow and cloaking Mordus Angels
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Posted - 2009.10.27 20:34:00 -
[24]
Originally by: salva dore All macro-hunters are using cloak. Also we have a lot of guys who cant live without cloak :) Vagabong with cloak, drake with cloak - its great tactics but it should'nt be stuff for afk.
How to solve macro-ratting problem? Well, its simple. "Not-covert" cloak should generate heat damage for high slots modules. Small, very small damage. For example, it should take a hour or more to damage modules. Cloak on raven or any ship will help to hide this ship, but it will not hide this ship forever. Log off or decloak on spot to repair, or use POS to be invulnerable.
What do you think?
Agreeeeeeeeeeeeeeeeeeeeeeeeeeee... Fetchez la vache ! moar(tm) < soon(tm) :(
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Drunk Driver
Gallente Aliastra
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Posted - 2009.10.27 20:36:00 -
[25]
Originally by: AFK Cloaker
HE SHOOTS!!!!
HE SCORES!!!!!
--------------------------------------- I support log offs.
There's just something about denying free electrons to my computer that appeals to my need for control.
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123GuessWho
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Posted - 2009.10.27 20:49:00 -
[26]
Who dug up this old cow?
Cloak works fine, they wont hurt you in any way
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Colonel Xaven
Decadence. RAZOR Alliance
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Posted - 2009.10.27 20:56:00 -
[27]
Originally by: AFK Cloaker
Post of the year.
-CX |
fuer0n
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Posted - 2009.10.27 21:01:00 -
[28]
Originally by: 123GuessWho Who dug up this old cow?
Cloak works fine, they wont hurt you in any way
your not LB's mrs are you?
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Eli Porter
Amarr Altruism.
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Posted - 2009.10.27 21:13:00 -
[29]
Originally by: malfoy
Originally by: Eli Porter The good thing about AFK cloakers is that they encourage teamwork if you want to get rid of them. You want to have help in the system in case you get jumped on.
The only issue is that mining ships have such terrible buffer tanks, that you often can't reach them in time to help. So give Mining Barges/Exhumers a good 150 PG and that should solve it. Perhaps even an extra mid slot, but that might be pushing it.
rofl your serious too. no wonder some guilds suck (i dont mean eve) and some others don't. if you want to save your miners make a freaking effort and stand guard.
If standing guard was worth it ISK wise then it would be done all the time. 2 accounts doing 1 account's worth of mining is just not worth it ISK wise, and is a terrible bore for the guard, which is what you don't want in a game.
Giving just a bit more time(over NO time) for help to arrive is a good idea, especially when Dominion comes and CCP wants to encourage more high sec miners into 0.0.
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Mire Stoude
The Undesirables
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Posted - 2009.10.27 21:14:00 -
[30]
I have the right to cloak up whenever someone enters local! Sometimes I want to watch TV or a movie or something so it's nice having an option to cloak my raven and not have to worry about the pirates coming through. It is pretty funny when I see someone scanning for 10-15 minutes for me then leave disgruntled. Sometimes they call me a carebear or whatever, but I don't care. I don't think the cloaking mechanic should change. I don't want to get blown up.
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malfoy
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Posted - 2009.10.27 21:41:00 -
[31]
Edited by: malfoy on 27/10/2009 21:48:34
Originally by: Eli Porter
Originally by: malfoy
Originally by: Eli Porter The good thing about AFK cloakers is that they encourage teamwork if you want to get rid of them. You want to have help in the system in case you get jumped on.
The only issue is that mining ships have such terrible buffer tanks, that you often can't reach them in time to help. So give Mining Barges/Exhumers a good 150 PG and that should solve it. Perhaps even an extra mid slot, but that might be pushing it.
rofl your serious too. no wonder some guilds suck (i dont mean eve) and some others don't. if you want to save your miners make a freaking effort and stand guard.
If standing guard was worth it ISK wise then it would be done all the time. 2 accounts doing 1 account's worth of mining is just not worth it ISK wise, and is a terrible bore for the guard, which is what you don't want in a game.
Giving just a bit more time(over NO time) for help to arrive is a good idea, especially when Dominion comes and CCP wants to encourage more high sec miners into 0.0.
again ill say make an effort and stand guard or pay the consequences. can't have it both ways or peole will think you'd rather be in empire with concord. that would be defeating the point tho wouldnt it.
you just bought ccp another month of playtime and a stealth bomber. ill scout a bit tommorrow with an alt see if i can PVP some null sec afk miners:P
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.10.27 21:44:00 -
[32]
Originally by: LaVista Vista I don't see any rational for why it shouldn't be possible to cloak in order to go AFK.
This.
~ Santiago Fahahrri Galactic Geographic |
Neamus
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Posted - 2009.10.27 22:02:00 -
[33]
Originally by: AFK Cloaker
8 out of 10 cats prefer it. /thread.. cloaks stay as they are.
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malfoy
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Posted - 2009.10.27 22:03:00 -
[34]
Originally by: Neamus
Originally by: AFK Cloaker
8 out of 10 cats prefer it. /thread.. cloaks stay as they are.
and add an extra bomb launcher onto stealth bombers.
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Eli Porter
Amarr Altruism.
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Posted - 2009.10.27 22:26:00 -
[35]
Originally by: malfoy Edited by: malfoy on 27/10/2009 21:48:34
Originally by: Eli Porter
Originally by: malfoy
Originally by: Eli Porter The good thing about AFK cloakers is that they encourage teamwork if you want to get rid of them. You want to have help in the system in case you get jumped on.
The only issue is that mining ships have such terrible buffer tanks, that you often can't reach them in time to help. So give Mining Barges/Exhumers a good 150 PG and that should solve it. Perhaps even an extra mid slot, but that might be pushing it.
rofl your serious too. no wonder some guilds suck (i dont mean eve) and some others don't. if you want to save your miners make a freaking effort and stand guard.
If standing guard was worth it ISK wise then it would be done all the time. 2 accounts doing 1 account's worth of mining is just not worth it ISK wise, and is a terrible bore for the guard, which is what you don't want in a game.
Giving just a bit more time(over NO time) for help to arrive is a good idea, especially when Dominion comes and CCP wants to encourage more high sec miners into 0.0.
again ill say make an effort and stand guard or pay the consequences. can't have it both ways or peole will think you'd rather be in empire with concord. that would be defeating the point tho wouldnt it.
you just bought ccp another month of playtime and a stealth bomber. ill scout a bit tommorrow with an alt see if i can PVP some null sec afk miners:P
By wasting time guarding a miner you're already suffering the consequences. 0.0 Mining just isn't enough risk vs. reward wise with an AFK cloaker in system, unless you have a big mining op going where a guard is worth it.
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Killljoy
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Posted - 2009.10.27 22:29:00 -
[36]
Just have cloaks use fuel to keep running. Heavy water would be a nice thing to give it a new use other then POS and Roq jobs.
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Tellenta
Gallente Invicta. Advocated Destruction
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Posted - 2009.10.27 22:30:00 -
[37]
How is using a cloak a macro? Most of the isk farmers I've come across were at the keyboard typing things like "why you violence my boat"(didn't cloak in time) "I am a cunning warrior" (cloaked in time) and other more entertaining poor translations, or intentional poor english.
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fuer0n
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Posted - 2009.10.27 22:33:00 -
[38]
Originally by: Tellenta How is using a cloak a macro? Most of the isk farmers I've come across were at the keyboard typing things like "why you violence my boat"(didn't cloak in time) "I am a cunning warrior" (cloaked in time) and other more entertaining poor translations, or intentional poor english.
funny how most of the ip addys banned are american eh?
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malfoy
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Posted - 2009.10.27 22:40:00 -
[39]
Originally by: Eli Porter
By wasting time guarding a miner you're already suffering the consequences. 0.0 Mining just isn't enough risk vs. reward wise with an AFK cloaker in system, unless you have a big mining op going where a guard is worth it.
move to amarr, mine veld in peace. you won't have to worry about afk cloakers there. you can semi afk mine in a hulk all day. oh hang on that's what you want but in null sec?
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Eli Porter
Amarr Altruism.
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Posted - 2009.10.27 22:56:00 -
[40]
Originally by: malfoy
Originally by: Eli Porter
By wasting time guarding a miner you're already suffering the consequences. 0.0 Mining just isn't enough risk vs. reward wise with an AFK cloaker in system, unless you have a big mining op going where a guard is worth it.
move to amarr, mine veld in peace. you won't have to worry about afk cloakers there. you can semi afk mine in a hulk all day. oh hang on that's what you want but in null sec?
I want mining to be a viable income option when there's an AFK cloaker in system. Far from the safety of highsec, and it relies on the help of your friends instead of concord, which is what 0.0 is all about.
Like I said earlier, mining ships don't have enough buffer to be worth undocking in 0.0 with an AFK cloaker in system, unless there's a big mining op going where a guard is worth bringing along.
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malfoy
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Posted - 2009.10.27 22:58:00 -
[41]
Edited by: malfoy on 27/10/2009 23:00:10 it is viable, stand guard.
edit: or take the chance he's afk watching a movie:)
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Caelum Mortuos
Gallente Zero G Research and Development
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Posted - 2009.10.27 22:59:00 -
[42]
Originally by: AFK Cloaker
/thread
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Dani Leone
Gallente How I Learned to Stop Worrying and Love the Bomb
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Posted - 2009.10.27 23:55:00 -
[43]
Originally by: AFK Cloaker
Without doubt the most salient point in the thread, go AFK Cloaker!
Like the idea of making more rats scramble though, perhaps all frigate belt rats should have a chance of scrambling.
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Tellenta
Gallente Invicta. Advocated Destruction
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Posted - 2009.10.28 01:01:00 -
[44]
Originally by: fuer0n
Originally by: Tellenta How is using a cloak a macro? Most of the isk farmers I've come across were at the keyboard typing things like "why you violence my boat"(didn't cloak in time) "I am a cunning warrior" (cloaked in time) and other more entertaining poor translations, or intentional poor english.
funny how most of the ip addys banned are american eh?
CCP released a list of where people were banned from? have a linky? It's not that I'm doubting I'm just honestly curious. Or you are just trying to troll and made it up which is equally possible judging how most interactions go on this forum.
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Domoso
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Posted - 2009.10.28 02:09:00 -
[45]
Edited by: Domoso on 28/10/2009 02:09:32 What?!?!? The random decloak bug isn't enough? Imagine my surprise while I was looking at intranets **** to find I was 3/4 hull from belt rats!
**** is a nono word?!?!?!? Come on!
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Obsidian Hawk
RONA Corporation
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Posted - 2009.10.28 02:40:00 -
[46]
Originally by: AFK Cloaker
Agreed good sir!
also suggestions and ideas forum is
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2009.10.28 02:45:00 -
[47]
Originally by: AFK Cloaker
+10000 internets!
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Lotus Sutra
Caldari Sutra Inc
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Posted - 2009.10.28 03:51:00 -
[48]
Originally by: fuer0n
Originally by: Tellenta How is using a cloak a macro? Most of the isk farmers I've come across were at the keyboard typing things like "why you violence my boat"(didn't cloak in time) "I am a cunning warrior" (cloaked in time) and other more entertaining poor translations, or intentional poor english.
funny how most of the ip addys banned are american eh?
Funny how you are totally full of crap. CCP didn't release any Banned IP information so you are talking out the side of your neck.
Funny how stupid you look right now.
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Wet Ferret
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Posted - 2009.10.28 05:06:00 -
[49]
Originally by: AFK Cloaker
Quotin' this
Also this, which I can think of many disturbing images to go along with:
Originally by: salva dore Vagabong
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Zhou Zhen
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Posted - 2009.10.28 08:00:00 -
[50]
You could find a solution to cloaks. Here's a couple ideas based on Star Trek that could be adapted.
Modified Torpedo/Missile. Use invention to create them. To use you'd need some sort of science skill along with normal missile/torpedo skills. Would do low damage and have low range. Work kinda like a fof missile and probably requires that skill as well. Strikes a cloaked ship it decloaks it.
Ship mod like a smartbomb but one that disperses tachyons in a radius that then decloaks a cloaked ship. Fits in a high slot, doesn't take turret or missile spot. Science skill of some sort along with what the smartbomb normally takes. Make it something folks can invent.
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Lord's Prophet
Totally Abstract O X I D E
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Posted - 2009.10.28 08:36:00 -
[51]
@zhou, and will they tell you where the safespot he's cloaked in is too? XD
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Tippia
Raddick Explorations
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Posted - 2009.10.28 08:36:00 -
[52]
Until you explain what the actual problem is, I'm going to go with this: Originally by: Sidus Isaacs
——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Zhou Zhen
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Posted - 2009.10.28 09:07:00 -
[53]
Originally by: Lord's Prophet @zhou, and will they tell you where the safespot he's cloaked in is too? XD
Nope :). You'd have to fly around and disperse tachyons or shoot missiles :). It gives you a tool my idea but not a freeby.
I suppose you could take the tachyon idea a bit further and have a mod that you can anchor at a POS outside the force field that blocks cloaking in the system by continually flooding it with tachyons....much like how a cyno jammer stops cynofields.
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CCP Applebabe
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Posted - 2009.10.28 10:18:00 -
[54]
Moved to " Features and Ideas Discussion ".
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Santiago Fahahrri
Galactic Geographic
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Posted - 2009.10.28 11:09:00 -
[55]
Originally by: Zhou Zhen You could find a solution to cloaks. Here's a couple ideas based on Star Trek that could be adapted.
Modified Torpedo/Missile. Use invention to create them. To use you'd need some sort of science skill along with normal missile/torpedo skills. Would do low damage and have low range. Work kinda like a fof missile and probably requires that skill as well. Strikes a cloaked ship it decloaks it.
Ship mod like a smartbomb but one that disperses tachyons in a radius that then decloaks a cloaked ship. Fits in a high slot, doesn't take turret or missile spot. Science skill of some sort along with what the smartbomb normally takes. Make it something folks can invent.
And pretty soon every bubble camp in 0.0 would have these missles/pulses as standard equipment. Super-sweet gate camp boost. Bubble + decloaky ship and not even the most agile cov-ops pilots will have a hope at getting through. ~ Santiago Fahahrri Galactic Geographic |
Kazzzi
Amarr Minmatar Ship Construction Services Ushra'Khan
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Posted - 2009.10.28 11:15:00 -
[56]
So you really wanna do some ratting but there's a guy cloaked in your system who might try to kill you? God forbid you might need to defend yourself from other players in nullsec!
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Tyrantin
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Posted - 2009.10.28 11:32:00 -
[57]
I think that as long as your moving the cloak should stay active! If they are just sitting, I believet the cloak should deactivate after 15 min!
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Robert Caldera
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Posted - 2009.10.28 11:35:00 -
[58]
Originally by: AFK Cloaker
i support this :-D
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Rhaven
Praetorian Black Guard Frater Adhuc Excessum
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Posted - 2009.10.28 11:57:00 -
[59]
Sigh some one broght it up again ... lol. If you look back the cloak reduces the sig radius of the ship but does not eliminate it so there is always the possibility of scanning it out. Yes smaller ship harder bigger ship not as hard. CLoak is fine the way it is if anything dont make the cloaking sig radius as small in relation tot he ship size.
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AsheraII
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Posted - 2009.10.28 12:28:00 -
[60]
Originally by: CCP Applebabe Moved to " Features and Ideas Discussion ".
Awwww, you forgot to quote the post of the year :(
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Plave Okice
Red Federation
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Posted - 2009.10.28 12:33:00 -
[61]
Originally by: Dani Leone Like the idea of making more rats scramble though, perhaps all frigate belt rats should have a chance of scrambling.
Yeah I like this, I'd go as far as all npc frigs warp scrambling, in missions too.
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Corwain
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Posted - 2009.10.28 12:55:00 -
[62]
I'm sick of people going AFK in POS
And screw those people that go AFK while docked
Going afk is the cancer that is killing EVE!
Down with all AFK cloakers! -- Distortion| Distortion 2 Preview |
Santiago Fahahrri
Galactic Geographic
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Posted - 2009.10.28 13:11:00 -
[63]
Originally by: Corwain I'm sick of people going AFK in POS
And screw those people that go AFK while docked
I know.. those people could undock or come out of the POS at any time with no warning and attack someone that's ratting or mining.. it's totally unfair!
How about we make it take some kind of fuel to sit in a POS or a station? Yeah... Or maybe a magic missle of some kind that bumps them out of the POS or pulls them out of the dock? ~ Santiago Fahahrri Galactic Geographic |
Melika Akhostov
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Posted - 2009.10.28 14:37:00 -
[64]
Edited by: Melika Akhostov on 28/10/2009 14:46:50
I dont think cloaking modules themselves should be touched in anyway.
I just think there there is a need for a pos module than can only be ancored in space where the owner has sov. Which can scan cloakers, or even send a decloaking pulse, Even if it takes 30minutes to do so.
This way afk cloakers that just sit in system on an alt all day just fore the sake of frustrating the resedents there, need to either DO something, move safe spots every half and hour, or GTFO.
we could go and ask for cycle timers on cloaks or damage or crap like that, but that would also hurt the person stuck in deap space, who suddenly needs to cloak up to take a crap or answer the phone. Aswell as actual scouts/recon gangs.
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Robert Caldera
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Posted - 2009.10.28 14:48:00 -
[65]
you feel unsafe in your ratting system in a company with a cloaker? :-D
its a legal tactic either to prevent you from ratting or kill you if you do
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Melika Akhostov
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Posted - 2009.10.28 15:16:00 -
[66]
Originally by: Robert Caldera Edited by: Robert Caldera on 28/10/2009 14:49:46 you feel unsafe in your ratting system in a company with a cloaker? :-D
its a legal tactic either to prevent you from ratting or kill you if you do. Cloak is fine, even if it makes it hard to catch careful, cloaky carebears in their ravens sometimes. Both sides have benefits of cloaks.
The problem is not that they are there... its that you cant do anything nothing about it.
Why the falcon nerf? I loved my falcon and it could jam at over 200km where hardly anyone could do sweet nothing about it.. oh wai..
You can form a gang and have everyone sitting around wishing for something to shoot. but they're not going to get it from some guy thats logged an alt in your system, then left home to take his gf to the movies, or gone to bed.
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Robert Caldera
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Posted - 2009.10.28 15:20:00 -
[67]
Edited by: Robert Caldera on 28/10/2009 15:22:46 an afk cloaker does no harm and is a bad comparison to the falcon nerf for this reason.
I understand your point but its exactly why cloakers are great. You can go have fun with your GF while scary carebears are sitting in their POS because of that :-DDDDD You wont get them ever otherwise in their rattings POSes, afk cloaking is a great tool against hiding bears.
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Melika Akhostov
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Posted - 2009.10.28 15:23:00 -
[68]
Edited by: Melika Akhostov on 28/10/2009 15:26:19
Originally by: Robert Caldera Edited by: Robert Caldera on 28/10/2009 15:22:46 an afk cloaker does no harm and is a bad comparison to the falcon nerf for this reason.
I understand your point but its exactly why cloakers are great. You can go have fun with your GF while scary carebears are sitting in their POS because of that :-DDDDD You wont get them ever otherwise in their rattings POSes, afk cloaking is a great tool against hiding bears.
Fact of the mater is its actually a perfect tactic.. its too good. Costs u nothing, mind ****s your opponent.. and eventual frustration on part of the resedents of those systems leads to them just logging off, or bit-ching, and alliances falling apart. All this done by a few guys that wearn't even at home.
It not only bugs the bears but even the pvp pilots that have to put up with the wines... and the miners/bears are needed to build the ships. fuel the poses ect.
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Robert Caldera
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Posted - 2009.10.28 15:32:00 -
[69]
I dont think its too good, just get some company of your corp-m8s for carebearing if you are afraid of a single cloaker. I dont have any solace with alliances falling apart because of their whining carebears, its a sign of a bad alliance anyways.
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Lilly Tebron
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Posted - 2009.10.28 15:37:00 -
[70]
What most people are upset with seems to be the behavior of regular ships using cloaking devices other than the "Covert Ops Cloak". And most don't seem to have a problem with it's defensive capabilities, but rather its offensive ones, I.E. its ability to allow an cloaked ship the ability to scan you down at a mining belt and jump on you when he is ready, all for a negligible trade off. Meanwhile the true stealth ships give up quite a bit in the way of survivability (All t2 cov ops ships are comparably much more fragile than their HAC counterparts), and the only additional advantage they get is the ability to warp while cloaked (Which I will admit is nice).
I would propose that all cloaking devices except the Covert Ops Cloak II turn off your directional scanner while operating. This would allow a cloaked ship to safe up and stay online when someone needs to go afk for something, but also prevent the same /afk cloaker from scanning you down while cloaked. Thus providing some level of comfort to said null sec carebear.
I would also like to see an increase in the survivability of "true cloak ships" CovOps, Stealth bombers and Force Recons so they are actually a threat to something other than an ibis solo. Force Recons especially. An example would be an increase in the resistances and HPs of the shield systems of all ships in this category to help give them some fighting chance in any sort of engagement other than a quick bomb run type of gank.
Both of these changes would encourage people who want to be a threat to carebears with their cloaks to actually *use* a ship designed for the task rather than slap a cloak on a drake and win.
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Melika Akhostov
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Posted - 2009.10.28 15:55:00 -
[71]
Edited by: Melika Akhostov on 28/10/2009 15:59:36 Edited by: Melika Akhostov on 28/10/2009 15:57:19
Originally by: Lilly Tebron
I would propose that all cloaking devices except the Covert Ops Cloak II turn off your directional scanner while operating.
I think you've probly come up with perhaps a very good suggestion there and it also firmly sets the 'covert ops' ships role as the scout.
at the same time a safespot'd ratter also has to uncloak if he wants to check what his dealing with... if its really someone out to get him.. or just a hauler passing through, or he wants to pass intel on to his buddies.
But still doesnt address that u dont know if a afk cloaker is in a recon or not -_-
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Robert Caldera
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Posted - 2009.10.28 16:06:00 -
[72]
I think its a good idea of taking cloaky bears the capability of scanning while cloaked. This would even reduce the number of noob scout alts sitting in their cloaky rifters somewhere, only for the purpose of having eyes on something without real efforts of skilling for a covert.
Quote: Time Flux Detected You are going too fast! Wait five minutes and try again. Go back One page | Go back to forums
..I,,
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Cedims
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Posted - 2009.10.28 23:48:00 -
[73]
Yes, some people live cloaked, it's a choice that person makes.
"MACRO" players in general sucks, I agree. Penalizing the rest of the players while not really solving the problem? Fail! Finding a better solution? Kickass!
No egg-timer for the cloaks is my vote, mate.
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Lilly Tebron
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Posted - 2009.10.29 02:43:00 -
[74]
Quote: I think you've probly come up with perhaps a very good suggestion there and it also firmly sets the 'covert ops' ships role as the scout.
at the same time a safespot'd ratter also has to uncloak if he wants to check what his dealing with... if its really someone out to get him.. or just a hauler passing through, or he wants to pass intel on to his buddies.
But still doesnt address that u dont know if a afk cloaker is in a recon or not -_-
Well I personally think that the form of psychological warfare presented by an afk cloaker is a valid form of disruption, it just should not be so easy to do. More to the point, an afk cloaker who would actually be able to scan you down is in one of three types of ships under my suggestion: CovOps frig (not a threat to anyone) Stealth bomber (paper thin ship with limited targets solo) and a force recon (largely very expensive for the risk v reward), so its much easier for the ratting care bear to decide if he wants to risk it, and what hes likely to face, and what his chances are. It also still possible for dedicated stealth fleets to accomplish what they want to do, and if you go with the improvements I suggested you might see an even larger number of stealthy fleets flying around, which only adds to variety (something I think is usually a good thing). Finally, considering the time, ISK, and skill requirements for a good force recon pilot (you really need recon 5 to have a decent fit in a force recon, otherwise you are short CPU) it drastically reduces the number of people who have alts lying around they can dedicate to an alt /afk cloaker. So now you are down to a more manageable number of mains who dedicate themselves to this sort of flying, and a few odd balls with alts that can do it.
The ultimate goal is not to eliminate the strategy, just require a much larger effort in obtaining the ability to perform the strategy, and reward people who dedicate themselves towards this end, much in the same way Sniper HAC fleet pilots (those who are really good at it) are rewarded for their dedication and time, or other similar pilots who plow through specialized paths.
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kveldulfson
The Executives IT Alliance
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Posted - 2009.10.29 07:50:00 -
[75]
It would have made more sense if the OP had suggested that only covert ships can fit a cloaking device
Not that that has not been suggested before in these forums.....
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Lilly Tebron
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Posted - 2009.10.29 12:39:00 -
[76]
Quote: It would have made more sense if the OP had suggested that only covert ships can fit a cloaking device
Not that that has not been suggested before in these forums.....
Except that goes against the nature of EVE with regard to ship fitting, and that is freedom of choice. It would be the same as saying a Blaster Guns can only be fit to Gallente ships or Minmatar are the only ships allowed to fit Projectile. We are allowed to fit modules which are unconventional. The argument is simply that a regular (non covops) cloak is simply too much when fit to certain types of ships, and (in my mind, this is even more important) that the benefits of dedicating yourself to the path of the covert ops pilot does not provide enough benefit when compared to other similar paths when you can achieve nearly the same thing with a regular cloak and have a vastly superior ship to boot.
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Larinioides cornutus
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Posted - 2009.10.29 13:38:00 -
[77]
The problem isnt with the cloak, but, as many has said it, with the afk. Many MMO I've seen where they disconnect you if you afk for a while, I dont see why that cannot be applied to eve. 15 mins or so and it'd attempt to log you off.
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Cedims
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Posted - 2009.11.05 23:38:00 -
[78]
Originally by: Larinioides cornutus The problem isnt with the cloak, but, as many has said it, with the afk. Many MMO I've seen where they disconnect you if you afk for a while, I dont see why that cannot be applied to eve. 15 mins or so and it'd attempt to log you off.
Absolutely not, IMO... I do a lot of manufacturing, and a lot of noobs mine, which often takes long cycles for them, so they walk away for a bit... only then to come back and be logged out, what a bunch of crap!
Lame-ass way of conserving server capacity. Not what I would like to pay for.
FAIL!
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