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Ebon Endashi
Kenyte Capital High Sec Dropouts
0
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Posted - 2012.06.13 04:07:00 -
[1] - Quote
I am sure there are multiple posts about fitting a Raven on the forum, however search is not working for me (not sure if anyone else is having this problem). For about a week I have been able to use my new Raven. I am looking for an optimal build for running lv 4 missions, and I have seen 2 main build types.
Both sets have either the Arbalest Cruise Launcher I or the Cruise Missile Launcher II as the launchers, obvious choice. The last 2 high slots are NOS's.
The mid slots are where they start to differ.
Number one says to equip 1 XL shield booster, 1 boost amp, and 4 shield hardeners determined by the mission being run. The second says to equip 2 large extenders, a target painter, and 2-3 hardeners.
For the low slots, they are both pretty similar, with 1 Damage Control Unit, 1-2 Power Diagnostic Systems, and 2-3 Ballistic Control Systems.
The rigs differ greatly.
Number one uses 3x Cap Control Circuits Number two uses 3x Large Core Defense Field Purger
My current fitting is #2, but if the first fitting is more appropriate for soloing lv 4 missions I would like to switch. Or, if anyone knows of a better fitting, I am all ears. If search is working for anyone else and they can link a great fitting I'd be open for that as well. |
IIshira
School of Applied Knowledge Caldari State
27
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Posted - 2012.06.13 04:24:00 -
[2] - Quote
Wow I'm not sure where you're getting fits from... Purger rigs, power diagnostic systems??
Raven for missions |
Alara IonStorm
2409
|
Posted - 2012.06.13 04:28:00 -
[3] - Quote
[Raven, Nevermore] Co-Processor II Signal Amplifier II Ballistic Control System II Ballistic Control System II Ballistic Control System II
Domination X-Large Shield Booster Shield Boost Amplifier II Kinetic Deflection Field II Thermic Dissipation Field II Heavy Electrochemical Capacitor Booster I, Cap Booster 800 [empty med slot]
Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Cruise Missile Launcher II, Scourge Cruise Missile Drone Link Augmentor I Small Tractor Beam II
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I
Hammerhead II x5 Hobgoblin II x5
Empty mid slot is a spare that usually changes per rat type. ECCM for Gurista, Sebo Serpentice, Target Painter Angel, More Tank Drones / Sansha / Bloods / Mercenaries.
Capbooster covers your cap. DLA lets you put drones on far off targets. Sig Amp = +Lock Time and Range because Lock Time already sucks and the farther out you can hammer rats the less slow boating you have to do. The booster can be switched out for a meta 4 if necessary or a more expensive model if you have the ISK. T2 limits your setup due to the CPU cost. Rigs work to accuracy and you can smack cruisers with Cruise Missiles. CCC's are not bad but if you use them you will want T2 Precision Cruise Missile Ammo to smack down Cruisers especially Elite ones that can tank your drones. Tractor Beam cuts 20-24km of grabbing the mission item and at 100m/s speed cutting 20-24km off that is a god send. |
Kalli Brixzat
54
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Posted - 2012.06.13 04:38:00 -
[4] - Quote
^ No prop mod...awesome. |
Alara IonStorm
2409
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Posted - 2012.06.13 04:40:00 -
[5] - Quote
Kalli Brixzat wrote:^ No prop mod...awesome. Because prop mods are not needed on the Raven.
So I will take your Sarcasm as fact. The fit is in fact awesome. |
IIshira
School of Applied Knowledge Caldari State
27
|
Posted - 2012.06.13 04:43:00 -
[6] - Quote
Kalli Brixzat wrote:^ No prop mod...awesome.
Prop mod on a Cruise missle Raven? Other than for a few specific missions I really don't see why it would be needed. |
Tau Cabalander
Retirement Retreat Working Stiffs
755
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Posted - 2012.06.13 04:52:00 -
[7] - Quote
This is basically a low skill version of the standard Liang fit, plus an AB. I use T1 missiles, so I don't have to bother with a target painter (required for T2 fury).
When solo I use the long range to my advantage and keep at 105 km until the room is half clear, then approach the gate so I arrive at it as the last NPC pops. At 105 km, no NPC can hit you, so I can even turn the hardeners off. Keeping moving significantly reduces the incoming damage against all ships, but don't expect to outrun Angels.
I carry 15 cap charges (= 3 reloads + plus 5 in the module) and the rest missiles. This typically lasts 4-6 missions, though I usually have to add missiles or change missile damage type. I make my own cap charges from reprocessed mission trash (easier to move the minerals and BPO around). It requires Industry 1 skill.
I recommend getting a faction shield booster ASAP, so you can drop the Co-Pro for another BCS. Then train for a SIgnal Amplifier II. A faction EM hardener is a good investment too.
[Raven, Basic vs. Guristas] Ballistic Control System II Ballistic Control System II Ballistic Control System II Co-Processor II Type-D Attenuation Signal Augmentation
100MN Afterburner II EM Ward Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Heavy Capacitor Booster II, Cap Booster 800 X-Large Shield Booster II
[empty high slot] Small Tractor Beam I 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile 'Arbalest' Cruise Launcher I, Scourge Cruise Missile
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Warhead Flare Catalyst I
Hammerhead II x5 Hobgoblin II x5
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Ebon Endashi
Kenyte Capital High Sec Dropouts
0
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Posted - 2012.06.13 04:59:00 -
[8] - Quote
Wow I appreciate all of the quick responses. Some of the T2 mods are a week or two out of my range, but I will get there in time. I am going to try these fittings out soon, thanks! |
Kalli Brixzat
54
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Posted - 2012.06.13 05:06:00 -
[9] - Quote
IIshira wrote:Kalli Brixzat wrote:^ No prop mod...awesome. Prop mod on a Cruise missle Raven? Other than for a few specific missions I really don't see why it would be needed.
Yes, prop mod on a Cruise Raven (is there any other kind?). If you're going to bother with a tractor and/or salvager, you're going to want it. Not to mention that it will help you maintain range with semi-frequent pulsing.
Limited salvage/looting while you run mission is a nice thing to have - and a prop will make that FAR less painful. And if you're kiting, which most do in a Raven, you're going to hate your life when you clear and have to slow boat back to pick up the mission item. Have fun with that...I'll just AB m way there without sacrificing anything. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
99
|
Posted - 2012.06.13 13:17:00 -
[10] - Quote
IIshira wrote:Wow I'm not sure where you're getting fits from... Purger rigs, power diagnostic systems?? Raven for missions
and you post an equally bad fit, good jorb! perfectly valid fit for about 5 years ago (although then I preferred the 4 bcu large booster version), not so much today....
and about the prop mod dunno if I'd bother with going all the way out to 100km. but keeping up a bit of transversial can really help reduce incoming damage. really not raven vital but of course can help in some spots. |
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Feyrin
NullOcular Order
7
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Posted - 2012.06.13 13:55:00 -
[11] - Quote
Seriously consider an XL ancillary shield booster over a standard and capbooster. It will free up a mid and fitting room it boosts formore than a normal booster for burst tank and since you are kitting it is unlikely you will ever need to reload the booster in a mission. |
Bumblefck
Kerensky Initiatives
3293
|
Posted - 2012.06.13 15:58:00 -
[12] - Quote
My Raven was equipped with the following:
HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I
MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER
LOW 01 x EMERGENCY DAMAGE CONTROL 01 x ARMOR KINETIC HARDENER I 01 x ARMOR THREMIC HARDENER I 02 x WARP CORE STABILIZER I
DRONES 02 x WARRIOR I DRONES 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I 01 x BAY LOADING ACCELERATOR I
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Kalli Brixzat
55
|
Posted - 2012.06.13 16:07:00 -
[13] - Quote
Bumblefck wrote:My Raven was equipped with the following:
HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I
MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER
LOW 01 x EMERGENCY DAMAGE CONTROL 01 x ARMOR KINETIC HARDENER I 01 x ARMOR THREMIC HARDENER I 02 x WARP CORE STABILIZER I
DRONES 02 x WARRIOR I DRONES 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I 01 x BAY LOADING ACCELERATOR I
lol @ the troll fit. |
RavenPaine
RaVeN Alliance
70
|
Posted - 2012.06.13 18:38:00 -
[14] - Quote
I always used a fit similar to your #1 version there.
3BC and 2 Power Diagnostics in the bottom. XL booster and boost amp with 1 invuln and 3 specifics in the mids Launchers and NOS in the top. 3 ccc rigs
Sometimes I dropped a hardener for a second boost amp When I moved up to a CNR, I kept the same basic fit, but faction fitted it. Never had any problems with any missions in that fit. Most of my ships are not cap stable... but that is not important to me. Having a huge boost available is. That might just be a player preference issue . Many fits are just that, player style or player preference.
When I first started missioning, I would fly in a line (aligned to something) and string the wrecks out in a line behind me. This made for easy salvaging and looting later. After i got more confident, I liked to let the rats get right in close. I kill them in a 20 km radius, so salvaging was easier.
Kill the big ships first with missiles and put your drones on frigates at the same time. Drones are super important for lvl 4 missions.
Most important thing for your first Raven: INSURANCE!
GL
[edit here] You dont want Shield Extenders (Buffer Tank) on your mission Raven. Buffer tanks are more for PvP. You want a self repper. |
IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.13 22:45:00 -
[15] - Quote
RavenPaine wrote:Drones are super important for lvl 4 missions.
Most important thing for your first Raven: INSURANCE!
The first one is a very good tip. IMO you shouldn't be in a Raven unless you have T2 light drones with Drone Interfacing 4.
If you fail to listen to the first you will need the second one! Nothing like warping out in a pod because your drones couldn't kill frigates warp scrambling you fast enough. |
Ebon Endashi
Kenyte Capital High Sec Dropouts
0
|
Posted - 2012.06.13 22:50:00 -
[16] - Quote
IIshira wrote:RavenPaine wrote:Drones are super important for lvl 4 missions.
Most important thing for your first Raven: INSURANCE! The first one is a very good tip. IMO you shouldn't be in a Raven unless you have T2 light drones with Drone Interfacing 4. If you fail to listen to the first you will need the second one! Nothing like warping out in a pod because your drones couldn't kill frigates warp scrambling you fast enough.
This is actually what I am working on at this very moment. I will have Drones V in about an hour, and then Drone Interfacing will be my main concern until it is IV.
I also bought Platinum insurance because I lost two Drakes prior to purchasing my Raven. |
IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.13 23:25:00 -
[17] - Quote
Chainsaw Plankton wrote:IIshira wrote:Wow I'm not sure where you're getting fits from... Purger rigs, power diagnostic systems?? Raven for missions and you post an equally bad fit, good jorb! perfectly valid fit for about 5 years ago (although then I preferred the 4 bcu large booster version), not so much today.... and about the prop mod dunno if I'd bother with going all the way out to 100km. but keeping up a bit of transversial can really help reduce incoming damage. really not raven vital but of course can help in some spots.
I'm going to go out on a limb by responding that you were just confused and not trying to troll.
This fit is the standard "cookie cutter" Raven fit. It's also the highest rated fit on BattleClinic.
It's perfect for new pilots starting to get in a Raven. It is not for high skill pilots.
The loadout is almost 3 years old and not 5. To my knowledge nothing with the Raven has changed in the past 3 years. Please correct me if you know of any changes made to it.
It worked 3 years ago and it works today.
This being said the fun thing about Eve is that you can tweak your ships to your play style. For example I think it's crazy to fit a prop mod but some like it. For a new pilot having problems it's best to start with the 'cookie cutter" fit then work from there.
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IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.13 23:29:00 -
[18] - Quote
Ebon Endashi wrote:IIshira wrote:RavenPaine wrote:Drones are super important for lvl 4 missions.
Most important thing for your first Raven: INSURANCE! The first one is a very good tip. IMO you shouldn't be in a Raven unless you have T2 light drones with Drone Interfacing 4. If you fail to listen to the first you will need the second one! Nothing like warping out in a pod because your drones couldn't kill frigates warp scrambling you fast enough. This is actually what I am working on at this very moment. I will have Drones V in about an hour, and then Drone Interfacing will be my main concern until it is IV. I also bought Platinum insurance because I lost two Drakes prior to purchasing my Raven.
My advice is do missions in fleet till you get better skills. Your corp should be able to help you with a fleet. Losing ships sucks and I would hate to see you lose it.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
100
|
Posted - 2012.06.14 01:38:00 -
[19] - Quote
IIshira wrote:Chainsaw Plankton wrote:IIshira wrote:Wow I'm not sure where you're getting fits from... Purger rigs, power diagnostic systems?? Raven for missions and you post an equally bad fit, good jorb! perfectly valid fit for about 5 years ago (although then I preferred the 4 bcu large booster version), not so much today.... and about the prop mod dunno if I'd bother with going all the way out to 100km. but keeping up a bit of transversial can really help reduce incoming damage. really not raven vital but of course can help in some spots. I'm going to go out on a limb by responding that you were just confused and not trying to troll. This fit is the standard "cookie cutter" Raven fit. It's also the highest rated fit on BattleClinic. It's perfect for new pilots starting to get in a Raven. It is not for high skill pilots. The loadout is almost 3 years old and not 5. To my knowledge nothing with the Raven has changed in the past 3 years. Please correct me if you know of any changes made to it. It worked 3 years ago and it works today. This being said the fun thing about Eve is that you can tweak your ships to your play style. For example I think it's crazy to fit a prop mod but some like it. For a new pilot having problems it's best to start with the 'cookie cutter" fit then work from there.
dead serious **** fit! at least he has the sense to link to some other fits in his post. its reasons like this no one on the forums takes battleclinic seriously. even with low skills I'd much rather have rigors and a painter, they up your kill speed on anything smaller than a battleship significantly. some numbers of years back the missile damage formula got reworked, before that I flew a torp raven in missions shooting them out to 90km and killing cruisers just fine. October 15, 2008 is when quantum rise went out. sure that fit was posted after, but it was nearly a cookie cutter pre QR fit. I went back and tried a raven with my skills (under 1m in missiles, and 512k in missile bombardment 5) the rigors + burst tank worked very well. and hey a passive tanked hurricane works for level 4s too... there just happens to be much better options. |
IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.14 03:13:00 -
[20] - Quote
Chainsaw Plankton wrote:IIshira wrote:Chainsaw Plankton wrote:IIshira wrote:Wow I'm not sure where you're getting fits from... Purger rigs, power diagnostic systems?? Raven for missions and you post an equally bad fit, good jorb! perfectly valid fit for about 5 years ago (although then I preferred the 4 bcu large booster version), not so much today.... and about the prop mod dunno if I'd bother with going all the way out to 100km. but keeping up a bit of transversial can really help reduce incoming damage. really not raven vital but of course can help in some spots. I'm going to go out on a limb by responding that you were just confused and not trying to troll. This fit is the standard "cookie cutter" Raven fit. It's also the highest rated fit on BattleClinic. It's perfect for new pilots starting to get in a Raven. It is not for high skill pilots. The loadout is almost 3 years old and not 5. To my knowledge nothing with the Raven has changed in the past 3 years. Please correct me if you know of any changes made to it. It worked 3 years ago and it works today. This being said the fun thing about Eve is that you can tweak your ships to your play style. For example I think it's crazy to fit a prop mod but some like it. For a new pilot having problems it's best to start with the 'cookie cutter" fit then work from there. dead serious **** fit! at least he has the sense to link to some other fits in his post. its reasons like this no one on the forums takes battleclinic seriously. even with low skills I'd much rather have rigors and a painter, they up your kill speed on anything smaller than a battleship significantly. some numbers of years back the missile damage formula got reworked, before that I flew a torp raven in missions shooting them out to 90km and killing cruisers just fine. October 15, 2008 is when quantum rise went out. sure that fit was posted after, but it was nearly a cookie cutter pre QR fit. I went back and tried a raven with my skills (under 1m in missiles, and 512k in missile bombardment 5) the rigors + burst tank worked very well. and hey a passive tanked hurricane works for level 4s too... there just happens to be much better options.
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Bumblefck
Kerensky Initiatives
3401
|
Posted - 2012.06.14 16:23:00 -
[21] - Quote
Kalli Brixzat wrote:Bumblefck wrote:My Raven was equipped with the following:
HIGH 06 x Cruise Missile Launcher I 01 x SMALL TRACTOR BEAM 1 01 x SALVAGER I
MEDIUM 04 x LARGE SHIELD EXTENDERS 01 x 'HYPHNOS' ECM 01 x MEDIUM SHIELD BOOSTER
LOW 01 x EMERGENCY DAMAGE CONTROL 01 x ARMOR KINETIC HARDENER I 01 x ARMOR THREMIC HARDENER I 02 x WARP CORE STABILIZER I
DRONES 02 x WARRIOR I DRONES 03 x HAMMERHEAD I DRONES
UPGRADES 01 x ROCKET FUEL CACHE PARTINTION I 01 x BAY LOADING ACCELERATOR I lol @ the troll fit.
lol @ the no-name alt.
(FYI it is a piece of EVE history.)
---- CONCORD arrested two n00bs yesterday, one was drinking battery acid, the other was eating fireworks. They charged one and let the other one off. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
100
|
Posted - 2012.06.14 19:52:00 -
[22] - Quote
IIshira wrote:I've known many pilots including myself who tried this fit and it works well.
To say "no one in the forums takes battleclinic seriously" is a bit assuming on your part. Maybe you should have said "I don't take battleclinic seriously."
BattleClinic allows people to post fits for others to vote + or - on. It's a good system unless you're of the belief that the majority in Eve are stupid and don't know what's best for them. If you feel this fit doesn't work by all means give it your - vote.
I don't like target painters because they take away from the shield tank. Yes on torps they are required but not with cruise missles. My current CNR doesn't have target painters and I have no problem with cruisers and larger ships. It does have one rigor rig but my Raven without a rigor rig doesn't have any problems. I kill frigates and destroyers with drones.
You should have T2 light drones with Drone Interfacing 4. Also missile support skills should be at 4 if you're flying a Raven. If not at least be in a fleet so you have someone to help you if you get in a tight spot.
At the end of the day you're not going to agree with this fit. I wouldn't want you to either. You found a fit that works for you.
it may work well, but other fits work better
and everyone that I remember mattering seemed to have a low opinion of battleclinic. I took a bit of a break maybe things have changed a bit, but judging from the fits I've seen on BC recently I'd say probably not...
to get the most out of cruise you do need target painters, and rigors (and of course support skills) In a raven vs a rupture (130m sig 212 m/s) with no rigors or painters you are doing 104 dps out of 561 dps (324dps when it is sitting still)... pretty big loss imo. have fun vs the jamming elite gurista cruisers.
and I will not agree with the fit and will try to persuade people against using such a fit. |
IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.14 23:16:00 -
[23] - Quote
Chainsaw Plankton wrote: to get the most out of cruise you do need target painters, and rigors (and of course support skills) In a raven vs a rupture (130m sig 212 m/s) with no rigors or painters you are doing 104 dps out of 561 dps (324dps when it is sitting still)... pretty big loss imo.
If your fit does more on target DPS I can see why you would prefer it. Of course it would have to be balanced by how much tank you're giving up. And yes I know the faster you kill things the less tank you need :-)
You said Raven vs Rupture it's 104 out of 561 DPS moving and 324 DPS when it is still.
Is this with standard T1 Cruise missles?
What is the DPS with target painters and rigors?
What do you use to calculate this? Is it a program or formula you do on paper?
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Alara IonStorm
2417
|
Posted - 2012.06.14 23:33:00 -
[24] - Quote
IIshira wrote: Of course it would have to be balanced by how much tank you're giving up.
Pretty much none. Just one Capbooster makes up for all those Power Grid Mods and makes your tank more cap stable at a lower skill. It is better for newer players and older players.
IIshira wrote: And yes I know the faster you kill things the less tank you need :-)
Cap Boosted Raven can do both.
IIshira wrote: What is the DPS with target painters and rigors?
With one Painter and 3 Rigor's I two shot Cruisers. I don't even have time to put Hammerheads on them.
Also load your Launchers with Fury Cruise Missiles. Against NPC Battleships the EFT DPS is your actual DPS with Rigors and a Painter. I took the "your group of missiles did x amount of damage" numbers and compared them to the NPC Resists of the target on Chrukkers and Furies hit for full Damage on Battleships.
Rigor + Painter with Cap Booster is best Raven for new players and old players period.
Oh and try to stay off Battleclinic load outs. They are bad for your health. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
101
|
Posted - 2012.06.15 02:44:00 -
[25] - Quote
IIshira wrote:If your fit does more on target DPS I can see why you would prefer it. Of course it would have to be balanced by how much tank you're giving up. And yes I know the faster you kill things the less tank you need :-)
You said Raven vs Rupture it's 104 out of 561 DPS moving and 324 DPS when it is still.
Is this with standard T1 Cruise missles?
What is the DPS with target painters and rigors?
What do you use to calculate this? Is it a program or formula you do on paper?
I should have listed all that stuff. I used the eft damage graph, there is some big missile damage spreadsheet around somewhere but I haven't ever really played with it. it was with all level 5 skills, 4x cn bcus, 5% damage and 5% rof implants, t2 launchers, and t1 missiles. and a dash of derp, it was 184, the graph line goes right through the center of the 8 and I read it as 104
if we go with a lower fitting, lets look at the "perfect starter raven" (405 dps with 3x bcus 6x arby launchers with t1 ammo) and the "a la liang" 429 dps 4x bcu, 3x rigor, 1x pwnage, 6x arby cruise
vs the same rupture as before at speed I see 287 with rigors + painter vs 133 without. sitting still the rigots + painter does full damage at 429, without it is hitting for 234.
now vs battleships with t1/faction missiles it doesn't really matter, but the cap injector version does pick up an extra bcu so a bit of an advantage there.
vs bcs, the difference isn't as big, vs slow big ones you will hit for full damage, faster ones and rigors/painters will still hit for full damage but without painter/rigors damage starts to drop off as they get fast.
where it really really matters is with fury cruise. where without rigors you start losing damage even on big slow battleships. but I remember being a caldari newbie and shooting cruise missiles at pithum cruisers and swearing at them because I'd get a few shots off and then get jammed and they would rep up. now without rigors you can get the same experience on all elite cruisers :< |
IIshira
School of Applied Knowledge Caldari State
28
|
Posted - 2012.06.15 03:37:00 -
[26] - Quote
I will definitely have to test out the different fittings when I get off vacation. I can't really do it on my phone.
I've never tried T2 cruise missles in missions but I did try them for nulsec ratting and I was disappointed. Target painters helped a little but even with that I got better results with a Drake and T2 heavy missiles. Of course mission rats may be totally different than nulsec belt rats. |
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