Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Janus Varg
Caldari Provisions Caldari State
0
|
Posted - 2012.06.16 19:25:00 -
[1] - Quote
So my questions are:
which requires less initial investment, between complexes and level IV missions? And which sorts of complex are actually comparable to level IV missions in reward and difficulty?
I have near exactly 300mil isk, and I want to start making more without spending so much that I couldn't at least try again if my ship explodes. But the battleships I used to use in missions are way more expensive now, and the obvious bc (drake) is pretty much the one I'm furthest from skill wise, having trained mostly for guns.
The others I can fly, just not sure which to use and for what. Probably the least extra training needed would be a Myrmidon since it can fit whatever turret type with no wasted bonus, otherwise I can fly minmatar bc's with tech II equipment. I think I armour tank marginally better than shields but that's probably not much extra training. |
mxzf
Shovel Bros
1792
|
Posted - 2012.06.16 20:04:00 -
[2] - Quote
I've found that exploring in an AF is cheaper and more fun than running missions in highsec. You can fit out a good AF for 50-60M or so which can do a lot of stuff. If you're interested in doing that, here's a Wolf fit (since you're Minmatar) which I used a lot in Sansha space which can run any site in highsec Sansha space (with the possible exception of the Vigil, I never attempted it due to the webs).
[Wolf, Exploring] Centii C-Type Small Armor Repairer Centii A-Type Thermic Plating Damage Control II Capacitor Power Relay II Gyrostabilizer II
Codebreaker I Experimental 1MN Afterburner I
Core Probe Launcher II, Sisters Core Scanner Probe I 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S
Small Capacitor Control Circuit I Small Capacitor Control Circuit I |
RavenPaine
RaVeN Alliance
78
|
Posted - 2012.06.16 20:25:00 -
[3] - Quote
I have experience in this.
#1. Keep your mission ship insured. If/when you lose it, the insurance is P Awesome. #2. Just my opinion but. Tengu is the goal in exploration ships. So that would be along the same training lines as a Drake for Shields, Heavy Missiles, etc. #3. MXZF posted an alternative you might like. His option looks fun and affordable for you. There are other alternatives, such as an Ishtar, Loki, etc. for exploration.
Regarding the investment: You can easily get a Billion into CNR's, Tengu's, etc.
Regarding the Career choice: Missions are nice to 'fall back on' as they are guaranteed lo-risk isk. They do get boring after awhile, so almost anything else is more fun. Don't sell your mission ship. It's your isk maker if you ever need to start from scratch.
Level IV missions can pay well, are steady, and can be done with a T1 Raven. They can also take your Raven right out. Do the first few with a wing man until you get familiar. |
Caleidascope
Republic Military School Minmatar Republic
109
|
Posted - 2012.06.16 20:40:00 -
[4] - Quote
mxzf wrote:I've found that exploring in an AF is cheaper and more fun than running missions in highsec. You can fit out a good AF for 50-60M or so which can do a lot of stuff. If you're interested in doing that, here's a Wolf fit (since you're Minmatar) which I used a lot in Sansha space which can run any site in highsec Sansha space (with the possible exception of the Vigil, I never attempted it due to the webs).
[Wolf, Exploring] Centii C-Type Small Armor Repairer Centii A-Type Thermic Plating Damage Control II Capacitor Power Relay II Gyrostabilizer II
Codebreaker I Experimental 1MN Afterburner I
Core Probe Launcher II, Sisters Core Scanner Probe I 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S 200mm AutoCannon II, EMP S
Small Capacitor Control Circuit I Small Capacitor Control Circuit I I would use second mid slot as a utility slot. Use cap mod for combat sites. Fit codebreaker when you find site that need that. Use analyzer for archeology sites. In high sec and low sec there are usually stations, so you can easily fit which ever mod you need in that mid slot.
Life is short and dinner time is chancy Eat desert first! |
Daniel Plain
Science and Trade Institute Caldari State
189
|
Posted - 2012.06.16 22:33:00 -
[5] - Quote
i also did some exploration in sansha space with a wolf. while it's not the most efficient way, it's certainly cheap and fun to fly.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Janus Varg
Caldari Provisions Caldari State
0
|
Posted - 2012.06.16 22:52:00 -
[6] - Quote
Hm fair enough... will an AF do alright in any of the lowsec complexes as well, or is it best to just use that until I've got enough isk to upgrade?
Also curious if the Amarr laser AF is good against any NPC factions? (Retribution? I forget its name) since I've also got the skills to fly that, and it (used to be) cheaper since nobody wants it. |
mxzf
Shovel Bros
1794
|
Posted - 2012.06.17 05:29:00 -
[7] - Quote
Caleidascope wrote:I would use second mid slot as a utility slot. Use cap mod for combat sites. Fit codebreaker when you find site that need that. Use analyzer for archeology sites. In high sec and low sec there are usually stations, so you can easily fit which ever mod you need in that mid slot.
The fit I have is cap-stable with the codebreaker off with my skills (38% cap-stable). So, I just leave the codebreaker in there in all sites, no need for a cap module in that slot.
And an AF would probably do ok in many lowsec sites, depending on what's there. The main thing to watch out for is webs. Webs will kill an AF fast because they use sig/speed tanking. An AF moving at 50m/s because of webs is a dead AF most of the time.
And I'm dubious about the Retribution. It could probably do decent as an Amarr explorer (vs Sansha and Blood), due to the lasers for damage. However, the reason I went with the Wolf is that the crazy natural EM resist on it, which all T2 Min ships get, pushes the EM resist up over 90% with nothing more than a DC2.
Here's a comparison between my Wolf fit and an almost identically fit Retribution (tanking number for Sansha damage, all 5s): Wolf: 14k EHP, 189 DPS tank, 948m/s, 189 DPS, 33m sig Ret: 9.3k EHP, 72 DPS tank, 839m/s, 153 DPS, 35m sig
The main thing the Ret has going for it is lower ammo use due to lasers, but the ammo's not really that big a deal in my experience, it's easy to carry 5-10k and restock when you get low. |
Kalli Brixzat
61
|
Posted - 2012.06.18 03:45:00 -
[8] - Quote
Janus Varg wrote:Hm fair enough... will an AF do alright in any of the lowsec complexes as well, or is it best to just use that until I've got enough isk to upgrade?
Also curious if the Amarr laser AF is good against any NPC factions? (Retribution? I forget its name) since I've also got the skills to fly that, and it (used to be) cheaper since nobody wants it.
Yes, an AF should be ok in most low-sec complexes. Would a Tengu be better? Yes...definitely. Don't bother with Amarr ships unless you're trained further into them than anything else. You're Caldari...just go with a Harpy and love every minute of it.
As for your initial question...mission-running has a WAY lower start-up cost to be successful. With 300M, you can a solid mission BS with head-to-toe T2 fittings and be more than powerful enough to smash through L4's. Heck, you can probably do that half of what you have now. |
Daniel Plain
Science and Trade Institute Caldari State
192
|
Posted - 2012.06.18 09:10:00 -
[9] - Quote
Janus Varg wrote:Also curious if the Amarr laser AF is good against any NPC factions? (Retribution? I forget its name) since I've also got the skills to fly that, and it (used to be) cheaper since nobody wants it. the problem with the retribution is that its natural resists are most effective against angels and rogue drones. rogue drones do not drop anything useful and angels are very resistant against EM, so basically you're out of options.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Rinnve Elennean
Carebear Explorations LTD
0
|
Posted - 2012.06.18 17:21:00 -
[10] - Quote
Janus Varg wrote:which requires less initial investment, between complexes and level IV missions? And which sorts of complex are actually comparable to level IV missions in reward and difficulty? As for my experience, complexes require much less initial investment to be able to run them. But being able to run them is very, very diffirent from being able to run them efficiently. I did my first 4/10 in half-trained Arbitrator with about 5mil worth fit, got lucky and found some big loot (don't remember exactly now, something around 100mil), but that was pure luck. It took me more than an hour to do it! Now I can do same 4/10 in under 10 mins, but this requires good-fitted Gila (250mil, twice the good-fitted lvl4 Dominix). I would recommend fitting cheap exploration Vexor and trying to find and run combat plexes and radar sigs. Meanwhile, train for ASB shield-tanked sentry Dominix, this thing is under 100mil and can do lvl4 quite fast (about 700 dps with my current skills, and this is with just T1 sentries and T1 large railguns). And never forget rule number one: don't fly ships that you can't afford to lose. Just my 2c :)
|
|
Shaen Vesuvius
A pink Cow
13
|
Posted - 2012.06.19 14:25:00 -
[11] - Quote
Janus Varg wrote:So my questions are:
which requires less initial investment, between complexes and level IV missions? And which sorts of complex are actually comparable to level IV missions in reward and difficulty?
I
I think it would be more expensive to fit a lvl 4 mission ship than it would be to fit a mwd drake for high sec exploring. In terms of reward the radars in high sec are comparable, magnetos are worthless and combat sites/plexes better, all much easier than missions in terms of difficulty.
However, scanning is hit and miss in terms of reward/effort and you will be competing with alot of others.
In short, steady money comes from missions but it is mind numbing. Exploring bears no guarantees in terms of reward. |
Janus Varg
Smoke Jaguars
0
|
Posted - 2012.06.20 17:39:00 -
[12] - Quote
Did some exploring in AF's... wasn't bad, but I like the DPS of cruiser hulls more I think. They seem to survive pretty well if they can keep moving and tank long enough to kill webbers, plus the complexes that only small ships fit inside seem so lacking anyway that I may as well move on in something bigger. Attempting a few missions now for comparison.
Shaen Vesuvius wrote: I think it would be more expensive to fit a lvl 4 mission ship than it would be to fit a mwd drake for high sec exploring.
What's the deal with MWD in deadspace now? Does it just work everywhere, in certain types, or difficulties, etc? |
Shaen Vesuvius
A pink Cow
14
|
Posted - 2012.06.21 13:25:00 -
[13] - Quote
As far as i know they work everywhere. The mwd on the drake is to make sure you reach the can with goodies intime before the owner/thie- to-be gets there, or to go from gate to gate (sometimes 50km) within reasonable time.
Just remember, when in high sec, it doesn't mean sh!t that some1 made it to the plex / site first. It's about who gets away with the loot. |
Janus Varg
Smoke Jaguars
0
|
Posted - 2012.06.22 03:38:00 -
[14] - Quote
Fair enough... I've tried MWD in mission deadspace and some random complex lately and it does seem to work now. Opens up a few interesting possibilities. |
Janus Varg
Smoke Jaguars
0
|
Posted - 2012.06.22 07:56:00 -
[15] - Quote
Update on that: apparently some random complexes still block it. Haven't figured out if it's literally random or there's some way to tell, but it happened with a 3/10. |
St Mio
Imperial Academy Amarr Empire
874
|
Posted - 2012.06.22 09:24:00 -
[16] - Quote
There are 2 or 3 DED complexes that don't allow it. Either Angel or Gurista 3/10 IIRC is one, and Gurista 5/10 was one but they might have changed that.
Edit: at least 2 or 3* |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |