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Thread Statistics | Show CCP posts - 0 post(s) |
Parnasas
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Posted - 2010.01.10 06:28:00 -
[1]
Anyone one know the logic behind the 12 month wait between neural remaps?
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Horchan
Gallente
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Posted - 2010.01.10 06:36:00 -
[2]
Because waiting 12 months is better than not being able to do it at all. ---
DesuSigs |
Erialor Godsent
Gallente Federal Navy Support Divison
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Posted - 2010.01.10 07:22:00 -
[3]
If the cooldown was any shorter they might as well just have maxed all our attributes.... --
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Metalcali
Pacific Industrials
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Posted - 2010.01.10 08:03:00 -
[4]
You try opening up your head and completely remodeling it on a regular basis ---
Originally by: CCP Mitnal Locked.
OP does not contain an idea.
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Estel Arador
Minmatar Estel Arador Corp Services
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Posted - 2010.01.10 10:55:00 -
[5]
There should be a skill which reduces the time between remaps! Like 2 months per level!
Free jumpclone service: Thread|Expanded again! |
Mashie Saldana
Hooligans Of War
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Posted - 2010.01.10 10:57:00 -
[6]
Originally by: Estel Arador There should be a skill which reduces the time between remaps! Like 2 months per level!
Irony overload
Mashie Monica |
Tippia
Reikoku IT Alliance
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Posted - 2010.01.10 15:11:00 -
[7]
To make the remaps serve a purpose. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |
Junko Togawa
Caldari
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Posted - 2010.01.10 15:46:00 -
[8]
Originally by: Estel Arador There should be a skill which reduces the time between remaps! Like 2 months per level!
No no, a Charisma-based skill that reduces the chance another player can shoot at you by 20% per level!
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Yarinor
Lone Star Joint Venture Wildly Inappropriate.
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Posted - 2010.01.12 00:16:00 -
[9]
Originally by: Estel Arador There should be a skill which reduces the time between remaps! Like 2 months per level!
72 days tbh!
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Krinthe
Gallente The Scope
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Posted - 2010.01.12 10:16:00 -
[10]
Originally by: Parnasas Anyone one know the logic behind the 12 month wait between neural remaps?
Allow me to answer your question by, somewhat, turning your question around slightly.
Lets go ahead and advance time 1 year to when YOU are able to do another remap.
When that time comes, are you going to just pop in some numbers and be done?
Or....
Are you going to hold off on changing a bit, start reading some, in not A LOT of info about remaps (if you hadnt done so already during that year you waited) and make DAMN SURE THIS TIME you have your stats where you want them to be?
My guess is, that after a year, your next remap will be TOP NOTCH!!
Am I right? I bet I am
THAT is why there is a 12month wait on doing the remaps. A 10th of all I earn I keep for myself. |
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alt9854
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Posted - 2010.01.12 15:09:00 -
[11]
They should make a remap cost 1 gold, and then multiples of 5 gold for each extra remap. Oh, wait...
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Gavin DeVries
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Posted - 2010.01.12 15:31:00 -
[12]
Originally by: Horchan Because waiting 12 months is better than not being able to do it at all.
It's only been what, about a year, since they introduced the remap feature at all? Before that you were stuck with what you had at creation. If those attributes sucked, you either lived with it or started with another character. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Parnasas
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Posted - 2010.01.12 19:44:00 -
[13]
Originally by: Krinthe
Originally by: Parnasas Anyone one know the logic behind the 12 month wait between neural remaps?
Allow me to answer your question by, somewhat, turning your question around slightly.
Lets go ahead and advance time 1 year to when YOU are able to do another remap.
When that time comes, are you going to just pop in some numbers and be done?
Or....
Are you going to hold off on changing a bit, start reading some, in not A LOT of info about remaps (if you hadnt done so already during that year you waited) and make DAMN SURE THIS TIME you have your stats where you want them to be?
My guess is, that after a year, your next remap will be TOP NOTCH!!
Am I right? I bet I am
THAT is why there is a 12month wait on doing the remaps.
Actually, I have a pretty sound skill plan. I also happen to have 1 remap available to me, but I won't be using that until mid-September.
My question was one of curiosity. CCP obviously felt the need to limit remaps. But why 12 months? So far no one has had an answer, and no "because it makes it important" isn't one.
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Dretzle Omega
Caldari Caldari Navy Volunteer Task Force
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Posted - 2010.01.12 22:05:00 -
[14]
Originally by: Parnasas My question was one of curiosity. CCP obviously felt the need to limit remaps. But why 12 months? So far no one has had an answer, and no "because it makes it important" isn't one.
Well, some limit had to be imposed. Otherwise you'll always max for the next skill each switch so CCP might as well give you max attributes.
* "Because it makes it important" is a decent answer, though perhaps not worded to your liking. How about "because it makes it meaningful".
* Eve has always been about choice and consequence. Previously, you had to deal with the consequences of a character's attributes that you started the game with. CCP changed this to not be so harsh to new players that don't yet know what they really want.
* What limit would you choose?
- The average Eve life span is 6 - 7 months. I'm just guessing that you might extend that to 10 months for the particularly dedicated-but-still-going-to-quit peeps.
- The longest skills can go 1 - 2 months.
- The literal "pay-off" for high level learning skills is 2 - 3 years.
- The game has only been around 6 years.
Choosing a remap longer than 12 months would be like those Lvl 5, second tier learning skills. Some that plan on being in the game that long don't even train them. Consider longer than 12 months ideologically equivalent to a "1 remap for life".
It can't be as short as the longest skills. Again, people will just remap each time they switch skills. Even for shorter skills, but groups of them, remapping would be too common and not meaningful.
Choosing 6 months would be a little shorter than the average Eve life span. Do you want this? Making it 12 months makes it similar to a "2 remaps for life" (for new players), which is decent. Heck, there used to be no remaps at all. But 12 months is short enough so that long time veteran players or players wishing to return to Eve after extended absence can take stock and re-plan their Eve life, possibly since your goals have changed since the last one.
Originally by: Akita T BTW, if you see God when you're clutching for your chest due to sudden realization you have no chance to get out of this with your wallet intact tell him he still owes me money
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Bun Engine
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Posted - 2010.01.13 12:41:00 -
[15]
Because the guys who have been playing for 4 years would up and quit if the game wasn't completely unplayable for the first 3 months. God forbid new players actually enjoy, much less be useful in, my eve.
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Moir Mukkula
GREY COUNCIL THE R0NIN
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Posted - 2010.01.13 15:12:00 -
[16]
Being able to have the same skills a few days faster/slower doesn't make the game unfun.
Also doesn't new characters now start with two remaps so they can fix the average distribution they get now at creation and then set it up for a longer plan afterwards? Anyway I think your sarcasm has failed.
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Mara Abraham
Minmatar
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Posted - 2010.01.13 19:36:00 -
[17]
Greetings:
If misery loves company, I goofed up on my second remap back in August 2009. So it will not be until August 2010 that I can fix things up.
So the 12 month wait is a pain.
While one of the main reasons I appreciate Eve over anything else is the realism, I do wish learning time was decreased (i.e. faster) and that remaps could be done every six months as opposed to every twelve months (especially for those of us who goof up easily).
If that happens great; if not, then that's what it is for now.
Thank you.
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AterraX
Caldari
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Posted - 2010.01.14 08:14:00 -
[18]
Whiners: Go back to WoW...EVE is not supposed to be easy....and your actions (even errors) in EVE has consequences...get over it.
Fact of EVE forums: They will always come an anounomys alt-toon and question someones character...only fools buy into anything a forum alt says though... And yes I am an alt :) |
Rashmika Clavain
Gallente Shadows Of The Federation
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Posted - 2010.01.14 13:21:00 -
[19]
Originally by: Horchan Because waiting 12 months is better than not being able to do it at all.
Roffle! Just what I thought Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |
Stupid McStupidson
Gallente Hoek Lyne and Sinker
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Posted - 2010.01.14 17:06:00 -
[20]
This again? You should be thankful that you can do it at all. Copy/paste with the skill queue.
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Endalin
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Posted - 2010.01.15 04:08:00 -
[21]
Originally by: Parnasas Anyone one know the logic behind the 12 month wait between neural remaps?
to prevent people from abusing the system.
6 months may have been enough, but probably better to give it longer, then shorten if required. less complaints that way
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Krinthe
Gallente The Scope
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Posted - 2010.01.15 08:14:00 -
[22]
Originally by: Parnasas
Originally by: Krinthe
Originally by: Parnasas Anyone one know the logic behind the 12 month wait between neural remaps?
Allow me to answer your question by, somewhat, turning your question around slightly.
Lets go ahead and advance time 1 year to when YOU are able to do another remap.
When that time comes, are you going to just pop in some numbers and be done?
Or....
Are you going to hold off on changing a bit, start reading some, in not A LOT of info about remaps (if you hadnt done so already during that year you waited) and make DAMN SURE THIS TIME you have your stats where you want them to be?
My guess is, that after a year, your next remap will be TOP NOTCH!!
Am I right? I bet I am
THAT is why there is a 12month wait on doing the remaps.
Actually, I have a pretty sound skill plan. I also happen to have 1 remap available to me, but I won't be using that until mid-September.
My question was one of curiosity. CCP obviously felt the need to limit remaps. But why 12 months? So far no one has had an answer, and no "because it makes it important" isn't one.
I can understand the frustration it may cause to some having to wait. Ive read they are now giving you 2 remaps prior to the 12month wait?? I must have missed out on that cause ive only ever had 1 remap and already used it...but then again, I dont feel as though I need to remap anyways, so its not bothering me.
However, with further thought about the subject...I dont know all the rules behind using them or anything, but I was thinking that it would be a smart idea for CCP to freely give you the first remap, as is already. The 2nd remap though wouldnt be available to use until 3mths have passed. After that though, from THAT point you use the 2nd remap, you have to wait 12 months before using it again.
If done this way, then there's no mercy to whoever makes another thread saying the 12 month wait is too long. (not talkin bout you Bro (Parnasas))
They would have 2 chances to get the mapping done how they like it and 3+ months to research and learn the game. If they cant get it right by then, then IMO, they deserve to wait 12 months A 10th of all I earn I keep for myself. |
Gypsio III
Dirty Filthy Perverts
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Posted - 2010.01.15 13:30:00 -
[23]
It was every six months in the first iteration proposed by CCP.
People objected on the grounds that it's not too tricky for a high-SP player to produce a pure Int/Mem or Perc/Willp skill plan. Meaning that they could max their attributes and concentrate on missiles/gunnery/spaceship command, or ewar/support skills.
The neural remap wasn't intended to allow this. Its intended purpose was to allow mistakes at character creation to be fixed, and to allow long-term changes of focus - not to allow people to max out their SP/hr. It's also worth noting that the six month wait would benefit older characters much more than younger/intermediate ones - such characters need to maintain a skill plan more balanced between Perc/Willp ship/weapon skills and Int/Mem support skills, and can't as easily make a pure six-month Perc/Willp or Int/Mem, to avoid having gaping holes in their skills.
Twelve months is fine.
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Valrandir
Elemental Mercury Dystopia Alliance
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Posted - 2010.01.15 19:47:00 -
[24]
If we want to train our skills at maximal speed, then we have to train only a subset of skills for one year, then remap and train another subset for another year.
This is becoming easier as we get more skills.
The bonus is that we train faster all the time, the penality is that we cannot train whatever we want to when we want to.
Six month would make it too easy. One year is fine.
This has surpassed the Yarrdware specification and has been dubbed Uberware. |
Lo KeTral
Amarr Ravenous Pathogen
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Posted - 2010.02.03 13:50:00 -
[25]
Agreed, 12 is fine
Why do people play Amarr? Because unlike the other races, Amarr characters are much more difficult to play. |
Jon Marks
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Posted - 2010.02.04 14:07:00 -
[26]
In May my alt character will be 1 year old. I still have one of the 2 beginning remaps available. If I use the 2nd one now I understand I won't be able to remap again for 1 yr, however will I still receive my new 1 year remap when my character turns 1 yr old in May?
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Gavin DeVries
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Posted - 2010.02.04 14:48:00 -
[27]
You don't get remaps on your birthday. You get a new remap 12 months after you use your last one. Once you use your second, you'll have to wait a full year before you can do another one; use it wisely.
If you can't find a decent skill plan concentrating on one pair of attributes, remap to 12/12 Intelligence/Perception, that'll give you a nice balanced attribute set for doing whatever you won't. While you won't be able to train ship/weapon skills or engineering/electronics skills as fast as a character specced into pure Perception/Willpower or Intelligence/Memory, you will be able to flip back and forth as needed without having some being overly slow.
Or, if you find your current attributes to be acceptable, just leave it as it is and save the remap in case you need it in the future. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
Bela'flek
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Posted - 2010.02.08 21:05:00 -
[28]
Wrt all this... Can I accumulate theoretically 2-3 remaps? Do they expire if I don't use them?
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testirania
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Posted - 2010.02.08 21:18:00 -
[29]
Originally by: Bela'flek Wrt all this... Can I accumulate theoretically 2-3 remaps? Do they expire if I don't use them?
No you cant save up remaps, you dont get 1 each year, so you will have 5 remaps after 5 years. You get 2 remaps with a totally new character, and when you have used both of those, you will get 1 new remap 1 year after you used the last one you have.
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Phaese
Gallente Aliastra
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Posted - 2010.02.09 01:35:00 -
[30]
I started out with perception 4 and wasn't told I should make a new character until it was far too late for that. Neural remaps are supposed to fix that problem, not be a way to fiddle with attributes between every few skills.
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