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InnerDrive
Shiva Morsus Mihi
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Posted - 2009.12.14 18:54:00 -
[1]
Thats right the server cant even handle 200 people jumping into another system with a lott of people in it.
This is what happens if people jump into other people with current server: http://morsus-mihi.org/?a=kill_related&kll_id=281211
their whole fleet died without ever loading grid/the system/staring at a blackscreen.
There have also been a lotta times when we experienced the exact same thing the last few weeks, basicly the group that jumps in dies, you can even have 2x more people you will still lose if you jump in.
The group that sits on the gate and waits for the others to jump in wins.
You realise what kinda gameplay this is going to turn into when everyone finds out that the server is so crap now?
Dominion was made to get more fights going on but its going to result in nobody fighting anymore.
A lott of times lately we got hundreds of people sitting 1 jump from eachother ready to fight but neither group jumps in because its pure suicide with current server.
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InnerDrive
Shiva Morsus Mihi
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Posted - 2009.12.15 19:57:00 -
[2]
Edited by: InnerDrive on 15/12/2009 20:05:07 Edited by: InnerDrive on 15/12/2009 19:58:35 http://kb.morsus-mihi.org/?a=kill_related&kll_id=282839
that time we jumped in to them.
As you can see both sides have the exact same effect when jumping in , you lose massively , and its all because the server sucks and cant handle 100+ people jumping into another group of people, the group that jumps in can look at a loading/blackscreen/disconnect while meantime being shot down without abble to do anything about it. That time even the node and the whole server crashed.
This weekend resulted in a very large group of people sitting on either side of a gate and not jumping in knowing they woud die horribly if they do, thank you TQ , thank you CCP.
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sukmanobov
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.12.15 20:22:00 -
[3]
Edited by: sukmanobov on 15/12/2009 20:22:41
Originally by: InnerDrive Edited by: InnerDrive on 14/12/2009 19:29:43 Thats right the server cant even handle 200 people jumping into another system with a lott of people in it.
This is what happens if people jump into other people with current server: http://morsus-mihi.org/?a=kill_related&kll_id=281211
their whole fleet died without ever loading grid/the system/staring at a blackscreen.
There have also been a lotta times when we experienced the exact same thing the last few weeks, basicly the group that jumps in dies, you can even have 2x more people you will still lose if you jump in.
The group that sits on the gate and waits for the others to jump in wins.
You realise what kinda gameplay this is going to turn into when everyone finds out that the server is so crap now?
Dominion was made to get more fights going on but its going to result in nobody fighting anymore.
A lott of times lately we got hundreds of people sitting 1 jump from eachother ready to fight but neither group jumps in because its pure suicide with current server, even if you coud have a really good fight, even if you vastly outnumber the enemy its still plain suicide to jump.
This needs to change!
Sounds like tears to me. but i agree if there was infact massive lag and u lost.. that would just suck big time. BUT it means you have to do more shopping with dec on that a good thing for me - see you in empire --------------------------------
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Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.12.15 21:02:00 -
[4]
Originally by: sukmanobov Edited by: sukmanobov on 15/12/2009 20:22:41
Originally by: InnerDrive Edited by: InnerDrive on 14/12/2009 19:29:43 Thats right the server cant even handle 200 people jumping into another system with a lott of people in it.
This is what happens if people jump into other people with current server: http://morsus-mihi.org/?a=kill_related&kll_id=281211
their whole fleet died without ever loading grid/the system/staring at a blackscreen.
There have also been a lotta times when we experienced the exact same thing the last few weeks, basicly the group that jumps in dies, you can even have 2x more people you will still lose if you jump in.
The group that sits on the gate and waits for the others to jump in wins.
You realise what kinda gameplay this is going to turn into when everyone finds out that the server is so crap now?
Dominion was made to get more fights going on but its going to result in nobody fighting anymore.
A lott of times lately we got hundreds of people sitting 1 jump from eachother ready to fight but neither group jumps in because its pure suicide with current server, even if you coud have a really good fight, even if you vastly outnumber the enemy its still plain suicide to jump.
This needs to change!
Sounds like tears to me. but i agree if there was infact massive lag and u lost.. that would just suck big time. BUT it means you have to do more shopping with dec on that a good thing for me - see you in empire
Try to get out of jita where real fights are actually happening, then you will see..
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InnerDrive
Shiva Morsus Mihi
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Posted - 2009.12.15 21:30:00 -
[5]
Edited by: InnerDrive on 15/12/2009 21:31:01
Originally by: sukmanobov Edited by: sukmanobov on 15/12/2009 20:22:41
Originally by: InnerDrive Edited by: InnerDrive on 14/12/2009 19:29:43 Thats right the server cant even handle 200 people jumping into another system with a lott of people in it.
This is what happens if people jump into other people with current server: http://morsus-mihi.org/?a=kill_related&kll_id=281211
their whole fleet died without ever loading grid/the system/staring at a blackscreen.
There have also been a lotta times when we experienced the exact same thing the last few weeks, basicly the group that jumps in dies, you can even have 2x more people you will still lose if you jump in.
The group that sits on the gate and waits for the others to jump in wins.
You realise what kinda gameplay this is going to turn into when everyone finds out that the server is so crap now?
Dominion was made to get more fights going on but its going to result in nobody fighting anymore.
A lott of times lately we got hundreds of people sitting 1 jump from eachother ready to fight but neither group jumps in because its pure suicide with current server, even if you coud have a really good fight, even if you vastly outnumber the enemy its still plain suicide to jump.
This needs to change!
Sounds like tears to me. but i agree if there was infact massive lag and u lost.. that would just suck big time. BUT it means you have to do more shopping with dec on that a good thing for me - see you in empire
Tears? thats a link of tri dying thats not us lol, u dont even check the link, why woud i have tears over them dying
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Kythren
Jelly Baby Corporation Majesta Empire
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Posted - 2009.12.15 22:46:00 -
[6]
i now logged off, lets see if i despawn and live or die hehe. no u! |
InnerDrive
Shiva Morsus Mihi
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Posted - 2009.12.15 23:12:00 -
[7]
Originally by: Kythren i now logged off, lets see if i despawn and live or die hehe.
Makes defending a system kinda hard dont it?
The enemy moves into a system with a massive blob, they stay in there for a few days and they take it without any resistance because everytime a defensive force trys to jump into that system those defenders die without ever loading grid or the system.
All you can do after jumping and not loading anything is logging off and praying you dont get killed with agression.
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2009.12.15 23:18:00 -
[8]
So instead of boring POS killing for Sov, we will now get boring sitting at opposite sides of gates warfare. So where is big improvement to sov warfare that Dominion was supposed to bring?
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sukmanobov
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.12.15 23:27:00 -
[9]
Edited by: sukmanobov on 15/12/2009 23:28:07
Originally by: InnerDrive Tears? thats a link of tri dying thats not us lol, u dont even check the link, why woud i have tears over them dying
No in this case i actualy feel sorry for them because the server killed em not us.
And this is not a single event , i cant be asked to search the killboard for every occasion it happened but i assure you it happens several times a week. People in jita dont know this kinda lag, its the people in 0.0 that know it all to well, those involved in large scale combat.
in fact "lag" does not justify what it does.
Really simple explained: you jump tru a gate and your dead without ever seeing what killed you.
I was at work, pc world doesn't alow some websites. i got 404 error when i went to looked --------------------------------
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D'ceet
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.12.15 23:30:00 -
[10]
Jita holds now what, 2000....we barely got in a quarter of that before the lag hit like it was before the "upgraded" servers.
Originally by: CCP Soundwave Hahaha what the christ?!
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Kar Stoertebecker
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Posted - 2009.12.15 23:31:00 -
[11]
that can not be beside waiting for over 20 minutes to load my grid i whatch this nice trailer
EVE Online: Dominion Trailer From: CCPGAMES | 24. November 2009 | 354.073 Aufrufe EVE Online: Dominion is the next free expansion for the MMO EVE Online, coming December 1st 2009.
Dominion is true power born from the broken hulls of a thousand starships, the genes of the ambitious and the hubris of the greedy. The Dominion trailer looks on as one such tale unfolds.
lol they only forgott to tell us that you will in a broken hull without seeing anything again nice work CCP I like fleet battles so fix it bevor you go in vacation
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Fearless Fly
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Posted - 2009.12.16 00:33:00 -
[12]
What I want to know is what the hell is CCP doing to reduce this lag monster it has created? Nice new graphics are useless when you have to turn off everything in the vain hope that you may survive loading grid before you and the rest of your fleet get owned!
We pay money to play this game and if you (CCP) don't fix this problem asap I think there are going to be a lot of people who cancel their subscriptions to go play a game that isn't broken! So in short pick up your act or give us our money back!
Fearless
(For those of you who want to be insulting save your comments. This is a real problem that is ruining the game for many of us who live in null sec. And anti-nc alliances, hopefully we can see you on the battlefield soon)
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X treme
Minmatar hirr Morsus Mihi
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Posted - 2009.12.16 16:52:00 -
[13]
120 man in space - system starts lagging 200 man in space - system is lagging like hell - jumping in will be bad idea 400 man in space - if you jump in you get blackscreened for 2min+ 750 man in space - system is close to crash - node death will happen soon
before dominion hits this numbers was like 2 - 4 times like what they are now.
since we have this number on regular basics the game is not playable in my eyes right now. fleet movements are nerly impossible.
first blob in system wins .. no mater who they are.
so
CCP FIX THIS SAP!!!!!
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JasonKuehn
The Graduates Morsus Mihi
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Posted - 2009.12.16 18:11:00 -
[14]
Originally by: X treme
before dominion hits this numbers was like 2 - 4 times like what they are now.
This!
We're used to lag in large fleet battles. It has always been that way. However, now fleet fights are not even playable.
And, to anyone who thinks this is just whining about lost ships, look at those killboard links in the OP. This has happened repeatedly for both NC and our enemies. Whoever jumps in dies. Period. This is not fun for either side.
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Kythren
Jelly Baby Corporation Majesta Empire
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Posted - 2009.12.16 18:35:00 -
[15]
im voting for a grace period until this issue is fixed! more nodes for 0.0 especially station systems in sov space no u! |
Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.12.16 19:38:00 -
[16]
Fleet forming at 18:00 eve time, 170 in local, taking 2-3 mins to switch crystals in my lasers, unable to switch scripts in my sensor boosters..
But i guess its alright, cause people in Jita with 1400 people have no lag at all..
For ****s sake CCP..
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Kazimir Jonson
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2009.12.16 19:48:00 -
[17]
And it happening again, 120PPL stucked on the gate for past 20 minutes and we have got 2 more gates to jump, THE HORROR OF 0.0 SPACE WARFARE.
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Ist ishi
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Posted - 2009.12.16 19:56:00 -
[18]
just jumped into a system using titan portal, 100 of us, we put the system above 400 people, all i saw was a black screen, 10minutes later my ship loaded, flew around for 5 minutes with the fleet, then the ship turned into a pod, turns out it died to bomb i never even saw during the jump in.
this is not playable, i'm use to this when systems are above 700 or so, but 400 people systems use to be able to handle before the patch,
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Siena Petrucis
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Posted - 2009.12.16 20:35:00 -
[19]
During the first bigger homedef after Dominion with two not so big fleets (IIRC total of less than 200 ships), the whole server crashed when we jumped through the gate. Not only the node. Perhaps you remember it, Saturday after Dominion.
Some people even got lossmails, insurance paid, but came out in space after log-in later in their ships with some modules missing
That was something which went smoothly before Dominion.
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Ekantrike
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Posted - 2009.12.16 20:50:00 -
[20]
Edited by: Ekantrike on 16/12/2009 20:51:05 I was thinking a little and why dont we try come up with ideas for CCP to work on. And give them ideas that we can live with.
After the big lagfest in BND- yesterday we saw what destroys eve. And now today at 39- i even frapped it and il tend to put it on youtube for everyone to see.
So i got this idea that if you enter a system you will have the opertunity to "load" that system.
This will then result in both sides being loaded until everything is OK. If 1 chose to load that system everyone will load until everything is OK. Loading will make a black screen with loading on it so no one will have any advantage of seeing what ships are entering and so on, and laying tactics for it. Or killing the oponent before he loads grid.
Personaly il rather se loading for 30min than see so bad lag then drop out use 30min to get into the game again, only to find my self in a pod in a station.
This must be an opertunity however, or else it will just take ages to get from A to B with a big gang. And just be anoying when moving around.
It may also only be avalible when there is like 100-150 in that system or something like that.
It may also load the system with less models for example. To ease the node.
Come with reasonable and constructive comments please. I know this idea have some drawback and may not work. Like in Jita for example. The system would then load load load all the time. But maybe do some exceptions for systems like that, wich constantly have a lot of people in it.
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Cyberus
Caldari Macabre Votum Morsus Mihi
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Posted - 2009.12.16 21:34:00 -
[21]
This is simply fail game for both partys. ===== * Your signature file is broken. Please use one that will display - Fallout |
Kythren
Jelly Baby Corporation Majesta Empire
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Posted - 2009.12.16 21:47:00 -
[22]
just been told that this is not a bug.
Quote: Greetings Kythren, We are sorry about your loss, but we are only able to reimburse a player if a ship is lost due to a verifiable bug in the game.
First I lost my ship outgame in Evemon via API, and yes no bug visible HARRR!
no u! |
Khadan Berylli
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Posted - 2009.12.16 21:50:00 -
[23]
Or just don't load any object's graphics. I don't have to see any ships in space as long as I can navigate, target, use my modules etc. Hardly anyone zooms in that he can see the ships at all, so it wouldn't even make any difference for them. As long as i got everyone in my overview and can target them all is fine, I don't have to see fancy effects in fleet fights of that scale (I turn graphics down anyway in such situations). Another alternative might be to reduce every participant's client to minimal graphic settings, disable brackets and so on.
Of course it's more spectacular to see what's happening, but that obviously doens#t work, at least know.
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Kythren
Jelly Baby Corporation Majesta Empire
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Posted - 2009.12.16 21:56:00 -
[24]
this has nothing to do with graphics, but with position information, you might extract only the range data from it, but that wouldnt improve anything.
the netcode is borked since dominion, whatever they did it made everything worse. obviously there is some failsafe to leave at least a few people on grid, whereas the remaining get left behind in an endless loop of "HEY i am here" "nope not yet, just wait" "but look he sees me?" "yeah i know but you dont know" no u! |
Rodrigo Talavera
Navy of Xoc Wildly Inappropriate.
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Posted - 2009.12.16 22:30:00 -
[25]
The game is borked since dominion. Its no fun killing lagged out ships or being killed with no grid.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.12.16 22:50:00 -
[26]
The fact is, server performance is far short of what it was before Dominion.
Please look at this issue, CCP.
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Lasakywa
Section XIII Pandemic Legion
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Posted - 2009.12.16 23:05:00 -
[27]
Can CCP look at this issue plz ?
I mean, it's like 2 years ago, before the big improvement you made on the server at that time (Pyton 2.0 or something, i don't remember the name).
Since Dominion, large fleets battles are just horrible, you have to fix this seriously (and all the crap about vulnerable SBUs/Stations btw)
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Ekantrike
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Posted - 2009.12.16 23:43:00 -
[28]
CCP really need to take their finger out from their asses and smell how bad it is!
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Caladain Barton
Navy of Xoc Wildly Inappropriate.
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Posted - 2009.12.17 04:46:00 -
[29]
I submitted this bug, but it's relevant to the discussion at hand.
Description: Since Dominion launched, 0.0 warfare has boiled down to this: He who gets his blob in system first, wins. The Reason is this: Your fleet is setup in system, with a hostile fleet of the same size in the next door system. You setup on gate at range, and when they jump in, you can target and kill them, but they are stuck at a black loading screen, or on an unpopulated grid (they can see their armor, etc, but can't move, and don't see anyone else on grid with them). This is a huge bug that has stopped all large fleet engagements.
The manner you "jump" in system doesn't matter..spawn, Titan bridge, Jump Bridge, gate, etc. You will lag out, and not load grid for 30+ minutes. (shutting the client down and restarting it does not help).
Before dominion, we could reliably have 500+ on 500+ fights, laggy yes, but fun and you got to fight back. On a reinforced node, 500 on 500 was smooth as silk, and epic. Now? Putting 150 hacs or sniper BS on a gate prevents anyone from jumping into you..even if they outnumber you 4 to 1, because they will jump in, lag out, grid freeze, and you will be able to target, and kill them without taking a single loss. It's not fun, it's frustrating. Our pilots don't mind dying, infact they live for pvp..but that implies you can actually fight back a bit, not just die like sheep.
This is effecting both sides of any 0.0 war at the moment.
Go to Atlas's, WI's, Razor's, Tri's, Bob's, Goon's, or MM's killboard to see plenty of examples.
Reproduction Steps: Scenario 1. 1.) Get a 300+ fleet on one side of the gate, at range. 2.) Get another fleet of any size, 1-1000 3.) Attempt to get the second fleet in system via that gate. 4.) Watch the grid fail 5.) ??? 6.) Profit!
Scenario 2. 1.) Get a 300+ fleet anywhere in system. 2.) Get another fleet of any size, 1-1000 off grid of the first fleet. 3.) Warp the second fleet to the first. 4.) Watch the grid/node fail 5.) ??? 6.) Profit!
If you need to, we'll add a gm, or whoever or whatever is needed, to our fleet. We'll sign you up, get you in fleet and TS, and you can observe the problem first hand. We'll buy your ship (if you don't want to spawn it), arm it, fuel it, ammo it up, and get you on our Coms. If you need us to run some software to help you track this down and fix it, we'll suicide as many fleets as you need to get you some datasets to track it down.
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KosmikZA
The Arrow Project Morsus Mihi
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Posted - 2009.12.17 05:10:00 -
[30]
Aye CCP, fleet fights aren't fun anymore with these horrendous issues. Please fix.
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