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Thread Statistics | Show CCP posts - 2 post(s) |
the teddybear
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Posted - 2009.11.13 05:19:00 -
[1]
I have planned on traning for a Supercarrier since they got the love the deserved, now they are a carrier with less fleet/logistics bonuses but more HP. I do not really care for the triage mod for remote repping or the clone bay, but why say you ARE going to make them more effective towards killing capital ships make it work and then ruin it? why? Sure some people did not like the "old" (original) change but the "new" one just made an even bigger chunk unhappy with the change. So answer me this CCP; Why make these extreme changes with no warning? some time mabe a week would have been nice to know the changes but this was uncalledfor. to shame CCP to shame
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HeliosGal
Caldari
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Posted - 2009.11.13 06:03:00 -
[2]
Because they can, a few motherships or even one i na gang and support gang setup iwll be acceptible. The fighter bomber limits are to prolong fights. I think its a balanced change Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
RoCkEt X
Hostile.
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Posted - 2009.11.13 07:05:00 -
[3]
i guess titans instapopping carriers is also supposed to make cap fights last longer... mmmhmmm
**[.-H-.] Hostile.**
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Le Skunk
Low Sec Liberators
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Posted - 2009.11.13 07:22:00 -
[4]
Originally by: the teddybear I have planned on traning for a Supercarrier since they got the love the deserved, now they are a carrier with less fleet/logistics bonuses but more HP. I do not really care for the triage mod for remote repping or the clone bay, but why say you ARE going to make them more effective towards killing capital ships make it work and then ruin it? why? Sure some people did not like the "old" (original) change but the "new" one just made an even bigger chunk unhappy with the change. So answer me this CCP; Why make these extreme changes with no warning? some time mabe a week would have been nice to know the changes but this was uncalledfor. to shame CCP to shame
Oh you planned for training something on the TEST server did you. The same test server where no changes are final and indded many changes are dropped. The same test server where the response thread states three times that changes are not final.
Ok, carry on
SKUNK (o)
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New ones
Caldari Koln united
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Posted - 2009.11.13 08:44:00 -
[5]
Originally by: Le Skunk
Originally by: the teddybear I have planned on traning for a Supercarrier since they got the love the deserved, now they are a carrier with less fleet/logistics bonuses but more HP. I do not really care for the triage mod for remote repping or the clone bay, but why say you ARE going to make them more effective towards killing capital ships make it work and then ruin it? why? Sure some people did not like the "old" (original) change but the "new" one just made an even bigger chunk unhappy with the change. So answer me this CCP; Why make these extreme changes with no warning? some time mabe a week would have been nice to know the changes but this was uncalledfor. to shame CCP to shame
Oh you planned for training something on the TEST server did you. The same test server where no changes are final and indded many changes are dropped. The same test server where the response thread states three times that changes are not final.
Ok, carry on
SKUNK
I actaly tougth you had some good ideas..
Now i dont any more.
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Englebert Humperdinck
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Posted - 2009.11.13 09:16:00 -
[6]
Had some similar butthurt i heard today, a guy invested in an aeon bpo based on the test server changes, which are ALWAYS changeable right upto release day. Thats the risk of speculation on metagaming terms :). |
Amy Wang
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Posted - 2009.11.13 11:02:00 -
[7]
Originally by: HeliosGal Because they can, a few motherships or even one i na gang and support gang setup iwll be acceptible. The fighter bomber limits are to prolong fights. I think its a balanced change
So a SUPERcarrier doing less damage then a (short range fitted) dread while at the same time being under the constant thread of getting said pitiful dps shot down and completely removed is balanced? interesting
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CCP WeirdFish
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Posted - 2009.11.13 11:33:00 -
[8]
Please do not open duplicate threads. There is already a post on this topic
Here
and another to express your support for or against
Here
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Vinco Extes
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Posted - 2009.11.13 11:36:00 -
[9]
let's break this down in money now ... because we already know that the nerfs suck .. and alot of training was wasted ... i mean ... ALOOOOT supercaps used to be 17-20 bil .. ok ... that's 13-14 bil over what they will be ... now, for 35 euros u get 2 plex cards, wich sell for 280 mil a pop on average, that's 17.5 euros. So if on a rough count 18 euros mean 300 mil isk, 6 euros/100 mil. 1 bil = 60 euros, 10 = 600 euros ... do the math people ... i would sew them for 900 fing euros .. anyday.
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CCP StevieSG
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Posted - 2009.11.13 17:06:00 -
[10]
Thread Locked- please post comments in the thread linked above by CCP Weirdfish.
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