Pages: 1 2 [3] 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mareck001
|
Posted - 2009.12.17 16:11:00 -
[61]
IT seems as you pass judgment way too quickly. I was in one of the first groups to find and finish a Wormhole in the last expansion. The battles in PNQ ( besides the horrible lag) have been fun. Yeah, sov is still a mess and needs more tweaking. the browser and mail system are GREAT. If you don't live and fight in 0.0....STFU and stay in empire. NUFF SAID
|
Ivanna Nuke
Gallente Daralux
|
Posted - 2009.12.17 16:16:00 -
[62]
I can haz all your stuffz kthxbai
|
Jonas Oneida
Caldari Independent Galactic Network
|
Posted - 2009.12.17 16:23:00 -
[63]
Originally by: Haraldhardrade
Originally by: Ghoest
But the core and name sake of Dominion - does it pretty much suck?
EVE is fine. Its the forum comunity that sucks.
Yup.
Have some patience! Eve Online is a massive undertaking. The only negative I'll agree with in this thread is the lag.
But then, it's always laggy. Not that this is a good thing of course, but they simply cannot continue this way... the lag will be fixed or Eve will be over.
The game mechanics have only gotten better, the graphics are better, the new ui's are better... not bad for a work in progress!
|
Ximen
|
Posted - 2009.12.17 16:27:00 -
[64]
heres a small clue as to how successful this patch has been.
Downtime resets the status of sbu's. that is.. what was invulnerable becomes vulnerable again.
Over downtime.
Thats the most pathetic thing ive seen since boot.ini
|
Haraldhardrade
Amarr Pax Amarr
|
Posted - 2009.12.17 16:28:00 -
[65]
Edited by: Haraldhardrade on 17/12/2009 16:28:37
Originally by: Jonas Oneida
Yup.
Have some patience! Eve Online is a massive undertaking. The only negative I'll agree with in this thread is the lag.
But then, it's always laggy. Not that this is a good thing of course, but they simply cannot continue this way... the lag will be fixed or Eve will be over.
The game mechanics have only gotten better, the graphics are better, the new ui's are better... not bad for a work in progress!
Spot on. EVE dates back from when people were connecting to the internet via 56k or ISDN; EVE evolves like everything else, and when 'this and that' becomes the hardware norm and replaces 'that and this' then EVE will perform better and look better.
Originally by: Ximen heres a small clue as to how successful this patch has been.
Downtime resets the status of sbu's. that is.. what was invulnerable becomes vulnerable again.
Over downtime.
Thats the most pathetic thing ive seen since boot.ini
Good for you you werent around when exodus launched. Caveo of Minmatar , torva vacuus regimen of deus es plurrimi periculosus of bestia
|
Ivanna Nuke
Gallente Daralux
|
Posted - 2009.12.17 16:29:00 -
[66]
< --- For storage of your stuffs when you emo rage quit contract to moi
|
Titen
|
Posted - 2009.12.17 16:31:00 -
[67]
I believe it was in a pre-Dominion video from fanfest that one of the big goals of the new sov system was stated: "We dont want POS's to be the basis for sov, they were never intended to do that. We dont want players to log off one day and then log in the next day to find that their sov has been taken away" (paraphrasing, not sure of the exact wording there)
Here's an example:
12:00 - You log off for the day, dreading having to get up in 6 hours to go to work. Your sov is happily in place after spending billions of isk on sov arrays and payments, as well as a lot of time on logistics over the previous weeks. You're just about the last one out of the system that night, and all but 'turn off the lights' before you go.
12:01 - A gang of 'hostiles' enter your system and anchor an SBU. There are little to no pilots around to even notice it, and if there were, the overwhelming gang will probably be large enough to destroy any attempt at killing the SBU. The 20 million HP that the SBU has is also a deterrent if it's late and few people are online at the time.
03:01 - SBU is anchored and your system territorial claim unit is vulnerable. The hostiles who anchored it bring in a quick group of 40-50 BS's at this time.
03:01 - 03:15 - The hostile force eat through the 5 mil shields of your TCU, happily discover that there is no automatic reinforced mode, go on through the 5 mil armor - again, with no reinforced mode, and then practically oneshot the hull.
03:16 - Your territorial claim unit is destroyed.
In 3.25 hours, while you were sleeping, you have lost sov.
Take it a bit further? 03:17 - Hostiles anchor their own TCU in the system, it fires off with an 11.5 hour timer.
14:47 - Hostile TCU is anchored, and sov is now in their name.
17:30 - You get home from work, log on, and discover that you are living in someone elses system.
This is how it actually works. Just went through the process myself.
List of things that went wrong: 1. 3 hour instead of 6 hour timer on SBU (CCP says this was normal, and that the 6 hour timer was simply a 'misprint')
2. No reinforced timers at all on the TCU (was under the impression that it was to be dual 24 hour timers on shield/armor - guess I either read, heard or imagined incorrectly)
3. Attacking force actually brought so many ships to the battle that defending forces couldn't load the grid to even get into the system without being destroyed first - even with the node strengthened (reportedly, though even sitting in the adjacent system, there was enormous amounts of lag).
So, my own opinion, sov is being lost due to 'misinformation' on the actual functions and timers of the new sov modules. Reinforcing a node doesn't do any good if there are nearly 2000 ships required to take/hold system sov. Blob warfare will win every time. 500-800 ship blobs are not something the 'average, new, smaller alliance that finally wants to get into 0.0 space to advance their gaming experience' will be able to muster, or defend against.
And upgrade pricing being based on a '5 POS worth of fuel' system? It now costs a 'small alliance', that may have already been struggling (but succeeding) to keep their system sov and jump bridges in place, in the face of overwhelming hostiles, 3-4 times what it cost them pre-Dominion to keep their sov and logistics.
So, short version:
Big groups can now more easily take sov from smaller groups than ever before.
With the reported '100 days to max out the sov levels', it is quite possible to spend 10's of billions of isk in that amount of time to purchase and maintain all the parts, and then have all that time, effort and expense wiped clean while you sleep.
My 2 isk worth, T
|
Miss Simpatia
|
Posted - 2009.12.17 16:31:00 -
[68]
<-- for storage of your ISks when emo rage quit . Is Christmas!
|
Ocih
Amarr Clan Shadow Wolf Curatores Veritatis Alliance
|
Posted - 2009.12.17 16:34:00 -
[69]
Speaking as a 0.0 sec alliance member the only new activity I have seen is other 0.0 sec people hawking our outpost systems. Nothing is happening in terms of the former high sec clubs coming in to take up what is now overhead.
In time the Sov Map might look a little more diverse and I am sure it will be dynamic when the sov costs dont match the incomes but its not a benefit. Unpredictable 0.0 sec just became even more unpredictable and the rewards arent any better, just more expensive. |
Aglaia Adrastos
|
Posted - 2009.12.17 16:36:00 -
[70]
Originally by: Sokratesz IMO it became a failure the second a MS got instapwned by a DD.
Agreed!!!
Since that whine thread, Dominion has failed. Yes nice GFX and so on but still most of us who care about this game see the areas that need work.
I for one won't be living in null sec for a while until a lot of the iHUB sov problems are fixed...
Keeping my eyes on the Sov map.
|
|
Jukhta Mein
22nd Black Rise Defensive Unit General Panic.
|
Posted - 2009.12.17 16:38:00 -
[71]
Has Dominion encouraged more guerilla warfare over large fleets?
|
Crasniya
|
Posted - 2009.12.17 16:44:00 -
[72]
Edited by: Crasniya on 17/12/2009 16:44:11 Wait... did I just hear someone whine about Eve's graphics? (Bottom of page 2)
I've tried a whole bunch of MMOs, I'm a regular Warcraft player.
Eve is probably the prettiest game I've ever played, it's beautifully rendered, and the fact that it runs on older computers much smoother than Warcraft, which doesn't look near as good, is amazing. A stunning accomplishment.
This laptop I'm on runs Eve like a dream. Warcraft won't load anymore. That's saying something. CCP gets massive kudos from me.
|
Azia Burgi
Caldari Science and Trade Institute
|
Posted - 2009.12.17 16:52:00 -
[73]
Edited by: Azia Burgi on 17/12/2009 16:53:20 The best feature in Dominion is the "Report ISK Spammer" option...
...and the new IGB...
...and the new evemail system (although a search facility would rock)...
...and the new planets...
...and the pirate epic arcs...
Apart from that the patch was rubbish
The new Sov mechanics are a huge change of course they are a bit spoty at first. My point is, stop whinging.
Edit: spelling
|
Jerera
Minmatar
|
Posted - 2009.12.17 16:55:00 -
[74]
EVE is dying. |
Ximen
|
Posted - 2009.12.17 17:05:00 -
[75]
Originally by: Azia Burgi Edited by: Azia Burgi on 17/12/2009 16:53:20 The best feature in Dominion is the "Report ISK Spammer" option...
...and the new IGB...
...and the new evemail system (although a search facility would rock)...
...and the new planets...
...and the pirate epic arcs...
Apart from that the patch was rubbish
The new Sov mechanics are a huge change of course they are a bit spoty at first. My point is, stop whinging.
Edit: spelling
Eve's artists are pretty much the only ones who know their stuff in ccp recently. Epic pirate arcs are meant to be run by inties. for the most of us, run = can afford faction AB new mail system: congrats.. you've finally caught up to microsoft.
but hey, downtime.. shoot theres something we never thought about trying
|
Bloodhands
hirr Morsus Mihi
|
Posted - 2009.12.17 17:08:00 -
[76]
Edited by: Bloodhands on 17/12/2009 17:13:42 I actually do think the expansion in general is a success.
CCP had a few objectives in this expansion and those were met. They were, as have been said many times:
1. get large alliances to scale back the systems they reign over to a more manageable cluster, or set of clusters which would in turn, and in time allow smaller entities to move in to 0.0 if they wish.
2. Provide a way that any alliance would be able to grow and support itself in 0.0, thus providing an feeding ground for them. With the upgrades to plexing, ratting and mining this is possible. Granted the mining upgrade is a bit borked but it will in a month or so be revisited i would assume.
3. Remove AOE doomsdays from the game and provide a way to upgrade the titan class in future expansions. By removing the DDD in its old form, it had to have the ability to cause a player to risk loosing the ship, hence the HP buff.
Motherships being lumped in with the super-cap changes where the point that CCP started to do to much. While we, the general player population that pilots or plans to pilot said ships looked forward to the original changes when new devs took on that project and decided to change the whole light they did end up listening to the player base and leave motherships un-touched in this expansion. A mothership pilot loosing his ship that should have been logged off is his fault. No mom, in many alliances, is even allowed to see combat and hasn't been for over a year.
On the subject of Citadel Cruise Launchers as a Caldari pilot of every Caldari ship in the game I can say "finally" however it will need a bit more refining later in my opinion. Especially for the Caldari's flag ship, Leviathan, as currently its not something that can see being fit with out a speed increase.
When you look at the new faction BS I think they did a really decent job. This was the first time in a very long time that CCP had the job of adding something to game that was less powerful then other ships in its class as the base version is only tier 1. Finding roles for these ships couldn't of been easy.
Even the small things like adding the epic mission arks for Guristas and factions that were left out last time is a success as this is the first time you are able to start with standings toward Caldari, working for a Caldari agent and back stab them. This I like as being able to double cross the NPC's is something that has been missing for quite some time.
While being in a large alliance and seeing first hand the political ramifications of these changes, including my own dear moon-goo, I will have to say this expansion as a whole is a success and a few bugs (devs) just need to be worked out (fired) and everything will be perfect
|
Rhaegor Stormborn
H A V O C Against ALL Authorities
|
Posted - 2009.12.17 17:16:00 -
[77]
Naglfar changes are terrible. This is what I know.
|
Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
|
Posted - 2009.12.17 17:24:00 -
[78]
Quote: 03:01 - 03:15 - The hostile force eat through the 5 mil shields of your TCU, happily discover that there is no automatic reinforced mode, go on through the 5 mil armor - again, with no reinforced mode, and then practically oneshot the hull.
If you had no reinforcement timer engage (you should have been able to specify what time you wanted it to come out of reinforcement) you might want to petition that. Of course, I suppose someone in your alliance could have set the timer to 5 minutes after the attack.
===== If you go to Za'Ha'Dum I will gank you. |
Thea Arsoniztik
Red Tides Viewer Discretion Advised
|
Posted - 2009.12.17 17:35:00 -
[79]
The Phoenix is utter garbage now. That's just f'n great.
|
BlinkE MagilaCutty
Caldari
|
Posted - 2009.12.17 18:09:00 -
[80]
Lag, server crashes, more lag... We need it ficed CCP or a ROLLBACK
|
|
Allen Ramses
Caldari Typo Corp
|
Posted - 2009.12.17 18:28:00 -
[81]
Dominion is not working, as intended.
It's a sad day when a company would much rather **** up a deployment of a major patch (it is NOT an expansion) and abandon it than delay the product by a month. I would have thought the third time would be a charm... But like QR and Apoc before it, CCP would rather intentionally harm the game than to miss a deadline.
Thanks a lot CCP.
____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does. |
Salmeria
GoonFleet
|
Posted - 2009.12.17 18:36:00 -
[82]
Also SBUs aren't really that hard to kill. A decent sized fleet will take one down very quickly. We cleared a system of 3 SBUs fairly quickly.
One thing that could be improved is the anomalies. They are fine, its just that there aren't enough of the good ones. They need to be a little more difficult with better rewards!
|
Tippia
Reikoku IT Alliance
|
Posted - 2009.12.17 18:38:00 -
[83]
Originally by: Allen Ramses It's a sad day when a company would much rather **** up a deployment of a major patch (it is NOT an expansion) and abandon it than delay the product by a month.
This is the real problem here. Dominion will not be a failure, once it's finally released. We're a long way away from that though. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Jim McGregor
|
Posted - 2009.12.17 18:42:00 -
[84]
Edited by: Jim McGregor on 17/12/2009 18:45:04
Always threads like these after every patch.
---
Originally by: Eve Forums ...you are going too fast, wait 5 minutes and try again...you are going too fast, wait 5 minutes and try again...you are going too fast, wait 5 minutes and try again...
|
MatrixSkye Mk2
Minmatar
|
Posted - 2009.12.17 18:44:00 -
[85]
This isn't a strategic landing to Mars where there's only one chance to get it right. It's a patch.... To a game.... Relax. CCP is thinking in the right direction. Give it time. Again,
GIVE IT TIME!
Think of Dominion as the begninning to an ideology. It's not perfect. It isn't supposed to be. But it's a step in the right direction.
Now log in and go and enjoy the game, FFS :P.
Grief a PVP'er. Run a mission today! |
Allen Ramses
Caldari Typo Corp
|
Posted - 2009.12.17 18:48:00 -
[86]
Originally by: MatrixSkye Mk2 This isn't a strategic landing to Mars where there's only one chance to get it right. It's a patch.... To a game.... Relax. CCP is thinking in the right direction. Give it time. Again,
GIVE IT TIME!
We gave QR time. What has that gotten anybody?
____________ I'd make a forum signature that didn't suck, but I'm restricted by a character limit that does. |
Malcanis
Vanishing Point. The Initiative.
|
Posted - 2009.12.17 19:11:00 -
[87]
Originally by: MatrixSkye Mk2 This isn't a strategic landing to Mars where there's only one chance to get it right. It's a patch.... To a game.... Relax. CCP is thinking in the right direction. Give it time. Again,
GIVE IT TIME!
Think of Dominion as the begninning to an ideology. It's not perfect. It isn't supposed to be. But it's a step in the right direction.
Now log in and go and enjoy the game, FFS :P.
stop posting things I agree with, it's making me look bad to the other griefers.
|
Kahega Amielden
Minmatar Undivided
|
Posted - 2009.12.17 19:12:00 -
[88]
Quote: We gave QR time. What has that gotten anybody?
QR was hardly a failure. It was rather light on content, but that's because the majority of CCP's efforts during that timeframe were focused on fighting lag, which was a MASSIVE success.
|
Scatim Helicon
GoonFleet GoonSwarm
|
Posted - 2009.12.17 19:19:00 -
[89]
Dominion is going to be great once its finished!
-----------------
|
Borun Tal
Minmatar
|
Posted - 2009.12.17 19:22:00 -
[90]
Not this again... Look, Skippy, if you don't like it, quit. Otherwise, what's the point?
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 :: one page |
First page | Previous page | Next page | Last page |