
Tyberius Franklin
Federal Navy Academy Gallente Federation
223
|
Posted - 2012.06.22 00:25:00 -
[31] - Quote
Captain Fandango wrote:There are a few things I'd like to address here. First and foremost, Devs should always be enjoyed with fava beans and a nice chianti, common sense.
Secondly I don't actually favor one 'side' or the other, I don't mind whether hi-sec becomes more or less populated or more or less miners are killed, maimed or otherwise mildly inconvenienced. I like change. Flux is fun, it creates opportunities for the budding opportunist and provides us with a constantly shifting dynamic. I think it'd be boring if nul-sec warriors wiped out the carebears, and even more dull if the carebears were isolated and protected from the psychopathic hordes. I guess personally my views are thus; much like the dynamic that existed in the bible between god and Adam, the devs job should be providing us, the caretakers of eve, with fun and interesting toys, and indeed iterating upon the nature of those toys. I like tiericide for this reason. Devs give us fun things to play with, and when they alter them it is not to ensure any one group gets a bonus, but instead to ensure that the toys remain useful and, most importantly, versatile, applicable in a range of scenarios. Devs should not, I personally feel, get involved in managing or altering the dynamics of the eve player base. they should not help nul-sec forum warriors destroy, harass or annihilate the 'lazy bears' they hate so much, nor should they jump in to save the bears from madcap marauding pirates. this is our sandbox, and if we want to change it, we should do so ourselves, without running to the grownups for help. this sounds flippant, but i think it's important. Any false dynamic introduced by dev-supported change will be forever unsatisfying. if the hi-sec miners are forcibly isolated and protected it will negatively affect eve, just as much as pushing people into nul-sec.
More importantly i think any resolution to such a polarized, opinionated conflict would be bad. The vitriol and mockery spewed by goonswarm is a good thing, so is the hate and rage the miners and other friendly bear types are in the habit of vomiting forth. aggression and rage are driving forces, they push people into doing bigger and better things, into fighting back, innovating, hating, warring, Doing take that away, take away the opponent and declare one side or the other a winner and that driving force is gone. It's a well seasoned truth that war is the greatest innovator, and eve thrives on these polarized conflicts.
That's all personal opinion though, not fact
I can partially agree with the sentiment that whenever possible CCP should remain neutral towards the actions within game and merely provide support for when things run at a suboptimal level from a technical standpoint. I do, however, believe other aspects of the game need maintenance that will favor one group or another to promote balance and self perpetuating activity. But the design cannot be perfect and there will always be ways for determined players to tip the balance further than intended as well as parts that don't function as hoped from their design when put in the hands of the players. As to whether the former is the case as far as mining barges, I cannot say, but a strictly hands off approach is not a realistic option. |

Linna Excel
Center for Advanced Studies Gallente Federation
51
|
Posted - 2012.06.22 01:11:00 -
[32] - Quote
CCP Goliath wrote:Pak Narhoo wrote:Hendrik Tiberius wrote:Captain Fandango wrote:... As a disclaimer; I do not ate hi-sec players, or low-sec players, or even nul-sec players. I don't see carebears as the enemy or goons as the school yard bullies. I feel a faint and persistent affection towards everyone that plays eve, regardless of how they spend time together ...
So what do you eat? CCP dev's?   We're not what's for dinner!
You say that now, next thing you know there's a zombie apocalypse that begs to differ.
Brains and all that. The purpose of hi sec isn't to eliminate PvP but to weed out the dumb pvpers. |