Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ammath
Amarr Burning Technologies Circle-Of-Two
|
Posted - 2010.01.06 04:35:00 -
[1]
Edited by: Ammath on 06/01/2010 04:43:08 Major action in P-2TTL, 711 local count... Good Guys: TRI, CO2, INIT, Ev0ke, C-H Bad Guys: Northern Conglomerate
Battle has been going for an hour... lag is still fightable.
13 NC Titans Spotted... 315 ships killed in last hour...
|
Marlona Sky
Caldari D00M. Triumvirate.
|
Posted - 2010.01.06 04:54:00 -
[2]
Shhh... everyone should be on sisi finding the lag monster...
|
Betty Boom
Caldari SPECTRE Syndicate
|
Posted - 2010.01.06 05:00:00 -
[3]
Lag monster is primary!
Comeon guys. Make it 6 dead titans. Oki ?
|
Rakessh
Caldari Arachnea Phoenix Battalion Circle-Of-Two
|
Posted - 2010.01.06 05:53:00 -
[4]
touch me
CEO Arachnea Phoenix Battalion |
Dufas
Amarr freelancers inc F A I L
|
Posted - 2010.01.06 06:02:00 -
[5]
Ammath u still owe me 6mill from 2003 --------------------------------
|
Apple Boy
Gallente Viper Squad Triumvirate.
|
Posted - 2010.01.06 06:05:00 -
[6]
my business is salvaging wrecks, and let me tell you, tonight BUSINESS IS GOOD!
salvaging carrier hard at work
|
Cendrillion
Gallente Alpha Project Command United Front Alliance
|
Posted - 2010.01.06 06:20:00 -
[7]
Epic battle, thanks for the pewpew!
|
Kalissa
Caldari D00M. Triumvirate.
|
Posted - 2010.01.06 06:24:00 -
[8]
Last NC pos in system dead plus hub in 2nd reinforcement timer. Station comes out of first reinforced timer early Thursday morning.
Should be fun times ahead!
|
Yon89
Caldari D00M. Triumvirate.
|
Posted - 2010.01.06 06:40:00 -
[9]
Linkage ============= SIG SIG SIG |
OrDeR
Caldari tr0pa de elite Triumvirate.
|
Posted - 2010.01.06 06:48:00 -
[10]
Originally by: Apple Boy my business is salvaging wrecks, and let me tell you, tonight BUSINESS IS GOOD!
salvaging carrier hard at work
I hate u apple..
gf nc
|
|
Garulf Hirgon
Gallente Burning Technologies Circle-Of-Two
|
Posted - 2010.01.06 06:51:00 -
[11]
Edited by: Garulf Hirgon on 06/01/2010 06:52:33 Most fun I've had in a month, hands down. Thanks to the NC for fighting, would have really sucked for it to be a non-event.
What a marathon...
EDIT: Oh yea, stats:
Most violent systems (3 hours)
P-2TTL (Pure Blind) 0.0 System Ships / Pods 878 / 381
|
Kitano
Caldari tr0pa de elite Triumvirate.
|
Posted - 2010.01.06 06:57:00 -
[12]
great fight decent lag local peaked at 720 or so
|
Jarnis McPieksu
Gallente Insidious Existence RAZOR Alliance
|
Posted - 2010.01.06 09:58:00 -
[13]
And, as if by magic, no massive hang on grid load when entering system...
|
Spinalonga
Caldari As Far As The eYe can see Chained Reactions
|
Posted - 2010.01.06 10:01:00 -
[14]
w0w nicely done ccp
|
lylaal
Caldari Reverse Psychology. Rooks and Kings
|
Posted - 2010.01.06 10:13:00 -
[15]
Originally by: Marlona Sky Shhh... everyone should be on sisi finding the lag monster...
and shouldnt you be baiting missionrunners in empire....
|
OrDeR
Caldari tr0pa de elite Triumvirate.
|
Posted - 2010.01.06 10:14:00 -
[16]
Originally by: Spinalonga w0w nicely done ccp
I think it was more to do with Imperion using 5 cynos and splitting grid load between them rather then using one cyno like PL/Goons and getting smashed by grid load.
|
Jarnis McPieksu
Gallente Insidious Existence RAZOR Alliance
|
Posted - 2010.01.06 10:35:00 -
[17]
Edited by: Jarnis McPieksu on 06/01/2010 10:35:07
Originally by: OrDeR
Originally by: Spinalonga w0w nicely done ccp
I think it was more to do with Imperion using 5 cynos and splitting grid load between them rather then using one cyno like PL/Goons and getting smashed by grid load.
Bingo.
I'm pretty sure this lag monster is now very well understood and it takes "special" kind of FCing to lose fleets to it any more. Excuse removed, bring on ~goodfights~
|
Jenessa
Gallente D00M. Triumvirate.
|
Posted - 2010.01.06 11:19:00 -
[18]
Edited by: Jenessa on 06/01/2010 11:19:27
Originally by: Jarnis McPieksu Edited by: Jarnis McPieksu on 06/01/2010 10:35:07
Originally by: OrDeR
Originally by: Spinalonga w0w nicely done ccp
I think it was more to do with Imperion using 5 cynos and splitting grid load between them rather then using one cyno like PL/Goons and getting smashed by grid load.
Bingo.
I'm pretty sure this lag monster is now very well understood and it takes "special" kind of FCing to lose fleets to it any more. Excuse removed, bring on ~goodfights~
Also wasn't a bad idea putting the cyno down 1000 a.u from us. I didn't envy anyone the warp back though. Bet your caps must have been warping for a good 15 mins.
|
UVPhoenix2
Gallente R.EVE.olutioN Fatal Ascension
|
Posted - 2010.01.06 11:40:00 -
[19]
Looks fun, congrats on the battle guys. ___
After I'm gone, your Earth will be free to live out its miserable span of existence, as one of my satellites, and that's how it's going to be. |
Jarnis McPieksu
Gallente Insidious Existence RAZOR Alliance
|
Posted - 2010.01.06 11:41:00 -
[20]
Edited by: Jarnis McPieksu on 06/01/2010 11:41:49 Would've been unfortunate if reds would've landed on the cyno beacon grid and overloaded it that way before people could bridge in... 1000 AUs kinda prevents that.
|
|
Micha L
Gallente SRBI Circle-Of-Two
|
Posted - 2010.01.06 13:10:00 -
[21]
Eve was working nice with 700 in local. Guns have lag but it was ok. Cyno 1000au just sick, from my point of view exploit.
GF and it was worth waiting for.
|
C4w3
Minmatar tr0pa de elite Triumvirate.
|
Posted - 2010.01.06 13:17:00 -
[22]
Originally by: OrDeR
Originally by: Apple Boy my business is salvaging wrecks, and let me tell you, tonight BUSINESS IS GOOD!
salvaging carrier hard at work
I hate u apple..
gf nc
Can we tag team hate? gf .... ANGRY INTERNET GAMING MOBS IRL are bad MKAY!
|
Marlona Sky
Caldari D00M. Triumvirate.
|
Posted - 2010.01.06 14:19:00 -
[23]
Originally by: lylaal
Originally by: Marlona Sky Shhh... everyone should be on sisi finding the lag monster...
and shouldnt you be baiting missionrunners in empire....
Originally by: Jarnis McPieksu Would've been unfortunate if reds would've landed on the cyno beacon grid and overloaded it that way before people could bridge in... 1000 AUs kinda prevents that.
Those safe spots were crazy. Are you going to have those in empire?
|
Karbowiak
Caldari D00M. Triumvirate.
|
Posted - 2010.01.06 15:22:00 -
[24]
Was a good fight last night, lets have more of those tbh. :)
Co-Owner and Creator of EVSCO |
Ammath
Amarr Burning Technologies Circle-Of-Two
|
Posted - 2010.01.06 16:04:00 -
[25]
1000AU is old school deep safespots... nicely done though... I was expecting to see more fail bomber squads, did you guys run out of bombs?
I did like the handful of MH who logged in after the fight at the now missing POS and were all "Dude, where's my POS?". Gotta get the cheap lolz where you can.
|
Lucias Trask
Gallente Divine Power. Wildly Inappropriate.
|
Posted - 2010.01.06 17:04:00 -
[26]
Was an awesome fight. Warp ins were good, lag was manageable, my guns for a while would only fire once until the target was dead, no manual cycling helped as ti just stayed red until target was dead.
A few out of control MWDs FTW, found myself way out in front of everyone with full cap since it wouldn't shut off. Amusing. Had some good warping around, very little grid load lag. Made EVE fun again.
All in all very playable, very fun, would do this again.
GF Tri and Co. [PANIC] |
RogueAnt
Minmatar Antares Shipyards Circle-Of-Two
|
Posted - 2010.01.06 17:19:00 -
[27]
Originally by: Rakessh touch me
I DO ON A REGULAR BASIS....
|
Solid Star
Gallente Taggart Transdimensional Virtue of Selfishness
|
Posted - 2010.01.06 17:27:00 -
[28]
I thought 720 man fights was impossible post Dominion. Even a 400 was impossible. Was the system reinforced? Seems the lag problem is more centered around jumping in. Once in the lag sounds pretty comparable to pre Dominion.
|
Sareita Nebula
Caldari Bulgarian Experienced Crackers Circle-Of-Two
|
Posted - 2010.01.06 18:00:00 -
[29]
Originally by: Solid Star I thought 720 man fights was impossible post Dominion. Even a 400 was impossible. Was the system reinforced? Seems the lag problem is more centered around jumping in. Once in the lag sounds pretty comparable to pre Dominion.
Lag always was like pre Dominion, just loading heavy populated grid at once cause troubles for incomers. Server support people already in system just like before. And it is very well known. Thats why multiply enter points help a lot. --
|
Sarah Norbulk
Gallente Dawn of a new Empire The Initiative.
|
Posted - 2010.01.06 18:03:00 -
[30]
Pretty good fight. Plenty of wrecks on the field, and not all yellow. Lag was quite playable, just some fairly regular module lag. I warped out at one point, grid loaded in 10-15 seconds on warpin.
Thanks for bringing a fight NC. Just a shame the titan got out.
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |