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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Infinion
Caldari Endless Destruction BricK sQuAD.
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Posted - 2009.11.18 08:02:00 -
[1]
On the test server I noticed that the sovereignty information in wormhole space says "Unclaimed". Will system infrastructure extend to wormhole null sec space, allowing us to anchor Territorial Claim Units (TCUs) or is this just a bug?
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.11.18 08:03:00 -
[2]
It'll be a bug. CCP does not want Sov to bleed into wormholes, at this time (if ever) _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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CCP StevieSG
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Posted - 2009.11.18 11:21:00 -
[3]
Moved to Test Server Feedback from EVE General.
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HeliosGal
Caldari
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Posted - 2009.11.18 12:30:00 -
[4]
id like to see some form of non sov upgrades added to low sec and wormhole space within activity levels those systems would develop or become more active - killing sleepers attracts more and low sec killing pirates encourages more settlers etc.
Id also like to see dust warfare with benefits in wormhole space - local residents bringing in some slaves to setup a hidden colony with some form of non sov benefits. Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
Captian Conrad
Minmatar Empyrean Warriors
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Posted - 2009.11.18 13:58:00 -
[5]
Originally by: Blane Xero It'll be a bug. CCP does not want Sov to bleed into wormholes, at this time (if ever)
Wh-space is exploration space, no starbases ect ect... i dont think/hope there will ever be sov in WHSpace
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HeliosGal
Caldari
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Posted - 2009.11.18 15:35:00 -
[6]
non sov upgrades are the best solution allow some form of attractant or scan that yields extra sites. Sleepers get angry stirred up etc. Just without the sov Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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