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Thread Statistics | Show CCP posts - 23 post(s) |
Misaki Yuuko
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Posted - 2009.12.22 14:54:00 -
[271]
Simple solution to FB survival: increase orbit radio to 30km's or a bit more (up to 50km?). This will negate most SB carriers blobing or reduce it quite enough, also given the orbit radio the spread of FB should be higher so effective use of bombs agains them would be much more difficult, but they would still be vulnerable to support without any HP increase.
As for the Hel, I agree with suggestions of bonus to FB velocity and/or sig radious. I would like in general that targetting your own fighters would be faster, and a boost of repping range (and rep amount maybe, highlly inferior to triagle carriers but higher than current rep power).
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darkmancer
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Posted - 2009.12.22 15:09:00 -
[272]
Originally by: CCP Abathur
Originally by: Teck7
Originally by: CCP Abathur
Fighter Bomber survivability
The point in case is not that fighter bombers can orbit outside the range of all but officer smarties, that really is only a point of contention when your talking about ganking one or a couple of carriers/supercaps.... Putting a mother ship into an actual capital fleet engagement was the point made, that fighters/fighter bombers sent to attack primary targets or any targets within the hostile capital blob will die almost immediately to the massive area of coverage of the capital groups smart bombs. Example would be 50 enemy caps, 20 carriers, the carriers are always going to be very spread amongst the blob creating a very large area of effect washed with smartbomb damage that waxes anything that comes into it. Its not unlike the crappy tactic of using a smartbombing carrier blob to take out clustered group of modules on a pos, hitting up to 15-20 modules at a time or more (just using this as an example of the power of smartbombs in capital groups).
Actually, that's exactly the point my reply was addressing in that we believe the problem to be less about Fighter Bombers and more about just the scenarios you describe.
What about giving fighters & fighter bombers smartbomb imu
--------------------------------- There's a simple solution to every problem. It is always invariably wrong |
Fuujin
GoonFleet
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Posted - 2009.12.22 15:30:00 -
[273]
Originally by: CCP Abathur
Originally by: RedClaws With Triage reduced to 5 minute cycles with 250 consumption, will you also change the Tactical Logistics Reconfiguration skill.Currently it gives -50 stront used per lvl, which would make the consumption quantity of the module 0 at lvl 5.
Fun answer - Nah, we want everyone to get free Triage at L5!
Proper (boring) answer - The skill is being changed to work properly with the reduced cycle time of the module.
Any possibility of a different effect? 250 unit stacks are fairly manageable, and triage has a few minor issues that could be helped by training the high-rank skill to 4 or 5...like maybe a small cap use reduction in remote reps, or better range of the remote reps (all, including hull)?
If it stays with stront reduction that's fine, but the big benefit of TWR/TLR training was alleviating the massive 1500 m3 burden per cycle. A 750 m3 stack can fit into the (reduced) carrier cargobay (or even in the fuel bay) enabling jump-and-triage maneuvers out to the max range of the carrier.
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RoCkEt X
Hostile.
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Posted - 2009.12.22 15:36:00 -
[274]
FB's vs Smartbombs: tbh fighters dont instapop to Smarties unless theres 5+ smarties going off. as a MS pilot myself, i feel it would be overpowered to have fighterbombers orbit outside of officer smartbomb range, i feel 7.5km is justified and balanced.
if you attack a fleet of carriers and your FB's get smartbombed, pull them back. i see no reason why the advantage of 10k dps shouldnt have a disadvantage.
FB's vs Battleships: You dont hit battleships. you arent supposed to. you're supposed to be anti-capital, not anti-everything.
FB's and thier HP: With FB's only set to cost 25% more than fighters, i see no reason to give them more hp than they have atm (20k raw hp) especially as fighters etc are now as responsive as drones.
The Hel: I agree this is an issue, personally i'd be in favor of a bonus to fighter velocity, and/or reduction in FB explosion radius. This means it can apply its damage better without fitting a target painter (which wud be wtflolz)
Titans: DD is fine as it is; as for seeing titans on the field - thats going to be an issue until someone screws up and makes titans completely unkillable.
Naglfar: Liking the turret bonuses, but in favor of keeping the missile slots as it allows flexibility; which is always good.
i just wanna know the timescale for Dominion 1.1 :)
-rock
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Rose Nuke
State War Academy
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Posted - 2009.12.22 15:41:00 -
[275]
Edited by: Rose Nuke on 22/12/2009 15:42:41 sweet all hail aba, die nozh
with regards to the hel, many minmitar ships have bonuses to rate of fire or fall off.
could possibly give them a bonus to the range of the bombers meaning will survive well against capital smartbombs as be out of range and if all are orbiting a dread be very hard to bomb more than a couple of them at a time?
or have a bonus to the rate of fire, but not sure weather this would realy work considering you need to load the torps into them they may be used up to quickly
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CCP Abathur
C C P C C P Alliance
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Posted - 2009.12.22 15:54:00 -
[276]
Edited by: CCP Abathur on 22/12/2009 15:54:59
Originally by: Marmios Abathur would like to eloborate why you raised the ROF of the Citadel Torp launchers again?
Yeah, after some of these changes, it was doing about 1200 DPS more than the other dreads and that was deemed not good.
The low sec DD thing - I'll ask. No promises.
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NedFromAssembly
Gallente GoonFleet GoonSwarm
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Posted - 2009.12.22 15:56:00 -
[277]
Edited by: NedFromAssembly on 22/12/2009 15:56:01 Any plans to make specific MS larger? The wyvern for example is smaller than a phoenix.
oh and since MS can jump farther will they be getting larger fuel bays?
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Mioelnir
Minmatar Meltdown Luftfahrttechnik
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Posted - 2009.12.22 16:14:00 -
[278]
Originally by: CCP Abathur
Yeah, after some of these changes, it was doing about 1200 DPS more than the other dreads and that was deemed not good.
It being the Phoenix?
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Linas IV
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Posted - 2009.12.22 16:16:00 -
[279]
Edited by: Linas IV on 22/12/2009 16:16:22
Originally by: CCP Abathur Yeah, after some of these changes, it was doing about 1200 DPS more than the other dreads and that was deemed not good.
Well i guess you mean the Phoenix? You considered the change affects the Naglfar aswell right?
Right?!?
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.12.22 17:00:00 -
[280]
What about instead of a projected ecm burst, it is a bubble that emmits from the super carrier. And anyone in that bubble does not appear in local channel?
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NedFromAssembly
Gallente GoonFleet GoonSwarm
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Posted - 2009.12.22 17:04:00 -
[281]
Originally by: Marlona Sky What about instead of a projected ecm burst, it is a bubble that emmits from the super carrier. And anyone in that bubble does not appear in local channel?
Incase they missed the cyno, the MS on scan, the pos it is likely sitting at, and the cov ops they have staring at you after you lit the cyno. But hey you dont ****ing show up in local.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.12.22 17:09:00 -
[282]
Originally by: NedFromAssembly
Originally by: Marlona Sky What about instead of a projected ecm burst, it is a bubble that emmits from the super carrier. And anyone in that bubble does not appear in local channel?
Incase they missed the cyno, the MS on scan, the pos it is likely sitting at, and the cov ops they have staring at you after you lit the cyno. But hey you dont ****ing show up in local.
True, maybe throw in area cloak or something. But the remote ecm burst is kinda crap for a supper carrier (mom) exclusive module.
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Ridjeck Thome
DEATHFUNK Atlas Alliance
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Posted - 2009.12.22 17:18:00 -
[283]
One issue that Ive not seen addressed is that of Slaves V Crystals and the magnified effect that Slaves currently have on the strength of supercap armour tanks.
In the original (pre-dominion) thread, there was some acknowledgment that this issue needed review - does CCP still acknowledge its an issue?
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Rodent
GoonFleet GoonSwarm
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Posted - 2009.12.22 17:21:00 -
[284]
Originally by: Marlona Sky But the remote ecm burst is kinda crap for a supper carrier (mom) exclusive module.
You appear to be about as smart as Zeveron. This is not a good thing. Leave the Remote ECM burst as it is. It's awesome. Signature graphics that may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to EVE Online. All content must be in good taste.Please revise your signature. Applebabe |
NedFromAssembly
Gallente GoonFleet GoonSwarm
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Posted - 2009.12.22 17:22:00 -
[285]
Originally by: Marlona Sky
Originally by: NedFromAssembly
Originally by: Marlona Sky What about instead of a projected ecm burst, it is a bubble that emmits from the super carrier. And anyone in that bubble does not appear in local channel?
Incase they missed the cyno, the MS on scan, the pos it is likely sitting at, and the cov ops they have staring at you after you lit the cyno. But hey you dont ****ing show up in local.
True, maybe throw in area cloak or something. But the remote ecm burst is kinda crap for a supper carrier (mom) exclusive module.
I find the Remote ECM Burst is incredibly useful in it's current state. I would like to see some sort of duration on it so that it keeps people from relocking immediately but it works pretty well when deployed with 1-3 more of them.
I also would like to see a set of implants for shield caps or the armor set removed.
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LoveKebab
Caldari Shut Up And Play WE FORM VOLTRON
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Posted - 2009.12.22 17:42:00 -
[286]
Originally by: CCP Abathur
The low sec DD thing - I'll ask. No promises.
the lowsec DD was and will be fail if it gonna come back - titans as a part of 0.0 warfare should not be able to use their superweapon in lowsec ...
xVid4PSP MKV Encoding Tutorial |
Kokuho
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Posted - 2009.12.22 17:49:00 -
[287]
Already been posted but I second the motion of having the Nyx bonus affect Fighters only and having a similar damage bonus to fighter bombers for the Hel.
This way you even out all four races in terms of their bonuses.
Also, if you keep the resist bonus on these supercarriers, then the pirate implants should be changed. it has always been dumb how armor-tanked capitals can take advantage of Slave set while the shield-tanked capitals can't take advantage of Crystal set.
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Sokratesz
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Posted - 2009.12.22 18:11:00 -
[288]
Originally by: darkmancer
What about giving fighters & fighter bombers smartbomb imu
Making something invulnerable against something else is generally a bad idea.
When will TQ hit the 100K PCU mark? Place a bet! |
Coji
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Posted - 2009.12.22 18:31:00 -
[289]
Edited by: Coji on 22/12/2009 18:34:38
Originally by: Sokratesz
Originally by: darkmancer
What about giving fighters & fighter bombers smartbomb imu
Making something invulnerable against something else is generally a bad idea.
Well they're already doing it in some cases. Structure immunity to DD pops up in my mind atm but I'm sure there's other examples where it worked out pretty fine.
Edit: I do agree that it's a pretty bad idea in this case though
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Chi Quan
Bibkor Enterprises
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Posted - 2009.12.22 18:59:00 -
[290]
Edited by: Chi Quan on 22/12/2009 18:59:50
Originally by: CCP Abathur Motherships --> Supercarriers
ò Removal of Triage usage ò Removal of Jump Clone usage
so to be clear: 1. supercarriers don't get to use a triage module, this is exclusively a (normal) carrier module. 2. the titan will be the only vessel being able to use a clone vat bay.
correct?
are there plans to look into the "carrying" abilities of carriers and super carriers? especially carrying pilots+ships inside them? ---- Ceterum censeo blasters need some tracking love |
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Rexthor Hammerfists
Rage of Inferno
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Posted - 2009.12.22 19:01:00 -
[291]
Fighters Could do with a higher orbiting range making it a little bit harder for bobmers to wipe out a whole squadron of fighterbobmer, 15k woud be a good compromiss. If several supercarriers are involved bombs would still hit alot of fighterbomber, but not all of them.
Gangmods on supercarriers are nice, how about a reasonable bonus, ie. field command or t3 cruiser sized bonus to the racial gangmod. This would give an incentive for more different highslots other then the usual cookie cutter fits for highs.
Drone Control Units could do with a boost, is there anything planned? -
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Ap0ll0n
Gallente Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2009.12.22 19:01:00 -
[292]
Originally by: Chi Quan Edited by: Chi Quan on 22/12/2009 18:59:50
Originally by: CCP Abathur Motherships --> Supercarriers
ò Removal of Triage usage ò Removal of Jump Clone usage
so to be clear: 1. supercarriers don't get to use a triage module, this is exclusively a (normal) carrier module. 2. the titan will be the only vessel being able to use a clone vat bay.
correct?
are there plans to look into the "carrying" abilities of carriers and super carriers? especially carrying pilots+ships inside them?
Rorqual can fit clone vat too..
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NightmareX
Infinitus Odium Scum Alliance
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Posted - 2009.12.22 19:01:00 -
[293]
Originally by: LoveKebab
Originally by: CCP Abathur
The low sec DD thing - I'll ask. No promises.
the lowsec DD was and will be fail if it gonna come back - titans as a part of 0.0 warfare should not be able to use their superweapon in lowsec ...
So if a Titan gets hotdropped in low sec (Yes titans will be used in low sec no matter what), should it just die because it can't defent it self?.
Director of Infinitus Odium. |
Deva Blackfire
Viziam
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Posted - 2009.12.22 19:04:00 -
[294]
Originally by: NightmareX
Originally by: LoveKebab
Originally by: CCP Abathur
The low sec DD thing - I'll ask. No promises.
the lowsec DD was and will be fail if it gonna come back - titans as a part of 0.0 warfare should not be able to use their superweapon in lowsec ...
So if a Titan gets hotdropped in low sec (Yes titans will be used in low sec no matter what), should it just die because it can't defent it self?.
Yes. Next time bring a support fleet. Or just log off before getting aggro, nothing can get past 40+mil EHP in 1 minute.
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DamienEx
Caldari Federation of Freedom Fighters Privateer Alliance
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Posted - 2009.12.22 19:31:00 -
[295]
Originally by: LoveKebab
Originally by: CCP Abathur
The low sec DD thing - I'll ask. No promises.
the lowsec DD was and will be fail if it gonna come back - titans as a part of 0.0 warfare should not be able to use their superweapon in lowsec ...
If titans cant DD in low sec, carirers cant deploy fighters, dreads cant siege, and super carriers cant drop fighters or bombers.
If a titan is such a 0.0 weapon, then all cap ships are 0.0 weapons, and there fore should not be able to be used in low sec. Unless you want balancing issues, you need to keep all cap weapons viable in lowsec as well as 0.0.
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Deva Blackfire
Viziam
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Posted - 2009.12.22 19:40:00 -
[296]
Originally by: DamienEx
Originally by: LoveKebab
Originally by: CCP Abathur
The low sec DD thing - I'll ask. No promises.
the lowsec DD was and will be fail if it gonna come back - titans as a part of 0.0 warfare should not be able to use their superweapon in lowsec ...
If titans cant DD in low sec, carirers cant deploy fighters, dreads cant siege, and super carriers cant drop fighters or bombers.
If a titan is such a 0.0 weapon, then all cap ships are 0.0 weapons, and there fore should not be able to be used in low sec. Unless you want balancing issues, you need to keep all cap weapons viable in lowsec as well as 0.0.
Unless you want balancing issues you need to keep all cap and supercap counters available in lowsec too then: dictor bubbles, hictor fields, bombers (against fighters). So what were you saying again?
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DamienEx
Caldari Federation of Freedom Fighters Privateer Alliance
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Posted - 2009.12.22 19:46:00 -
[297]
Originally by: Deva Blackfire Unless you want balancing issues you need to keep all cap and supercap counters available in lowsec too then: dictor bubbles, hictor fields, bombers (against fighters). So what were you saying again?
Bombers can be used in low sec.
Dictor bubbles and hictor fields are not just cap counters, they can be used against conventional ships and the like, which is why they aren't used in low sec. Besides, you can use the focused point to hold super caps and regular points on dreads and carriers in low sec. you dont need bubbles. and bubbles arent a counter. they are merely a way of keeping things from running away.
That is what I was saying.
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NedFromAssembly
Gallente GoonFleet GoonSwarm
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Posted - 2009.12.22 19:46:00 -
[298]
Edited by: NedFromAssembly on 22/12/2009 19:47:51
Originally by: DamienEx
Originally by: LoveKebab
Originally by: CCP Abathur
The low sec DD thing - I'll ask. No promises.
the lowsec DD was and will be fail if it gonna come back - titans as a part of 0.0 warfare should not be able to use their superweapon in lowsec ...
If titans cant DD in low sec, carirers cant deploy fighters, dreads cant siege, and super carriers cant drop fighters or bombers.
If a titan is such a 0.0 weapon, then all cap ships are 0.0 weapons, and there fore should not be able to be used in low sec. Unless you want balancing issues, you need to keep all cap weapons viable in lowsec as well as 0.0.
A titan can still use all it's powers, just not the DD. But your ignorant blanket statements do a good job in proving the worth of your ideas.
oh and have fun sieging pos without caps in lowsec.
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Melor Rend
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Posted - 2009.12.22 19:57:00 -
[299]
YAY! Good work! This is a great first step in restoring my faith in CCP to take their players oppinions seriously. <3 CCP Abathur
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Deva Blackfire
Viziam
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Posted - 2009.12.22 19:57:00 -
[300]
Originally by: DamienEx
Bombers can be used in low sec.
Playing dumb? Or are you just clueless? Hint: bombs.
Quote:
Dictor bubbles and hictor fields are not just cap counters, they can be used against conventional ships and the like, which is why they aren't used in low sec.
You can use fighters, siege mode against normal ships. You want also to use DD in lowsec which can be also used against normal ships. So what is your point again?
Quote:
Besides, you can use the focused point to hold super caps and regular points on dreads and carriers in low sec. you dont need bubbles. and bubbles arent a counter. they are merely a way of keeping things from running away.
It shows you never tackled a supercap. So go out there and do your homework on "supercap tackling for dummies". But if you really want: focused points dont work unless you have quite large number of HICs in 1st place. They can be neuted, ECMed or just killed wheras HIS sphere cant be ECMed and its much harder to be neuted (less cap use). Dictor spheres can be killed by smartys and bombs (so need teamwork or support fleet) but are immune to neuting or ecm.
Anyways rest of reasons you can read here: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1224368
I dont see a point in repeating exactly same sentences in new thread.
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