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Rhanna Khurin
Minmatar Tribal Liberation Force
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Posted - 2009.12.05 04:52:00 -
[31]
Originally by: Intense Thinker
Originally by: Rhatar Khurin
Angryinch becomes.... An Cry Nigh
Rhatar Khurin becomes... Hair Hark Runt
Teen thinker Sin!
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Culmen
Caldari Macabre Votum Morsus Mihi
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Posted - 2009.12.05 04:59:00 -
[32]
Originally by: Rhanna Khurin
Originally by: Intense Thinker
Originally by: Rhatar Khurin
Angryinch becomes.... An Cry Nigh
Rhatar Khurin becomes... Hair Hark Runt
Teen thinker Sin!
Huh? NARK ran in! and further more why do i even need a sig? |
Rpeg
Minmatar Rosa Castellum
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Posted - 2009.12.05 05:02:00 -
[33]
Sorry to break it to you but this game was never good for casual play unless you just want some limited economy simulator... which is more or less why I play. -- autechre - ep7 - track 1: rpeg estevancarlos.com |
Yerotun
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Posted - 2009.12.05 05:28:00 -
[34]
can we say make your own corp and quit bein so skerd of bein war decd?
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sue denim
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Posted - 2009.12.05 05:28:00 -
[35]
Originally by: Redart
Originally by: Dirk Magnum
Originally by: Redart Tax or not, I do not want to be in a player corp. EVE is about freedom. That's not freedom.
You're never more free than when you're in a one-man corp that's part of an alliance that your alt belongs to. You can do anything in this game with that and are subject to no one's rules.
What exactly about "NPC Corp" implies "Freedom" anyway, taxes or no?
And be alone or talk in one of the overcrowded general chans or try and hold a conversation in local bouncing back and forth between systems.
Again, that's not freedom. There is no reason for a tax on NPC corps other than to push people into leaving them.
What if you develop friendships within them? You're going to say "make your own corp" yeah that don't work when you're casual players. What if they all don't want to join the corp? You have to recruit people just to chat. Then you stepped beyond the bounds of casual play.
personal channels are free fyi.... just make a channel and invite them and bing whenever u login itll be there like ur own private chatroom, and you can invite as many ppl as u want!
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Zercix
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Posted - 2009.12.05 05:53:00 -
[36]
Edited by: Zercix on 05/12/2009 05:55:25 I had been playing around in low sec for about a week, so when I heard about the tax I said what the heck. I have started a corp and thought I will play with things and see how they work. There is a lot of stuff and I am not sure if it is even possible to learn all the corp functions without members. I do not think I am ready to be a CEO so I guess I will try to get to know the locals and see if I can join a corp in the area.
If I leave will my corp stay active and be ready for me to come back, or do I have to put an alt in the corp and make them CEO? |
Aralieus
Amarr Traumark Logistics
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Posted - 2009.12.05 06:10:00 -
[37]
na na na naaa na na na naaa hey hey hey goooooodbyyyyyye
fake edit: jus give me your stuff
Fortune Favors the Bold!! |
Wet Ferret
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Posted - 2009.12.05 06:29:00 -
[38]
OP makes one good point. Leaving for 1 man corps hurts player interaction, doesn't help it. And that is the best thing to do for those who were not interested in a player corp before the tax. My main has been in a 1 man corp for over 7 months and it's very quiet, I love the benefits but there's hardly anyone to talk to as my previous corps "social" channel is getting more and more empty (and I'm lucky to even have one, many corps don't).
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started. |
Ashina Sito
Gallente Center for Advanced Studies
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Posted - 2009.12.05 06:48:00 -
[39]
Originally by: Akita T
The only things taxed are NPC kill bounties and ISK mission rewards. Everything else (mining, refining, manufacturing, inventing, buying, selling, contracts or any other trades, direct ISK transfers or anything like that) are NOT TAXED via corp tax rate, NPC or player-run, doesn't matter.
There is absolutely no way the corp tax could affect "trading in a hauler" in any way, shape or form. Bloody n00bs these days...
For now...
CCP stated that if the 11% doesn't work they will take more drastic steps to get people out of NPC corps. This effort will fail. there are really 2 types of players in NPC corps, those who want to be there and those who are alts of players with pilots in Player Corps. The first will suck it up and the second are players that are already in PC's.
It will be interesting to see what is next and how soon it will happen.
Originally by: Akita T
The actual reason is that complete safety for wardecs at no effort at all should NOT BE FREE. You are paying a measly 11% of your bounties for that (which, as some people pointed out, is barely more than 3% of the typical mission-running income).
Hummm... considering I spend at least half my time in 0.0 there is no safety from war decs. Is there some sort of trick to get CONCORD to come and cover my backside out there? I would love to get war dec'ed. It would be funny since I would just hang out in 0.0 a waiting for the empire hugging pansys to show up.
Actually this tax screwed me handily yesterday. Had a 10/10 site and did not get a single drop of deadspace loot or overseer's effects. All the while getting taxed for non-existent CONCORD protection. Woopee!!
The real reason for this is not war dec's but subscriptions.
You get a higher retention rate from players that participate in the game community. This community gets the player to stay longer and have a higher chance of returning if they chose to leave the game. The "solo" player is more likely to quit earlier and never bother to look back. The one flaw in CCP's perception of NPC corps is that they do not see the corps themselves as being a community. To some, not all, of the pilots in these NPC corps it is the community where they wish to be. They can not find what they are looking for in a PC. Being forced into a PC will do the reverse of what CCP wants, it will get them to quit.
The real question is, at the end of the day does "Player corp only" Eve come away with more subscriptions then the "unrestricted corp" Eve. CCP is betting on the "Player Corp only" model.
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Tajwel Kura
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Posted - 2009.12.05 07:03:00 -
[40]
Edited by: Tajwel Kura on 05/12/2009 07:03:07
Originally by: Ashina Sito Hummm... considering I spend at least half my time in 0.0 there is no safety from war decs. Is there some sort of trick to get CONCORD to come and cover my backside out there? I would love to get war dec'ed. It would be funny since I would just hang out in 0.0 a waiting for the empire hugging pansys to show up.
Actually this tax screwed me handily yesterday. Had a 10/10 site and did not get a single drop of deadspace loot or overseer's effects. All the while getting taxed for non-existent CONCORD protection. Woopee!!
So why not form your own corporation and enjoy 0% tax if you live in 0.0 anyhow? If you have made friends in NPC corp chat why not make a private chat channel between you and talk with them there? Forming your own corp is and pulling 10-20 people into a newly formed chat is a little bit of work but not that much.
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b1zz
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Posted - 2009.12.05 07:34:00 -
[41]
Someone link to a thread explaining how this new tax works please.
I'm with the OP, a casual player with no interest in joining any corp ever. The game's plenty fun without that part of the game, for me anyway. Nor do I have any interest in creating a one-man corp. If CCP are now in the business of forcing players into corps, well, bleh.
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Nocts
Minmatar Vanguard Wing
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Posted - 2009.12.05 07:39:00 -
[42]
Adapt or die. ---------
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.12.05 07:46:00 -
[43]
OP: I have been in a NPC corp for than 6 years now, and I tell you to HTFU.
Nobody is forcing you to anything, and what has been rightfully pointed out for you (as well as me at one time) the tax will hardly touch your income at all. Also, Fleet Finder is an awesome tool when used in the NPC corps, much more than in player run. I would gladly pay my 11% tax for that, though due to the nature of my in game activities, I pay no tax at all. ---------------- Mr. Science & Trade Institute
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Aurora Nyx
State Protectorate
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Posted - 2009.12.05 08:12:00 -
[44]
Awwww man, why can't i be the first to see one of these threads ? Oh well, i'll give it a go anyway (not that the OP has much by the sounds of it)...........
...... Can i haz ur stuffz ?
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b1zz
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Posted - 2009.12.05 08:17:00 -
[45]
Link to the dev blog on the 11% NPC tax here.
Does not list exactly what it affects and what it does not affect.
The forum thread on the subject here.
Quoting CCP: # We would prefer that players join player corporations, or other entities that shape the world of EVE at a higher degree than the NPC corporations do, due to their impersonal and somewhat isolated role. That said, this change is not implemented to ôdestroyö NPC corps, they should be considered a small motivation to join a player corporation, where you can develop and flourish as a player.
Quoting me: # I would prefer not to play your game. Joining corps is not fun for everyone, or even most players.
I don't like the tone of the above statement from CCP, it's not how I thought they operated.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2009.12.05 08:26:00 -
[46]
You should take a group of like-minded individualists and make an organization with the intent of protesting these horrible changes. Call it 'Individualists United' or something.
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b1zz
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Posted - 2009.12.05 08:56:00 -
[47]
Originally by: Rakshasa Taisab You should take a group of like-minded individualists and make an organization with the intent of protesting these horrible changes. Call it 'Individualists United' or something.
I'm pretty sure I just said I do not want to join a corporation, which implies no groups, organizations or %#*&ing sewing circles! To borrow a Star Wars analogy, I'm a Han Solo type, not a Galactic Republic or Rebellion type. I couldn't give a flying cucumber about the larger machinations of the Eve universe, nor do I have the time or desire to have my life dictated to, even a little bit, by an internet game.
This change, as far as I know, does not affect me at all because my income comes solely from trading. For me it's the principle. If CCP want to get people in corps, or out in 0.0, then make it more fun by adding content that is corporation specific and 0.0 specific, do not nudge/manipulate us to do things we have no interest in doing.
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Lady Spank
Amarr Sekret Kool Klubb HYDRA RELOADED
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Posted - 2009.12.05 09:04:00 -
[48]
Stop being so pathetic. No one is forcing you.
Originally by: Tirus Sinobi Your response has set your intelligence barrier so low that anything you post from here on that breaches it, will have to be considered posted by somebody else.
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Marko Riva
Adamant Inc
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Posted - 2009.12.05 09:04:00 -
[49]
Originally by: b1zz do not nudge/manipulate us to do things we have no interest in doing.
They just did.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |
Victim James
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Posted - 2009.12.05 09:21:00 -
[50]
Originally by: b1zz I don't like the tone of the above statement from CCP, it's not how I thought they operated.
I totally agree here... OH WAIT NO, THESE AREN'T THE WORLD OF WARCRAFT FORUMS.
Seriously **** where the **** did you ******* spawn?
Basically you and the OP are whining because from now on you lose 3% of your mission income so that you can continue to be casual carebears, immune to wardecs and such, enjoying the newbie content of the most hardest, vicious, evil and hardcore pvp-oriented MMO out there.
And no, I'm not saying that all people living in hisec, mining and missioning are "stupid carebears". A lot of people/corps out there take it like men - when their carebearing corp gets wardecced, they dont quit, logoff for 2 weeks or beg for mercy. These carebear corps prepare to fight, they even hire mercs to fight by their side against the wardeccers.
So if your income from your hauler business is really destroyed by losing 3% of your mission income () I would recommend you to cancel your account and buy one of those single player games with an "EASY" difficulty option.
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Anvalor
Gallente Germania Inc. D0GMA
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Posted - 2009.12.05 09:39:00 -
[51]
Edited by: Anvalor on 05/12/2009 09:42:52
Originally by: Redart
And be alone or talk in one of the overcrowded general chans or try and hold a conversation in local bouncing back and forth between systems.
Again, that's not freedom. There is no reason for a tax on NPC corps other than to push people into leaving them.
What if you develop friendships within them? You're going to say "make your own corp" yeah that don't work when you're casual players. What if they all don't want to join the corp? You have to recruit people just to chat. Then you stepped beyond the bounds of casual play.
You do not need to invite players to your own corp, if you want to chat with them. You know you can just create your own channel and invite everyone you want to ?
And what Nika Dekaia said does not sound so bad for me. I do not see a real reason to stay in one of those npc corps except if one knows how to make many enemys. So maybe you have a reason to be afraid of wardecs, i do not know.
But anyway, you have to accept it. Either stay in your npc corp and have a tax or create your own. Another way would be to join a freelancer corp or alliance where noone cares how often your are online. There are quite some of those corps or alliances. CIC is one of them for example just to give you an example. Check the recruitment forum and you will find a corp that is good for you.
edit: I forgot to say, do not apply for our alliance tho. We do not need whiners ,even if they are not online much
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Jumponme
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Posted - 2009.12.05 09:57:00 -
[52]
U could just have created a own corp for you and your alts ... but then you started to whine on the forums without reason and told everyone about your hauling-business. So if you still gonne create a own corp, expect some wardecs ...
Anyhow ... you should play DarkstarOne, Homeworld or something like that ... you know ... singleplayer-games. |
Tobias Sjodin
Ore Mongers
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Posted - 2009.12.05 10:03:00 -
[53]
"Five years" and does not know even the basics of the in-game mechanics.
I call BS.
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Ocih
Amarr Clan Shadow Wolf Curatores Veritatis Alliance
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Posted - 2009.12.05 10:06:00 -
[54]
I have a placer corp and have since I started EvE. 'My corp' that I keep anywhere from 1 to 4 of my chars on. In fact I have a main in it at this point, simply because her nich doesnt fill out in any player corp. Your complaint is legitimate in is frustration but it was aimed at balance and not a penalty. It doesnt work but that was the plan. Just like in Real life, big corps launder profit and debt to subsidiary's all the time. My subsidiary or proxy corp can be used to traffic loot and can be used to run missions that arent rewarded as fleet. Just like in RL, its just doing business.
I doubt its really the reason you are bailing though, just an excuse. That said, best of luck I hope you find something you enjoy. |
Junko Togawa
Caldari
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Posted - 2009.12.05 10:45:00 -
[55]
I have no problem with this tax. 'We didn't want that NPC corp chat anyways.' In fact, I'm in favor of changing the tax just a wee little bit...back down to 10%. BUT...making it on ALL income.
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Ban Doga
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Posted - 2009.12.05 11:19:00 -
[56]
Originally by: Anvalor Edited by: Anvalor on 05/12/2009 09:42:52
Originally by: Redart
And be alone or talk in one of the overcrowded general chans or try and hold a conversation in local bouncing back and forth between systems.
Again, that's not freedom. There is no reason for a tax on NPC corps other than to push people into leaving them.
What if you develop friendships within them? You're going to say "make your own corp" yeah that don't work when you're casual players. What if they all don't want to join the corp? You have to recruit people just to chat. Then you stepped beyond the bounds of casual play.
You do not need to invite players to your own corp, if you want to chat with them. You know you can just create your own channel and invite everyone you want to ?
...
You may start with a one or two dozen people you know but eventually some of them will quit or just spend less time online. At this time you will realize that you could invite more people but that you just don't know any you would like to invite. The NPC corps usually provide a constant stream of new people/alts to talk to.
On the other hand a casual player will probably benefit more from a laid back corp with no/low taxes and couple members as this increases the chance of seeing someone in corp chat when being online.
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Industry
Minmatar
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Posted - 2009.12.05 11:31:00 -
[57]
Edited by: Industry on 05/12/2009 11:31:43 OP, did you really just read that other guy's thread crying about NPC tax and, with no real personal experiences/feelings on the subject until then, make a thread?
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Jessica Lorelei
Minmatar Decimus Corp
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Posted - 2009.12.05 11:50:00 -
[58]
Edited by: Jessica Lorelei on 05/12/2009 11:51:23
Originally by: Redart Edited by: Redart on 05/12/2009 03:39:31 Who the hell are you to try an make me join a player corp?
I have been on and off for almost 5yrs now. I have quit so many times and came back so many times, but it is this recent time that I actually really started to enjoy the game because I have not been bound by a corporation. I have been treating the game more as a hobby, than a game I have to play everyday.
I enjoy running missions and I enjoy trading station to station. Both of these are hurt severely by the NPC Corp tax. I do not want to be in a corp, between my 3 characters I have been in many corps and the game simply isn't for the casual player when you move into corps. There is no way around it. Especially trading, any % over normal tax is very painful since you are buying and selling for large quantities for much smaller profits than you put into it. 5% can take away ALL profit on what is considered to be good trades. You killed that, good job.
Trying to force me to join a corporation that's ran by other players is absolutely ludicrous. I would expect that many casual players will be doing the same.
who the hell are they? as far as the universe of eve is concerned they are GOD, get over it, they make the game they make the rules, you cant turn around and say hey your rules don't fit my play style so who the hell are you to make a game that doesn't fit my style? I already see you said you are leaving, good, vote with your wallet, but enough people like the game so you won't change anything by leaving.
I won't even touch on what others have said about the tax I would just be repeating the intelligence you lack.
p.s if you think taxes encroach on your profit you are a terrible trader.
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Vysnaite
Caldari Science and Trade Institute
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Posted - 2009.12.05 11:57:00 -
[59]
So you basically wanted to whine about NPC corp mechanics and even without taking a look at how it works, you randomly chose trade. It does not affect trade in any way. Your bull**** story of 5 years - you think it gives you credibility? Your a joke mister.
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Terra Nok
Human Information Virus
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Posted - 2009.12.05 11:57:00 -
[60]
This topic is pathetic. If you had ever bothered to take part in this game beyond hiding in a sea of n00bs you'd know that this is a complete non-issue.
First off, the tax is small, and only effects Bounties and mission payouts.
Second, forming a player corp takes about 5 minutes, costs little and can be done by an alt with practically no training.
If you are so afraid of the rest of the community, maybe you should consider talking to a therapist. Because your issue clearly doesn't lie with CCP.
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