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Larkonis TrassIer
Neo Spartans Laconian Syndicate
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Posted - 2009.11.13 15:49:00 -
[61]
Hey Ankh, I think you're sniping a lot of Z0D's airtime here. While I'm sure he's a pretty cool guy who doesn't afraid of anything I'm sure the people here would rather hear HIS opinions on issues, not Take Care's (and hence YOUR ideas by proxy).
Z0D, while your list of issues are long and have no doubt been thought tanked to death please tell us of your personal in game experiences and knowledge of:
Running a corp PVP dynamics in Hisec/Lowsec/0.0 Manufacturing PVE (including anomolies and wormholes) Starbase management
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Z0D
Minmatar Rubycom Matrix United Corporations Of Modern Eve
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Posted - 2009.11.13 21:19:00 -
[62]
Originally by: Aineko Macx
I think it should be viable in the sense of being possible, but less profitable then it is currently. So if you decide to suicide that freighter it should be for strategic reasons (it was carrying precious cargo to my enemy).
Regarding the viability of suicide ganking, in my opinion there currently is still too little consequence to carrying out a gank. The sec status his is laughable and people can still smartbomb even if they are at -10. Recycled alt characters with destroyers is also becomming common practice. While I do not think that game mechanics should prevent suicide ganking alltogether, indiscrimiately ganking random targets for huge profits should not be viable. There should be risk and consequence attached for the ganker.
In my opinion some adjustments should be made that takes in account a few different factors. The ganker himself should not get an insurance return for suiciding a ship by doing something illegal, be killed and then claim insurance for his deed. For example concord response could be based on the sec status of a player transporting the goods whatever the form of transport used. The higher his sec status the stronger and faster concord's response will be to the criminal act. The same is viable the other way around where the lower someone's sec status is, the slower the Concord response should be.
Then with the goods transporter lies the responsibility of splitting high valuable into more secure ships and not flying autopilot totally afk to maximise his goods remaining his, until their intended destination. If one person chooses to transport 300 mil worth of good in a hauler afk that is worth 800k isk, then he only has himself to blame for it and hopefully he learns from his mistake.
Quote: - You would like to see 0.0 infrastructure vulnerable to small gangs. If that is because you'd like to see small entities being able to get a foothold in 0.0, IMO that is fair. If its purely for causing disruption with no strategic value, how do you think this could be balanced?
For the major infrastructures being able to cause disruptions that could modify certain attributes and features dynamically would make it interesting tactically for an enemy to plan disruptive incursions, which then causes certain of those effect having to be reinstated from their disrupted status.
The main reason why I want to see 0.0 infrastructure vulnerable to small gangs, is because it is clear that many players in 0.0 are looking for small gang emergent PVP, and not for huge blobs. I hope that the vulnerable infrastructure provides incentives for people to leave the blob at home and roam around in small, fast gangs.
Quote: - POS logistics in W-space is already a nightmare. Why should they be exposed to more dangers?
It would be logical to be of more dangers as it is technically the worst type of space out there. We start from a typical 1.0 system where concord responds immediately and as you go down towards 0.5, response becomes a lot slower, then you enter low sec where most laws are decided by the players living there but still have an impact, then you get 0.0 where law is usually written by the biggest guns and finally unstable space where one day to the next entry and exit could lead from one corner of the universe to the other. Absolutely anything can go in there and the rewards of living in it should reflect the ultimate risks taken by the people choosing to harvest the most unpredictable space which Wormholes should be.
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Z0D
Minmatar Rubycom Matrix United Corporations Of Modern Eve
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Posted - 2009.11.13 21:21:00 -
[63]
Edited by: Z0D on 13/11/2009 21:21:53
Originally by: Aineko Macx
- Now that moons were nerfed, there is little conflict driver for 0.0 alliances, also since holding space becomes mostly a burden. With the proposed changes 0.0 becomes carebear wonderland (though easily disruptable), replacing pvp as a means to get hold of valuable assets to do more pvp with a system where you have to pve to pay the bills to pve some more. Why do you think this is good?
Moons were essentially nerfed to remove a monopoly held by the bigger player blocks, having their numbers far more limited, makes it easier for the few very large alliances to hold the best places and run a complete cartel. Re-distributing the required moon based components required across a broader range of more common moons and in the upcoming required quantities will enable more smaller based alliances, corporations to participate and be able to also prosper independently.
Sovereingty changes that are comming will most defitivelely require a lot of balancing as with any major changes brought in that dramatically changes existing systems. This in my opinion will force the largest alliances to size down held space to a size they can manage. This should hopefully lead to more smaller groups to come and occupy those new space either in partnership or by themselves. This potentially bringing more PvP and conflict opportunities to players as well as many new trading materials having to be moved around in and extracted to empire. These changes will defitively affect our game on a global scale.
You worry for PVP, but with 0.0 carebear wonderland, as you call it, I also hope that more players choose to actually earn their money in 0.0, and the economic upgrades coming in Dominion should ensure that 0.0 becomes more attractive to live in. This means that there will be more potential targets as well, and more opportunity for small skirmishes which I believe is what a lot of 0.0 PVPers seek.
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Z0D
Minmatar Rubycom Matrix United Corporations Of Modern Eve
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Posted - 2009.11.13 21:44:00 -
[64]
Edited by: Z0D on 13/11/2009 21:45:47
Originally by: Larkonis TrassIer
Z0D, while your list of issues are long and have no doubt been thought tanked to death please tell us of your personal in game experiences and knowledge of:
Running a corp
I created my current corp over 3 years ago and built it from scratch. Security, infrastructure, policies towards other corp members, corporations and alliances. I can say that one of the tedious part was to use the Corporate UI and actually make it work. Building everything and testing security with alts of my own or other corpmates. It quickly highlighted many points that would need complete makeover to actually properly secure corporate and allied members and assets. There are a lot of places where some settings are either too little or simply way too much but no middle ground, leaving areas completely vulnerable to massive potential corporate and allied damages. Look no further than former Band of Brothers and just recently CVA.
Quote: PVP dynamics in Hisec/Lowsec/0.0
My own PVP experience is mostly theoretical as I am essentially an Industrial and Marketer. I have nonetheless been in enough wars and survived through each and used them as experience to be better prepared for the next ones, travel through Lowsec when needed and been occasionally into 0.0 and wormholes with friends. One of the great advantages as a market runner and industrial is that you can if being proactive and actually take the time to talk to your customers meet an incredibly diversified scope of players in all types of career paths and many solid friendship have formed up that way for me and keeps expanding.
Quote: Manufacturing
On the manufacturing side which i have been running for years and keep expanding in many ways with other industrial and trading partners. Finding ways to expand is sometime quite challenging but is also quite rewarding when you reach a new goal, then set new bigger ones. In terms of manufacturing itself, we can basically build anything just about in Eve, short of Super-Carriers and Titans. A lot of planning goes into deciding who will train specifically what, so that efficiency can be maximised as a group to get the build jobs done. Contrary to what many may think industry can become quite complex when working with T1, T2, T3, supplies etc.
Quote: PVE (including anomalies and wormholes)
As far as my experience is mostly theoretical for PVP. For me PVE is a place where i am very strong, having run myself a very extensive amount of missions, ranging from Cosmos, L1-L4, Datacenters, R&D and make myself available when friends need a hand at handling through missions. I have been in some anomalies and wormholes as secondary much less than mission running itself.
Quote: Starbase management
POS management from as far as a couple years ago when i started using them has been quite interesting from many points. There are many ways one can go about tailoring the fitting of the mods on it to suit ones specific needs of either research, defences, harvesting etc and is essential for industrials that do research (ME/PE), copying, manufacturing simple to advanced jobs which is mostly my use for them. More needs to be done for the interface which can be quite cramped especially when you have a POS system loaded with industry, protective and offensive modules in terms of management.
Click below for my manifesto.
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Z0D
Minmatar Rubycom Matrix United Corporations Of Modern Eve
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Posted - 2009.11.13 21:56:00 -
[65]
Originally by: Capucius Salva
So from the narrow perspective of people i know he is definetly one up for this task. Only negative i can think of is that he maybe be a bit too stubburn in his views, but given Z0Ds aims laid down here that is probably a good thing too
I think we can both relate to quite a few colorfull in-game debates we had and discussions that lasted into the very early hours of the morning we had around too many beers when i was in Prague this summer!
Click below for my manifesto.
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Aineko Macx
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Posted - 2009.11.14 13:44:00 -
[66]
Originally by: Z0D --stuff about 0.0, moons and Dominion--
The moon rebalance was overdue for several reasons, some of which you mentioned, but together with Dominion there are some pretty negative sideeffects. Also, your answer shows that you never really lived in 0.0, like you said yourself.
Like many pointed out in the comment thread from the devblog on the 0.0 system upgrades, the problem is not so much the nerfing of moons, or the necessity to downsize the space held and player numbers. The problem is that it changes how life is lived in 0.0, changes the goals for leadership to something much less dynamic and interesting, as well as for the average 0.0 grunt. Yes, there are lots of complaints about the income possibilities of the alliance being greatly nerfed, while income possibilities at the personal level being increased a little (but still not on par with empire - most upgrades are a joke), but that is not my beef, most 0.0 dwellers have an empire mission alt anyway to be able to sustain them being in 0.0.
What was good about the moongold is that you could do pvp to ensure your alliances income. Now you have to do pve to accomplish the same. I think that sums up what the problem is with the changes. The large scale conflicts and strategic fleet fights die with Dominion. There won't really be fights for space, there will be so many unclaimed systems. So we'll have only the fun-gangs roaming around. That is, if everyone is not set blue...
When you say the increased amount of ratters will mean more targets for pvp'ers, that's almost a troll and not fun for either side.
Now onto a different subject, like Larkonis I also think it seems Ankh is still pulling the strings. I'd like to know on which subjects you and Ankh disagree, if there is any.
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Sgt Lamb
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Posted - 2009.11.14 15:22:00 -
[67]
This guy knows what hes talking about.
He's got my vote.
Viva La Zod
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Z0D
Minmatar Rubycom Matrix United Corporations Of Modern Eve
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Posted - 2009.11.14 17:06:00 -
[68]
Originally by: Aineko Macx
The moon rebalance was overdue for several reasons, some of which you mentioned, but together with Dominion there are some pretty negative sideeffects. Also, your answer shows that you never really lived in 0.0, like you said yourself.
It was long overdue and will open up lots of opportunities to others, off course as it may please a lot of people who don't have access to those high grade moons it has the opposite effect as you mentioned on those that do have them. Much less demands via the global components required to build T2 ships essentially anything below Jump Freighters on a global scale across all empire races.
As I have seen from all the different patches on SiSi which I have spent time on in the last 2 months. I did a lot of number crunching, comparing BPO's material requirements and the time to build for some new highly increased components which has changed on BPO's between different builds as we are getting closer to Dominion's release. We can also see the mass market panic with many moon related products spiking up in anticipation as well with every build on SiSI which have so far been slowly introduced to avoid mass market speculations on global needed products on Tranquility.
I have some friends in a few major alliances that have essentially told me the same thing regarding those costs as being prohibitive even so just for basic sovereignty. It is meant for massive changes and may also force people out with its prohibitive costs, and still be very hard for smaller groups to maintain sustainability for sovereignty. Hopefully, those costs will get rebalanced to phase the major changes so they are not so hard for current residents and over a longer time.
Quote:
Now onto a different subject, like Larkonis I also think it seems Ankh is still pulling the strings. I'd like to know on which subjects you and Ankh disagree, if there is any.
Ankh and Erik are both helping me in the Campaign as we all have in the previous elections. We have a lot of different experience on different areas of the game, we have different views on the same things that we commonly know but seeing them from different point of views enables us to come out with more constructive ideas when working as a team.
Click below for my manifesto.
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RedSplat
Noir.
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Posted - 2009.11.14 19:06:00 -
[69]
Why are all Take care candidates always proxies for Ankh that have no real experience with PvP centric aspects of this game?
Originally by: CCP Mitnal
I don't sleep. I am always here. Watching. Waiting.
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.11.14 19:27:00 -
[70]
Originally by: RedSplat Why are all Take care candidates always proxies for Ankh that have no real experience with PvP centric aspects of this game?
Maybe because there is more to PvP that pew-pewing starships in space?
Z0D seems to realize this, maybe that is why it is with ease he gathers support. ---------------- Mr. Science & Trade Institute
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Stevakis
Deep Core Mining Inc.
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Posted - 2009.11.14 22:55:00 -
[71]
Originally by: RedSplat Why are all Take care candidates always proxies for Ankh that have no real experience with PvP centric aspects of this game?
Calling Z0D a proxie for Ankh really shows you're clueless about the guy. If you are into silly conspiracies, it is more likely that Ankh and Erik have been a proxy of Z0D all along, that would make much more sense.
Even though I've been with major 0.0 alliances and FW, I've still voted for Z0D. There is always an overabundance of 1337 pvpers on the council, I rather have someone there that sees the big picture instead of only their tiny niche playstyle.
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Chrar
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Posted - 2009.11.15 11:48:00 -
[72]
Z0d has my vote.
His agenda is thought out and focusses on game-enjoyment for everyone, not just large alliances, low- and nullsec.
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Ji Sama
Caldari Tash-Murkon Prime Industries Sex Drugs And Rock'N'Roll
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Posted - 2009.11.15 12:50:00 -
[73]
Z0D has my vote aswell, all marketeers and industrialists should vote NOW!
Vote Z0D For CSM
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AsharThot Shakkarathar
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Posted - 2009.11.15 18:31:00 -
[74]
Originally by: RedSplat Why are all Take care candidates always proxies for Ankh that have no real experience with PvP centric aspects of this game?
And what is bad about that, exactly?
If only Ankh could run again, I'd vote for her!
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Aamirr Xanis
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Posted - 2009.11.16 02:18:00 -
[75]
I've had my experiences with ZOD. He's a sound leader, and motivator. I've been involved with ZOD in a few corporations, and endeavors. I've found and seen he's a solid candidate with an initimate knowledge of the game, game play, and general know-it-all for just about anything 'Eve' related. I've always gotten sound advice, and mentoring from ZOD.
I'd vote for him!
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CorryBasler
Amarr Ammatar Free Corps Curatores Veritatis Alliance
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Posted - 2009.11.16 23:55:00 -
[76]
+1
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scar tattoo
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Posted - 2009.11.17 14:16:00 -
[77]
ZOD is the man, im sure about it!!!
VOTE ZOD
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Corpus Pope
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Posted - 2009.11.18 04:11:00 -
[78]
Keep up the good work, You got my 2 votes.
Corpus |
Sokratesz
Rionnag Alba
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Posted - 2009.11.18 07:50:00 -
[79]
Originally by: Jowen Datloran
Originally by: RedSplat Why are all Take care candidates always proxies for Ankh that have no real experience with PvP centric aspects of this game?
Maybe because there is more to PvP that pew-pewing starships in space?
Z0D seems to realize this, maybe that is why it is with ease he gathers support.
In the end however, pvp is what makes the economy run, and therefor I believe that promoting either pvp or industry won't work, it needs to be done in conjunction. That is why, because of a personal lack of experience in industry, I'm actively asking for input about it from more experiencd players rather than ignoring it.
Don't know who to vote for? Find out with CSM matchmaker!
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Z0D
Minmatar Rubycom Matrix United Corporations Of Modern Eve
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Posted - 2009.11.18 14:36:00 -
[80]
Edited by: Z0D on 18/11/2009 14:38:48
Originally by: Sokratesz In the end however, pvp is what makes the economy run, and therefor I believe that promoting either pvp or industry won't work, it needs to be done in conjunction. That is why, because of a personal lack of experience in industry, I'm actively asking for input about it from more experiencd players rather than ignoring it.
Your idea for asking other players for input is hardly new, Sokratesz. This is what Take Care has been all about since Ankhesentapemkah founded it, and we have taken true representation to the next level. Take Care is a diverse group, we got all types of players onboard, ranging from newbies and casual players to lowsec PVPers and 0.0 players. We have industrialists and FW players in the team. In addition every player is encouraged to mail us and propose issues, and gets a personal reply back. I have been a part of Take Care since it was founded back in 2008, and am running as their next representative, but will continue to build on the team's experience. I think I can put forward a more holistic view than other CSM, simply because we have a pretty solid group with which to debate issues and to make sure that we look at an issue from as many sides as possible. Ankhesentapemkah and Erik Finnegan have proven to be holistic and unbiassed, and have proposed issues which affected all playstyles, not just their own niches. You have seen that Ankhesentapemkah wrote a lengthy issue document for 0.0 changes which contributed to the Dominion expansion, as well assisting with a major 0.0 issue, even though she wasn't involved in 0.0 at all. Surprise, someone from your very own alliance was one of the players which assisted her with this.
Your insinuation that we are ignoring issues due to a lack of personal experience is a laugh, as one of the main goals of Take Care is to prevent just that.
However, during our meetings with CCP and our internal CSM meetings, we have to rely solely what we have in our heads at that time. I can and I will gather as much as I can from my advisors beforehand, but once we step into that room with CCP, we are on our own. The good thing is that so far, the CSM has had a nice mix of people on it, with different specializations. As industry and market specialist, I believe I can contribute greatly to this mix. It is a big Ecosystem, all aspects affect and stimulate each other on a global scale regardless of living in 0.0 from pure PVP or as a pure industrial, someone has to build what you use in your day to day activities.
Click below for my manifesto.
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Sokratesz
Rionnag Alba
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Posted - 2009.11.18 16:09:00 -
[81]
Edited by: Sokratesz on 18/11/2009 16:09:38
You seem to put a whole lot of effort in appealing to a certain target audience though, and I can't help but taste a bit of 'but we're better than you' in the whole message.
Don't know who to vote for? Find out with CSM matchmaker!
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Zepoxi
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Posted - 2009.11.18 20:16:00 -
[82]
You got my votes
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Hotep Shakkara
Amarr
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Posted - 2009.11.19 12:32:00 -
[83]
Got more votes for you!
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Harris Alar
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Posted - 2009.11.19 13:03:00 -
[84]
Edited by: Harris Alar on 19/11/2009 13:03:36 You have my support!
From karai/akeela/irana/harris alar
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Insomniacos
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Posted - 2009.11.19 14:56:00 -
[85]
+1 !
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Wanna Kill
Caldari Amplified Pain
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Posted - 2009.11.19 21:10:00 -
[86]
while I applaud your extensive research I must say, that what I am looking for is someone who dares to think for him/her (are you a girl? you seem a little vague in your standpoints)self. +Points for trying (too) hard, but I had hoped for a little more character. ----------
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Crownsith
Minmatar Potentium Force
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Posted - 2009.11.19 23:24:00 -
[87]
Originally by: Stevakis
Originally by: RedSplat Why are all Take care candidates always proxies for Ankh that have no real experience with PvP centric aspects of this game?
Calling Z0D a proxie for Ankh really shows you're clueless about the guy. If you are into silly conspiracies, it is more likely that Ankh and Erik have been a proxy of Z0D all along, that would make much more sense.
Even though I've been with major 0.0 alliances and FW, I've still voted for Z0D. There is always an overabundance of 1337 pvpers on the council, I rather have someone there that sees the big picture instead of only their tiny niche playstyle.
I second that. And we have been down this road before during the last elections... All those who keep trying to undermine Take Care representatives, often pointing out Ankhe as the "evil-mastermind -carebear" out to destroy their game, don't seem to understand how the CSM-CCP interaction actually works and what kind of qualities and experience makes a good CSM candidate. (after all, we had a chance to observe it for the last 3 terms) Obviously each candidate has some unique experience he can bring to the table. However, after elected, CSM in order to successfully influence CCP must try to work as a whole, trying to find common ground. Z0D doesn't have to be an expert in every field of the game. He knows his stuff very well, he is a respected leader among those who know him personally, and he shares the open minded approach of his predecessors - a perfect recipy for a solid CSM candidate.
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Crownsith
Minmatar Potentium Force
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Posted - 2009.11.20 00:07:00 -
[88]
Edited by: Crownsith on 20/11/2009 00:07:48
Originally by: Wanna Kill while I applaud your extensive research I must say, that what I am looking for is someone who dares to think for him/her (are you a girl? you seem a little vague in your standpoints)self. +Points for trying (too) hard, but I had hoped for a little more character.
thinking for (one)self - self interest - I would hardly consider "a dare" in this case. In fact, I would look for an entirely different set of qualities. Confident, absolutely! But confident enough to be able to listen and not only talk. The fact that Take Care work as a team is their greatest advantage, it makes them appealing, and it wins real support from a whole spectrum of players. A much greater achievement, then relaying on the generous votes of the 4figure alliances if you ask me...
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Otri Kush
Caldari Potentium Force
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Posted - 2009.11.20 00:29:00 -
[89]
Edited by: Otri Kush on 20/11/2009 00:31:25
Originally by: Wanna Kill while I applaud your extensive research I must say, that what I am looking for is someone who dares to think for him/her (are you a girl? you seem a little vague in your standpoints)self. +Points for trying (too) hard, but I had hoped for a little more character.
You mean you are looking for, a strong (male) character, who is not afraid to point out a weakness (his prejudice), in (towards) a different way of thinking. Or perhaps I am being too vague(a girl)?
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Lethal Ghost
Minmatar Sacred Templars
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Posted - 2009.11.20 08:27:00 -
[90]
I endorse this product and / or it services 1+ for z0d Awesome guy, great drinking boddy and a very good pal :D ..
Hope you make it bud.
/Ghost
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