Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 69 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Sertan Deras
Gallente Merch Industrial GoonSwarm
|
Posted - 2009.11.20 22:55:00 -
[1441]
CCP's answer to the issue? Leave an extremely expensive class of ship completely useless for another six months. Bravo.
|
Greg DaimYo
Caldari Biotronics Inc. Majesta Empire
|
Posted - 2009.11.20 22:55:00 -
[1442]
Finally someone with a brain answered.
Okay, I understand your reasoning. You had the feeling that SC's were overpowered. Maybe you are right, because my first reaction after I read the initial Devblog was to go and get one.
On the other hand I see a problem that was voiced a couple of times in this thread: The other Capital- and Supercapitalchanges along with the sovereignity-changes were made (at least it is my perception) with the use of Supercarriers in mind.
Changes can never be looked at in a singular way but you have to keep the whole puzzle in view. Let's face it: Caps are the dominant feature in 0.0-Warfare and have been in this role for the past three years. The current changes to dreads and titans make them a lot more vulnerable to smaller ships witout the proper support-fleet. And since it is a bit easier now to wipe the sovholding structures (with the exception of outposts maybe) without the massive dps dreadnoughts provide, it has become pretty much pointless to field caps in the first place (Exception: Carriers).
So, to give a tl;dr: Current situation makes dreadnoughts worthless and very vulnerable to BS-Pax, too.
|
Strabo44
GoonFleet GoonSwarm
|
Posted - 2009.11.20 22:56:00 -
[1443]
Originally by: Navick "Sir, sir! The players are really upset about the latest dev blog... there's a threadnaught forming on the forums about it!" "Ah, that's nothing to worry about. Just start deleting all the negative posts you can, as fast as you can." "But that... wait, what?" "Relaaax, if we delete the posts then it's like it never happened! *Click click* See? No post, no problem "
Originally post #1343, pg 45
|
Itzena
GoonFleet GoonSwarm
|
Posted - 2009.11.20 22:56:00 -
[1444]
So, essentially CCPs stance is "We have no clue what to do with motherships so we're just going to ignore them for another year?"
|
Karlemgne
Tides Of War
|
Posted - 2009.11.20 22:56:00 -
[1445]
Edited by: Karlemgne on 20/11/2009 22:58:21 Edited by: Karlemgne on 20/11/2009 22:57:45
Originally by: H Zebra
Originally by: Karlemgne
Originally by: H Zebra how about you leave all capitals as they are on tq now and if you must, install that bad sov system.
that would be better than screwing over every dread and leaving moms to gather dust in the pos
Half the player base? 98% of the player base doesn't give 2 ****s about mom changes.
And of the 2% that do, only the very vocal half of 1 percent were getting ****ed.
did you read what i posted? half of what? dreads?
edit
My bad, quoted the wrong person.
Okay, add dreads. I fly a Moros. I represent maybe the 10% of the player base that flies dreads.
And I'm not emo ragging at CCP threatening to quit the game.
So how you arrived at 50% of the player base being angry, I still don't understand. My sig don't fracking work. |
Gnulpie
Minmatar Miner Tech
|
Posted - 2009.11.20 22:57:00 -
[1446]
Originally by: CCP Hammer First, I’d like to say that a single developer cannot come in and unilaterally change everything with no oversight ... We work as a team and agree on the direction things are taking.
Yay for Hammerhead!
Thanks for the reply. Late maybe but not too late.
However, if these capital changes are the result of teamwork, how does it come that no one noticed that strange role of target painters is going to play for those new balanced capital weapons? Target painting sieged dreads, seriously teamwork?
And how can I understand that titans have no clear role and are still changes, yet moms don't get changed because they have no clear role?
And what about instapopping moms now by 2-3 titans? That cannot be right either, even not for a temporary solution!
So, the supercarriers didn't make it in because they were overpowered? Well ... communicating this to the players was a pretty big failure I hope you will implement Abathurs original concept and tone down the effectiveness of remote reps on moms, then they should be really fine. |
Ghuarran
Black Omega Security Pandemic Legion
|
Posted - 2009.11.20 22:58:00 -
[1447]
Quote: First, I’d like to say that a single developer cannot come in and unilaterally change everything with no oversight. People are spewing a lot of hate at CCP Nozh but instead it’s a case of shooting the messenger. He is just doing his job trying to improve the game and explain the reasoning for why changes were made. We work as a team and agree on the direction things are taking. We want the game to be balanced and fun for everyone to play. We also think about the future of the game and how it will be in years to come after our changes weighing the medium- and long-term repercussions.
I respect your position, I really do. But it's kind of disturbing that such a director could publish changes as sweeping as this, referencing mechanics that simply do not work in game, and have the team not notice or care. Surely a team of developers would notice that you cannot target paint supercaps, or seiged dreadnaughts. Shouldn't that thing have been caught? ----------------------------------------------- Men occasionally stumble over the truth, but most of them pick themselves up and hurry off as if nothing ever happened. --Sir Winston Churchill |
Caladain Barton
Navy of Xoc Wildly Inappropriate.
|
Posted - 2009.11.20 22:59:00 -
[1448]
Edited by: Caladain Barton on 20/11/2009 22:59:54 Duplicate post, sorry
|
Kraken Kill
Arcana Imperii Ltd. Atlas Alliance
|
Posted - 2009.11.20 23:00:00 -
[1449]
Edited by: Kraken Kill on 20/11/2009 23:01:12 Motherships DO NOT instapop Carriers. 2 Dreads = the Same DPS as the Motherships Bombers. 2 Dreads Do not Instapop Carriers.
GAH Carrier blobs are able to Remote Rep together. all this is totally nonsense. GAH GAH GAH You wanted Motherships to be Capital Killers then you dont? Whats going on? You wanted Titans to be on the Battlefields for extended periods of time then you dont?
What about what the playerbase wants? The playerbase wants the original plans for the Titan and Supercarriers and NO ONE wants the nerfs to the nag and Phoenix torps.
Explain how its logical now to release Titans with their boosts and allow Supercarriers to go unboosted in the same patch? |
Sertan Deras
Gallente Merch Industrial GoonSwarm
|
Posted - 2009.11.20 23:01:00 -
[1450]
Originally by: Ghuarran
Quote: First, IĘd like to say that a single developer cannot come in and unilaterally change everything with no oversight. People are spewing a lot of hate at CCP Nozh but instead itĘs a case of shooting the messenger. He is just doing his job trying to improve the game and explain the reasoning for why changes were made. We work as a team and agree on the direction things are taking. We want the game to be balanced and fun for everyone to play. We also think about the future of the game and how it will be in years to come after our changes weighing the medium- and long-term repercussions.
I respect your position, I really do. But it's kind of disturbing that such a director could publish changes as sweeping as this, referencing mechanics that simply do not work in game, and have the team not notice or care. Surely a team of developers would notice that you cannot target paint supercaps, or seiged dreadnaughts. Shouldn't that thing have been caught?
If there is one thing I've learned about CCP, it's that they have very little regard for how the game actually works. Instead, they have a fantasy in their head about how they think it should work, and they project that fantasy on to the player base that actually plays the game. In their mind, you should be using target painters, and they are going to balance with that in mind.
|
|
Strabo44
GoonFleet GoonSwarm
|
Posted - 2009.11.20 23:01:00 -
[1451]
Originally by: Caladain Barton
Originally by: CCP Hammer Damage Control
Please forgive my next words, as i want to put this as bluntly as possible without room for any error.
If you're Passionate about this game, why are you letting someone who clearly has no idea how cap battles work post? Or, better yet, if he really is just the mouth piece, why does the dev team have no idea how cap battles work? Why are you putting the Nag back to being a worthless dread? Why is there zero love, and big nerf bat to the caldari dread? (I'm a rev pilot, and don't fly caldari at all, and even i know the math for cruise and torp damage)
Does the Dev team play eve online in 0.0? Does the Dev team have alts in major (top 15) space-holding alliances? Please tell me you all actually play this game, because honestly putting forward "Fit a full rack of highslot DCU's and 3 TP's to kill a sieged dread" only makes us look at the dev team as a whole and wonder about you guys.
It seems like there is a huge disconnect between CCP Dev/Management and the players. CSM was supposed to help this, but how can they if they are ignored whenever it's convenient. This makes the playerbase ignore CSM, as they are ineffectual, and repeats the cycle.
HTFU, Man up, and answer some questions instead of turning your mod team loose with the delete and banhammer. BTW, the amount of posts being deleted is staggering..this only makes the playerbase more angry. It makes it seem like you are deleting anything that you disagree with. This is not a conversation (which it seems like CCP doesn't actually want to have).
|
H Zebra
Zebra Corp
|
Posted - 2009.11.20 23:01:00 -
[1452]
Edited by: H Zebra on 20/11/2009 23:02:48
Originally by: Karlemgne Edited by: Karlemgne on 20/11/2009 22:58:21 Edited by: Karlemgne on 20/11/2009 22:57:45
Originally by: H Zebra
Originally by: Karlemgne
Originally by: H Zebra how about you leave all capitals as they are on tq now and if you must, install that bad sov system.
that would be better than screwing over every dread and leaving moms to gather dust in the pos
Half the player base? 98% of the player base doesn't give 2 ****s about mom changes.
And of the 2% that do, only the very vocal half of 1 percent were getting ****ed.
did you read what i posted? half of what? dreads?
edit
My bad, quoted the wrong person.
Okay, add dreads. I fly a Moros. I represent maybe the 10% of the player base that flies dreads.
And I'm not emo ragging at CCP threatening to quit the game.
So how you arrived at 50% of the player base being angry, I still don't understand.
how you arived at me stating anything about the player base is beyond me. imo dreads are fine the way they are. i fly a moros and a rev, and will use them less after the patch. was looking to gte 2 mom's but hey im not to bothered will just save the isk till there usefull. reading ftw
edited to note edit. bloody forums and mod deleting evrything making them laggy as hell
|
Gergragda
Caldari Ars ex Discordia GoonSwarm
|
Posted - 2009.11.20 23:02:00 -
[1453]
Edited by: Gergragda on 20/11/2009 23:03:20
Originally by: CCP Hammer
Quit letting over eager developers make announcements in devblog comments about what one of the most expensive ships in eve will be like and then try and explain balancing capital weapons around a system that can't be used in capital warfare.
Quit letting forum moderators delete feedback because it doesn't blatantly agree with the drivel that aforementioned over eagar uninformed developers spout.
Listen to your customers that actually use these ships every day
and expect to be called out for stupid game decisions when stupid game decisions are made. If you want constructive criticism it helps to start from a position that doesn't make your customers fill like complete idiots for handing over 15 dollars per account per month.
[1312]
|
Itzena
GoonFleet GoonSwarm
|
Posted - 2009.11.20 23:02:00 -
[1454]
Originally by: Caladain Barton Edited by: Caladain Barton on 20/11/2009 23:00:23
Originally by: CCP Hammer Damage Control
Please forgive my next words, as i want to put this as bluntly as possible without room for any error.
If you're Passionate about this game, why are you letting someone who clearly has no idea how cap battles work post? Or, better yet, if he really is just the mouth piece, why does the dev team have no idea how cap battles work? Why are you putting the Nag back to being a worthless dread? Why is there zero love, and big nerf bat to the caldari dread? (I'm a rev pilot, and don't fly caldari at all, and even i know the math for cruise and torp damage)
Does the Dev team play eve online in 0.0? Does the Dev team have alts in major (top 15) space-holding alliances? Please tell me you all actually play this game, because honestly putting forward "Fit a full rack of highslot DCU's and 3 TP's to kill a sieged dread" only makes us look at the dev team as a whole and wonder about you guys.
Well, they used to, but there were certain...issues, shall we say?
|
Wilhelm Caster
Caldari Destructive Influence IT Alliance
|
Posted - 2009.11.20 23:02:00 -
[1455]
Naglfar was finally on par with the other Dreads dps wise and could fit a DECENT tank. Removing the 1 midslot serves what purpose?
|
RahSun
Ars ex Discordia GoonSwarm
|
Posted - 2009.11.20 23:02:00 -
[1456]
Originally by: CCP Hammer We also think about the future of the game and how it will be in years to come after our changes weighing the medium- and long-term repercussions.
If you are willing to think long term, also consider the player perspective as well. Please don't dump changes on players with a 2 week window for feedback then, especially on a ship that people often plan months ahead of time when deciding to purchase/build one.
Most people are distressed with 2 things: 1) the sudden shift in the Mothership design plan without the Dev team giving the reasoning behind the changes 2 weeks before a major patch, and 2) the fact that we were expected to need a bellicose support fleet to use missile systems on cap ships or with the proposed fighter bombers.
|
Pelvis Rodman
|
Posted - 2009.11.20 23:02:00 -
[1457]
Edited by: Pelvis Rodman on 20/11/2009 23:04:04 Edited by: Pelvis Rodman on 20/11/2009 23:03:40
Originally by: CCP Hammer Hi, everyone
We have been carefully watching this thread and I want to set the record straight on a few misconceptions.
First, IĘd like to say that a single developer cannot come in and unilaterally change everything with no oversight. People are spewing a lot of hate at CCP Nozh but instead itĘs a case of shooting the messenger. He is just doing his job trying to improve the game and explain the reasoning for why changes were made. We work as a team and agree on the direction things are taking. We want the game to be balanced and fun for everyone to play. We also think about the future of the game and how it will be in years to come after our changes weighing the medium- and long-term repercussions.
We werenĘt entirely happy with the direction and balancing of MOMs before development of Dominion began. Even during the SISI tests they still werenĘt falling into place for us. They were potentially too powerful and that would have resulted in a small minority having a lot of fun at the cost of thousands who would be instapopped in 0.0. So we tried to tune them again to a point we felt was balanced, but then the role of the ships wasnĘt clear once we started to lower the damage. Instead, they started to blur with dreads and carriers.
You all made your voices clear with important feedback, we listened and reverted things back to like they are on TQ while we take more time to reassess. We could have tried to put out ōsomethingö just because we have been talking about it, but then we would be in a situation where players are getting into ships that might very well change again in a coming patch. Given the amount of work to get one of these we just didnĘt feel that was the right thing to do.
The other misconception I want to address is about our public test server. SISI is there so we can have as many people as possible looking for bugs. We think it best to put things out in the public as soon as possible regardless of whether or not itĘs final so we get more eyes on it. This just makes sense to us from a QA standpoint because EVE is an extremely complex piece of software. SISI isnĘt really meant to be a place to try new fittings, do FFA battles or preview upcoming features, although we know people use it for that and we really donĘt mind because more load on our test server helps us find bugs. ItĘs also not a guarantee as to what will be in the next expansion. There have been plenty of times when we dropped a feature that was partially complete on SISI. Arenas and storefronts are two recent examples. ItĘs highly probable that we like pulling features from a release even less than you do but sometimes it cannot be helped. So while supercarriers were on the test server and had gone through plenty of testing it still wasnĘt guaranteed to end up on TQ in that exact state. Only what lands on TQ on patch day is guaranteed.
Please remember that we are here to make a game that you all love to play. None of us comes to work thinking of ways to enrage the playerbase. As the Lead Game Designer, I take my responsibility seriously and that includes taking responsibility for any decisions made by our team. To me, EVE is much more than a job, itĘs something IĘm passionate about constantly improving. I promise you I want EVE to thrive just as much as you do.
Thanks for listening CCP Hammerhead Lead Game Designer
:words:
Basically CCP Nozh doesn't really suck, he's just a voice. As a team however you all SUCK then, is that more accurate? Maybe as a company you all SUCK?
Bait and switch, lie, cheat (t20), censor and then **** on your customers with this kind of trash?
GFY
Before and imediately after your post you deleted near two full pages of posts, this kind of response is not going to get better for you.
POST 1316
|
tszun
Task Force Zener Atlas Alliance
|
Posted - 2009.11.20 23:02:00 -
[1458]
Was good of Hammerhead to post.
However once you remove the padding all he essentialy said was;
Nozh; Dont blame Nozh, blame all of us. Suppercarriers; What Nozh said. Sisi; Your testing was a waste of time.
|
falcoon24
|
Posted - 2009.11.20 23:02:00 -
[1459]
With every post you really make it worse. I am playing Eve now for two years. It is the first time, I consider ending my subscription. I payed a lot of money/time to train a Mothership pilot, who is now stucked and 15b investment for the ship itself are simply gone.
I want reimbursement!!! You scammed me.
Seriously, I want my money back.
|
Vincent Gaines
Dirt Nap Squad
|
Posted - 2009.11.20 23:02:00 -
[1460]
Originally by: CCP Hammer Hi, everyone
heya noah
I listened, did you?
You say you read the responses, but haven't addressed them. Why were the changes suggested to the Phoenix ignored? Why was the Nag rolled back to useless?
Why do you feel the supercaps were overpowered? overpowered, what the couple hundred of them? It's not like you're redefining a battleship, it's a ship that a very small percentage can get in.
You didn't make the mom overpowered, you gave it a purpose. You made it a cap killer. That is a shiptype the game has been lacking for years. You made it the combat flagship, and the titan was again the "oh crap" ship.
how was the previous iteration of the SC overpowered? And if so, in my opinion it would have been better to let Seleene's change go onto TQ and had "nerf SCs!" threads. You would have at least made a diffference, a baseline to work with in a live environment.
You could then re-evaluate the situation and make changes based upon how they end up actually used in game.
instead, you are trying to start over. beyond the obvious frustrations you're giving long term player by essentially taking away their shiny new xmas toys, you're also going to come across the same challenges when you try to change them again.
Stop trying to assign a role for the ship, when the actual pilots have told you what they want to do. and they have done it in unison.
|
|
Kuar Z'thain
Fraser's Finest
|
Posted - 2009.11.20 23:03:00 -
[1461]
Edited by: Kuar Z''thain on 20/11/2009 23:03:54 Deleting posts is non-constructive
Disagreement is constructive
You can have a discussion or you can have censorship, they are mutually exclusive. 1320
Yes I'm going to keep posting this regardless of how often you delete it. Free Abathur |
Sally Bestonge
GoonFleet GoonSwarm
|
Posted - 2009.11.20 23:05:00 -
[1462]
CCP Hammer,
The fact that you renege on changes that proved to be extremely popular shows that your supposed passion does not lie with the players but rather in profits.
On top of that, CCP's public relations with its paying customers has reached an all time low. You do not understand the implications of ignoring your PAYING CUSTOMERS and hiring people who clearly do NOT understand the mechanics of the game.
Yours, Sally B. et al
|
Vadinho
GoonFleet GoonSwarm
|
Posted - 2009.11.20 23:05:00 -
[1463]
Originally by: Vincent Gaines heya noah
I listened, did you?
You say you read the responses, but haven't addressed them. Why were the changes suggested to the Phoenix ignored? Why was the Nag rolled back to useless?
Why do you feel the supercaps were overpowered? overpowered, what the couple hundred of them? It's not like you're redefining a battleship, it's a ship that a very small percentage can get in.
You didn't make the mom overpowered, you gave it a purpose. You made it a cap killer. That is a shiptype the game has been lacking for years. You made it the combat flagship, and the titan was again the "oh crap" ship.
how was the previous iteration of the SC overpowered? And if so, in my opinion it would have been better to let Seleene's change go onto TQ and had "nerf SCs!" threads. You would have at least made a diffference, a baseline to work with in a live environment.
You could then re-evaluate the situation and make changes based upon how they end up actually used in game.
instead, you are trying to start over. beyond the obvious frustrations you're giving long term player by essentially taking away their shiny new xmas toys, you're also going to come across the same challenges when you try to change them again.
Stop trying to assign a role for the ship, when the actual pilots have told you what they want to do. and they have done it in unison.
your name is pretty close to vincent gallo but im not going to hold it against you because this is a pretty good post
|
Grimpak
Gallente Noir. Noir. Mercenary Group
|
Posted - 2009.11.20 23:06:00 -
[1464]
Edited by: Grimpak on 20/11/2009 23:07:27
Originally by: CCP Hammer stuff
goddamnit man, how hard can it be?
carriers: capital fleet workhorse dreadnaughts: fleet XL turret batteries motherships: fleet logistical core titan: mobile battlestation
there, here's a set of roles, now expand it. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
Strabo44
GoonFleet GoonSwarm
|
Posted - 2009.11.20 23:06:00 -
[1465]
Edited by: Strabo44 on 20/11/2009 23:06:29
Originally by: Vincent Gaines
Originally by: CCP Hammer Hi, everyone
heya noah
I listened, did you?
You say you read the responses, but haven't addressed them. Why were the changes suggested to the Phoenix ignored? Why was the Nag rolled back to useless?
Why do you feel the supercaps were overpowered? overpowered, what the couple hundred of them? It's not like you're redefining a battleship, it's a ship that a very small percentage can get in.
You didn't make the mom overpowered, you gave it a purpose. You made it a cap killer. That is a shiptype the game has been lacking for years. You made it the combat flagship, and the titan was again the "oh crap" ship.
how was the previous iteration of the SC overpowered? And if so, in my opinion it would have been better to let Seleene's change go onto TQ and had "nerf SCs!" threads. You would have at least made a diffference, a baseline to work with in a live environment.
You could then re-evaluate the situation and make changes based upon how they end up actually used in game.
instead, you are trying to start over. beyond the obvious frustrations you're giving long term player by essentially taking away their shiny new xmas toys, you're also going to come across the same challenges when you try to change them again.
Stop trying to assign a role for the ship, when the actual pilots have told you what they want to do. and they have done it in unison.
1324/45
|
Fufinski
|
Posted - 2009.11.20 23:06:00 -
[1466]
Cool, I got a post deleted. Way to handle things, guys, you'll go places. Probably the unemployment office will be one of the first.
|
Roffle Lawler
|
Posted - 2009.11.20 23:06:00 -
[1467]
I am seriously going to lose my **** if I see someone call a mothership or supercarrier a "mom".
What the **** is wrong with you people?
|
Orb Vex
THE R0NIN
|
Posted - 2009.11.20 23:07:00 -
[1468]
Hi page 45! Again!
|
paik
Minmatar H A V O C Against ALL Authorities
|
Posted - 2009.11.20 23:07:00 -
[1469]
Originally by: Vadinho
Originally by: Vincent Gaines heya noah
I listened, did you?
You say you read the responses, but haven't addressed them. Why were the changes suggested to the Phoenix ignored? Why was the Nag rolled back to useless?
Why do you feel the supercaps were overpowered? overpowered, what the couple hundred of them? It's not like you're redefining a battleship, it's a ship that a very small percentage can get in.
You didn't make the mom overpowered, you gave it a purpose. You made it a cap killer. That is a shiptype the game has been lacking for years. You made it the combat flagship, and the titan was again the "oh crap" ship.
how was the previous iteration of the SC overpowered? And if so, in my opinion it would have been better to let Seleene's change go onto TQ and had "nerf SCs!" threads. You would have at least made a diffference, a baseline to work with in a live environment.
You could then re-evaluate the situation and make changes based upon how they end up actually used in game.
instead, you are trying to start over. beyond the obvious frustrations you're giving long term player by essentially taking away their shiny new xmas toys, you're also going to come across the same challenges when you try to change them again.
Stop trying to assign a role for the ship, when the actual pilots have told you what they want to do. and they have done it in unison.
your name is pretty close to vincent gallo but im not going to hold it against you because this is a pretty good post
This tbh ________________________________________
LOLNOZHLOL |
Sertan Deras
Gallente Merch Industrial GoonSwarm
|
Posted - 2009.11.20 23:08:00 -
[1470]
Originally by: Roffle Lawler I am seriously going to lose my **** if I see someone call a mothership or supercarrier a "mom".
What the **** is wrong with you people?
Can I spend my iskies on a mommy with some smarties, plox?!!!!
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 50 60 .. 69 :: one page |
First page | Previous page | Next page | Last page |