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Wu Zhuge
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Posted - 2009.12.05 21:11:00 -
[1]
I just want to explore radar sites in losec cause hisec exploration is like hitting the lottery. These people called pirates hassle me sometimes though. I do fine with safespots and such but there are times when that pirate tries to **** me from behind cause they are gay and like buttsex.
If I do get in a fight, I'm usually fitted with rails, what I usually use for mission combat. How can I effectively fight against pirates (usually in frigates w/drones) with sniping? They are faster than me (I'm in a cruiser) and can catch up pretty quick even with my afterburners on. Most pirates I noticed use fast ships that like to get in close.
If I use a webifier, it stops them at like 10 km and unless the transvesal is low enough I can't hit them at that range very well. Then again, if if they're stuck with the webifier they usually have a bad hit chance since most blasters have 4000-5000 optimal.
Any suggestions/ideas?
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Apacalypto
What You Leave Behind The Kadeshi
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Posted - 2009.12.05 21:41:00 -
[2]
*shrugs* 20 mil to keep your clone?
War does not determine who is right - only who is left. ~Bertrand Russell |
Apacalypto
What You Leave Behind The Kadeshi
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Posted - 2009.12.05 21:46:00 -
[3]
Anyways.. lol in all honesty, tech 2 drones and try to always be aligned to something. Also you may want to look at your overview settings and spam your directional scanner. Chances are if they can scan you, you can scan them and be prepared.
War does not determine who is right - only who is left. ~Bertrand Russell |
Wu Zhuge
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Posted - 2009.12.05 22:11:00 -
[4]
Edited by: Wu Zhuge on 05/12/2009 22:12:32 Edited by: Wu Zhuge on 05/12/2009 22:12:15 Haha, thanks Apac. Question about directional scanners. I use 360 scan for like 5-6 AU. I do sometimes spot ships in my scanner which means they're within range. However, you can't warp to ships using the directional scanner, just lets them know that they are within scan range within the range that I set. How can the directional scanner be used to benefit besides this? Does it help probing ships down? If so, how? I realize it helps if a ship is at a planet, but what if you're in a safe spot?
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Apacalypto
What You Leave Behind The Kadeshi
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Posted - 2009.12.05 22:27:00 -
[5]
I would jump the range out to 14. If you see someone unknown pop into local, and then see them within 14 of you, assume they are up to no good.
Then the options are either:
a.) be lame and run to safety b.) change ammo to something that stings up close and get drones ready c.) turn the tables on them by narrowing down direction and start chasing them down.
War does not determine who is right - only who is left. ~Bertrand Russell |
Zal Dakkar
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Posted - 2009.12.05 22:31:00 -
[6]
Edited by: Zal Dakkar on 05/12/2009 22:36:45 The bottom line is that pve and pvp setups are different (more so than simply a warp disruptor). The smarter thing would be to dock up and change your ship/fitting to something appropriate for the situation. It is simple to kill a frigate in a cruiser if you know he will go to close range: fit tank, web, scram, small guns, and have a flight of t2 light drones - he will go down hard.
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Rez Drazdir
Minmatar
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Posted - 2009.12.05 22:55:00 -
[7]
When using directional scaning, you can see probes if you have the overview settings right. If a probe pop's up start aligning. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator
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Jerid Verges
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Posted - 2009.12.06 00:10:00 -
[8]
Fit a 100MW Microwarpdrive and some cap boosters.
Feel the speed on that loadout.
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Apacalypto
What You Leave Behind The Kadeshi
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Posted - 2009.12.06 01:49:00 -
[9]
Yeah could really do the speed boost thing. But the optimal goal is to pew pew with the pirates.
War does not determine who is right - only who is left. ~Bertrand Russell |
Wu Zhuge
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Posted - 2009.12.06 02:41:00 -
[10]
Thanks all for the replies.
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Jin Nib
Resplendent Knives
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Posted - 2009.12.06 08:25:00 -
[11]
Originally by: Rez Drazdir When using directional scaning, you can see probes if you have the overview settings right. If a probe pop's up start aligning.
Any idea of what setting turns them on? Because they arn't on my PvP setting and it's very annoying to switch to a pve setting scan and then sift through all the junk. -Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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Marko Riva
Adamant Inc
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Posted - 2009.12.06 08:33:00 -
[12]
nope, still the uncheck tickbox method.
----------- I think, therefore I'm single. New projectile damage PDF Alliance creation service |
X Gallentius
Quantum Cats Syndicate
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Posted - 2009.12.07 17:53:00 -
[13]
Medium energy nuetralizer + drones + web + scram ftw.
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Gibbo3771
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Posted - 2009.12.07 18:26:00 -
[14]
Edited by: Gibbo3771 on 07/12/2009 18:25:44
Originally by: X Gallentius Medium energy nuetralizer + drones + web + scram ftw.
= a PvP ship not a PvE ship. mhmmm
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X Gallentius
Quantum Cats Syndicate
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Posted - 2009.12.07 18:54:00 -
[15]
Originally by: Gibbo3771 Edited by: Gibbo3771 on 07/12/2009 18:25:44
Originally by: X Gallentius Medium energy nuetralizer + drones + web + scram ftw.
= a PvP ship not a PvE ship. mhmmm
He can do whatever he wants with the remaining slots. Reppers/resists in lows, CCC's or damage resistant rigs. There: PvP/PvE ship.
Tune the ship to be able to handle the site while still being able to pvp.... or get an ishkur.
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Ulwithy Arillious
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Posted - 2009.12.08 18:23:00 -
[16]
Originally by: Apacalypto *shrugs* 20 mil to keep your clone?
If you ever have to pay a ransom on your pod outside of nullsec, you're doing it wrong.
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Chana Kor
Caldari
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Posted - 2009.12.09 17:40:00 -
[17]
Mark the warpin point with a jetcan. Get far away from it. Then when they warp in you can either try to kill them before they get in range or get the heck out. |
Shinjo Bajahnhosuu
Blood Money Bootcamp
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Posted - 2009.12.09 21:17:00 -
[18]
Edited by: Shinjo Bajahnhosuu on 09/12/2009 21:17:29 The only real question I see is why are you complaining about the buttsex?
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Audri Fisher
Caldari 24th Imperial Crusade
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Posted - 2009.12.10 21:17:00 -
[19]
Harpy
4 neutron blaster II's small named nos (forget name, but look for the best fitting one) named AB web, scram, and small shield booster II 2 magstab II's em rig and shield size rig
It works well enough for Pve, though not optimal, and it wacked a stilleto trying to crash the FW mission I was running. To bad he had 10 friends.
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Roland Deschaines
Minmatar The Gentlemen of Low Moral Fibre
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Posted - 2009.12.11 20:54:00 -
[20]
Originally by: Wu Zhuge I do fine with safespots and such but there are times when that pirate tries to **** me from behind
I'm assuming you get probed out while PvEing. Three main possibilities: 1. Get far from the warp in point (ie farther than 24km) and be aligned so you can GTFO if someone arrives / scan and GTFO when you see probes 2. Stay and try to fight, probably dying miserably because PvP setups designed to kill PvE ships will kill you in a matter of seconds. 3. GTFO, get a PvP ship, come back, act innocent, and melt face.
Originally by: Wu Zhuge If I do get in a fight, I'm usually fitted with rails, what I usually use for mission combat. How can I effectively fight against pirates (usually in frigates w/drones) with sniping? They are faster than me (I'm in a cruiser) and can catch up pretty quick even with my afterburners on. Most pirates I noticed use fast ships that like to get in close.
By frigates with drones, I assume you mean Ishkurs. Once your guns stop tracking them because they're too close and too fast, there's not much you can do. If you're using medium railguns, MAYBE you can track them by fitting THREE webs.
Quote: If I use a webifier, it stops them at like 10 km and unless the transvesal is low enough I can't hit them at that range very well. Then again, if if they're stuck with the webifier they usually have a bad hit chance since most blasters have 4000-5000 optimal.
That makes no sense. Firstly, they should have a web too, and if there's several of them, several webs, which means you end up being slower anyway and they should catch up. Secondly, angular velocity is LOWER at 10km than it is up close, so you should track better at 10km than up close.
If they attack you with assault ships such as Ishkurs, this is what I recommend: 1. Mission while aligned to station and 24+km away from warp-in point, wait for them. 2. GTFO but keep them interested by talking in local: "Darn pirates, I've had enough, you'll see" 3. Fit up a Vexor in station with: two webs, disruptor, 4 light neutron blasters, a medium energy neutralizer, a 1600 plate, a damage control unit, two energized adaptive nano membranes, and as many Valkyries (medium drones) as you can carry. 4. Warp back to the mission and annihilate as many as you can (should be at least one or two depending on how many there are total) before dying (they are losing MUCH MORE than you, about 30 mil / loss for them, and pretty much nothing for you, especially if you fit with T1 and insure your ship). Definitely enough to deter them, or at the very least **** them off.
Two webs + neut --> they're slow and get tracked perfectly by both the small blasters and the medium drones. 1600 plate + dc + EANMs --> enough tank to kill lots before dying -- Monsieur Rolly
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NEMESIS SIN
FURY.
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Posted - 2009.12.11 22:47:00 -
[21]
Edited by: NEMESIS SIN on 11/12/2009 22:47:26 I am going "plexing" tonight with some friends. I will be taking a Sentinel (you know that nasty little bugger with warrior drones and bonus to energy neuts)
Along with a Kitsune and a few of those frigates that have drones on them. Erm... Ishkurs right?
I will be looking forward to having butt sex with you.
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William Escobar
Gallente Trichomes Unlimited
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Posted - 2009.12.12 14:54:00 -
[22]
Originally by: NEMESIS SIN Edited by: NEMESIS SIN on 11/12/2009 22:47:26
I will be looking forward to having butt sex with you.
this
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Altair Alhammajid
Minmatar Remedy Inc. Confusio Universalis Ravagicus Extremous
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Posted - 2009.12.14 11:54:00 -
[23]
Originally by: Shinjo Bajahnhosuu Edited by: Shinjo Bajahnhosuu on 09/12/2009 21:17:29 The only real question I see is why are you complaining about the buttsex?
Yeah man, gotta try new things, don't be scared.
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Angeltara
Black Rise Angels Distant Drums
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Posted - 2009.12.15 15:41:00 -
[24]
Originally by: Wu Zhuge I just want to explore radar sites in losec cause hisec exploration is like hitting the lottery. These people called pirates hassle me sometimes though. I do fine with safespots and such but there are times when that pirate tries to **** me from behind cause they are gay and like buttsex.
If I do get in a fight, I'm usually fitted with rails, what I usually use for mission combat. How can I effectively fight against pirates (usually in frigates w/drones) with sniping? They are faster than me (I'm in a cruiser) and can catch up pretty quick even with my afterburners on. Most pirates I noticed use fast ships that like to get in close.
If I use a webifier, it stops them at like 10 km and unless the transvesal is low enough I can't hit them at that range very well. Then again, if if they're stuck with the webifier they usually have a bad hit chance since most blasters have 4000-5000 optimal.
Any suggestions/ideas?
Complaining about pirates in low sec, is alot like complaining about buttsex everytime you go to a gay bar. Don't like the buttsex? Don't go to the gay bar! But maybe there's a little part of you that likes it?
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Blue Dragon
ION Corp. Holdings
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Posted - 2009.12.16 20:17:00 -
[25]
Originally by: Wu Zhuge If I do get in a fight, I'm usually fitted with rails, what I usually use for mission combat. How can I effectively fight against pirates (usually in frigates w/drones) with sniping? They are faster than me (I'm in a cruiser) and can catch up pretty quick even with my afterburners on. Most pirates I noticed use fast ships that like to get in close.
If I use a webifier, it stops them at like 10 km and unless the transvesal is low enough I can't hit them at that range very well. Then again, if if they're stuck with the webifier they usually have a bad hit chance since most blasters have 4000-5000 optimal.
Any suggestions/ideas?
Some of the things you can do is try keeping an alternate set of ammo, just for short range combat. You can also keep an eye on the scanner and when they start popping in, warp out. (you are staying aligned to a target, right?)
Webbers are good if you can get'em to lock on, then they're easy but it sounds more like your dealing with more then one. I would say, if you see two or more come in, don't bother with the webber, just warp out. That's why you try to stay aligned with a target.
You can also look into smart bombs. It hurts your mission work a little, but it's better then not being able to hit them at all.
There are some fights you just can't win as well, something to keep in mind.
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Patrice Macmahon
Department of Defence
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Posted - 2009.12.19 21:56:00 -
[26]
Fit smaller rails (dual 150's) and have a web and a tracking computer (don't worry about the scram). The tracking computer can be used to push your optimal back out to usable ranges on the smaller guns, and can be fitted with tracking scripts to be able to hit a webbed frig. The idea here is not necissarily to kill them (though you may find you will) but rather to show that if they stick around they will die. 8 of 10 thell bugger out, 1 out of 10 youll blast em, and 1 out of 10 thell still be able to kill you cuz they are a 40 million SP pilot.
The Intakis have an obligation to defend the Federation, but not to assult others on its behalf. |
Gah'Matar
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Posted - 2009.12.22 19:12:00 -
[27]
A neut can ruin the day of a frig in a hurry. 12km range for medium ones. Couple with Warrior IIs. Maybe downgrade the rails one size for better tracking. Or maybe switch to a drone boat like a vexor or myrm. Then you can keep a full-set of warriors and your highs are more "utility" then dps...
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