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skye orionis
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Posted - 2009.10.29 00:37:00 -
[31]
Unless that was an armada of Drakes right?
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.10.29 03:01:00 -
[32]
The fit is irrelevant. Its got nothing to do with the issue at hand, that is to say he died from a bug. Even if your fitted like a beast from hell, he could still quite easily die from such a bug as this one. So give the guy some slack, so its poorly fitted, why not ask him how he would have fitted it, if he was going out on a roaming PvP gang.
He shouldn't have died, that's all there is to it. So lay off as I am sure that if we look inside your hangars, there will be some terrible ship fits in there, and we could spend a whole day hanging crap on you all for them.
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Pearre Dash
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Posted - 2009.10.29 12:08:00 -
[33]
Originally by: Nian Banks The fit is irrelevant. Its got nothing to do with the issue at hand, that is to say he died from a bug. Even if your fitted like a beast from hell, he could still quite easily die from such a bug as this one
No I'm pretty sure that with a proper fit he would have gotten away.
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Leandro Salazar
Quam Singulari
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Posted - 2009.10.29 12:13:00 -
[34]
Why did you not have istabs in your lows? Or does that particular contraption really only offer two lowslots? Either way it is pretty fail for a travel-fit... And if you are reading this, you have arrived at the signature without noticing...
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Durzel
The Xenodus Initiative.
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Posted - 2009.10.29 12:53:00 -
[35]
Originally by: Marko Riva Covops doesn't mean immunity, there's ways to grab a covert ship, especially if it's a cruiser, it's all down to an intie paying attention and the cruiser needing time to align out.
Whilst covops doesn't (and shouldn't) grant immunity it's not really a huge leap of faith to assume that a T3 subsystem that grants "Immunity to non-targeted interdiction" does in fact grant immunity to non-targeted interdiction. Not partial immunity, not immune-except-when-someone-keeps-deploying-a-bubble, etc.
If they had decloaked him incidentally from using a bubble, as skilled intys do all the time with regular covops ships trying to warp cloaked off a gate, then it wouldn't be an issue. As it is however the bubble that went up (several times?) stopped his warp when it shouldn't have - since it's already deemed a bug that's being fixed in Dominion.
The fit, etc as stated above is largely irrelevant.
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Illectroculus Defined
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Posted - 2009.10.29 15:45:00 -
[36]
Originally by: Leandro Salazar Why did you not have istabs in your lows? Or does that particular contraption really only offer two lowslots? Either way it is pretty fail for a travel-fit...
IStabs vs Nanos vs WCStabas basicly came down to my experience in running covert ops ships and blockade runners through countless gatecamps. Early on I lost a Buzzard which had iStabs in the lows and I would have escaped if I'd fitted WCS in the lows. Since then I've flown with WCS and I can point to multiple occasions where they've saved me when getting decloaked while leaving the bubble. (I've also used ECM Bursts on my covert travel fits to break tackler locks and escape, in either case this is strictly a last resort and you're dead if it fails to work).
Now.... I'm pretty much telling it from experience, maybe I've just been really lucky.
However, I feeling that with bubble proof ships, there's no reason to run for the edge of the bubble so the dynamics of the decloak danger change, so the only case that WCS would win over IStabs would be when you jump in and the gate puts you within decloak range of a hostile.
Regardless, whatever I'd fitted in the lows would have made no difference, knowing about the bug would have made all this moot.
Also, I guess my covert hauler is setup with agility rigs, so it would run with WCS's, but the Tengu was setup to be refit into a proper passive tank setup so it had shield rigs, since you pretty much can't change the rigs on a multipurpose ship. (although TBH, they're so cheap now I could just choose to destroy them and refit).
Oh yeah - someone suggested I discuss my PVP fit? Well PVP Tengu is 1) dock at station 2) Switch to T1 Frigate/Cruiser/Battlecruiser/Battleship (or maybe Stealth Bomber) 3) ... 4) Profit!
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Djerin
Morsus Mihi
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Posted - 2009.10.29 20:13:00 -
[37]
Originally by: Davinel Lulinvega It's a known bug. If it helps, they're fixing it in dominion.
What? I always thought this was intended behavior. Just because people mostly learn it the tough way doesn't mean it needs to be fixed. Same applies to sling bubbles. It's a fair game mechanic imho. ---- Sarmaul's crosstrainorgtfo |
Ezekiel Sulastin
Gallente Shiva Morsus Mihi
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Posted - 2009.10.29 21:29:00 -
[38]
Edited by: Ezekiel Sulastin on 29/10/2009 21:31:05
Originally by: Djerin
Originally by: Davinel Lulinvega It's a known bug. If it helps, they're fixing it in dominion.
What? I always thought this was intended behavior. Just because people mostly learn it the tough way doesn't mean it needs to be fixed. Same applies to sling bubbles. It's a fair game mechanic imho.
What, stopping someone's warp with a module to which they are supposed to be specifically immune? That's pretty much the exact opposite of fair.
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Ulwithy Arillious
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Posted - 2009.10.29 23:42:00 -
[39]
Originally by: Nian Banks The fit is irrelevant. Its got nothing to do with the issue at hand, that is to say he died from a bug.
a proper bug fix for something like this would be to rename the subsystem to Partial Interdiction Nullifier.
Problem solved.
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Djerin
Morsus Mihi
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Posted - 2009.10.30 14:07:00 -
[40]
Originally by: Ezekiel Sulastin Edited by: Ezekiel Sulastin on 29/10/2009 21:31:05
Originally by: Djerin
Originally by: Davinel Lulinvega It's a known bug. If it helps, they're fixing it in dominion.
What? I always thought this was intended behavior. Just because people mostly learn it the tough way doesn't mean it needs to be fixed. Same applies to sling bubbles. It's a fair game mechanic imho.
What, stopping someone's warp with a module to which they are supposed to be specifically immune? That's pretty much the exact opposite of fair.
But it isn't immune to bubbles, is it? T3 cruisers still get sucked into sling bubbles, or stopped by them earlier depending on bubble placement. Also it's not the bubble's warp disruption attribute, that stops the T3 cruiser from warping. It's the act of dropping the bubble with a good timing.
And it's really easy to avoid this mechanic anyways. Just align instead of outright clicking warp to. The campers will then drop the bubble and once it's popped up you can simply warp away, because you're immune to the warp disruption.
That's how I came to think this was intended game mechanic. Don't think there are too many T3 cruisers dying to this though, are there? Only few camps actually know this stuff and it still requires some pilot skill to pull it off. I'm sure these fellas the OP died to also missed on other T3 cruisers before despite trying to get em this way.
Imho there's no need t change it. But who am I? Not even flying dictors or T3 cruisers... ---- Sarmaul's crosstrainorgtfo |
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Illectroculus Defined
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Posted - 2009.10.30 15:02:00 -
[41]
It's an interesting mechanic, but, if that's the case it should be documented, just like all the other bubble effects are documented in the Knowledge base. It's a mechanic that rewards player skill - both for the Dictor pilot and the t3 pilot so I'm in favour of it.
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