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Kanatta Jing
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Posted - 2009.11.11 03:21:00 -
[1]
So I was reading the Threadnaught and at page 101 they actually start going on about the Virtues of importing Trit from High Sec vs minning it right there.
As someone who has actually run a 0.0 industrial corp I nearly choked.
How is Trit the choke point in 0.0 production?
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Bilbo II
Serenity Engineering and Transport Company Wildly Inappropriate.
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Posted - 2009.11.11 04:14:00 -
[2]
Because no one wants to mine it when better ores are avail. When better ores not avial then they would rather rat and still make isk instead of wasting time mining veld. thats for the mins are free afk miners in empire.
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Angus McSpork
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Posted - 2009.11.11 05:12:00 -
[3]
Originally by: Bilbo II Because no one wants to mine it when better ores are avail. When better ores not avial then they would rather rat and still make isk instead of wasting time mining veld. thats for the mins are free afk miners in empire.
Pretty much this. If I'm gonna spend hours on a mining op in 0.0 it won't be for trit.
I could spend 3 hours mining high end ores for, say, 200m ISK worth of high end ores or spend the same time mining for 45m ISK of Trit. Going with option 1 I can buy 60m worth of trit and still be quite a bit of money ahead.
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TheBlueMonkey
Gallente Ministers Of Destruction. The First Blood
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Posted - 2009.11.11 09:41:00 -
[4]
The risk isn't worth the reward, as Angus McSpork and Bilbo II said, Which is the main gripe of that thread.
It's better to mine something that'll net you more money or rat and then get something that refines down nicely jumped in with a cap ship. --
Nothing is worthless, you may have gotten it for free but it still has an inherent value
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Kanatta Jing
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Posted - 2009.11.11 10:50:00 -
[5]
I guess I'm the only one that got that particular joke.
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Don Caetano
Minmatar
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Posted - 2009.11.11 12:22:00 -
[6]
I would be interested in what is it like running an industrial corp in 0.0
My understanding - which may be very wrong - is that you are very limited in your market, as you can sell only to those who are blue to you (and not everybody like the Jita people). In addition you are forced to mine veldpar instead of the ABC ores, greatly hurting your mining isk/hour ratio.
I would expect that the only items built in 0.0 would be only those that can not be built elsewhere - supercaps (assembly from parts) and boosters. Maybe some odd ammunition for convenience sake, but definitely no ships or other major items.
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Sulg
Quicksilver Industries Amici Noctis
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Posted - 2009.11.11 12:31:00 -
[7]
Originally by: Don Caetano I would be interested in what is it like running an industrial corp in 0.0
My understanding - which may be very wrong - is that you are very limited in your market, as you can sell only to those who are blue to you (and not everybody like the Jita people).
Er, did you just make that bit up? Never, ever heard of anything like that.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Warp speed is not fast enough. We must go straight to...ludicrous speed! |
Chi'kote
Serenity Ascension Eternus Imperium Alliance
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Posted - 2009.11.11 13:10:00 -
[8]
Originally by: Sulg
Originally by: Don Caetano I would be interested in what is it like running an industrial corp in 0.0
My understanding - which may be very wrong - is that you are very limited in your market, as you can sell only to those who are blue to you (and not everybody like the Jita people).
Er, did you just make that bit up? Never, ever heard of anything like that.
It was way too broad of a statement, but can actually be true. If you are in NPC 0.0, then obviously anyone can buy what you sell there, though if there is a controlling power block in the area you may only feasibly have "blues" to sell to.
Also, in non-npc 0.0 where you have an owner and renter situation with outposts (which probably restrict access to blues, either by setting access or just home defense fleets) as your selling point, you again are restricted to selling what you make to blues unless you transport it.
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TheBlueMonkey
Gallente Ministers Of Destruction. The First Blood
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Posted - 2009.11.11 15:01:00 -
[9]
Originally by: Chi'kote
Originally by: Sulg
Originally by: Don Caetano I would be interested in what is it like running an industrial corp in 0.0
My understanding - which may be very wrong - is that you are very limited in your market, as you can sell only to those who are blue to you (and not everybody like the Jita people).
Er, did you just make that bit up? Never, ever heard of anything like that.
It was way too broad of a statement, but can actually be true. If you are in NPC 0.0, then obviously anyone can buy what you sell there, though if there is a controlling power block in the area you may only feasibly have "blues" to sell to.
Also, in non-npc 0.0 where you have an owner and renter situation with outposts (which probably restrict access to blues, either by setting access or just home defense fleets) as your selling point, you again are restricted to selling what you make to blues unless you transport it.
Well that's confused me... People can still sit in system, regardless of standing, and buy items from whoever. If they don't have permission to dock that's another matter but they can still buy up all the, say, megathrons, then relist them at double the price remotely.
If they felt so fit. --
Nothing is worthless, you may have gotten it for free but it still has an inherent value
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Kanatta Jing
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Posted - 2009.11.11 22:29:00 -
[10]
Yes people can buy all the Megathrons and sell them at double, with the right skills they can anywhere in the region.
But all you have to do to screw them is keep building and selling more Megathrons. They usually run out of money pretty quick if they actually try to spike a T1 meta 0 easily manufactured item like a Mega.
Besides you should be contracting Ships for the Corp to the corp at corp rates anyway, the Megathrons on market just being their for the tourists and such.
But anyway, 0.0 Markets are smaller but they have higher inflation.
It's also pretty easy to gain a 0.0 monopoly.
Anyway onto Minerals.
Now when Trit was selling for 4 ISK in empire, Trit was selling for 2.75 ISK in Stain.
You see there are special rats called Hauler Spawns. They usually drop between 4 million and 100 million Trit, largely dependant on True Sec status. Note a JF holds only 35 million Trit.
A -0.80 system with 4 belts trumps a JF pilot with a masochistic streak or a dozen Hulks that want to work at 1/3 pay.
Include a simple loot recycling program to shore up the numbers and your golden.
Miners mine ABC and what you don't use out of that gets moved to Empire along with whatever Moon minerals you are harvesting.
Your still going to run low on Mex and Nocx, so your going to need to import some of those to keep production running. You may not run into a Nocx shortage if your in a region with Dark Ochre, and if you are I hate you.
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Don Caetano
Minmatar
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Posted - 2009.11.11 23:00:00 -
[11]
Originally by: Sulg
Originally by: Don Caetano I would be interested in what is it like running an industrial corp in 0.0
My understanding - which may be very wrong - is that you are very limited in your market, as you can sell only to those who are blue to you (and not everybody like the Jita people).
Er, did you just make that bit up? Never, ever heard of anything like that.
I meant that only people controlling the system can be expected to do some substantial shopping. Not like in Empire, when some smart guy googles up your order in Eve Central and buys a freighter full of your stuff to sell on a few jumps away. NRDS policies seem better for trade than NBSI
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Kanatta Jing
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Posted - 2009.11.11 23:20:00 -
[12]
Originally by: Don Caetano
Originally by: Sulg
Originally by: Don Caetano I would be interested in what is it like running an industrial corp in 0.0
My understanding - which may be very wrong - is that you are very limited in your market, as you can sell only to those who are blue to you (and not everybody like the Jita people).
Er, did you just make that bit up? Never, ever heard of anything like that.
I meant that only people controlling the system can be expected to do some substantial shopping. Not like in Empire, when some smart guy googles up your order in Eve Central and buys a freighter full of your stuff to sell on a few jumps away. NRDS policies seem better for trade than NBSI
Having a large number of blues with docking rights is also good.
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Hoodat Bee
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Posted - 2009.11.12 02:06:00 -
[13]
Originally by: Don Caetano
Originally by: Sulg
I meant that only people controlling the system can be expected to do some substantial shopping. Not like in Empire, when some smart guy googles up your order in Eve Central and buys a freighter full of your stuff to sell on a few jumps away. NRDS policies seem better for trade than NBSI
Sure, if you want a lot of hostile neutrals flying around popping your indy ships NRDS is better for trade.
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Rotnac
Caldari GoonFleet GoonSwarm
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Posted - 2009.11.12 06:58:00 -
[14]
Being in a big alliance with lots of blues helps - my customer base is rather large for 0.0. And indeed, hauler spawns provide tons of trit. On the flip side, no one touches anything but the ABC ores, and in Delve, few people mine anyway - ratting or mission running is more profitable.
Also of potential interest: alliance cap ship producers (who often (currently) produce under the protection of sov 4) must import most/all of their minerals anyway, due to the astronomical amounts needed. As such, they take advantage of mineral compression - moving down large quantities of specific modules, whose volume is far less than that of the minerals obtained by refining the modules. Very few people import raw minerals, but instead they worry about getting the right mix in their shipments of turrets, etc.
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Billia
Little Fuzzy Creatures of Mayhem and Destruction Emergence.
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Posted - 2009.11.12 21:25:00 -
[15]
bottom line is have everyone mine in 0.0, and if there isn't a market down there then jf it up to jita and sell it there. the wonderful world of JF's
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Bilbo II
Serenity Engineering and Transport Company Wildly Inappropriate.
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Posted - 2009.11.12 22:38:00 -
[16]
Originally by: Billia bottom line is have everyone mine in 0.0, and if there isn't a market down there then jf it up to jita and sell it there. the wonderful world of JF's
Yep mining a JF full of trit in 0.0 and jumping it to empire to sell just makes so much sense
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Billia
Little Fuzzy Creatures of Mayhem and Destruction Emergence.
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Posted - 2009.11.12 23:14:00 -
[17]
Originally by: Bilbo II
Originally by: Billia bottom line is have everyone mine in 0.0, and if there isn't a market down there then jf it up to jita and sell it there. the wonderful world of JF's
Yep mining a JF full of trit in 0.0 and jumping it to empire to sell just makes so much sense
u dont mine trit in 0.0 and jump it up, u mine ABC either compress or refine at a station and jump that up. if ur mining veld in 0.0 ur doing something wrong.
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Kanatta Jing
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Posted - 2009.11.13 00:10:00 -
[18]
Originally by: Bilbo II
Originally by: Billia bottom line is have everyone mine in 0.0, and if there isn't a market down there then jf it up to jita and sell it there. the wonderful world of JF's
Yep mining a JF full of trit in 0.0 and jumping it to empire to sell just makes so much sense
Megacyte and Zydrine does though.
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