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Thread Statistics | Show CCP posts - 36 post(s) |
ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.06 22:53:00 -
[1]
Is the point of this Exodus pt2 expansion to return eve to pre-Exodus state?
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.06 23:23:00 -
[2]
I see a lot of ppl mentioning some "huge" profits from reactions. Well, profit you make from them now might seem high, but with these changes one of the only ways to actually make some ISK for corporations will be reactions. With a lot of entities not doing them at all atm, just selling raw materials, I guess most of them will have to start doing reactions to enrich profit from those moons. That will increase their fuel bills to a point and they will bother to mine every available moon.
With more reactions and components on the market, prices of those will fall, as will profit. So say good bye to that too...
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.06 23:30:00 -
[3]
Mr McAlt, unless directors start scanning and taking away faction loot from members and make them undock to rat and mine while tax is 100%, nothing goes to corp wallet, and corp wallet is the one paying bills for upgrades and upkeep, not personal ones
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.06 23:54:00 -
[4]
Originally by: Gerard Deneth Note that he says the THE COST TO UPGRADE not the cost to maintain an upgrade. That means you're looking at a 50-500 mil one-shot cost to upgrade, not to maintain it each month. Note as well that the posted upgrade table at the top of the devblog does NOT include the cost of the other upgrades (asteroids/plexes/etc).
Perhaps wishful thinking, but I seriously think that a mistake was made reading this thing....
But you do realize that sov and HUBs do cost in maintainance too? You can not upgrade a system without it.
Point is, those upgrades are not cost effective, to both corporations and members. Its easier to just spread same ammount of ppl in few unclaimed systems then pay for a sov system. Oh and if you say sov system is safer check again, if you want cyno jammer or a jump bridge it costs more in initial and maintainance costs.
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 00:53:00 -
[5]
Originally by: Hu Evur Your solution is as well thought out as CCP's new sov system. Good luck on your stupid jihad against empire dwellers. You will only drive them out of the game, eliminate your own targets, and thus kill the game. But, that is your whole objective isn't it.
Maybe that is the intended game mechanics, make way for Dust or something
Originally by: Vivian Azure And again... a system will cost 2 billion ISK a month with a few upgrades.
If you have 10 players, each of them has to pay a laughable 7 million ISK a day to pay this bill.
Stop whining.
And that would be under assumption every player goes into belts every day for few hours, to make at least 14mil ISK daily so he can pay half to corp so corp can pay for sov. I dont think that leaves much space for some ppl to get online, get in gang and enjoy an hour or two they have of free time for pure pew pew fun or just chat. And what about ppl that are already doing a lot of work for corporations, do they need to pay too? Does eve need to become work? And if you get attacked, who is gonna make ISK for bills when you have to defend that sov?
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 01:18:00 -
[6]
Originally by: Vivian Azure A Battlecruiser-spawn is some 600k ISK allready, so 7 Million ISK takes some 30 minutes of ratting in an utterly crap 0.0-system... not hours.
So excuse me, but if you as a member can't contribute 30 minutes a day to pay the bills of your alliance, then you're a lazy bum and should get kicked out of your alliance 0.0 space.
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I can see why all of the big alliance-players are whining so much... they have to do some 30 minutes of work per day contributing to their alliance and the alliance won't be able to build tons of Titans, Moms and Dreads anymore for their lazy members... oh the joy
So you are suggesting eve-online should instead of game become work.
Also you really need to get a clue. For starters if you think building a single titan is that easy why arent you building them? Do you even know how much resources/time/effort it takes to even start building one? Do you even know what it takes to live in 0.0 space and what risks there are? Cause if it was that simple every 2 char corp would have an alliance and a sov system with station.
Also in this game there are corporations that are made out of RL friends, or ppl that became friends over time. We play together cause this is not work this is game, but I understand that concept of friendship might be strange to you.
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 01:46:00 -
[7]
Originally by: Illectroculus Defined All the other strategic upgrades are only needed in a few key systems (jumb bridges, supercap production, cyno beacons) and those can be spread throughout an alliance's 'claimed' space, with the space in between unclaimed to save money. It's not advantageous to claim sov without a tangible benefit, and the fundamental benefits of claiming sov are the strategic upgrades which help you protect your core assets.
Not really. You dont even need to claim station systems, as stations are not linked to sov and have RF timers, so they are pretty much like POSs in NPC space. In Dominion only difference in having a sov in station system or not might be 6h of STOPs onlining (depends on what hits TQ). With nerf of moon goo etc, there are no real core assets that you can protect, unless you want to risk that much and make a titan for example.
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 02:14:00 -
[8]
Originally by: Vivian Azure 30 minutes of ratting, or flying a single LvL 4 mission can't hardly be called work tbh, if you compare it with the amount of time I spend with hauling, fueling towers and reactors or production every day.
Last time I tried to rat for 30 minutes I wanted to kill myself. If I would have to do it every day for next year or so I would prolly cancel my subscription. Same goes for mining (thou I do have periods it feels good ). But, I do understand and accept there are ppl that enjoy that and its fun for that, so this game fulfilled its purpose for them (it was worth the subscription).
Originally by: Vivian Azure The usual grunts don't know what they're talking about, as we industrial players are the ones so far, who do all the work for them, so that they can enjoy the game. Now it's their time to contribute some time for the alliance aswell.
Yes, but those grunts also provide protection for my freighter ops, help me with hauls from time to time, call me when there are hauler spawns, give me faction BPCs and sometimes mods etc. I have spent most of my eve life as a director/CEO in corporations, and I'm around a long time (since beta). Mainly been doing boring things as production, logistics, POSs etc. I do know what you are saying, but also those ppl you say dont contribute is not true. They do, cause if they wherent there you wouldnt have anyone to protect you, escort you... or to put it in better words, you would be out of the job. Everyone has its place in a ecosystem of an eve corporation, and they dont manage to find it they leave on their own usually.
Originally by: Vivian Azure If all people like me would stop doing their things in EvE-0.0-alliances for a single day, then the impact would be 10fold bigger then the upcoming patch, so yeah... stop whining.
You overestimate yourself and underestimate others. No one is irreplaceable, there will always be ppl that will step up and take your place, most of the times ppl you least expect. My advice to you is to start trusting ppl a bit, and sometimes ask for help or accept help, you might get surprised. You too might get to enjoy the occasional pew pew
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 02:42:00 -
[9]
Originally by: Vivian Azure Maybe I should say farewell and spend my time for my own interests instead of contributing to the alliance, when I read what you're saying.
I'm not saying you should stop contributing, no one should. I sure never did, no matter how hard it was at times. I just found a way to get more ppl involved in things I do so we all contribute to both corp/alliance and have time to do our own interests. Balance is the key.
Originally by: rubico1337 you know. there are these things called moons. generally they are semi-lucrative even after dominion. maybe that isk could go to pay sov bills rather than pay for huge cap fleets and megalomaniac directors?
just a thought...
Those semi-lucrative moons pay a lot of things not just huge cap fleets, and even those huge cap fleets dont fly on their own. Stations dont build on their own. POSs are not perpetum mobile, Space is not held just cause you say it yours, that was before Exodus pt1.
On the other hand, if you are a smaller empire alliance with a desire to go live in 0.0 you dont even have those moons. All you can hope for as starter capital is your members donations, and that can take you to a point. If space you take can not support both you as a member and you as a corporation/alliance then its not worth taking it and paying for it.
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 14:46:00 -
[10]
Originally by: CCP Soundwave In terms of the upkeep costs, remember that you'll be getting rid of towers and the fuel costs for said towers. If it turns out that the system cost here is backbreaking for alliances, it's something we can re-visit.
exquize me? Getting rid of what?
Pls go check your logs, look at what kind of towers hold most of sov (here is a hint: moon mining, reaction ...). Did you calculate lose of fuel reduction in your math? You do know 10% is not the same as 30%? You do realize that with change in t2 production, alchemy and drop of prices you will need much more moon mining and reaction to compensate? That looks like more towers to me not less. Are POSs now perpetum mobile, running on space vacuum?
You seriously need to get back to the drawing board, and revise all changes you are doing and how they affect each other.
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 15:09:00 -
[11]
Originally by: Vivian Azure EvE is a MMO and CCP emphatizes on the Massive Multiplayer part in 0.0. Now your members need to contribute to the whole thing, instead of just milking the cow with a few industrial players... I couldn't care less about you lazy bums actually.
Multiplayer in 0.0 is turning into multi player vs NPCs in 0.0. Instead of having wars and player vs player fun, eve is slowly turning into player vs NPC. End game my ass.
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.07 23:02:00 -
[12]
Originally by: CCP Chronotis It is true and something we said from outset that unbalanced alliances who are 95% PvP/Fleet and 5% industry will be most affected by this as we are reducing their dependency on passive point sources and introducing greater active resource density to allow for passive income to take over.
The alliances who will benefit most are those who have or aim to have balanced compositions of people with different playstyles or even act as enforcers or protectors of the space with multiple rental agreements if they wish and we will add tools as we call the treaty system to help facilitate that.
So inverting the composition to 95% of ratters and industrialists and 5% PVP/fleet is called balance these days
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.08 01:52:00 -
[13]
Originally by: Vivian Azure This is a problem with most players in EvE. Why should you do something, if you don't gain any rewards by doing so.
Why do we fly around roaming at all you might ask yourself...
You might find your answer here
Originally by: A game is a structured activity, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work.
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.11.08 21:30:00 -
[14]
Originally by: Jade Constantine 0.0 is an open PVP zone and this is a huge draw. Quite a lot of content (bombs, bubbles, advanced building etc) is only usuable in 0.0.
afaik proposed changes suggest 0.0 should become PVE heaven
Originally by: Jade Constantine Additionally it is the part of the game where those seeking fame and glory can write their name onto the map and gain whatever boasting rights come from that deed.
afaik, in eve today that is what ppl do on CAOD not in 0.0, look at your example.
Originally by: Jade Constantine This stuff has little to do with isk and you are wrong to look at a tight level4/0.0 income comparison here.
again, it has everything to do with ISK. The ability to generate ISK in 0.0 is severely diminished with proposed changes, and not only that but the risk of even atempting to do so are much higher then in empire doing for example lvl4's (that just accidentally gives you the same amount of isk risk free)
Originally by: Jade Constantine 0.0 is where you go as an territorial leader when you want to leave an imperialist legacy in the legend of eve really.
To leave imperialist legacy requires you to gain vast resources that give you power to do so, apart from other requirements like wits. All wars in human history where fought over resources (tho not always publicly admitted), countries even regions where held cause of it.
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