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CCP Navigator
C C P C C P Alliance
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Posted - 2009.12.14 12:05:00 -
[1]
EVE Online: Dominion 1.0.3 will be deployed this Tuesday, December 15, 2009. The deployment process will begin at 10:00 GMT/UTC and is expected to be completed at 12:00 GMT/UTC. Patch notes are available for review.
Navigator Senior Community Representative CCP Hf, EVE Online
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Minuki Zedra
Omega Engineering Inc. DEFI4NT
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Posted - 2009.12.14 12:13:00 -
[2]
Cosmic Anomoly and Exploration site despawning fix - this will please a great many players (myself included.)
Thank you CCP!
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Destination SkillQueue
Are We There Yet
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Posted - 2009.12.14 12:26:00 -
[3]
Edited by: Destination SkillQueue on 14/12/2009 12:26:58 What caused the defect with the despawning of anomalies and exploration complexes?
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Camaris
The Hull Miners Union Gentlemen's Club
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Posted - 2009.12.14 12:49:00 -
[4]
Quote: I am sorry for the delays, there are some issues with some indexes and we are currently awaiting on a decision for specific fixes of a larger fix needs to be applied. I apologize for the inconvenience but we are trying to make sure the change over to the new system is as smooth as possible from the old system during the grace period.
Sincerely, GM ******* EVE Online Customer Support
Does this mean my that peoples sov that has been in petition for 2 weeks still isin't getting fixed, and we will lose our onlined bridges/jammers/gens....
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Glassback
Body Count Inc. Against ALL Authorities
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Posted - 2009.12.14 13:00:00 -
[5]
Hoping I will need a new sig....
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GFRoSTY
Minmatar
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Posted - 2009.12.14 13:16:00 -
[6]
What about the CAPS LOCK issue ?
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Janith Arakz
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Posted - 2009.12.14 13:24:00 -
[7]
Still no fix for the skipping icons in the market dialog yet? You've fixed it once already!
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Moni Toimikone
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Posted - 2009.12.14 14:16:00 -
[8]
Originally by: GFRoSTY What about the CAPS LOCK issue ?
Clearing cache fixes that.
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Shasz
Noir.
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Posted - 2009.12.14 14:57:00 -
[9]
Quote: # Opening the People & Places window or creating a new mail while having a very large number of entries in your address book would previously take a long time to execute. This has been optimized to be much faster.
Awesome! Hopefully the lag when a buddy on the list logs on/off also disappears.
Now we just need a button to manually update that buggy list of who is online/offline!
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CO Bradley
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Posted - 2009.12.14 15:15:00 -
[10]
AWESOME!!!
The API issues and passwords not being saved are the only things that have bothered me so far. Nice work!!!
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Doraxis Blie
Up2-NoGood Intrepid Crossing
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Posted - 2009.12.14 15:30:00 -
[11]
what about the rapid degredation of the industry, military levels?
I am who I say I am |
Mr NWN
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Posted - 2009.12.14 15:30:00 -
[12]
Originally by: Moni Toimikone
Originally by: GFRoSTY What about the CAPS LOCK issue ?
Clearing cache fixes that.
It does not fix the problem for me. I have cleared my cache and I still have many problems with my keyboard malfunctioning.
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Eleana Tomelac
Gallente Eclats de verre
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Posted - 2009.12.14 15:30:00 -
[13]
Originally by: Shasz
Quote: # Opening the People & Places window or creating a new mail while having a very large number of entries in your address book would previously take a long time to execute. This has been optimized to be much faster.
Awesome! Hopefully the lag when a buddy on the list logs on/off also disappears.
Now we just need a button to manually update that buggy list of who is online/offline!
It seems this issue has a big part of portrait generation lag. When the portrait was already generated, I still get a bit of lag, but when it wasn't, it simply freezes the client for 1-5s. -- Fanfest memories : I looked in your eyes And I found the galaxy Now I'm stuck in eve.
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Gunnanmon
Gallente The Scope
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Posted - 2009.12.14 16:30:00 -
[14]
ibtl Signature locked for discussing moderation. Navigator
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Zendoren
Aktaeon Industries United Star Federation
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Posted - 2009.12.14 16:42:00 -
[15]
woot eve voice will now work? Hard to do mixed fleet operations with mixed coms!
thanx CCP Thanks, Zen
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Nightbird
SiN. Corp Sons of Tangra
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Posted - 2009.12.14 16:44:00 -
[16]
There are been reports of a bug that prevents setting the reinforced timer on a station to anything other than 12:00 (end of downtime).
Will this patch allow for timers to be set (as intended), or is yet another aspect of the SOV mechanic that remains broken (such as attacking SBUs when they are supposed to be invul, or being able to attack the iHUB or TCU before all the SBUs are finished anchoring)?
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Rab See
Minmatar
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Posted - 2009.12.14 16:57:00 -
[17]
Originally by: Zendoren woot eve voice will now work? Hard to do mixed fleet operations with mixed coms!
thanx CCP
NO kidding - the most frustrating thing.
I'll wait to see it working .... again. . . 8/ everyone |
stu007
Wildly Inappropriate.
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Posted - 2009.12.14 17:01:00 -
[18]
Still can't lock targets from the broadcast history tab on the fleet window by ctrl clicking :(
Also, no mention of the annoying wallet bug which causes it to spontaniously flash for no reason (maybe just me this one lol)
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Halycon Gamma
Caldari The Flying Tigers
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Posted - 2009.12.14 18:03:00 -
[19]
Edited by: Halycon Gamma on 14/12/2009 18:03:50
Originally by: stu007 Also, no mention of the annoying wallet bug which causes it to spontaniously flash for no reason (maybe just me this one lol)
That's normally because you have some sorta limited access to corp wallet, even if its just to see it. And someone in the corp made a transaction involving it.
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MinHops
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Posted - 2009.12.14 19:11:00 -
[20]
Thanks for the Voice fix for win7 users.
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Lykouleon
Trust Doesn't Rust Ushra'Khan
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Posted - 2009.12.14 20:13:00 -
[21]
Big round of applause for the team that fixed anomilies. Would buy you guys/gals a beer, but i'm too lazy to figure out shipping costs to iceland
Quote: CCP Mindstar > Sorry - I've completely messed all that up. lets try again
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Gnube
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Posted - 2009.12.14 20:44:00 -
[22]
Originally by: Nightbird There are been reports of a bug that prevents setting the reinforced timer on a station to anything other than 12:00 (end of downtime).
Will this patch allow for timers to be set (as intended), or is yet another aspect of the SOV mechanic that remains broken (such as attacking SBUs when they are supposed to be invul, or being able to attack the iHUB or TCU before all the SBUs are finished anchoring)?
I'm a new player, and this is the first major expansion I've witnessed. Are expansions usually so half-finished or is Dominion a special case? It boggles my mind that the primary feature of Dominion, the sov changes, could be so released with so many obvious bugs. It's as if the sov changes were conceived on a napkin, spruced up in a Microsoft Visio flowchart, approved by management, hyped by dev blogs and PR, and finally coded a few weeks before release without any chance to test internally.
If Hilmar PFtursson wants CCP to strive for "excellence" it's going to take a lot more than a cheesy fanfest video, it's going to take some real internal follow-through on feature additions before they get released.
It's still good to see some important issues getting fixed with this patch, but it would've been better if those issues never made it to TQ in the first place.
/rant
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Kei Nagase
Minmatar Applied Creations
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Posted - 2009.12.14 21:28:00 -
[23]
I am still getting 5+ second lag everytime I enter or exit a grid and when a planet/moon initially comes into view. It looks as though this issue hasn't been addressed. It seems to be experenced by many people with the Ati HD 4800 series graphics card. This issue has let me docked almost all the time since the patch has been released (Luckally I have CEO stuff to do which requires just the chat windows)
It would be nice if this was addressed soon. If CPP needs more details contact me and I'll help as much as I can. (Trying not to be a whiner like all those MOM pilots >.<) Sigerceptors Skill Bonus: 5% reduction in Sig Radius per level |
PeHD0M
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Posted - 2009.12.14 22:04:00 -
[24]
Quote: Completing an epic arc now properly gives faction standings reward
How much standing? For what arc? Should i file a petition, if i don't received any standing for amarr and soe arcs?
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Empire Dweller
Pator Tech School
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Posted - 2009.12.14 22:18:00 -
[25]
Originally by: Gnube
I'm a new player, and this is the first major expansion I've witnessed. Are expansions usually so half-finished or is Dominion a special case? It boggles my mind that the primary feature of Dominion, the sov changes, could be so released with so many obvious bugs. It's as if the sov changes were conceived on a napkin, spruced up in a Microsoft Visio flowchart, approved by management, hyped by dev blogs and PR, and finally coded a few weeks before release without any chance to test internally.
If Hilmar PFtursson wants CCP to strive for "excellence" it's going to take a lot more than a cheesy fanfest video, it's going to take some real internal follow-through on feature additions before they get released.
It's still good to see some important issues getting fixed with this patch, but it would've been better if those issues never made it to TQ in the first place.
/rant
Its only been brought up a thousand times before but ill bite and mention it again. Nothing even close to eve exists- anywhere. To think that a test server with a few hundred ppl on it are going to expose bugs that occur on the main server with 50 thousand ppl is- optimistic.
Show me an mmorpg that rolls out 2 free updates per year without any bugs whatsoever.
We may not like it- but its to be expected. Most issues are fixed within days, or in this case two weeks. All in all not bad considering.
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Icychorria
Amarr BAUHAUS AG
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Posted - 2009.12.14 22:26:00 -
[26]
Unfortunately, it does not seem apparant that the high CPU usage issue when running the client will be addressed in this patch. It's really strange that running the client even with the graphic settings turned down is capable of maxing out a core2duo system with 8GB of memory and a GTX285.
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Captain Greeneyes
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Posted - 2009.12.14 22:30:00 -
[27]
Originally by: Gnube
Originally by: Nightbird There are been reports of a bug that prevents setting the reinforced timer on a station to anything other than 12:00 (end of downtime).
Will this patch allow for timers to be set (as intended), or is yet another aspect of the SOV mechanic that remains broken (such as attacking SBUs when they are supposed to be invul, or being able to attack the iHUB or TCU before all the SBUs are finished anchoring)?
I'm a new player, and this is the first major expansion I've witnessed. Are expansions usually so half-finished or is Dominion a special case? It boggles my mind that the primary feature of Dominion, the sov changes, could be so released with so many obvious bugs. It's as if the sov changes were conceived on a napkin, spruced up in a Microsoft Visio flowchart, approved by management, hyped by dev blogs and PR, and finally coded a few weeks before release without any chance to test internally.
If Hilmar PFtursson wants CCP to strive for "excellence" it's going to take a lot more than a cheesy fanfest video, it's going to take some real internal follow-through on feature additions before they get released.
It's still good to see some important issues getting fixed with this patch, but it would've been better if those issues never made it to TQ in the first place.
/rant
If more people would get on the test server and actually test these changes...
Of course, CCP also needs to put up the FINAL version of the expansion on the test server one or two weeks before actually releasing it WITHOUT CHANGING IT every day and have a call for people to log in and test. These reports will give CCP one to two weeks to fix the most critical bugs, so that when it's released on TQ it isn't such a crapshoot. >_>
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Maldus NiKunni
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Posted - 2009.12.14 22:44:00 -
[28]
I can honestly say that after 5 yrs of playing Eve this is the most untested patch (upgrade) yet.......more lag, removal and revamping of the fleet interface (new one sucks), soverignity that is not working, hella lag everywhere causing loss of ships and no reimbursement, the list continues.......CCP is obviously just money hungry and doesn't listen to any players but the whiners and crying noobs, they hail the 47,000 players but do nothing to accomodate the extra peeps and keep lag down.....more peeps = more infrastructure = more testing and screw the dec 1st deadline if the product is not up to snuff......nuff said
peace and long life
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Gaetring Xana
Amarr Unstable Reaction Inc.
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Posted - 2009.12.14 22:54:00 -
[29]
Originally by: PeHD0M
Quote: Completing an epic arc now properly gives faction standings reward
How much standing? For what arc? Should i file a petition, if i don't received any standing for amarr and soe arcs?
Yeah, I'm in the same boat. I'm wondering if that'll be for arcs completed already or just new ones. :(
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Altaree
The Graduates Morsus Mihi
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Posted - 2009.12.14 22:57:00 -
[30]
Originally by: Maldus NiKunni I can honestly say that after 5 yrs of playing Eve this is the most untested patch (upgrade) yet.......more lag, removal and revamping of the fleet interface (new one sucks), soverignity that is not working, hella lag everywhere causing loss of ships and no reimbursement, the list continues.......CCP is obviously just money hungry and doesn't listen to any players but the whiners and crying noobs, they hail the 47,000 players but do nothing to accomodate the extra peeps and keep lag down.....more peeps = more infrastructure = more testing and screw the dec 1st deadline if the product is not up to snuff......nuff said
peace and long life
dude... "boot.ini"
--Altaree
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