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Dog Whisperer
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Posted - 2009.12.08 09:31:00 -
[1]
I'm curious what 0.0 PVP is like. My guess is each side has 3 main components: DPS (composed of long-range battleships), EWAR (composed of blackbird or tech 2 counterpart), and tacklers. Both sides are comprised of hundreds of ships each. Is this accurate?
I have a preference for small-scale PVP (composed of frigates, destroyers, and cruisers). Is this type of small-scale PVP common in 0.0? Should I look elsewhere - like corporation war in empire space or low-sec - for the small-scale PVP?
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viper09
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Posted - 2009.12.08 10:18:00 -
[2]
you can get small scale pvp in null sec best idea go on roam from 1 end of null sec to other in regions like geminate bwf to d-i always fun u will find the odd ratter kill him b4 back up arrives. then move on from system sometimes you will get ganked by bigger force but if you keep moving u win
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Necrotic Zeal
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Posted - 2009.12.08 10:23:00 -
[3]
You really couldn't be more off from the truth. Not every fight in 0.0 is a massive fleet battle with hundreds of pilots, sure they happen, but not everyday.
It really depends on what type of engagement your going into. Ofc you have your capital and support fleet engagements for the bigger alliances. But then you have: Remote Rep Battleship fleets, Sniper Battleship fleets, HAC gangs, Stealth fleets (SBs/Recons), and even wolfpacks of AFs and Interceptors, which are all the order of the day in 0.0
Unless you are prepared to fight your local powerhouse for SOV, think about moving to NPC 0.0 space. From my experience, I've seen the small scale pvp you prefer more often in npc space than player held 0.0. You will also run into RRbs gangs from time to time but if you keep it light, they really arent a problem. It's a goldmine nowadays for the fast moving fleets (Cruiser and below) with everyone and their mother trying to get into 0.0 to claim SOV. So many targets
If you want to PvP against people who are prepared to fight, move to 0.0 (NPC at first imo). If you want to catch people who are unprepared for PvP while sometimes finding a decent fight move to lowsec. If you want PvP against people who have no want or sometimes even skill to PvP feel free to war-dec random corps in empire.
I hope this helps a bit.
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Darthewok
Blue Republic
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Posted - 2009.12.08 10:35:00 -
[4]
The kind of warfare - big ship or small ship depends on 0.0 political situation of your alliance. If it is locked in a fierce battle for survival or conquest, you can expect the alliance to require everyone in the strongest ships they can bring such as capitals and battleships. If sovereignity is not at stake, eg. it is peace time or interludes between the big battles or in NPC space, that's when people start roaming in smaller gangs of smaller ships able to strike and run.
If you want small-scale PVP with smaller ships, your options are probably 1) 0.0 corps that live in or conduct roams in NPC space (because NPC space has no sovereignity, there is less incentive for defenders to use big ships and field large fleets). 2) RvB (Red vs Blue) or some other corps in empire with regular war decs. 3) Maybe some low-sec corps.
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DeputyFruitfly
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Posted - 2009.12.08 11:17:00 -
[5]
You'll see every kind of pvp there is, in 00. Many you have never even thought of. That is all.
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Asuka Smith
Gallente Noir.
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Posted - 2009.12.08 11:26:00 -
[6]
I am always amazed that some people have never been to 0.0. It is not a magical fairyland where everything is different, it is just EVE without security standing loss.
You get a gang of 10-15 people together, you use a scout, and you can get fights. Most fights are between 5-50 people. The big 200-1000 man fights are not common or even the standard. The typical fight in 0.0 is a bunch of HACs ganking a raven that was too slow warping out of his belt.
Eventually after you harass an area long enough (sometimes within 5 minutes, sometimes it takes hours) the "enemy" will rally a response gang and try to kill you, when this happens you either have to fight them or run, and if you use good scouts you can do either effectively.
0.0 has the MOST small gang PVP in my experience compared to empire or low-sec, and in 0.0 due to there not being gate guns you can engage anyone in anything, so you get to use any ship you like rather than being locked into BC/BS.
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DaDutchDude
Minmatar Agony Unleashed Agony Empire
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Posted - 2009.12.08 14:39:00 -
[7]
Edited by: DaDutchDude on 08/12/2009 14:39:27
Originally by: Darthewok Edited by: Darthewok on 08/12/2009 11:16:07 [...]If you have low skill points and are new to PVP, try RvB and Agony Unleashed PVP Basic Course first.[...]
Confirming taking a class with Agony is a good way to get some 0.0 PVP experience.
Our classes contain plenty of useful information about PVP in general and PVP in 0.0 specifically and we end each class with a roam into 0.0. After you've done a class once, you can always come back as alumni on a class roam (provided there is space). And you don't have to be a low SP character or PVP noob to still pick up a few things and just have a lot of fun. _____________________________________
Agony Unleashed (home of PVP University)
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Mrs Snowman
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Posted - 2009.12.10 11:56:00 -
[8]
depends if its NPC 0.0 space or SOV 0.0 space.
NPC Space is probably a bit more varied in tactics.
The biggest and main difference to 0.0 pvp is that there is no Global Criminal Countdown. With the complete absence of Concord you can pop someone, anyone and be on your way pretty fast. So the pvp has a little more freedom
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ROXGenghis
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Posted - 2009.12.10 12:15:00 -
[9]
And also to: Bubbles.
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Eseay
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Posted - 2009.12.11 12:41:00 -
[10]
Originally by: Necrotic Zeal You really couldn't be more off from the truth. Not every fight in 0.0 is a massive fleet battle with hundreds of pilots, sure they happen, but not everyday.
you must be in the wrong part of 0.0 then (or right, depending how you like to play)
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Altair Alhammajid
Minmatar Remedy Inc. Confusio Universalis Ravagicus Extremous
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Posted - 2009.12.11 17:58:00 -
[11]
Edited by: Altair Alhammajid on 11/12/2009 17:59:41 where are you finding daily huge fleet engagments?
BTW, yeah join agony, Remedy needs more people to kill.
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2009.12.11 18:27:00 -
[12]
Originally by: Asuka Smith I am always amazed that some people have never been to 0.0. It is not a magical fairyland where everything is different, it is just EVE without security standing loss.
...and interdiction bubbles. That changes thing quite a lot compared to empire space.
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Asuka Smith
Gallente Noir.
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Posted - 2009.12.11 18:59:00 -
[13]
Originally by: Kyra Felann
Originally by: Asuka Smith I am always amazed that some people have never been to 0.0. It is not a magical fairyland where everything is different, it is just EVE without security standing loss.
...and interdiction bubbles. That changes thing quite a lot compared to empire space.
Bubbles just mean you do not fit awesome implants.
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MIRKINZ
Caldari DEATHFUNK Atlas Alliance
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Posted - 2009.12.11 23:38:00 -
[14]
Originally by: Altair Alhammajid Edited by: Altair Alhammajid on 11/12/2009 17:59:41 where are you finding daily huge fleet engagments?
BTW, yeah join agony, Remedy needs more people to kill.
Sure its not everyday that there is a large fleet willing to fight, but during invasions and defense periods, you can find a large fleet up daily. Now alot of these times were during the endless timezone wars consisting of reinforcing POS's, just to have them repped the next day, and then rinsing and repeating.
Its true POS warfare for the ost part is gone, but we have now replaced it with 6hrs onling times and dual reinforced timers. So I would still expect long CTA's.
0.0 is where PvP is at, nothing like 300 of your closest buddies going to kill 300 of your arch enemies in a reinforced node. Having you actions hinge on something bigger then "gf" is also very rewarding.
If you like PvP I highly recomend it...
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Meredith Midnight
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Posted - 2009.12.12 00:21:00 -
[15]
Originally by: MIRKINZ
Sure its not everyday that there is a large fleet willing to fight, but during invasions and defense periods, you can find a large fleet up daily. Now alot of these times were during the endless timezone wars consisting of reinforcing POS's, just to have them repped the next day, and then rinsing and repeating.
Its true POS warfare for the ost part is gone, but we have now replaced it with 6hrs onling times and dual reinforced timers. So I would still expect long CTA's.
0.0 is where PvP is at, nothing like 300 of your closest buddies going to kill 300 of your arch enemies in a reinforced node. Having you actions hinge on something bigger then "gf" is also very rewarding.
If you like PvP I highly recomend it...
How's the lag nowadays? When I was in 0.0 long ago, anything consisting more of a 100v100 would make fleet battles intolerably laggy. How big is the average fleet before you start getting 5+ seocnd lag and desyncs and all that nice stuff (assuming you let the GMs know of the upcoming battle)?
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MIRKINZ
Caldari DEATHFUNK Atlas Alliance
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Posted - 2009.12.12 00:23:00 -
[16]
Edited by: MIRKINZ on 12/12/2009 00:24:46
Originally by: Meredith Midnight
Originally by: MIRKINZ
0.0 is where PvP is at, nothing like 300 of your closest buddies going to kill 300 of your arch enemies in a reinforced node.
How's the lag nowadays? When I was in 0.0 long ago, anything consisting more of a 100v100 would make fleet battles intolerably laggy. How big is the average fleet before you start getting 5+ seocnd lag and desyncs and all that nice stuff (assuming you let the GMs know of the upcoming battle)?
Here I put it in BOLD for you. 100 vs 100 is a reinforced node is pmuch lagless..
EDIT: Well I suppose I will add, that the grids will load a little slower, but once its loaded(and you can see eachother) its not too shabby..
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Eseay
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Posted - 2009.12.12 04:41:00 -
[17]
Originally by: Altair Alhammajid Edited by: Altair Alhammajid on 11/12/2009 17:59:41 where are you finding daily huge fleet engagments?
fountain isn't bad for those atm...
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Juliette Leblanc
Gallente Federal Navy Academy
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Posted - 2009.12.12 04:44:00 -
[18]
Originally by: Altair Alhammajid where are you finding daily huge fleet engagments?
It depends on the period. For this very weekend, PNQ in Fountain is gonna be a good guess
Originally by: CCP Prism X In New Eden, EVE wins you.
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Mara Tessidar
Rising Phoenix Alliance
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Posted - 2009.12.12 16:17:00 -
[19]
I would also suggest the Geminate system this weekend if you want to see some huge fleets roaming around blowing stuff up. However, if you want to live, Geminate is one of the last places you'd want to be. 'Tis a warzone at the moment.
0.0 PvP often consists of hours sitting on gates, blowing up rookie ships or careless/unfortunate single pilots. Occasionally there's POS bashing and capital fleet fights involving hordes of players, but that's a lot rarer.
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Robert0288
Caldari R E D E M P T I O N Black Star Alliance
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Posted - 2009.12.12 22:39:00 -
[20]
PNQ for the next couple days atleast is going to be 23/7 depending on the outcome of that mn5 has been of interest of late. I also hear tri/WN/Ev0ke are messing with NC-B team and RF'ing MH's R64 and last I heard was killing JC- station.
Big fleet battles in my 0.0? I don't think so
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TexasFire
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Posted - 2009.12.13 14:26:00 -
[21]
The biggest change I see in 0.0 PvP is the emergence of the bomber wolfpacks. Most larger battles are slug fests with clusters of battleships at range. This is a great setup for the bomber gangs. With all the battleships at range - Bombers can choose the cluster of their choice and start their runs. A single well placed bomb can remove more than a few ships in a single pass. If the pilot has talent, he can warp out or cloak and setup his next run on the group.
As more pilots take advantage of the bomber and become skilled at the tactics, the entire face of 0.0 battles will change. Groups will start adopting a new tactic of going short range setups on the battleships and jumping into clusters where bombers would hit their own fleet.
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Joe Stalin
Unknown-Entity Initiative Mercenaries
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Posted - 2009.12.14 21:43:00 -
[22]
Edited by: Joe Stalin on 14/12/2009 21:47:39 Edited by: Joe Stalin on 14/12/2009 21:46:09 Large heavy fleets with hundreds of pilots are the exception. They happen practically everyday, but the galaxy is big. The most common 0.0 PVP I see are small gangs fighting small gangs. 15 or less people per side, for example.
BC and tech 2 cruisers bring DPS & EWar, usually interdictors of some type to drop bubbles, with frigates going for the fast tackles is what I usually see and am involved in. Followed by remote rep battleship fleets being the next most common.
Most PVP in 0.0 is a small fleet catching a couple unlucky ships, and tackling or chasing them down. When two of these small fleets find each other is when you see some real fireworks for the day.
The most rare combat is the huge fleets with hundreds of pilots, which generally are only rallied when taking down entire systems, and not every 0.0 alliance can pull them together.
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Chunky Milk
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Posted - 2009.12.15 11:22:00 -
[23]
Originally by: viper09 you can get small scale pvp in null sec best idea go on roam from 1 end of null sec to other in regions like geminate bwf to d-i always fun u will find the odd ratter kill him b4 back up arrives. then move on from system sometimes you will get ganked by bigger force but if you keep moving u win
This ^^ Roaming from one side to the other in a small ship can get you hours of fun - just don't roam to the drone regions, its full of carebears that dock up - or every ratter in system comes after you :p
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Fastbikkel
T.H.U.G L.I.F.E
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Posted - 2009.12.15 11:49:00 -
[24]
Accept the fact that you're as good as dead, it becomes much easier after that.
-If the enemy is in range, so are you- |
ropnes
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Posted - 2009.12.15 13:35:00 -
[25]
Edited by: ropnes on 15/12/2009 13:35:06 You can get in on a lot of 100 vs 100 fight if you want but that's not where the fun it
If you get primaried it's just like "oh well". It's not your fault that you died so you can't really care too much about it.
Fighting on a smaller scale is much more intense and personal. In a 6vs6 I can make a mistake that will cost my gang the whole fight. In an RRBS I'm just part of the statistics. Skill does matter in the big fights but still just statistically.
I've been in some seriously huge fights and I still get a much bigger rush out of engaging someone in my Taranis
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Kessiaan
Minmatar Aitvaras Strategic Industries
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Posted - 2009.12.15 13:48:00 -
[26]
Keep in mind highsec, lowsec, and nullsec pvp are all very different from each other. "Small-scale" is relative as well - in nullsec a small gang is the size of a fleet in lowsec.
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kyrieee
Psykotic Meat Wildly Inappropriate.
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Posted - 2009.12.15 13:49:00 -
[27]
Originally by: Mara Tessidar I would also suggest the Geminate system this weekend if you want to see some huge fleets roaming around blowing stuff up. However, if you want to live, Geminate is one of the last places you'd want to be. 'Tis a warzone at the moment.
0.0 PvP often consists of hours sitting on gates, blowing up rookie ships or careless/unfortunate single pilots. Occasionally there's POS bashing and capital fleet fights involving hordes of players, but that's a lot rarer.
Geminate is pretty busy any time of the year really
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Guillieme Lohran
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Posted - 2009.12.15 16:53:00 -
[28]
Just remember, you are already dead. Then things become a lot easier.
Seriously though, as others have said you can find PvP in many different flavors. Grab a CovOps and scout around your local area, see what is out there then grab some friends and go blow things up. It's only ISK and even a battleship can be replaced with a couple lvl4s.
Null is fun, really. Nothing in Eve compares to knowing that you could lose everything at any moment.
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Lubomir Penev
Dark Nexxus
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Posted - 2009.12.15 19:40:00 -
[29]
Originally by: TexasFire The biggest change I see in 0.0 PvP is the emergence of the bomber wolfpacks. Most larger battles are slug fests with clusters of battleships at range. This is a great setup for the bomber gangs.
Well I predict more dual sensor boosted Pulse Zealots as escort in the future. -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |
The Tzar
T-Wrecks Cult of War
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Posted - 2009.12.16 00:29:00 -
[30]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1233726 Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. StevieSG |
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