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Kuolematon
Space Perverts and Forum Warriors United
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Posted - 2010.01.08 10:18:00 -
[31]
In 50 years CCP will probably have coded better UI thats actually logical to use and we have features that some *OTHER* MMO's currently have (Mods and overall more better ways of communication).
After that, take another 50 years and we will probably see 3D version of EVE's latest incarnation.
"The Amarr are the tanking and ganking floating rods of goldcrap"
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0zzie
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Posted - 2010.01.08 10:45:00 -
[32]
3D is a cyclical gimmick.
Its cycle time proportional to how long it takes to get the last time it was re-invented to be forgotten and advertisers awaiting a new flock of sheep to have wallets.
Crumbs I remember ( still have ) 3d games for the BBC B , and even a pair of revelator glasses ( bought as a present)
For me it doesnt really matter how much technology advances if the basic principle is flawed. Your brain adapts and trying to trick it into believing you are watching 3D . only lasts for so long.
0zzie
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Ivana Twinkle
Amarr Polytechnique Gallenteenne
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Posted - 2010.01.08 11:18:00 -
[33]
the only use i see in this is for chribba to get another dimension of veld
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Ryoji Tanakama
Caldari Firestar Drive Yards
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Posted - 2010.01.08 12:55:00 -
[34]
This'll be another of those must have upgrades... like bluray.
Also considered to be obsolete before it's public launch.
The media companies simply need something new to sell to maintain their profits, and are finding themselves in the position of having to invent a new market to do so. Unlike HD-TV however it isn't a simple matter as changing the specifications on a device that has a limited lifespan anyway. It needs to be something that is both convenient and shows some practical benefit to the average consumer.
Time will tell I guess.
Oh and ofc my nVidia gfx card has been capable of 3D gaming for some time, I just have never seen fit to make the peripheral expenditure to take advantage of it. I dont know anyone who has. This is indicative of a lack of interest in my opinion.
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stuck again
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Posted - 2010.01.08 13:07:00 -
[35]
Surely, the ultimate in 3d and hence the ultimate in immersion, would come from having distinct images projected directly into each eye, probably via some form of glasses. This would omit any distractions, like your wife dusting the monitor, from the experience of playing the game. Humans build a 3d image of the world by processing the images from two eyes, if they are lucky enough to still have two functioning eyes that is. It's called binocular vision, so forget about bigger and bigger screens, the best solution will be two small low power projectors, mounted on a pair of probably very odd looking spectacles, that stick the images straight onto the back of your eyes. Combine this with stereo sound via a headset and motion detection that recognises when you turn your head and it will be just like you are in the game. There will obviously be health and safety issues to address, not least the fact that some peeps will forget that they are not in the game anymore, but it will be done.
Some games will benefit more than others, first person games being the most likely. For what it's worth, I dont see games like Eve benefitting too much from this sort of immersion, but maybe games like Dust could do.
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Tekutep
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Posted - 2010.01.08 21:14:00 -
[36]
Having to wear glasses/goggles kills it.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.01.08 21:47:00 -
[37]
I will welcome our 3d overlords when we don't have to wear stupid glasses to use it.
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000Hunter000
Gallente Missiles 'R' Us
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Posted - 2010.01.08 22:01:00 -
[38]
If eve still exists in 10 years we might have 3D touch projectors...
Aka, u fire up the game, and it looks like ur sitting in a the captainsseat aboard your ship (stoopid forums won't let me type co(ck)pit ) and u use your hands instead of a mousepointerto issue commands or open windows and stuff. ________________________________________________
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Zaerlorth Maelkor
The Maverick Navy IT Alliance
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Posted - 2010.01.08 22:23:00 -
[39]
There is no depth perception in space. A small object 2m in front of you looks the same as a huge object 2km away. However, you might want to consider a few things, first of all; I now have one of those annoying sigs. second; you should probably move on to some more interesting things than reading this sig.
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MrGarak
Caldari Perkone
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Posted - 2010.01.08 22:48:00 -
[40]
I think it's odd that the whole 3D craze has suddenly flared up again, I think though like before it will die out. Who knows though could become mainstream and we'll all be diving under the desk to dodge asteroids hurtling toward our faces soon enough.
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Xen Gin
Silurian Operations
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Posted - 2010.01.08 23:15:00 -
[41]
I think it's a gimmick. Just another fad to gain some short term money. The fact I still have to wear goggles/glasses kills the effect, and the headaches and migraines people get from it means, it will never ever be mainstream. Sure there will be a few select 3D channels to watch, and gimmicky games available for that medium, but it wont ever replace the status quo.
There are quite a few PC peripherals out there that are gimmicks, mostly things like the Nova gun, useless in current FPS' and are only useful in games made specifically for it.
## You got that? Right I'll be back in approximately 300 seconds to retort! ## |
Tobin Shalim
Eclipse Industrials Quantum Forge
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Posted - 2010.01.09 06:32:00 -
[42]
i've been giving this some thought....couldn't you just put the 3d glasses themselves on the screen or very near it using the technology on an LCD screen that doesn't allow the image to distort when you look at an angle? would eliminate the glasses altogether. -----
Originally by: Gierling Tech III is going to be "Fully modular" until someone crams the "EW Bonus" modules together with the "8 Midslots" modules...
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Ai Mei
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Posted - 2010.01.10 05:10:00 -
[43]
I would love to see eve in 3-d, but I am afraid I would get something such as, vertigo and throw up while flying an interceptor.
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illford baker
Pilots of Damnation death from above..
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Posted - 2010.01.10 05:17:00 -
[44]
would love eve in 3d, probing would be much easier. dont know if a probe is 1au away or 100 unless you turn the camera, then its way off screen.
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Kyra Felann
Gallente
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Posted - 2010.01.10 05:47:00 -
[45]
Originally by: 000Hunter000 ur sitting in a the captainsseat aboard your ship and u use your hands instead of a mousepointerto issue commands or open windows and stuff.
Except that's not what happens in EVE. You're floating in a tank of goo and controlling the ship with your brain.
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Ancy Denaries
Forever Unbound
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Posted - 2010.01.12 15:02:00 -
[46]
Edited by: Ancy Denaries on 12/01/2010 15:03:08
Originally by: Xen Gin I think it's a gimmick. Just another fad to gain some short term money.
Both the IZ3D driver and the Nvidia Stereoscopic driver (for anaglyphic stereoscopy) are free. There's no money to be made here.
Originally by: Xen Gin The fact I still have to wear goggles/glasses kills the effect, and the headaches and migraines people get from it means, it will never ever be mainstream.
That's called "adjusting separation and convergance". I've never had any headaches or migranes due to playing games in 3D, unless I went nuts with the separation, but your eyes will strain so much you'll stop voluntarily long before you get a headache.
Also, the new shutter technology gets rid of both ghosting and the funny colors. Go figure. (Although that still costs a fair bit of money)
Originally by: Xen Gin Sure there will be a few select 3D channels to watch, and gimmicky games available for that medium, but it wont ever replace the status quo.
Just because you don't use it doesn't mean others won't. I've been happily 3D gaming for years already.
Also, 3D gaming simply doesn't work for all games. EVE, for instance, doesn't. You have to have a HUGE separation to get any kind of 3d effect, which totally screws with planets and stations, in addition to giving you severe eye-strain having to refocus between the UI and the ship. For games like Mass Effect, Left4Dead, Forged Alliance or World of Warcraft, it's downright bloody brilliant, however. ---- The Demigodess with a Conscience - An EVE IC Blog Personal Killboard |
Psiri
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Posted - 2010.01.12 23:47:00 -
[47]
S'posedly Nvidia's shutter glasses don't give people headaches, the only problem that I see with 3D gaming as of now is that it uses up a fair bit of resources and people don't have 120hz monitors yet.
Fortunately hardware seems to be a bit ahead of gaming system requirements (likely due to many games today being restricted to the poor performance of consoles) but the screen issue is a quite severe one.
I'm guessing it'll be another 2-3 years before it becomes commonplace.
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Xen Gin
Silurian Operations
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Posted - 2010.01.13 00:11:00 -
[48]
Edited by: Xen Gin on 13/01/2010 00:12:15
Originally by: Ancy Denaries Edited by: Ancy Denaries on 12/01/2010 15:03:08
Originally by: Xen Gin I think it's a gimmick. Just another fad to gain some short term money.
Both the IZ3D driver and the Nvidia Stereoscopic driver (for anaglyphic stereoscopy) are free. There's no money to be made here.
Originally by: Xen Gin The fact I still have to wear goggles/glasses kills the effect, and the headaches and migraines people get from it means, it will never ever be mainstream.
That's called "adjusting separation and convergance". I've never had any headaches or migranes due to playing games in 3D, unless I went nuts with the separation, but your eyes will strain so much you'll stop voluntarily long before you get a headache.
Also, the new shutter technology gets rid of both ghosting and the funny colors. Go figure. (Although that still costs a fair bit of money)
Originally by: Xen Gin Sure there will be a few select 3D channels to watch, and gimmicky games available for that medium, but it wont ever replace the status quo.
Just because you don't use it doesn't mean others won't. I've been happily 3D gaming for years already.
Also, 3D gaming simply doesn't work for all games. EVE, for instance, doesn't. You have to have a HUGE separation to get any kind of 3d effect, which totally screws with planets and stations, in addition to giving you severe eye-strain having to refocus between the UI and the ship. For games like Mass Effect, Left4Dead, Forged Alliance or World of Warcraft, it's downright bloody brilliant, however.
Don't get me wrong, if people want a 3D option fair enough. But for them to come along and say it's a new holy grail when it's not is just pushing a gimmick for profit. People do get headaches, a lot of people walked out of Avatar when it was shown in the Cinema, you think they want to be watching 3D all the time. No, therefore the way TV and Media will have to be recorded will 'double' resource usage and time. Like you say, 3D is not for every TV programme/Game, but Sony won't tell you that. They'll tell you you need, you want to watch the news in 3D, because an extra dimension's better, that and they want you to buy a new TV.
## You got that? Right I'll be back in approximately 300 seconds to retort! ## |
Mara Rinn
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Posted - 2010.01.13 00:17:00 -
[49]
I found the "Digital 3D" in Avatar to be quite bearable - no flicker, no disorientation, no headaches, and a genuine feeling of "depth" in the scenes. Hopefully the 3D HD stuff that comes out uses the same cross-polarised technology so we don't need fancy shutter glasses.
Avatar managed to have subtitles in 3D too, and there was no extra strain to read the subtitles versus watching the scene.
What Avatar did have that most games don't is "depth of field" blurring, so that things inside a certain depth of field appear focussed, things outside are unfocussed - so your eyes aren't trying to align and focus on something in the background when the camera is only aligned and focussed on the object in the foreground.
I imagine that CCP will need to rework a lot of their 3D models before a "on-card 3D" engine would work, since many of their z-depths are broken (eg: missile trails get obscured by clouds dozens of kilometres away). Perhaps the on-card 3D will help the designers iron the wrinkles out faster.
To implement a 3D feel, I expect the overlay and controls would be on the "foreground" plane, so the little blinky red squares or crosses will appear on the same plane as the overview, chat windows, HUD and module buttons.
But this is all meaningless speculation. Let's see what 3D technology the screen manufacturers are bringing out first.
[Aussie players: join channels ANZAC or AUSSIES] |
Ancy Denaries
Forever Unbound
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Posted - 2010.01.16 13:43:00 -
[50]
Originally by: Xen Gin
Originally by: Ancy Denaries *my crap*
Don't get me wrong, if people want a 3D option fair enough. But for them to come along and say it's a new holy grail when it's not is just pushing a gimmick for profit. People do get headaches, a lot of people walked out of Avatar when it was shown in the Cinema, you think they want to be watching 3D all the time. No, therefore the way TV and Media will have to be recorded will 'double' resource usage and time. Like you say, 3D is not for every TV programme/Game, but Sony won't tell you that. They'll tell you you need, you want to watch the news in 3D, because an extra dimension's better, that and they want you to buy a new TV.
Ah, then I follow! Yeah, marketing have always been the greatest lie ever told, right after statistics. For "real" 3D gaming/video, the world is a bit different than the marketing guys want you to think. For many things, stereoscopy is just a gimmick, and in many cases painfully impractical. For the things it actually does work on, it's a real treat.
I however don't really expect companies to start churning out 3D TVs and monitors by the millions. It's a geek-con, and they show geeky things at geek-cons. For us really into 3D gaming, this is REALLY old news and have been around for a very long time, even the shutter technology. ---- The Demigodess with a Conscience - An EVE IC Blog Personal Killboard |
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