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Thread Statistics | Show CCP posts - 1 post(s) |
5pinDizzy
Amarr State Protectorate
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Posted - 2009.11.29 18:16:00 -
[31]
Only one I agree with is the thermodynamics prequisite change.
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Wen Jaibao
Aperture Harmonics
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Posted - 2009.11.29 18:20:00 -
[32]
Edited by: Wen Jaibao on 29/11/2009 18:20:00
Originally by: Eveloution
Originally by: Khemul Zula How exactly does reducing skill requirements 'dumb down' the game?
This has been the on going discussion -- why not make the requirements for titans frig 3 --
Personally I can care less but everytime they do this it makes people less appreciative of the game and what they have !
Some of us older players do remember our first cruiser--the first time we used T2 mods or T2 guns - and the first time we lost said cruiser it hurt our wallet and our ego's We had to earn the right to use these things with time-and time is what keeps this game exciting
From my perspective giving people things with less requirments justs makes the game boring. (nothing left to train for)
Cloaking/Overheating/Stuff you listed != Titan. Its not even CLOSE to titan. You, like me, probbably have all of these things trained already anyways so why do you care? How does newbies being able to do more non gamebreaking and underused things earlier make the game boring?
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Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.11.29 18:36:00 -
[33]
I find it rather hilarious on a part of the people moaning about this. You have higher skills that the new skills needed and the support skills to make you more efficient in these area than the noobs. What on earth are you crying about I welcome this change and I have been playing before RMR. This will also be adventagious towards pvp as now there will be more targgets XD.
Can't be bothered to read all the responces as I am on my G1 mobile on the way home XD. That's right I forum ***** away from my pc =)
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Lagruna Zegata
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Posted - 2009.11.29 19:15:00 -
[34]
I'm just glad I only trained Survey to III.
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Opportunity Costs
Caldari
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Posted - 2009.11.29 19:17:00 -
[35]
confirming I wasted training time on useless skills aswell
thanks CCP __________________________________ - Mining your own minerals doesnt drop your manufacturing costs! - Marginal earnings is what actually counts - Time is isk and enjoyment is isk aswell |
Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.11.29 19:20:00 -
[36]
now i am actually at home now my responce remains the same
speced people will out preform the wider spread people
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JitaPriceChecker2
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Posted - 2009.11.29 19:23:00 -
[37]
Obvious fail is obvious , now everyone will just overheat.
My pvp alt hasent trained EM lvl5 for overheating bescuse it was quite a investments .I have chosen to train something diffrent. Now i will not have a need to train EM lvl5 i will propably not train it for long time yet i will have 13km webs (like everyone else).
And guess what my capacitor will not suddenly die on me just because i have lvl4 instead of 5. It makes almost no diffrence to my ships and my performence !
And another note.
Opinions saying that thermodynamics is required to be effective to pvp is just a myth by people that sucks at pvp or do not pvp at all.
I was doing just fine without it until now.
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Sosus Red
Caldari Caldari Provisions
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Posted - 2009.11.29 19:54:00 -
[38]
Originally by: JitaPriceChecker2 Obvious fail is obvious , now everyone will just overheat.
My pvp alt hasent trained EM lvl5 for overheating bescuse it was quite a investments .I have chosen to train something diffrent. Now i will not have a need to train EM lvl5 i will propably not train it for long time yet i will have 13km webs (like everyone else).
And guess what my capacitor will not suddenly die on me just because i have lvl4 instead of 5. It makes almost no diffrence to my ships and my performence !
And another note.
Opinions saying that thermodynamics is required to be effective to pvp is just a myth by people that sucks at pvp or do not pvp at all.
I was doing just fine without it until now.
said JitaPriceChecker2
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Dalaryn
Gallente Eve University
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Posted - 2009.11.29 20:17:00 -
[39]
The only negative I'm seeing here is the opening up of thermodynamics to suicide/gank alts, the changes do not reflect the ôdumbing downö of any game content, it's simply reflects CCP's intention to make people like myself more attractive to excising 0.0 corp and alliances.
Despite my suspicion that this thread is simply an attempted troll, I'll ask you, are more people in 0.0 and lowsec is a bad thing, because that will be one of the direct results of these changes. |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.11.29 21:42:00 -
[40]
Dumbing down isnt changing a gear that requires lvl 75 down to lvl 70, dumbing down is making one ability that normally took 8 button presses of other abilities to make work into one button press. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 11OCT09
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Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.11.29 23:09:00 -
[41]
Originally by: Nova Fox Dumbing down isnt changing a gear that requires lvl 75 down to lvl 70, dumbing down is making one ability that normally took 8 button presses of other abilities to make work into one button press.
gosh i feel so dirty when wowesk things are said on these forums blahhhhh
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Mara Rinn
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Posted - 2009.11.30 01:42:00 -
[42]
The first bunch of changes here simply mean that hisec exploration sites will be attractive enough to the people who are only just capable or finding them. By the time you've trained Science to 5 and Electronics to 5, you'll no longer be interested in the income from poor quality hacking sites (as an example).
Cloaking only requiring Electronics 4 means there'll be more hauler alts able to fly blockade runners, since people may not necessarily want to spend the time training Electronics to 5 on a "throwaway" alt. Removing a few days from the training budget might encourage the training of eg: Cloaking 4.
Easier access to covops cloak will make getting into the nullsec game more attractive for some people. The hard part is getting out there without being blown up.
[Aussie players: join channel ANZAC] |
Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2009.11.30 02:05:00 -
[43]
Great, I'm over qualified again....
===== If you go to Za'Ha'Dum I will gank you. |
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CCP Applebabe
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Posted - 2009.11.30 02:18:00 -
[44]
Moved from General Discussion to Skill Discussion.
Applebabe Community Representative CCP Hf, EVE Online Contact us |
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Hellfury Resurrected
Incura HYDRA RELOADED
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Posted - 2009.11.30 02:32:00 -
[45]
Originally by: Isurus Paucus Lowering the access requirements to something, but not making that something easier to actually use effectively is NOT dumbing down.
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Kenneth McCoy
The Illuminati. Pandemic Legion
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Posted - 2009.11.30 02:33:00 -
[46]
Originally by: Cypherous Its called reducing skills on professions that had some fairly not nice skill reqs in the first place, i for 1 approve and look forward to grabbing that thermodynamics skill for the first time :P
You're p. terrible for not having Thermo anyway.
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Arkeladin
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Posted - 2009.11.30 02:36:00 -
[47]
Originally by: Eveloution Skills
òHacking has the following prerequisites: Science level 3(down from level 5), Electronics Upgrades level 3(down from level 5), Electronics level 1 (down from level 2), Engineering level 1 (down from level 2) òArchaeology has the following prerequisites: Science level 3(down from level 5), Survey level 3 (down from level 5), Electronics level 1
òSalvaging has the following prerequisites: Mechanic level 3, Survey at level 3 and Engineering at level 1
òCloaking has the following prerequisites Electronics level 4 ( was 5)
òHigh Speed Maneuvering has Navigation at level 3 and Afterburner at level 3 as its prerequisites (instead of all at level 4) òTactical Shield Manipulation has Engineering at level 3 as its prerequisites(instead of level 4)
òTrajectory Analysis has Gunnery at level 4 as a prerequisite (instead of 5)
òBomb Deployment has missile bombardment at level 4 as a prerequisite (instead of level 5)
òMining Upgrades now has Mining at level 3 as a prerequisite (instead of 4)
òThermodynamics has Engineering at level 5, Energy Management at level 3(instead of 5) and Science at level 4
Discuss
Read this in it's entirety. You will find ALL your concerns addressed there. Don't be turned off by the title of the page; read on and everything is revealed. Enlightenment shall be received.
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Havlentia Castigatrix
Gallente The Avalon Foundation
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Posted - 2009.11.30 03:08:00 -
[48]
Originally by: Arkeladin
Read this in it's entirety. You will find ALL your concerns addressed there. Don't be turned off by the title of the page; read on and everything is revealed. Enlightenment shall be received.
Eve online forums have been trope gold since 2005. Your link is redundant, but gratefully received.
----- This space left intentionally blank |
Arkeladin
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Posted - 2009.11.30 03:16:00 -
[49]
Originally by: Havlentia Castigatrix
Originally by: Arkeladin
Read this in it's entirety. You will find ALL your concerns addressed there. Don't be turned off by the title of the page; read on and everything is revealed. Enlightenment shall be received.
Eve online forums have been trope gold since 2005. Your link is redundant, but gratefully received.
Felt it needed to be referenced, as the OP's post is a prime example of that page's subject matter. Redundancy be damned; sometimes these young'uns need a reminder
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Rhanna Khurin
Minmatar Tribal Liberation Force
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Posted - 2009.11.30 03:27:00 -
[50]
Originally by: PeHD0M That thanges suck. They are removing the whole exploration profession, because now you can do anything from day 2. Survey V is pointless. Great.
ccp don't care about older players opinion and dumb the game down for newbies joy. This NGE sucks.
Exploration is being brought in as a newbie starter career. Keeping the skill levels the same would be somewhat stupid
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Cyberman Mastermind
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Posted - 2009.11.30 05:32:00 -
[51]
Originally by: PeHD0M Survey V is pointless. Great.
That should tell a lot about the skill Survey itself. If L5 is useless because ONE other skill doesn't depend on it anymore, why does it exist at all? Does Survey actually have any practical use beyond enabling a few skills? |
slightly sillydude
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Posted - 2009.11.30 06:58:00 -
[52]
I'd like my 7 days on survey 5 back thank you, that one is pretty damn annoying. All the other skills though I am pretty happy I trained, regardless of what they unlocked. In fact, the changes only add to the uniqueness of charachters that already trained them, as they are not must haves that everybody has. Still, they could have kept survey 5 as a prereq for the good 0.0 arch sites if they really just wanted to make it a starter prof. Same for hacking
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Forrun Soundingname
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Posted - 2009.11.30 08:41:00 -
[53]
Just because you can get the ability to use a basic cloaking device 5-6 days sooner doesn't mean anything. To use a blockade runner stll needs racial industrial 5 (20 days+) To use a covert ops needs frigate 5 and electronics upgrades 5 (combined time of 20 days+) So you save 5-6 days on a skill you will want anyway to help with fitting
I can see why the null-sec carebears are crying about survey 5 not doing anything now, but who's to say what content CCP will release in the future that will require it as a prereq. Then you will all be on here saying how l33t you are because you already have it trained.
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N Ano
Caldari Blue Sun Enterprises
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Posted - 2009.11.30 08:57:00 -
[54]
Didnt bother reading the thread but its most likely done for the new career path CCP are adding with dominion Make the Beership a reality! |
Qui Shon
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Posted - 2009.11.30 09:23:00 -
[55]
Originally by: Khemul Zula How exactly does reducing skill requirements 'dumb down' the game?
By removing or reducing the consequences of your choices.
I.e. no need to choose between having or eating the cake, when you can do both. As an exaggerated but hopefully illustrative analogy.
Slippery slope a fallacy? Sometimes it is, sometimes it isn't. Only time will tell for sure. However, what is almost a certainty, is that if the slippery slope predicted today, turns out to be true tomorrow (read:next year or the one after that) the ones who called it a fallacy today, will never own up to having been wrong.
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Duke Dragoon
Red Eye Brigade
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Posted - 2009.11.30 11:41:00 -
[56]
I was pretty dumb even before this patch
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Mashie Saldana
BFG Tech
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Posted - 2009.11.30 11:57:00 -
[57]
Originally by: Cyberman Mastermind Does Survey actually have any practical use beyond enabling a few skills?
According to the description it gives you 5% duration bonus on the modules that needs it.
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Rhanna Khurin
Minmatar Tribal Liberation Force
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Posted - 2009.11.30 12:02:00 -
[58]
Originally by: Mashie Saldana
Originally by: Cyberman Mastermind Does Survey actually have any practical use beyond enabling a few skills?
According to the description it gives you 5% duration bonus on the modules that needs it.
Ship/cargo scanners Woooooooo!
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Draulin
Gallente Independent Faction
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Posted - 2009.11.30 12:09:00 -
[59]
Regardless, I have multiple skill books sitting in my hangar that I cannot train, waiting for me to log in after the patch and inject immediately. I am happy about that. Literally saving me about a month and a half of training, and I've been playing since February. |
Amaron Ghant
Caldari Miners In Possession
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Posted - 2009.11.30 12:37:00 -
[60]
òBomb Deployment has missile bombardment at level 4 as a prerequisite (instead of level 5)
Praise the lord and pass the shrapnel bombs
I've been playing for six years and i'm still happy to see these changes. |
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