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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.12.25 19:46:00 -
[31]
Smart remarks to the side, I believe that Ambulation is absolutely necessary for EvE to survive in the long term. In terms of "internet spaceships", there's not actually a whole lot more CCP can add. They could make the starmp bigger, of course. They could add another type of space like W-space (Tlalocans, whatever). But it'd still be basically the same game, with the same gameplay, the same ship roles, the same player dynamics.
Now dont get me wrong, I love the game, the gameplay, the ship roles and the player dynamics. But sooner or later, they're going to get stale. As it is, the "bitter vet" - someone who is bored with the actual game as such, but still hangs around mostly because of the friends they've made - is a large and ever-growing player demographic.
Fundamentally, EvE is going to need new things to do. The alternative is that sooner or later - and it will probably be sooner, because EvE is already a very old MMO - the game will be pretty much "finished", and CCP will announce that their 10-year plan is as complete as it's going to get, and move on to new projects, leaving just a skeleton crew to maintain the hardware. I dont want that. I want to see the 'EvE-verse' with a million subscriptions. Two million. Five million. And the fact is that we're not ever going to see that with nothing but point-and-click internet spaceships in homogenous environments.
Happily, CCP have already started diversifying the number of "things to do" in New Eden: they've announced Dust 514. Sadly, it's not a thing to do in EvE. I'd like to see a situation where someone could play "EvE" and never step in to space. I'd like to be able to run an asteroid colony. I want comet farming to be a viable profession. I want to lead a team of explorers through a derelict Sansha base on a moon in Paragon Soul. I want to accept a contract on a Faction Warfare renegade and track him down to a bar on a habitable planet in Rancer which is the most wretched hive of s****and villainy in New Eden. I want to be able to have a personal, customisable player habitat that I can launch in orbit around Jita Planet 4, or hide in an asteroid belt in a dead-end system in Immensea. I want EvE to be a universe, not just space-Risk, even though I'm still very much ejoying space-Risk.
I want CCP to keep on having more and more ambition, so that 20 years from now when EvE is a cultural institution, and columnists are pontificating how it was always obvious that MMOs were going to replace TV, I'll be able to say "I was there only a couple of years after it started".
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Ryusoath Orillian
Minmatar INDUSTIENCE
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Posted - 2009.12.25 19:49:00 -
[32]
Originally by: Ryhss
Originally by: HIghlord Diamond
Originally by: Ryhss Please CCP, DO NOT ADD AMBULATION I play Eve to get away from awsd keyboard games. I barely use my keyboard now so please, just don't.
Can I point out that if your are 'barely using your keyboard now' you're doing it wrong? I mean, you CAN technically play EvE mouse only and use voice chat, but the keyboard + mouse is just so efficient...
I only have full use of 1 hand. I can slowly press shift then click stuff. Don't tell me I'm doing it wrong. It's a damn game, there is no wrong way to play.
haha
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Taliya Valkorva
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Posted - 2009.12.25 20:03:00 -
[33]
It was my understanding that Incarna is being developed externally, meaning there is little waste of time and resources.
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Zeredek
Gallente Red Federation
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Posted - 2009.12.25 20:13:00 -
[34]
Originally by: Ryhss Please CCP, DO NOT ADD AMBULATION I play Eve to get away from awsd keyboard games. I barely use my keyboard now so please, just don't.
Incarna are clix0rz _________________ rawr |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.12.25 20:20:00 -
[35]
Originally by: Taliya Valkorva It was my understanding that Incarna is being developed externally, meaning there is little waste of time and resources.
Not exactly. CCP stated that they're using the same engine for ambulation as for their World Of Darkness MMO project, meaning that ambulation has a relatively small development cost (I wouldn't call it a "waste")
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Professor Tarantula
Hedion University
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Posted - 2009.12.25 20:30:00 -
[36]
The game has always felt incomplete without being able to 'ambulate'. When EVE was new that was the main thing myself and many others were disappointed it lacked. It's going to fill up a large gap in the game experience, and you're going to see a population explosion.
My deepest sympathies. Prof. Tarantula, Esq. |
Wacktopia
Dark Side Of The Womb
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Posted - 2009.12.25 21:05:00 -
[37]
Originally by: Undeniable Existence I was there when they announced it. I was there when the first pictures and video surfaced on TenTonHammer. I was there when they presented it at FanFest. I posted on the Features and Ideas Discussions forums in all the WiS threadnoughts.
I come back at the end of the year, the announced ETA only to find out it's missing and people are no longer talking/ excited about it. Wtf happened to Ambulation? Where's our walking in stations? Where are our beautiful conference rooms and personal quarters?
CCP, i am disappoint.
If you really want to walk around then you are playing the wrong game. EVE is spaceships in space. That's the way it has been and will be until maybe one day they implement Incarna. CCP do a damn fine job of the spaceships so I'm happy with that. If you are waiting around over a year then you're wasting your time. Get in a ship and start pew pewing :) ---------------------- They're angry there was damage done to their ship. |
Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.12.25 22:24:00 -
[38]
Originally by: Wacktopia
Originally by: Undeniable Existence I was there when they announced it. I was there when the first pictures and video surfaced on TenTonHammer. I was there when they presented it at FanFest. I posted on the Features and Ideas Discussions forums in all the WiS threadnoughts.
I come back at the end of the year, the announced ETA only to find out it's missing and people are no longer talking/ excited about it. Wtf happened to Ambulation? Where's our walking in stations? Where are our beautiful conference rooms and personal quarters?
CCP, i am disappoint.
If you really want to walk around then you are playing the wrong game.
See, I think that's exactly the wrong attitude. I know that what you mean is that EvE has never had the ability to "walk around", but I think that EvE should absolutely 100% be for people who want to walk around.
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Arcelian
Amarr
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Posted - 2009.12.25 22:24:00 -
[39]
10. UNPARALLELED BENEFITS Meals provided by our personal chefs in Iceland and the US. Office recreation equipment, as well as pool, beer-pong (uh, ping-pong), and a near endless supply of gaming resources are available at each location. Participation in the Leisure Club/Fun Division provides for company-wide trips to exotic locations such as Budapest and Marrakesh.
They don't have ambulation because all the money from subscriptions goes to personal chefs and exotic trips.
Duh.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2009.12.25 23:52:00 -
[40]
Originally by: Arcelian They don't have ambulation because all the money from subscriptions goes to personal chefs and exotic trips. Duh.
From the amount of abuse they take from us, by god they deserve it all. XD - - - Aloriana Jacques - Skill Sheet
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Zaerlorth Maelkor
The Maverick Navy IT Alliance
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Posted - 2009.12.26 01:01:00 -
[41]
Originally by: Malcanis Edited by: Malcanis on 25/12/2009 20:23:51 Smart remarks to the side, I believe that Ambulation is absolutely necessary for EvE to survive in the long term. In terms of "internet spaceships", there's not actually a whole lot more CCP can add. They could make the starmp bigger, of course. They could add another type of space like W-space (Tlalocans, whatever). But it'd still be basically the same game, with the same gameplay, the same ship roles, the same player dynamics.
Now dont get me wrong, I love the game, the gameplay, the ship roles and the player dynamics. But sooner or later, they're going to get stale. As it is, the "bitter vet" - someone who is bored with the actual game as such, but still hangs around mostly because of the friends they've made - is a large and ever-growing player demographic.
Fundamentally, EvE is going to need new things to do. The alternative is that sooner or later - and it will probably be sooner, because EvE is already a very old MMO - the game will be pretty much "finished", and CCP will announce that their 10-year plan is as complete as it's going to get, and move on to new projects, leaving just a skeleton crew to maintain the hardware. I dont want that. I want to see the 'EvE-verse' with a million subscriptions. Two million. Five million. And the fact is that we're not ever going to see that with nothing but point-and-click internet spaceships in homogenous environments. Currently we have just 4 sub-environments: near a gate, near a station, in a belt, or just in space. And they're not even all that different. There's no difference in how your ship handles a few thousand KM from a planet far more massive than Jupiter compared to how it handles in deep space.
Happily, CCP have already started diversifying the number of "things to do" in New Eden: they've announced Dust 514. Sadly, it's not a thing to do in EvE. I'd like to see a situation where someone could play "EvE" and never step in to space. I'd like to be able to run an asteroid colony. I want comet farming to be a viable profession. I want to lead a team of explorers through a derelict Sansha base on a moon in Paragon Soul. I want to accept a contract on a Faction Warfare renegade and track him down to a bar on a habitable planet in Rancer which is the most wretched hive of s****and villainy in New Eden. I want to be able to have a personal, customisable player habitat that I can launch in orbit around Jita Planet 4, or hide in an asteroid belt in a dead-end system in Immensea. I want EvE to be a universe, not just space-Risk, even though I'm still very much ejoying space-Risk.
I want CCP to keep on having more and more ambition, so that 20 years from now when EvE is a cultural institution, and columnists are pontificating how it was always obvious that MMOs were going to replace TV, I'll be able to say "I was there only a couple of years after it started".
This is pretty much the vision CCP proclaimed for EVE, a full sci-fi simulator. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
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Joe
Umbra Legion Shadow Empire.
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Posted - 2009.12.26 01:58:00 -
[42]
You can pretty much guess exactly where CCP's "world of darkness"/White Wolf game is at in developement, by the Teasers for Incarna.
I'm actually looking forward to when Incarna hits, and i get to start BETA testing the WiS engine for the later release of the White Wolf MMORPG. I allways enjoyed their P&P games, will be nice to see them online.
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2009.12.26 02:22:00 -
[43]
Originally by: HIghlord Diamond Can I point out that if your are 'barely using your keyboard now' you're doing it wrong? I mean, you CAN technically play EvE mouse only and use voice chat, but the keyboard + mouse is just so efficient...
Definitely this.
It is only practical to play EVE at the most casual level with just the mouse. The game is far too mouse-heavy as it is, but using the keyboard is still much faster and efficient for the things than can be controlled via keyboard. It's silly for creatures with two hands and ten fingers to limit themselves to controlling a game with just a pointer and two or three (maybe a few more) buttons.
Not only that, but it was never said that you would control your character with the keyboard in Incarna/WIS/Ambulation. I'm sure click-to-move will be at least an option (as it is in most MMOs) especially considering that combat will probably not be occurring, and thus quick reactions won't be an issue. They've said that they want movement to look natural and that characters will walk instead of running everywhere. I'd guess that they'd probably limit movement to only walking forward anyway, so you wouldn't have characters sidestepping and backpedaling all the time, which real people don't do in most situations (maybe I hang out with the wrong people). That would work just fine using exclusively a mouse for movement.
So if you really want to play EVE while eating a Big Mac with one hand or whatever, you probably still will be able to do so as slowly and inefficiently as you can today.
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jos wijnants
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Posted - 2009.12.27 00:52:00 -
[44]
well you like it or you don,t,there are gamedevolepers who are making ambulation a normal part of their game. Like STO(ok some beta-testers were complaining about loading screens) action in space(like Eve) but also planetary and on their own ships bridge( and that is something i want,forget stations and planets,i want to see the inside of my abbadon,instead of the bumpersticker). Look at Infinity ( a game in process) so far a lot of prealpha vids of great content in space and on planets (in flight, no ambulation) All a lot more we can do then in EVE today,ambulation with good purpose and content could be a great step to stay ahead of these games . don,t get me wrong on this, i like playing EVE as it is,but i we are looking at our own bumpersticker a lot even in station
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Hant Solo
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Posted - 2010.01.02 09:39:00 -
[45]
what about atmospheric flight?
http://www.youtube.com/watch?v=8Pg1dzAvL2M&NR=1
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m3rb3aSt
Minmatar Advanced Component Research Enterprise GoonSwarm
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Posted - 2010.01.02 09:40:00 -
[46]
The last thing we need to do is make it easier for degenerates to have 'cyber sex'
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Catherine Frasier
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Posted - 2010.01.02 16:17:00 -
[47]
Originally by: m3rb3aSt The last thing we need to do is make it easier for degenerates to have 'cyber sex'
Nice to see the Puritans are still hanging on.
Personally I have no desire to engage in inter(net)course but then again I don't really care if someone else does. Why do you care?
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stoicfaux
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Posted - 2010.01.02 16:51:00 -
[48]
Originally by: m3rb3aSt The last thing we need to do is make it easier for degenerates to have 'cyber sex'
But Eve is so much prettier than IRC! *sniffle*
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Nietzsche, and PvP" |
IVeige
Caldari IVever
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Posted - 2010.01.02 17:05:00 -
[49]
Hey CCP dont do like blizzard and make us wait for 12 years for starcraft 2 and still not finish it loll.
Im sure blizzard will release it when its ready right....right
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.01.02 17:40:00 -
[50]
Originally by: IVeige
Hey CCP dont do like blizzard and make us wait for 12 years for starcraft 2 and still not finish it loll.
Im sure blizzard will release it when its ready right....right
In 3 parts! Maybe CCP will release 4 Incarna expansions. I can just see it now. INCARNA: AMARR, INCARNA: CALDARI..... - - - Aloriana Jacques - Skill Sheet
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IVeige
Caldari IVever
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Posted - 2010.01.02 17:59:00 -
[51]
Originally by: Aloriana Jacques
Originally by: IVeige
Hey CCP dont do like blizzard and make us wait for 12 years for starcraft 2 and still not finish it loll.
Im sure blizzard will release it when its ready right....right
In 3 parts! Maybe CCP will release 4 Incarna expansions. I can just see it now. INCARNA: AMARR, INCARNA: CALDARI.....
yeah and we will all end up in the same 4 station and the rest will be all copy pasted version, wont be able to see our ships and still wont be able to gank someone the old fashin way loll
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Awesome Possum
Imperium Signal Corps
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Posted - 2010.01.02 20:04:00 -
[52]
Ambulation/Incarna/WiS is a horrible idea, unneeded.
Don't come up with reasons for pilots to stay docked.
/unsupported |
Swidgen
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Posted - 2010.01.02 20:33:00 -
[53]
Everyone is entitled to their own opinion. Here's mine: I hope they never implement it. It won't ruin the game but it will detract from it. The last thing we need is more pilots sitting in stations not going anywhere. The experience of walking around a space station a la Deep Space 9 might be good in a game, just not this game. The whole concept is bogus unless you're looking for something more boring than mining to spend your time on. |
Catherine Frasier
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Posted - 2010.01.03 05:43:00 -
[54]
Originally by: Swidgen The last thing we need is more pilots sitting in stations not going anywhere.
The point is actually to attract more pilots. New pilots. Pilots who have trouble getting behind the you-are-your-ship thing and therefore don't "get" Eve. More new pilots is a very good thing. Sure, they may spend most of their time docked, fixing their hair and running around the station looking simply fabulous in their mauve vinyl pants but that part of it doesn't affect you at all. Eventually, and here's the point, they will undock.
And then they're ours.
Incarna can't come soon enough.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.01.03 05:54:00 -
[55]
Originally by: Swidgen Everyone is entitled to their own opinion. Here's mine: I hope they never implement it. It won't ruin the game but it will detract from it. The last thing we need is more pilots sitting in stations not going anywhere. The experience of walking around a space station a la Deep Space 9 might be good in a game, just not this game. The whole concept is bogus unless you're looking for something more boring than mining to spend your time on.
Many of us spend hours every day docked doing other stuff. You think you have the right to dictate how we play the game?
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Emon Tarsad
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Posted - 2010.01.03 06:51:00 -
[56]
Originally by: Rakshasa Taisab
Originally by: Swidgen Everyone is entitled to their own opinion. Here's mine: I hope they never implement it. It won't ruin the game but it will detract from it. The last thing we need is more pilots sitting in stations not going anywhere. The experience of walking around a space station a la Deep Space 9 might be good in a game, just not this game. The whole concept is bogus unless you're looking for something more boring than mining to spend your time on.
Many of us spend hours every day docked doing other stuff. You think you have the right to dictate how we play the game?
*****ing about how other people are playing the game wrong is how you prove you're a hardcore EVE player. Double points if what those people are doing has no effect on you whatsoever.
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Ranger 1
Amarr Dynaverse Corporation Vertigo Coalition
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Posted - 2010.01.03 08:44:00 -
[57]
Quote: The whole concept is bogus unless you're looking for something more boring than mining to spend your time on.
That might carry more weight if you actually had a vague notion of what the "concept" of ambulation was.
From your comments, I suspect you don't.
I can hardly wait to hear your opinion of planetary interaction.
===== If you go to Za'Ha'Dum I will gank you. |
jos wijnants
Caldari
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Posted - 2010.01.03 09:02:00 -
[58]
Edited by: jos wijnants on 03/01/2010 09:02:02 hhhm we want or don,t want something ,we know almost nothing about,is it. i like to get a chance to get out of the ship,but what then? what features CCP will add with Incarna ? We are discussing something we know little about. still there are strong pro,s and contra,s
sorry for the bad English
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Nito Musashi
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Posted - 2010.01.03 10:24:00 -
[59]
waaaaaaa
omg there going to make the game deeper? omg they going to ruin the game. people walking around in stations silly. people do not exist in eve period.
player spin the ship or park outside stations when bored and chat endlessly in local but there are no people no plaents with people no stations with people.
how dare cpp want to expand the game and make a deeper world with deeper gameplay. like what are they thinking, are they trying to create the most comprehensive and deepest space mmo out there? real economy, real loss, real risk, and now you will be able to open shops and goto strip clubs and drink quaif cola and gamble and play dress up. optional of course you can sit in your spaceship and gate camp or station camp and never have to bother with any of it.
hell if it gets a few 100 people sitting in jita station as opposed to clogging up local in jita it is worth it. plenty of other people to suicide gank if there still 400 to 900 in system docking and undocking and maybe some of the scammers will occupy the ambulation rather than local chat.
i think the only people that are annoyed of ccp trying to ruin their spaceship game are gankers, greifers and people that like to station camp for easy targets and talk smack in local. because for anyone else fewer pilots in local creating lag and mining rocks or scanning down exploration sites the easier it is for them.
and the people playing spin the ship in their hangers anyway are the most likely to be ambulating anyway.
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Johnny Yakuza
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Posted - 2010.01.03 11:07:00 -
[60]
Originally by: Serge Bastana Go look up Incarna, which is what WIS is known as now, supposedly scheduled for release next winter.
Here's the teaser trailer from fanfest
Is that before or after "DUST" hits the market? I expect to see alot of the same "station" artwork used in both "DUST" and any WIS/Incarna release.
Not holding my breath either way.
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